Lack of personality. Lack of complexity. Lack of backbone. Needlessly clingy.
I also can't stand "Knight in shining armour" types. I have no problem with a love interest jumping in now and then when someone refuses to answer a question, with an angry glare and a hand on their gun. But i play a character that can wipe out an army of mobs single handed in a matter of moments, i don't need someone jumping in to defend my honour every time a nasty wittle man throws an insult.
Also characters that have no opinions of their own. Blindly following the Player character's way of thinking no matter what/who you do. Like it's too difficult to form their own opinion or even their own thought pattern without the PC's say so.
This isn't even just love interests, characters in general. I could keep listing things that will undoubtedly continue to pop up in future games and continue to annoy me. But i'll stop with these ones.
One more: Severe emotional instability with no real reason behind it. Now this isn't to say i don't like a good old fashion angsty character. I do really dig the whole "tortured soul" thing. However if there isn't enough depth to the character history, and not enough exploration into their past, then it falls a bit flat. Instead of having a troubled character you have a crazy git who has no real reason to be so angry. That really does put me riiiiight off a character.
Modifié par Sylvanpyxie, 09 octobre 2011 - 04:52 .