Squidmaster wrote...
Huh, so less with the 2-1 willpower deal I've read about eh? That is what I have been doing with my main character.
Well there has been quite some debate about that. Some of us have found the willpower to be unnecessary, especially in the long run, but others think it's needed.
To avoid that whole discussion here, I'll just say that I've tried both approaches, and they both work just fine.
I have another question about parties in general. So far I have added anyone to my group who I am able to add. Is this expected or are their consequences. For instance, do camped members care about other players, or will someone in my party take issue with adding someone, then pushing that new person to the bench before even doing anything? The reason I ask is that I am concerned about Morrigan. I think I want to hold onto her as she is intriguing, but it also seems that she takes offense to just about anything. I've lost rep with her for saying hello a couple of times basically. If I add someone she doesn't like but not use that player, is she gonna flip out anyway?
It IS possible to lose a character by accepting another character. I won't spoil how it can happen, but it will be extremely obvious when and if it does. You can't say you weren't warned if it did. In general though, party members might object to someone joining your party sometimes and you lose approval. Once. No big deal.
You can also lose characters through certain actions, but again you will be warned plenty about this.
Simply letting some characters sit in camp while you are out adventuring is not a problem at all. So in general, don't worry too much about it. Try to figure out what they all like to hear and what kind of gifts they want. If you have that covered, you don't need to worry about someone disagreeing with a few decisions.
Last but not least: Morrigan at first seems tough to deal with. But you just have to understand her mindset. She respects personal strength and doesn't want you helping strangers at every turn. They have to deal with it for themselves. She hates the Circle and the idea that mages have to be controlled. If you want her approval, agree with her about these things and help her when she asks for your help. And Morrigan can actually leave if you say no! Most importantly of all: Morrigan likes shiny things as gifts.
Oh, and do camped players keep pace with player levels or do you need to stick to a plan to get the most from your team?
As BlackEmperor said, they do scale with the player so there isn't anything to worry about there. Doesn't matter at all if they are one level behind. Matters more that you're using the characters that you want to use.
Modifié par termokanden, 12 octobre 2011 - 11:35 .