Darkeus wrote...
One, I had to laugh when you said Bioware went to EA to do multiplayer.
I doubt it went that way at all. More like EA "telling" Bioware that it needs to be in the game.
Multiplayer is UNNEEDED. Got that? Okay, so why not release the game early since so one gives a damn about co-op except a few of you or make the game better. We have seen Dragon Age 2 and this stinks of rush job and taking away from something great (The single player) to create a turd (Co-op)
They could have shored up the gameplay, added more quest, tweaked AI, worked on responses and smoothing out bugs so that we don;t have another Conrad Verner. I could go on?
But I made my point. Anything thing would be better to work on than wasting time with co-op that no one really wants. The gameplay has never been perfect, perfect it. Tweak levels, find bugs....
I mean come on, you can't think of anything else they could be working on other than this?
Bioware is making an MMO, it is not beyond the realm of possibility that they asked to do mulitplayer. But I accounted for both scenarios.
You may define multiplayer as unneeded but that may or may not be the case. Most video games sell at a loss, did you know that? Like movies, most video games never reach the black (profits) and never equal the cost of development.
Publishers rely on the heavy hitting titles to sustain them. For Activision, this game is Call of Duty. For EA, it is Madden and a few others.
EA just merged with Bioware. From an economic standpoint, they may still have debts to pay because of it.
What you and most other detractors (and the other side too) seem to love doing is oversimplifying the situation. For EA it's always a money grab, always greed. What if their top hitting franchises aren't do as well and they're losing significant money?
As to how many people will play this mode I know that I will, but only if it has local coop. I have several friends to play with and I love to do that. Other people in this very thread have also said the same thing.
You made an assumption that I'm not sure you're aware of. You said:
Okay, so why not release the game early since so one gives a damn about co-op except a few of you or make the game better.
This assumption is based on the idea that this forum is representative of the wider ME fanbase. That any one thread's underlying slant is true for the whole fanbase.
That may or may not be the case. Certainly it is obvious that multiplayer of all sorts is popular yet the prevailing opinion on this forum is that multiplayer is bad.
Yeah, they could have shored up the gameplay, but at what cost realistically? Lets say they have this system in place and then they find out that they have more time and money. You want them to go back a rewrite that system because they weren't satisfied? You want them to rewrite the AI because it's not as good as they want it to be?
What if they are satisfied with the gameplay, what if they are satisfied with enemy AI? What do they do then? This is the point I was trying to make. If they are satisfied with what they have, what do you want them to do?
My dad, an Aero engineer, always says that better is the enemy of the good enough. I know from personal experience tinkering in my room on various mechanical toys or devices as well as with my computer (which I built) that it is extremely easy to take a good idea and improve it until it's a disaster.
In fact, that's practically engineering Law.
So I'll ask again: If Bioware is satisfied with singleplayer and they are satisfied with gameplay, AI, and all that, why not make a coop option if EA asks them to? If fixing what isn't broken ends up breaking it, are you or I better or worse off?