The only way co-op would work is if we could only have 3 powers and 2 weapons due to console restrictions. 3 powers because there are only 3 buttons you can hotkey skills to, and 2 weapons so you can switch by holding X (or square I think for PS3)...
or if bringing up the Power/Weapon Wheel doesn't freeze time...
and I think it'd probably work like you two are part of a 2 man squad and you have an objective to complete. You'd probably play as generic N7 marines if we're only playing as humans, or we'll be given the chance to branch out and play as other races, like asari commandos, salarian STG agents, etc.
PvP multiplayer is the only thing that I cannot see working well given ME3's mechanics. If everyone is given Shepard's reactions and physics, all we need is one guy to act like a Pyro and barrage the other guy with a Flamethrower and when his/her shields go down, Pull them and do a Warp Explosion. Or Stasis. Or Neural. Or Throw. Or Singularity. Or Reave. Or Dominate. Or Sabotage spam until they run out of clips. Plus, against CPU targets, there is a set pattern in terms of how and when they shoot. They will always get out of cover to fruitlessly shoot your cover. Humans might just chill there until someone gets out of cover first...making for a boring match (unless it's a Vanguard free for all)...another thing is Adrenaline Rush. How is that going to work? Will time slow down for everyone else? Will you just seem really really fast? And what about Tech Armor. Sentinels never die unless they get gang raped by YMIR mechs while their armor is on cooldown.
Modifié par ZenJestr, 10 octobre 2011 - 12:55 .