The problem is DA II sometimes doesn't recognize when you leave Nathaniel in a fully upgraded Vigil's Keep in the end of Awakening and it counts Nathaniel as dead, which blocks one the quests.
Does anyone know whether this is an Awakening bug or a DA II bug?
For the record, I'm going to export the endgame save from Awakening to the Origins' DLC's and then, from Witch's Hunt, export the savegame to DA II, so maybe this is a DLC bug ... so many possibilities.
Finally, does anybody knows from a mod to fix this bug?





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