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So they wanted people to side with the templars more often?


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#1
Jedi Master of Orion

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This is a long post.



So it's been said that Bioware wasn't happy with the number of people who sided with the mages "by default."

Assuming this is in fact the case, what could they have done to make the choice at the end better in this regard?

I don't believe there is some anti-mage conspiracy among the writers, but I also don't think the final decision was constructed very well if they wanted to make it a hard one.

I sided with the mages against Meredith very quickly and I'm generally a pro-templar person. I'm sympathetic to Anders' plight and generally helped him out whenever I could, but I also believe that the templars serve an important purpose and whenever the game forced me to choose an unfairly one-sided dialogue option one way or another I'd usually pick the pro-templar one.

And while I suspect there is a section of players who do side with the mages by default out of dislike of the Chantry or what not, if somebody like me who might otherwise support the Chantry or templars still sides with the mages then I don't think that alone can account for it.

Personally I could maybe see siding with the templars based on the belief that it will cause much less chaos and destruction to the city, but that still felt like an unlikely scenario to me and it isn't even really siding with Meredith on principle, just the hope of minimizing collateral deaths.

What do you think would have been a better way to construct the mage-templar conflict in order to make the final decision more "gray"?


The main thing for me was that while I thought Meredith was right about Anders terrorism not being tolerable, Orsino was also right that the Circle was totally uninvolved. There was no need to punish them any more than anyone else. So the decision to oppose the Right of Annulment was very straightforward for me. I thought Anders deserved to die for it but the rest of the mages were completely innocent of it. Hence Siding with Orsino was simply about defending the innocent. And if I helped them escape then I it seemed just as likely that I'd be able to try to lower civilian deaths from their side than if I'd tried to put them all down with the templars. The only difference in the end would be that innocent mages would have not been killed along with the civilians.


Second, I think Meredith maybe should have been reworked somewhat if they wanted us to support her plan. Her behaviour is that of an antagonist for virtually her entire run of screen time in the game. Even putting aside the fact that we only get to know her at the end of Act 2 and before that one of your companions has been constantly working to undermine her (thereby essentially making her your enemy by default even before you meet her), the
fact is that Meredith was basically the "big bad" of the game.  She's even the final boss itself for Pete’s sake. I'd think the idea of getting the player to side with the closest thing the story has to a main villain is pretty shaky idea to begin with but even beyond that almost everything she does in Act 3 seems like the thing to turn the player against her.

I know she's nicer to you if you side with her at the start of Act 3 and that she helps you against the Qunari but very little in her attitude and situation strikes me as the type of thing that would encourage sympathy from the player, even despite having a tragic back-story that you may or may not get to hear.

I'm not one to blame her for the crimes of murderous blood mages, but I think her actions in Act 3 were the primary driving force for the escalating situation. She's seized political power in the city far beyond the intent of her station for reasons that aren't really explained beyond being power hungry. Nobody likes a tyrant, so I don't see why Bioware should be surprised that people didn't side with her in the end, even if her plan wasn't morally wrong to begin with. And beyond that, what we learn of her is that she's harsh, driven by a zealous hatred of mages, and usually disinclined to show mercy. On top of that[/i] many of her templars are even worse because the conditions in the Circle are worsened by a variety of her hateful, sadistic and corrupt subordinates. There are many good reasons templars might have to exist, but at this point the templars in general in Kirkwall don't even seem to be about an appeal to any of them.

Thrask appears to be the only important templar that actively stands out against all this, and his role isn't especially significant in the end. Right before Anders destroys the Chantry, Meredith softens for just a moment, and that was good because it felt like one of the few character developing moments for her. She revealed that she knew that there were innocent mages that were being treated unfairly but felt that her course of action was still necessary to protect Kirkwall. This didn't seem to quite match up with her apparent attitude beforehand, but let’s go with it for a moment. If they had wanted Meredith to be a more sympathetic villain or had wanted more players to side with her instead of Orsino, then I think we should have seen more of this. She never really felt like a character that was pushed too hard or doing what she thought was “unfortunate by necessary”. More often than not it just came across closer to a one dimensional power hungry mage hater. Orsino seemed more like an epitome of compassion, reason and selflessness compared to her. Most of his crimes were not made apparent until the end, after the decision had been made. And he’s usually much more agreeable to Hawke for most of his appearances.

If they had made Meredith (or even some of the other templars) more like someone who tried to be a better Knight-Commander or wanted to show mercy yet felt she couldn't, rather than someone who seemed to take a little too much glee in oppressing mages... I think that might have made the mages seem like less of a default choice.  If they had done this, then they could have added more sane mages to the endless sea of crazy blood mage abominations and it still wouldn‘t have undermine the point of adding sane templars.

