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Co-Op Multiplayer Missions Officially Confirmed for ME3 by BioWare


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#1401
Shadow77777778

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I don't get why some people are so mad about ME3 having multiplayer.  If you have a problem with multiplayer than just don't play multiplayer.  You can't look at a game and say "Oh it has multiplayer that must mean its single player sucks", just for the simple fact that some huge multiplayer based titles have a crappy storymode.  I don't care what anybody else says but I believe in bioware and I know they can make an awesome single player experience no matter what.  Right now I could actually care less about the fact that it has multiplayer.  If the multiplayer does turn out to be awesome then I say bravo bioware, you have won me over yet again and if not then I just won't play multiplayer.  Most of you who're complaining about the new multiplayer are just getting streessed for no reason. 

#1402
shepskisaac

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Dragoonlordz wrote...

LexXxich wrote...

So this is what ME3 was delayed for? Not additional QA? Not bugtesting? Not balancing?
Thank you, Bioware. You made my day.


Kinect and multiplayer gimmicks is why was delayed.

Or perhaps crapload of mage-blockbusters is coming out this Holidays, all of which outsold previous Mass Effect games? Sounds quite resonable to me. And if they can add extra stuff to convince people to buy using another team at Montreal, then why the hell not?

Modifié par IsaacShep, 10 octobre 2011 - 08:54 .


#1403
1136342t54_

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VallenValiant wrote...

1136342t54 wrote...

The problem with people claiming it will take away from the length of the game is that any fault they see in the game they will automatically assume its mp fault. No matter what. It probably wouldn't be the fault of MP since the game was basically a finished almost a year ago.


And how do we know that for sure? Because they said so? Because Bioware doesn't lie?


And how do I know your not just a troll? Because you say so?

Seriously going by your logic anyone or any organization that has lied before should never be trusted period and is unfit to do anything.

#1404
FlyinElk212

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Phaedon wrote...

FlyinElk212 wrote...

Wait, I missed it. So the "multiplayer component" is confirmed to be Co-Op Missions?

When was this confirmed? Can someone give me a link? I heard about the Multiplayer aspect being confirmed, just the co-op mish's thing is new to me.


https://twitter.com/...465882281320449

EDIT: I don't think many people have suceeded ninjaing Vertigo! Hehe


Thanks Phae :)

HAHA! NINJAING VERTIGO! GLOORIOUS DAY!

#1405
Fredvdp

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I hope that local co-op is possible on PC if controllers are supported. I found it disappointed that Valve didn't officially support this in Portal 2 for PC even though it was an option you could turn on in the console. Using the console was a pain in the neck because you'd always have to remember what level you were in because there was no save option.

And I say 'if controllers are supported' because you can't use two keyboards at the same time.

#1406
didymos1120

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ShadedPhoenix wrote...
 id invented it


No, iD did not.  They certainly did a lot to popularize it, but multiplayer has been around in one form or another almost as long as video games have.

#1407
Bekkael

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Lakeshow1986 wrote...

You will need gold for this, I am a gold xbox subscriber bu a lot of my friends are only silver, but really enjoy the ME series.


I'm gold too. PC players won't have to do anything additional, but xbox would likely have to upgrade, I assume.

#1408
Shifty Assassin

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Ahhh well i would rather Co-op then competitive multiplayer

#1409
Killjoy Cutter

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darknoon5 wrote...

Jorina Leto wrote...

darknoon5 wrote...

Sure, may not be against anybody else directly, but it gives you an advantage against the average ME2 gamer.


This sentence doesn't make any sence. Modding in Singleplayer cannot give you an advantage against anyone.

The games don't even feature high scores, where this could be considered cheating.

You can't see how it gives an advantage? Come on, for one it makes a difficulty like insanity mode much easier.

"Yeah, I got ME2's achievement for insanity. Doesn't matter that I had unlimited health and ammo, though."

See where I'm going?


