Honest question. Is Mass Effect 3 losing it's vision?
#126
Posté 10 octobre 2011 - 08:57
What if the multiplayer Co-OP has nothing to do with Shepard at all.
What if it's with characters like Big Ben?
Basically - nobody players Shepard during the co-op missions... but, if you complete the missions, it adds to your Shepard's efforts.
#127
Posté 10 octobre 2011 - 08:59
This and the fact that there are so many "premium" titles being released between now and the holidays; is the reason for the delay. Not to polish it into the best game ever as many have been asserting. ME3 will be my last Bioware game, depending on reviews from independent websites of course. If bad; then ME2 will have been my last.
Modifié par Sarevok Synder, 10 octobre 2011 - 09:03 .
#128
Posté 10 octobre 2011 - 08:59
units are in millions:Prince Zeel wrote...
matt-bassist wrote...
That's where the money is my friend. So it IS wise to appeal to them - from a business standpoint.
DRAGON AGE 2.
How much units did that sell? Yeah, silence.
DA:
-X360: 2.16
-PS3: 1.33
-PC: 0.40
Total: 3.89
DA2:
-X360: 0.79
-PS3: 0.44
-PC: 0.31
Total: 1.54
Hell yeah, that's great!
I hope it will teach them a lesson or two in the future.
#129
Posté 10 octobre 2011 - 08:59
Prince Zeel wrote...
Medhia Nox wrote...
@CptBomBom00 - It's Scrabble buddy, and grats - it's a good game!
=====
EDIT @Prince Zeel: Ahh - then please don't speak as an authority for what "roleplaying games" should be. Since you've never played one.
CRPGs (the C is for Computer) are more like advanced choose your own adventures.
OH go suck yourself. I'm so tiiiiiiired of these oldage ****s always trying to "school" me on the history of games. Listen, if this was a game design course, then maybe you'd have some sort of ground to speak of. but right now, we are dealing with 2011. The definition of RPG's have changed and as such, i can speak of playing them.
regardless if i've rolled the dice on a dungeons and dragons board.
So, anyone with more experience and a grasp on the history of RPG's is living in the past and has antiquated notions about game design. But anyone coming after you is a kid without a proper perspective on RPG's and how they should be structured.
Yep, you definitely belong on the BSN boards. You're home.
#130
Posté 10 octobre 2011 - 09:02
yep, yep, yep. Keep stretching. Why don't we slap some horror elements while we are at it? I mean the whole Reaper invasion is kind of scarey, rightValdrane78 wrote...
Anderson stayed on earth to lead whatever military was left. That alone has an MP application in it, not to mention other planets fighting off the reapers.
Oh and a more driving sequences. thats what Mass Effect needs!
Modifié par Prince Zeel, 10 octobre 2011 - 09:05 .
#131
Posté 10 octobre 2011 - 09:03
Kakita Tatsumaru wrote...
units are in millions:Prince Zeel wrote...
matt-bassist wrote...
That's where the money is my friend. So it IS wise to appeal to them - from a business standpoint.
DRAGON AGE 2.
How much units did that sell? Yeah, silence.
DA:
-X360: 2.16
-PS3: 1.33
-PC: 0.40
Total: 3.89
DA2:
-X360: 0.79
-PS3: 0.44
-PC: 0.31
Total: 1.54
Hell yeah, that's great!
I hope it will teach them a lesson or two in the future.
Let´s hope then that DA2 dev comments are because they are more worried of scaring EA shareholders away than players. Otherwise it doesn´t seem they´ve learnt much (Legacy was an improvement, but not that much IMHO).
#132
Posté 10 octobre 2011 - 09:03
#133
Posté 10 octobre 2011 - 09:05
Tantum Dic Verbo wrote...
So, anyone with more experience and a grasp on the history of RPG's is living in the past and has antiquated notions about game design. But anyone coming after you is a kid without a proper perspective on RPG's and how they should be structured.
Yep, you definitely belong on the BSN boards. You're home.
my point flew right over your head. He can take his history and get a degree with it. Right now, this discussion doesn't require the history of board games. My "perspective" is completely "proper", seriously, do I need to be working for BIOWARE itself to have a valid opinion? Christ. I find this argument lacking.
BSN is filled with fanboys, ya0i-tards and shippers. I do not fit well here at all. which is why I get banned so often.
Modifié par Prince Zeel, 10 octobre 2011 - 09:05 .
#134
Posté 10 octobre 2011 - 09:08
Kakita Tatsumaru wrote...
units are in millions:Prince Zeel wrote...
matt-bassist wrote...
That's where the money is my friend. So it IS wise to appeal to them - from a business standpoint.
DRAGON AGE 2.
How much units did that sell? Yeah, silence.
DA:
-X360: 2.16
-PS3: 1.33
-PC: 0.40
Total: 3.89
DA2:
-X360: 0.79
-PS3: 0.44
-PC: 0.31
Total: 1.54
Hell yeah, that's great!
I hope it will teach them a lesson or two in the future.
It's almost as if pandering to the widest possible audience is ultimately self-defeating?
I know. Crazy, right?
#135
Posté 10 octobre 2011 - 09:09
#136
Posté 10 octobre 2011 - 09:09
Prince Zeel wrote...
yep, yep, yep. Keep stretching. Why don't we slap some horror elements while we are at it? I mean the whole Reaper invasion is kind of scarey, rightValdrane78 wrote...