I feel like Bioware ran into this with Loghain to a lesser degree. While he was deeper than most Bioware antagonists, I got the impression maybe he was intended to be more complicated than he demonstrated. He showed a few times that he was pained by what he thought he had to do, but in the end his villainy seemed so pervasive that I thought that if his conscience was still bothering him, it didn't actually affect his actions very much.

And finally, regarding Anders and the Right itself: I think if they wanted to muddy the situation up, then they should have given the templars a more legitimate reason to contemplate enacting it. As it stands, even Hawke can only seem to justify participating on the basis that Meredith and Anders took the decision out of his hands. What if Anders had conspirators in the Circle? Or Orsino had revealed that he and the rest of them would use blood magic, demons and so forth to defend themselves? If I had more of a reason to think the Circle even may have been hopelessly corrupt, then deciding whether to support the Annulment might have been a harder choice. Perhaps even one that could have that hinged on how good a case Meredith or Orsino or the others had made for themselves.


Short Version: Meredith never seemed the most relatable character and her justification for the Right of Annulment was weak. It's no surprise that more players sided with the mages. They should have made her more sympathetic if they wanted a truly to make a very difficult decision at the end. What do you guys think?

Modifié par Jedi Master of Orion, 09 octobre 2011 - 07:55 .


#2
Xilizhra

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The templars, quite frankly, needed no help whatsoever with Bioware having botched the mage presentation so badly. I'm rather proud of the fact that so many still chose to join the mages.

#3
AlexXIV

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Well I am also unhappy with how they made Meredith. She was a bit too obvious on the wrong side from start. Almost like Loghain, just that Loghain seemed to have the one or the other good point by the end of the game while Meredeth just got nuttier. So I agree, instead making the mages freaking out it would have been better to make Meredith more reasonable. For example I liked Cullen alot in DA2 even though I sided with the mages.

Modifié par AlexXIV, 09 octobre 2011 - 10:26 .


#4
Dave of Canada

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I'd love for once to see an apostate go abomination and raze a quarter of a city because he/she was tempted by a deal of having her sick child/husband/friend being cured.

You'd understand more where Meredith and other Thesodians come from, right now too many feel mages are innocent snowflakes incapable of harm and people use their modern moral justifications to feel mages should be freed and wanting to keep them imprisoned / hurt is unjustifiable.

I'd abandon trying to convince the crazy fanatics who absolutely hate anything to do with religion and how the Chantry must burn because it's one and focus more on the sensible side of people, how much is Thedosian "freedom" really worth and such.

Modifié par Dave of Canada, 09 octobre 2011 - 10:34 .


#5
Xilizhra

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Dave of Canada wrote...

I'd love for once to see an apostate go abomination and raze a quarter of a city because he/she was tempted by a deal of having her sick child/husband/friend being cured. You'd understand more where Meredith and other Thesodians come from, right now too many feel mages are innocent snowflakes incapable of harm.

Like that one who went abomination from having her adopted children threatened? Or the one who did so to escape kidnapping and slavery?

#6
Dave of Canada

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Xilizhra wrote...

Like that one who went abomination from having her adopted children threatened? Or the one who did so to escape kidnapping and slavery?


And caused absolutely no harm and chilled at the end of a hallway or something filled with enemies waiting for the player to kill them?

#7
Xilizhra

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Dave of Canada wrote...

Xilizhra wrote...

Like that one who went abomination from having her adopted children threatened? Or the one who did so to escape kidnapping and slavery?


And caused absolutely no harm and chilled at the end of a hallway or something filled with enemies waiting for the player to kill them?

Hawke and company are excellent fighters, true. But then there's Connor.

#8
TheJediSaint

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I think what really played into the decision, at least for warrior or rogue Hawkes, was if Bethany was in the circle. Even though you do get to save her even if you sided with the Templars, that is not readily apparent at the start. So from the point of view of the player, supporting the RoA is basically consenting to killing your sister. Which I could see as a deal breaker even for players who are sympathetic to the Templars.

#9
Dave of Canada

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Xilizhra wrote...

Hawke and company are excellent fighters, true. But then there's Connor.


I'd support more scenarios like Connor which show a threat, though I'd possibly like to see it without a happy "let's cure them!" choice. Something like...

Connor scenarios, Quentin scenarios and introduce Rendon-Howe-with-Blood-Magic alongside a slew of reasonable mages.

For the Templar, we could have people like Karras, Origins-Epilogue-Cullen and Rylock all under lyrium withdrawal.