And what does someone else doing that have to do with you?   Does it make your experience of the game less enjoyable?  Does it take away from your gameplay or ruin the story for you somehow? 

#1410
VallenValiant

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darknoon5 wrote...

Jorina Leto wrote...

darknoon5 wrote...

Sure, may not be against anybody else directly, but it gives you an advantage against the average ME2 gamer.



This sentence doesn't make any sence. Modding in Singleplayer cannot give you an advantage against anyone.

The games don't even feature high scores, where this could be considered cheating.

You can't see how it gives an advantage? Come on, for one it makes a difficulty like insanity mode much easier.

"Yeah, I got ME2's achievement for insanity. Doesn't matter that I had unlimited health and ammo, though."

See where I'm going?

And? Everyone knows single player achievements can be obtained by importing a save file. Or just straight editing. No one cares about offline achievements. I can claim to have achievements when I never played a game, how would you tell the difference?

#1411
Killjoy Cutter

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didymos1120 wrote...

ShadedPhoenix wrote...
 id invented it


No, iD did not.  They certainly did a lot to popularize it, but multiplayer has been around in one form or another almost as long as video games have.



Multiplayer gaming predates the computer...   Posted Image

#1412
Guest_DuckSoup_*

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silverhammer08 wrote...

and here we have it Ladies & Gentleman, a perfect way to RUIN a perfect singleplayer experience... what the **** are you thinking BioWare ?
Feeling left out by crap like Bulletstorm ?


Again, for the 100th time today, how are they ruining the SP experience? They aren't one and the same. They are two seperate games. You don't have to play MP. 

Are people even thinking before they post? 

#1413
Guest_The PLC_*

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I'll give Bioware a chance to prove themselves, now that it has been confirmed that it's co-op. A very small chance.

#1414
VallenValiant

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1136342t54 wrote...

VallenValiant wrote...

1136342t54 wrote...

The problem with people claiming it will take away from the length of the game is that any fault they see in the game they will automatically assume its mp fault. No matter what. It probably wouldn't be the fault of MP since the game was basically a finished almost a year ago.


And how do we know that for sure? Because they said so? Because Bioware doesn't lie?


And how do I know your not just a troll? Because you say so?

Seriously going by your logic anyone or any organization that has lied before should never be trusted period and is unfit to do anything.

Actually, yes, that IS my logic. Lie = untrustworthy. That's pretty much how it works in real life.

#1415
Apocsapel91

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*crosses fingers for only co-op*

Also, the campaign better be very fan-[redacted]-tastic now.

#1416
Jorina Leto

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darknoon5 wrote...

Jorina Leto wrote...

darknoon5 wrote...

Sure, may not be against anybody else directly, but it gives you an advantage against the average ME2 gamer.



This sentence doesn't make any sence. Modding in Singleplayer cannot give you an advantage against anyone.

The games don't even feature high scores, where this could be considered cheating.

You can't see how it gives an advantage? Come on, for one it makes a difficulty like insanity mode much easier.

"Yeah, I got ME2's achievement for insanity. Doesn't matter that I had unlimited health and ammo, though."

See where I'm going?


I don't care about achievements.

#1417
challenger18

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The PLC wrote...

I'll give Bioware a chance to prove themselves, now that it has been confirmed that it's co-op. A very small chance.


Where has it actually been confirmed to be co-op? I don't see anything official that mentions co-op.

#1418
Ghost Lightning

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DuckSoup wrote...

silverhammer08 wrote...

and here we have it Ladies & Gentleman, a perfect way to RUIN a perfect singleplayer experience... what the **** are you thinking BioWare ?
Feeling left out by crap like Bulletstorm ?


Again, for the 100th time today, how are they ruining the SP experience? They aren't one and the same. They are two seperate games. You don't have to play MP. 

Are people even thinking before they post? 


They mean that because they are working on MP the SP will suffer because it isn't the only focus. 

