Reaverwind wrote...
The format isn't the problem. How the choices were implemented are. Choices were labeled diplomatic, sarcastic, and aggressive, when they should have been labeled good, jerk, and evil.
You sure you played the game because I've played a range of Hawke's, encompassing all the personality types, and the different choices can't be characterised in that manner. Aggressive for instance can be aggressive, angry or direct but not necessarily evil.





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