#10
naledgeborn

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Don't care. Annulment of the circle in Kirkwall because of an apostate's actions are unjustifiable. Hell having mages holed up in city built on blood magic and slavery is unjustifiable. Mages are dangerous. Not one thing that happened in Kirkwall during 9:37 was the circle's fault. It's all because Kirkwall's company of Templars were incompetent. Orsino as First Enchanter? Really? They made their bed. Sleep in it. Hawke was an apostate in my playthrough. He didn't give a **** about farsightedness. Just that mages were going to get slaughtered because the Templars failed at doing their job.

Modifié par naledgeborn, 09 octobre 2011 - 10:44 .


#11
Xilizhra

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Dave of Canada wrote...

Xilizhra wrote...

Hawke and company are excellent fighters, true. But then there's Connor.


I'd support more scenarios like Connor which show a threat, though I'd possibly like to see it without a happy "let's cure them!" choice. Something like...

Connor scenarios, Quentin scenarios and introduce Rendon-Howe-with-Blood-Magic alongside a slew of reasonable mages.

For the Templar, we could have people like Karras, Origins-Epilogue-Cullen and Rylock all under lyrium withdrawal.

Honestly, I think one of the things DA2 got across is that abominations of that level of power are really quite rare, and vastly overblown in Chantry propaganda.

#12
AlexXIV

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Dave of Canada wrote...

I'd love for once to see an apostate go abomination and raze a quarter of a city because he/she was tempted by a deal of having her sick child/husband/friend being cured.

You'd understand more where Meredith and other Thesodians come from, right now too many feel mages are innocent snowflakes incapable of harm and people use their modern moral justifications to feel mages should be freed and wanting to keep them imprisoned / hurt is unjustifiable.

I'd abandon trying to convince the crazy fanatics who absolutely hate anything to do with religion and how the Chantry must burn because it's one and focus more on the sensible side of people, how much is Thedosian "freedom" really worth and such.

Many feel that mages are innocents because many are. Most actually. The templars/chantry have a completely wrong approach to deal with the mages to begin with. If they did it right they would either kill all as children, or do everything to make their 'prison' as comfortable as possible. But using them in their wars and at the same time harrassing them despite the fact they are ticking time bombs is probably the least intelligent thing to do.

And reason why people judge with modern morale/ethics is because we are not living in the 12th century. There is no going back there unless the end of the world approaches and throws all humanity back to stone age.

#13
jamesp81

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And while I suspect there is a section of players who do side with the
mages by default out of dislike of the Chantry or what not, if somebody
like me who might otherwise support the Chantry or templars still sides
with the mages then I don't think that alone can account for it.


I'm with you here.  I really, really like the idea of the templars: an order of badasses who hunt monsters.  Sounds like fun.

As a player, I also really like the Chantry.  I don't get bent out of shape about organized religion (probably because I participate in it extensively in real life) and I think it's an essential institution to the world of Thedas.  I've role played all my Wardens and Hawkes as devout Andrastians and don't see that changing any time soon.

However, Meredith was, to put it charitably, ****ing insane.  The other templars did not distinguish themselves by their words and deeds.  I seem to remember Cullen saying something like "they aren't people, like us."  When he said that, the decision was sealed for me right then and there, because if Cullen is a "reasonable" templar and he doesn't view them as people, I can only imagine what the really sadistic ones are like.

I also cannot abide a system that depraves an entire group of people of basic human rights because of an accident of birth.  I, personally, will never abide this under any circumstances.

The whole system with the Circle might be tolerable if mages that passed their harrowing were free to leave the tower and live life, unimpeded, the same as everyone else but that clearly is not what happens.

It's as if mages are born with weapons as part of their body.  I'm OK with mandatory training for safety's sake.  I'm not OK with locking them up in a gilded cage the rest of their lives, the danger be damned.  If the only choice I am going to be given is safety vs respecting human rights, respecting human rights is going to win, Every. Single. Time.

I suspect there's a cultural element at play.  People of the more capitalist western nations are likely going to side with the mages for the freedom aspect in huge numbers.  And since the United States, Canada, and the UK are enormous markets for Bioware, that is reflected in the final decision data.  It's especially true for the US, where entire sections of the country distrust the government by default until contrary proof has been offered.

There are also a lot of people who don't think tools have morality.  That is, to say, that mages using magic, even blood magic, to forcibly free themselves from Circle control is not viewed as a problem by a lot of people.  For a great many, blood magic just appears to be another tool, albeit a very dangerous one, that can be used for good *or* ill.  Many people were, therefore, not moved by the templars hysterical cries of blood magic.  Combine that with Meredith being insane, Cullen saying they aren't people, and it's no wonder people sided with the mages.

