This is what I don't understand:
Most of today's companies would do anything for profit and money.
So, if we look at this from a financial perspective:
There are social group A and social group B.
Social group A wants Mass Effect 3 without multiplayer.
Social group B wants Mass Effect 3 with multiplayer.
BioWare has two options:
1) Mass Effect 3 gets multiplayer, making the social group B satisfied and pissing off s. g. A (therefore, they get the money from B, but lose some of the money from A, which means: total amount of money = B + n% of A)
2) Mass Effect 3 doesn't get multiplayer, A is satisfied, but B
will buy the game because, let's face it, with or without the MP, it's Mass Effect 3. THEN, BioWare makes a Mass Effect MMORPG (or any other multiplayer game), and gets money once again from B. Thus, they get money from B two times. (total amount of money = B + A + B = 2B + A)
Correct me if I'm wrong, but it seems to me that BioWare would get more money from the second option, i. e. if they actually made two games.