What kinds of things do you expect to see on the refitted Normandy?
#51
Posté 09 octobre 2011 - 09:50
#52
Posté 09 octobre 2011 - 09:53
AtreiyaN7 wrote...
I desperately hope for an automatic fish feeder.
Come on..feeding the fish is the only reason that Kelly is still on the payroll..don't take that away from her..have a heart.
#53
Posté 09 octobre 2011 - 09:56
Anacronian Stryx wrote...
AtreiyaN7 wrote...
I desperately hope for an automatic fish feeder.
Come on..feeding the fish is the only reason that Kelly is still on the payroll..don't take that away from her..have a heart.
I'm working on being less Paragon and more Renegade - I have to be mean to someone. Anyhow, Kelly still has a job: reminding me that I have e-mails waiting!
#54
Posté 09 octobre 2011 - 10:17
#55
Guest_iOnlySignIn_*
Posté 09 octobre 2011 - 10:59
Guest_iOnlySignIn_*
Also a big comfy chair from which I can stand up, grab my tunic, and tuck it down decisively.
Modifié par iOnlySignIn, 09 octobre 2011 - 11:00 .
#56
Posté 09 octobre 2011 - 11:03

Anyone else think this?
#57
Posté 09 octobre 2011 - 11:09
iOnlySignIn wrote...
A ready room. So that I can say "I'll be in my ready room."
Also a big comfy chair from which I can stand up, grab my tunic, and tuck it down decisively.
That.... is awesome.
Now we just need Shep to be able to say: "Mister Moreau. Warp 9." <dramatic pause>
"Engage."
Easter egg for the game maybe?
#58
Guest_iOnlySignIn_*
Posté 09 octobre 2011 - 11:12
Guest_iOnlySignIn_*
DarkRiku7 wrote...
Anyone else think this?
"Commander! Kai Leng has regained his consciousness."
"Goooooood. Put him in... ... ... THE COMFY CHAIR!!!"
#59
Guest_LiveLoveThaneKrios_*
Posté 10 octobre 2011 - 12:14
Guest_LiveLoveThaneKrios_*
Someone makes me mad .. I take them to the firing range and I be all like "pew pew pew".
Have a collection room
Like to put your ships, weapons, old N7 armor, stuff like that instead of it being in your cabin.
It'd also be good to see like... Jack or Thane in there looking around.
Hm.. any other ideas I think of will be edited in here.
#60
Posté 10 octobre 2011 - 12:25
The Normandy has an information center. It is called the Combat Information Center (CIC) and you use it quite frequently. It even has a gigantic galaxy map or prejection of the ship's status.KotorEffect3 wrote...
A war room/information center maybe something like a large map that is constantly updated about ally and enemy fleet movements. Liara could be in there while she is in constant contact with her SB info network.
Not that the developers want to hear any comments from me, and I don't blame them, and the design is probably final anyway but here are my thoughts...
1. Reduce size of captain's cabin, eliminate fish tanks. Extra space can be used for other purposes like more armor, more fuel, more ammo, etc.
2. Reduce size of XO's cabin. As above.
3. Relocate large extraneous box fans from the hanger. What are they even supposed to be besides cover for when the occulus battle occurs?
4. Weapon mod area in Armory. I would imagine this is probably going to be in there somewhere.
5. Remove port and starboard observation areas on crew deck. Replace with something combat oriented.
Really I already like the way SR2 was layed out so I wouldn't care if they leave it the same.
#61
Posté 10 octobre 2011 - 12:29
#62
Posté 10 octobre 2011 - 12:43
In enginering there are windows that look out in to space, but if you look again there should be no windows (or trash compactor) because the wings and engines are there...So you should only see the Normandys wings not space.
Also with the Hanger if you notice the entire length from the elevator to the end of the hanger is the same exact length from the elevator to joker in the CIC.
Its like the normandy is in the Twilight zone or something!
#63
Guest_SkyeHawk89_*
Posté 10 octobre 2011 - 02:20
Guest_SkyeHawk89_*
1. Bigger Quarters for Shepard and Love Interest.
2. A simulator something like Pinacle Station. You get too pick the locations, customize the type of simulator. That be pretty awesome.
3. A recreation gym like area, with maybe swimming pool. That too be nice.
4. A updated and better Amory for choosing weapons and upgrades.
5. Same as number 4 but a Upgrading and Tech lab.
6. I'm unsure, something nice. All others should be updated, changed around.
7. All new areas.
#64
Posté 10 octobre 2011 - 02:34
Better armory would be nice, more interactive considering weapon mods, and perhaps a test range or something along those lines so I can get an idea what I'm dealing with prior to combat.
A more purposed setting. The observation room was a joke at best. No real "military" feel to it. Then again, the Normandy felt more like a spacious well furnished dormitory than a combat ship.
#65
Posté 10 octobre 2011 - 05:37
#66
Posté 10 octobre 2011 - 07:35
Belisarius09 wrote...
poker or other games with squaddies
This, but similar to the way RAGE did it. In the lounge, rec room, whatever, have a crewmen who acts as a station for a particular game. Have one or two in this lounge, and another in the crew quarters. If you are doing well, have a small crowd gather.
I want access to the cargo bay and a reason to go there (DLC character, work bench, etc.)
I also like the combat simulation room with Pinnacle Station like scenarios.
#67
Posté 10 octobre 2011 - 09:14
...what?
#68
Posté 10 octobre 2011 - 09:30
#69
Posté 10 octobre 2011 - 10:27
#70
Posté 10 octobre 2011 - 11:01
#71
Posté 10 octobre 2011 - 11:27
#72
Posté 10 octobre 2011 - 12:22
I agree. Kelly needs a new job other than to remind me of those messages.CptBomBom00 wrote...
Strip club:happy:.
#73
Posté 10 octobre 2011 - 12:48
#74
Posté 10 octobre 2011 - 01:38
#75
Posté 10 octobre 2011 - 02:30





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