Co-Op Multiplayer Missions Officially Confirmed for ME3 by BioWare
#1401
Posté 10 octobre 2011 - 08:53
#1402
Posté 10 octobre 2011 - 08:53
Or perhaps crapload of mage-blockbusters is coming out this Holidays, all of which outsold previous Mass Effect games? Sounds quite resonable to me. And if they can add extra stuff to convince people to buy using another team at Montreal, then why the hell not?Dragoonlordz wrote...
LexXxich wrote...
So this is what ME3 was delayed for? Not additional QA? Not bugtesting? Not balancing?
Thank you, Bioware. You made my day.
Kinect and multiplayer gimmicks is why was delayed.
Modifié par IsaacShep, 10 octobre 2011 - 08:54 .
#1403
Posté 10 octobre 2011 - 08:54
VallenValiant wrote...
1136342t54 wrote...
The problem with people claiming it will take away from the length of the game is that any fault they see in the game they will automatically assume its mp fault. No matter what. It probably wouldn't be the fault of MP since the game was basically a finished almost a year ago.
And how do we know that for sure? Because they said so? Because Bioware doesn't lie?
And how do I know your not just a troll? Because you say so?
Seriously going by your logic anyone or any organization that has lied before should never be trusted period and is unfit to do anything.
#1404
Posté 10 octobre 2011 - 08:54
Phaedon wrote...
FlyinElk212 wrote...
Wait, I missed it. So the "multiplayer component" is confirmed to be Co-Op Missions?
When was this confirmed? Can someone give me a link? I heard about the Multiplayer aspect being confirmed, just the co-op mish's thing is new to me.
https://twitter.com/...465882281320449
EDIT: I don't think many people have suceeded ninjaing Vertigo! Hehe
Thanks Phae
HAHA! NINJAING VERTIGO! GLOORIOUS DAY!
#1405
Posté 10 octobre 2011 - 08:54
And I say 'if controllers are supported' because you can't use two keyboards at the same time.
#1406
Posté 10 octobre 2011 - 08:54
ShadedPhoenix wrote...
id invented it
No, iD did not. They certainly did a lot to popularize it, but multiplayer has been around in one form or another almost as long as video games have.
#1407
Posté 10 octobre 2011 - 08:54
Lakeshow1986 wrote...
You will need gold for this, I am a gold xbox subscriber bu a lot of my friends are only silver, but really enjoy the ME series.
I'm gold too. PC players won't have to do anything additional, but xbox would likely have to upgrade, I assume.
#1408
Posté 10 octobre 2011 - 08:55
#1409
Posté 10 octobre 2011 - 08:55
darknoon5 wrote...
You can't see how it gives an advantage? Come on, for one it makes a difficulty like insanity mode much easier.Jorina Leto wrote...
darknoon5 wrote...
Sure, may not be against anybody else directly, but it gives you an advantage against the average ME2 gamer.
This sentence doesn't make any sence. Modding in Singleplayer cannot give you an advantage against anyone.
The games don't even feature high scores, where this could be considered cheating.
"Yeah, I got ME2's achievement for insanity. Doesn't matter that I had unlimited health and ammo, though."
See where I'm going?
And what does someone else doing that have to do with you? Does it make your experience of the game less enjoyable? Does it take away from your gameplay or ruin the story for you somehow?
#1410
Posté 10 octobre 2011 - 08:55
And? Everyone knows single player achievements can be obtained by importing a save file. Or just straight editing. No one cares about offline achievements. I can claim to have achievements when I never played a game, how would you tell the difference?darknoon5 wrote...
You can't see how it gives an advantage? Come on, for one it makes a difficulty like insanity mode much easier.Jorina Leto wrote...
darknoon5 wrote...
Sure, may not be against anybody else directly, but it gives you an advantage against the average ME2 gamer.
This sentence doesn't make any sence. Modding in Singleplayer cannot give you an advantage against anyone.
The games don't even feature high scores, where this could be considered cheating.
"Yeah, I got ME2's achievement for insanity. Doesn't matter that I had unlimited health and ammo, though."
See where I'm going?
#1411
Posté 10 octobre 2011 - 08:56
didymos1120 wrote...
ShadedPhoenix wrote...
id invented it
No, iD did not. They certainly did a lot to popularize it, but multiplayer has been around in one form or another almost as long as video games have.
Multiplayer gaming predates the computer...
#1412
Guest_DuckSoup_*
Posté 10 octobre 2011 - 08:56
Guest_DuckSoup_*
silverhammer08 wrote...
and here we have it Ladies & Gentleman, a perfect way to RUIN a perfect singleplayer experience... what the **** are you thinking BioWare ?
Feeling left out by crap like Bulletstorm ?
Again, for the 100th time today, how are they ruining the SP experience? They aren't one and the same. They are two seperate games. You don't have to play MP.
Are people even thinking before they post?
#1413
Guest_The PLC_*
Posté 10 octobre 2011 - 08:57
Guest_The PLC_*
#1414
Posté 10 octobre 2011 - 08:57
Actually, yes, that IS my logic. Lie = untrustworthy. That's pretty much how it works in real life.1136342t54 wrote...
VallenValiant wrote...
1136342t54 wrote...
The problem with people claiming it will take away from the length of the game is that any fault they see in the game they will automatically assume its mp fault. No matter what. It probably wouldn't be the fault of MP since the game was basically a finished almost a year ago.