Modifié par jamesp81, 09 octobre 2011 - 10:52 .


#14
Dave of Canada

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Their "prison" has a much higher standard of living compared to what normal Thedosians live in, they're given food / water / clothes and an education with a roof over their head (you could count health care too, sort of. I doubt they let their mages die of disease or illness).

Their standard of living is comparable to a noble or Chantry priest, the only other people I'd say who get access to education and "health care" by magic.

#15
Dave of Canada

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Xilizhra wrote...

Honestly, I think one of the things DA2 got across is that abominations of that level of power are really quite rare, and vastly overblown in Chantry propaganda.


Can't find it but I recall reading they made abominations "underpowered" and more of a standard enemy rather than the threat and rarity they should pose and they'd be trying to work on this for the future.

#16
jamesp81

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Dave of Canada wrote...

Their "prison" has a much higher standard of living compared to what normal Thedosians live in, they're given food / water / clothes and an education with a roof over their head (you could count health care too, sort of. I doubt they let their mages die of disease or illness).

Their standard of living is comparable to a noble or Chantry priest, the only other people I'd say who get access to education and "health care" by magic.


Standard of living is irrelevant.

#17
Xilizhra

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Dave of Canada wrote...

Their "prison" has a much higher standard of living compared to what normal Thedosians live in, they're given food / water / clothes and an education with a roof over their head (you could count health care too, sort of. I doubt they let their mages die of disease or illness).

Their standard of living is comparable to a noble or Chantry priest, the only other people I'd say who get access to education and "health care" by magic.

Irrelevant. Had there not been intolerable abuses committed by the templars along with all of this (possibly interspersed with admonitions to be grateful for this very reason), there would never have been a rebellion.

#18
naledgeborn

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@ D.o.C Exactly. So why rebel? Why go bat**** crazy? Just so they can say that they are "free". Meredith was doing something wrong. I wonder if **** would've hit the fan if Cullen was Knight Commander.

Modifié par naledgeborn, 09 octobre 2011 - 10:55 .


#19
Dave of Canada

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Xilizhra wrote...

Irrelevant. Had there not been intolerable abuses committed by the templars along with all of this (possibly interspersed with admonitions to be grateful for this very reason), there would never have been a rebellion.


You mean the abuses the average folk on Thedas suffers at the hands of Guards, Chevaliers, Nobles and such? Those abuses?

If I were going to be abused, I'd rather do it in a nice place.

Modifié par Dave of Canada, 09 octobre 2011 - 11:02 .


#20
Xilizhra

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Dave of Canada wrote...

Xilizhra wrote...

Irrelevant. Had there not been intolerable abuses committed by the templars along with all of this (possibly interspersed with admonitions to be grateful for this very reason), there would never have been a rebellion.


You mean the abuses the average folk on Thedas suffers at the hands of Guards, Chevaliers, Nobles and such? Those abuses?

If I were going to be abused, I'd rather do it in a nice place.

Well, we know there are Tevinter slave revolts. Ferelden pulled off a massive revolt against the conquering Orlais, and the nobles in Ferelden seem, in general, to need to be more cautious than nobility in, say, Orlais. But I have a feeling that an Orlesian rebellion will be coming soon as well.

#21
TheJediSaint

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I think the point Dave of Canada is trying to make, if I'm not mistaken, is that the involuntary servitude that mages live under is not something that's worth killing over to get out of. In fact it, the only mages willing to kill people to get there way were resolutionists and and vengeance-mode Anders.

Modifié par TheJediSaint, 09 octobre 2011 - 11:09 .


#22
Dean_the_Young

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jamesp81 wrote...

Standard of living is irrelevant.

Context is always relevant. You can't claim to be treated badly if your treatment is better than most everyone else's in most every way.

#23
Xilizhra

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Dean_the_Young wrote...

jamesp81 wrote...

Standard of living is irrelevant.

Context is always relevant. You can't claim to be treated badly if your treatment is better than most everyone else's in most every way.

How many people in Ferelden have to deal with the constant possibility of rape?

#24
Dave of Canada

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Xilizhra wrote...

How many people in Ferelden have to deal with the constant possibility of rape?


The elves, the poor, servants, farmers, casteless, ect.

#25
Xilizhra

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Dave of Canada wrote...

Xilizhra wrote...

How many people in Ferelden have to deal with the constant possibility of rape?


The elves, the poor, servants, farmers, casteless, ect.

Casteless and elves, I'll buy. I'd be very happy to help them rebel too. However, I'm not really sure about humans, considering that nobles aren't considered as much above common humans as they are in, say, the Evil Empire (wait, we have two of those, don't we?).