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Announce: Bonus Blueprints available


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#1
rjshae

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I just posted a new NWN2 add-on for SoZ called "Bonus Blueprints". It consists of a large number (1,459) of item blueprints with all new icons. See the README.pdf file in the link below for more details.

This is my first real gaming mod, so I hope you will find it useful and of suitable quality. Thank you.

Modifié par rjshae, 18 octobre 2011 - 12:57 .


#2
kamal_

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It's glorious. description of the non item things like visual effects and sounds would be nice. I'd suggest separating the placeables out.

And if you could write up your sound encoding process I would be most grateful.

Modifié par kamal_, 10 octobre 2011 - 11:09 .


#3
Banshe

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It is much better with the screenies and readme (which is surprisingly well detailed). As it was first presented, I would probably have overlooked it. But not now. ;)

Also, it is rather petty but perhaps you should use the same screen name as here. Knowing that you are a regular and contributing member of this community gives your work and extra boost. ;)

#4
rjshae

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kamal_ wrote...

And if you could write up your sound encoding process I would be most grateful.


It's nothing special really. I looked through the sounds directory under the main install folder for unused sounds, then built the blueprints using those files. For environmental sounds I mainly used looping, while for multiple sound files I usually chose continuous. If you look at the menu of individual sound files in the selection dialog, it lists the play time. I used that time to set a repeat interval and added a random variance. The rest of the values I just fiddled with until I got something close to where I'll probably use them in a module.

Modifié par rjshae, 11 octobre 2011 - 07:00 .


#5
rjshae

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Would it make any sense to build and post a hak pack(s) based upon part or all of this content? Do I just build a hak file for the new placeables, or for all the blueprints? Some sagely advice from experienced contributors would be much appreciated. Thank you.

Modifié par rjshae, 15 octobre 2011 - 07:09 .


#6
rjshae

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I've added hakpacks in compressed folders for the blueprints and placeables. EOM