Anderson stayed on earth to lead whatever military was left. That alone has an MP application in it, not to mention other planets fighting off the reapers.
Oh and a more driving sequences. thats what Mass Effect needs!
Not a stretch, not by any means. I am doubting that you play as Shep in any of the co-op stuff, and I have been saying it for weeks. You'll be random Marine recapturing a strategic point or defending a position, something that has to do with the main story line, but happens automatically if you don't play the co-op missions. It fits the plot without impacting the SP experience.
#137
Posté 10 octobre 2011 - 09:09
Prince Zeel wrote...
BSN is filled with fanboys, ya0i-tards and shippers. I do not fit well here at all. which is why I get banned so often.
You get banned not because you express your opinion, but because how you do it.
#138
Posté 10 octobre 2011 - 09:10
I bet you will though - multiplayer or no.
And - if you do, then you're part of the problem you perceive.
#139
Guest_Trust_*
Posté 10 octobre 2011 - 09:11
Guest_Trust_*
I understand why you're pissed off but do you want to get yourself banned?
Modifié par AwesomeEffect2, 10 octobre 2011 - 09:11 .
#140
Posté 10 octobre 2011 - 09:13
Valdrane78 wrote...
Prince Zeel wrote...
yep, yep, yep. Keep stretching. Why don't we slap some horror elements while we are at it? I mean the whole Reaper invasion is kind of scarey, rightValdrane78 wrote...
Anderson stayed on earth to lead whatever military was left. That alone has an MP application in it, not to mention other planets fighting off the reapers.
Oh and a more driving sequences. thats what Mass Effect needs!
Not a stretch, not by any means. I am doubting that you play as Shep in any of the co-op stuff, and I have been saying it for weeks. You'll be random Marine recapturing a strategic point or defending a position, something that has to do with the main story line, but happens automatically if you don't play the co-op missions. It fits the plot without impacting the SP experience.
Why is something as stupid and pointless as that needed in this Mass Effect series? If I want to play random American Marine, I have a plethora of games to choose from.
#141
Posté 10 octobre 2011 - 09:13
#142
Posté 10 octobre 2011 - 09:14
Medhia Nox wrote...
It will only teach them a lesson if you stick to your convictions and not purchase ME 3.
I bet you will though - multiplayer or no.
And - if you do, then you're part of the problem you perceive.
Sir, I have not been purchasing games before you turned 5.
This is the Internet.
I was planning to buy it, even preorder, but I definitely don't like what I see. The ship hasn't fully sailed yet, but we'll see.
#143
Posté 10 octobre 2011 - 09:15
Kakita Tatsumaru wrote...
units are in millions:Prince Zeel wrote...
matt-bassist wrote...
That's where the money is my friend. So it IS wise to appeal to them - from a business standpoint.
DRAGON AGE 2.
How much units did that sell? Yeah, silence.
DA:
-X360: 2.16
-PS3: 1.33
-PC: 0.40
Total: 3.89
DA2:
-X360: 0.79
-PS3: 0.44
-PC: 0.31
Total: 1.54
Hell yeah, that's great!
I hope it will teach them a lesson or two in the future.
But we're not talking about "dumbing down" to appeal to a wider audience. This news is to attract the MULTIPLAYER crowd, which DA2 didn't set out to do. DA2 had the totally wrong approach. ME3 if anything looks like they've put a lot of the RPG stuff BACK into ME3 that were taken out for ME2.
#144
Posté 10 octobre 2011 - 09:16
Prince Zeel wrote...
Tantum Dic Verbo wrote...
So, anyone with more experience and a grasp on the history of RPG's is living in the past and has antiquated notions about game design. But anyone coming after you is a kid without a proper perspective on RPG's and how they should be structured.
Yep, you definitely belong on the BSN boards. You're home.
my point flew right over your head. He can take his history and get a degree with it. Right now, this discussion doesn't require the history of board games. My "perspective" is completely "proper", seriously, do I need to be working for BIOWARE itself to have a valid opinion? Christ. I find this argument lacking.
BSN is filled with fanboys, ya0i-tards and shippers. I do not fit well here at all. which is why I get banned so often.
If that is what you think then there has to be somewhere else for you to find the right place.
#145
Posté 10 octobre 2011 - 09:17
LOCKDOWN!
#146
Posté 10 octobre 2011 - 09:18
Prince Zeel wrote...
Tantum Dic Verbo wrote...
So, anyone with more experience and a grasp on the history of RPG's is living in the past and has antiquated notions about game design. But anyone coming after you is a kid without a proper perspective on RPG's and how they should be structured.
Yep, you definitely belong on the BSN boards. You're home.
my point flew right over your head. He can take his history and get a degree with it. Right now, this discussion doesn't require the history of board games. My "perspective" is completely "proper", seriously, do I need to be working for BIOWARE itself to have a valid opinion? Christ. I find this argument lacking.
BSN is filled with fanboys, ya0i-tards and shippers. I do not fit well here at all. which is why I get banned so often.
You may not have much in common with those elements of the crowd here, but your desire to establish your gaming preferences as some sort of objective, platonic good in game design make you a perfect fit. I just found it amusing that you don't see any irony in discounting the authority of those with more gaming experience at the same time you attack those stupid kids who don't know what a real game is from an imaginary position of authority. In fact, I still do.
(That said, you would fit in better if you demanded that ME3 include the ability to change Shepard's gender in the middle of the game and that the Normandy crew would throw a big party to celebrate.)




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