And how do we know that for sure? Because they said so? Because Bioware doesn't lie?
And how do I know your not just a troll? Because you say so?
Seriously going by your logic anyone or any organization that has lied before should never be trusted period and is unfit to do anything.
#1415
Posté 10 octobre 2011 - 08:57
Also, the campaign better be very fan-[redacted]-tastic now.
#1416
Posté 10 octobre 2011 - 08:58
darknoon5 wrote...
You can't see how it gives an advantage? Come on, for one it makes a difficulty like insanity mode much easier.Jorina Leto wrote...
darknoon5 wrote...
Sure, may not be against anybody else directly, but it gives you an advantage against the average ME2 gamer.
This sentence doesn't make any sence. Modding in Singleplayer cannot give you an advantage against anyone.
The games don't even feature high scores, where this could be considered cheating.
"Yeah, I got ME2's achievement for insanity. Doesn't matter that I had unlimited health and ammo, though."
See where I'm going?
I don't care about achievements.
#1417
Posté 10 octobre 2011 - 08:58
The PLC wrote...
I'll give Bioware a chance to prove themselves, now that it has been confirmed that it's co-op. A very small chance.
Where has it actually been confirmed to be co-op? I don't see anything official that mentions co-op.
#1418
Posté 10 octobre 2011 - 08:58
DuckSoup wrote...
silverhammer08 wrote...
and here we have it Ladies & Gentleman, a perfect way to RUIN a perfect singleplayer experience... what the **** are you thinking BioWare ?
Feeling left out by crap like Bulletstorm ?
Again, for the 100th time today, how are they ruining the SP experience? They aren't one and the same. They are two seperate games. You don't have to play MP.
Are people even thinking before they post?
They mean that because they are working on MP the SP will suffer because it isn't the only focus.
#1419
Posté 10 octobre 2011 - 08:58
#1420
Posté 10 octobre 2011 - 08:58
It doesn't affect my experience, but it does mean they've reached a goal illegally.Killjoy Cutter wrote...
darknoon5 wrote...
You can't see how it gives an advantage? Come on, for one it makes a difficulty like insanity mode much easier.Jorina Leto wrote...
darknoon5 wrote...
Sure, may not be against anybody else directly, but it gives you an advantage against the average ME2 gamer.
This sentence doesn't make any sence. Modding in Singleplayer cannot give you an advantage against anyone.
The games don't even feature high scores, where this could be considered cheating.
"Yeah, I got ME2's achievement for insanity. Doesn't matter that I had unlimited health and ammo, though."
See where I'm going?
And what does someone else doing that have to do with you? Does it make your experience of the game less enjoyable? Does it take away from your gameplay or ruin the story for you somehow?
It's called cheating, lol. Unless you think an achievement for not dying once in a campaign gained through giving max health via a save game editor is legit? Here's another definition for cheating:
Sounds close enough to me. But I can't be bothered to argue over such a minute detail.To violate rules deliberately, as in a game: was accused of cheating at cards.
Anyway, this is irrelevant, seeing as my original point is there's very little/no real modding for ME, besides textures and editing a few values. And that complaining you can't mod ME3 is silly.
Modifié par darknoon5, 10 octobre 2011 - 08:59 .
#1421
Posté 10 octobre 2011 - 08:58
DuckSoup wrote...
silverhammer08 wrote...
and here we have it Ladies & Gentleman, a perfect way to RUIN a perfect singleplayer experience... what the **** are you thinking BioWare ?
Feeling left out by crap like Bulletstorm ?
Again, for the 100th time today, how are they ruining the SP experience? They aren't one and the same. They are two seperate games. You don't have to play MP.
Are people even thinking before they post?
They are indeed linked. While its different for every company, in general multiplayer and single player draw from the same resource pools. To make one, you take from the other. So to add multiplayer you either give yourself a bigger budget (and or hire another company to do it for you) or you cut up your current budget.
Bioshock 2 and assassins creed brotherhood are both good examples of both extremes.
#1422
Posté 10 octobre 2011 - 08:58
Killjoy Cutter wrote...
didymos1120 wrote...
ShadedPhoenix wrote...
id invented it
No, iD did not. They certainly did a lot to popularize it, but multiplayer has been around in one form or another almost as long as video games have.
Multiplayer gaming predates the computer...
Well, yes, but you know what I meant, damn it.
#1423
Posté 10 octobre 2011 - 08:59
#1424
Posté 10 octobre 2011 - 08:59
This is a feature REVEAL not the secret machinations of an evil entity. Several Bioware employees tweeted last year about the game's main story being fully playable start to finish last year around chirstmas.VallenValiant wrote...
1136342t54 wrote...
The problem with people claiming it will take away from the length of the game is that any fault they see in the game they will automatically assume its mp fault. No matter what. It probably wouldn't be the fault of MP since the game was basically a finished almost a year ago.
And how do we know that for sure? Because they said so? Because Bioware doesn't lie?
#1425
Posté 10 octobre 2011 - 08:59
What if the Co-Op doesn't involve Shepard at all?
What if the key to Co-op is the Big Ben sniper? (that is to say - he's actually an advertisement for the multiplayer co-op missions) What if you play completely made up (or pre-gen) characters with your friends - that battle the Reapers on Earth while your Shepard is off saving the galaxy...
Then - accomplishments from those battles could go into helping your Shepard somehow.
But the two are completely separate.
Modifié par Medhia Nox, 10 octobre 2011 - 08:59 .




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