<nerd rage>Oh, well, Mass Effect 3 had been going so well. I had high hopes of a really long, really deep game that took hours and hours and hours and had massive replay value for the story alone. Now we get, what - a 15 hour campaign (if we're lucky!) with a lot of Quicktime events and intrusive cutscenes? Wonderful! Gawd knows that's what made playing the COD series so amazingly fun to play alone. </sarcasm>
Every multiplayer game with a single player campaign screws
the single player campaign in favour of the multiplayer component.
Every. One. *stomps foot*Nice going, Bioware. Fecking hypocrites. I am not spending my hard-earned money on a game that is 80% multiplayer, and basically craps on those of us who love this series for the
story and characters, not how many killshots we can make! Not every gamer plays multiplayer!
Daaaammmnnnn! *gnashes teeth*What next? ME3 gonna be console only, going down that Halo route and screwing PC owners? Why not, you've taken the first step.
*waves fist*I officially no longer believe anything this company says. Thanks for taking a giant p!ss on all of those who had hoped Mass Effect would have been that rare series to have resisted the temptation. Is
this why ME3 was moved to next year - so you could pull of this giant d!ck move of douchebaggery?
*howls out window, stomps about, points a lot for no real reason*</nerd rage>
<calm adult mode>Personally, I think this is a bad move. ME does not need this "feature" and will not benefit from it, as experience has shown that any game with this combination always tends to sacrifice the single player experience for the multiplayer component, and that's pretty much always.
Unless ME3 is going on a Blu-ray, there's only so much you can stuff on a disc intended to run on a console. Something has to give, and it's not looking hopeful.
I will, however, reserve judgment until all the facts are in.
Modifié par JakeMacDon, 10 octobre 2011 - 10:05 .