#1419
Walker White

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Ironically, I was sitting in a panel at GDC Online on reconciling narrative and co-op when I saw this thread. Many of the concerns in this thread are being brought up in the panel (but about other games). No real solutions on how to combine the two, however.

#1420
darknoon5

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Killjoy Cutter wrote...

darknoon5 wrote...

Jorina Leto wrote...

darknoon5 wrote...

Sure, may not be against anybody else directly, but it gives you an advantage against the average ME2 gamer.


This sentence doesn't make any sence. Modding in Singleplayer cannot give you an advantage against anyone.

The games don't even feature high scores, where this could be considered cheating.

You can't see how it gives an advantage? Come on, for one it makes a difficulty like insanity mode much easier.

"Yeah, I got ME2's achievement for insanity. Doesn't matter that I had unlimited health and ammo, though."

See where I'm going?


And what does someone else doing that have to do with you?   Does it make your experience of the game less enjoyable?  Does it take away from your gameplay or ruin the story for you somehow? 



It doesn't affect my experience, but it does mean they've reached a goal illegally.

It's called cheating, lol. Unless you think an achievement for not dying once in a campaign gained through giving max health via a save game editor is legit? Here's another definition for cheating:

To violate rules deliberately, as in a game: was accused of cheating at cards.

Sounds close enough to me. But I can't be bothered to argue over such a minute detail.

Anyway, this is irrelevant, seeing as my original point is there's very little/no real modding for ME, besides textures and editing a few values. And that complaining you can't mod ME3 is silly.

Modifié par darknoon5, 10 octobre 2011 - 08:59 .


#1421
Nashiktal

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DuckSoup wrote...

silverhammer08 wrote...

and here we have it Ladies & Gentleman, a perfect way to RUIN a perfect singleplayer experience... what the **** are you thinking BioWare ?
Feeling left out by crap like Bulletstorm ?


Again, for the 100th time today, how are they ruining the SP experience? They aren't one and the same. They are two seperate games. You don't have to play MP. 

Are people even thinking before they post? 


They are indeed linked. While its different for every company, in general multiplayer and single player draw from the same resource pools. To make one, you take from the other. So to add multiplayer you either give yourself a bigger budget (and or hire another company to do it for you) or you cut up your current budget.

Bioshock 2 and assassins creed brotherhood are both good examples of both extremes.

#1422
didymos1120

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Killjoy Cutter wrote...

didymos1120 wrote...

ShadedPhoenix wrote...
 id invented it


No, iD did not.  They certainly did a lot to popularize it, but multiplayer has been around in one form or another almost as long as video games have.



Multiplayer gaming predates the computer...   Posted Image



Well, yes, but you know what I meant, damn it.

#1423
shepskisaac

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I just had a best idea ever. What if we can play as Nigel Fish'N Chips & friends and defend the Big Ben asn in the trailer while Shep is coming back to Earth? :OOO

#1424
KingDan97

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VallenValiant wrote...

1136342t54 wrote...

The problem with people claiming it will take away from the length of the game is that any fault they see in the game they will automatically assume its mp fault. No matter what. It probably wouldn't be the fault of MP since the game was basically a finished almost a year ago.


And how do we know that for sure? Because they said so? Because Bioware doesn't lie?

This is a feature REVEAL not the secret machinations of an evil entity. Several Bioware employees tweeted last year about the game's main story being fully playable start to finish last year around chirstmas.

#1425
Medhia Nox

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Okay - a gentleman named Valdrane 78 made me think of something.

What if the Co-Op doesn't involve Shepard at all?

What if the key to Co-op is the Big Ben sniper? (that is to say - he's actually an advertisement for the multiplayer co-op missions) What if you play completely made up (or pre-gen) characters with your friends - that battle the Reapers on Earth while your Shepard is off saving the galaxy...

Then - accomplishments from those battles could go into helping your Shepard somehow.

But the two are completely separate.

Modifié par Medhia Nox, 10 octobre 2011 - 08:59 .