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Games where co-op was damn good:


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#76
Edge 7

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Prince Zeel wrote...

Scudman_Slayer wrote...

Kaiser Shepard wrote...

Mass Effect's 'spiritual predecessor', Gears of War.


i fail to see the resemblance between mass effect and gears of war they have nothing in common


Other than the combat, right?

and the now confirmed multiplayer?

Third person shooters are all the same.

Bonus co-op missions and a game built upon its multiplayer are the same thing.

Flawless logic.

#77
United_Strafes

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staindgrey wrote...

United_Strafes wrote...

Genshie wrote...

Okay guys here is the thing. Every single one of the titles that has been mentioned in this thread so far that has had co-op/multiplayer was one game spin off or franchise that they implemented the feature in the middle of the series. ME3 is the LAST installment of SHEPARD's story. I have never heard of a game doing well for implementing multiplayer in its final installment that has had all its previous installments been singleplayer. Most games have had multiplayer put in either from the start or somewhere in the middle never at the LAST butt end of a series.


Resident Evil 5. With the Mercenaries. A small part of the game that actually turned into people wanting full on versions of it. Not to mention the campaign co-op was one of the best ever.


I love you. Let's be friends.

RE5 is still my favorite co-op experience to date. Every facet of the game was tailored to a great co-op experience, and I still play Mercenaries regularly now, nearly 3 years later. I've been posting in multiple places that if (and now it's confirmed, so whatever) ME3 has a co-op feature, I'd want it to be a Mercenaries.

I'd actually like to write out my entire idea for a Mass Effect Mercenaries-style gametype, but it's kind of useless at this point. We'll find out in only a week or two exactly what this co-op thing is.


Ya you play with a good partner pulling off 150 kill combos and doing the most awesome ever melee combos you can sit and play Mercenaries for hours and hours....even now 3 years later, so all these people saying it cannot be good are wrong.

Also take into account that Resident Evil was only a single player experience until 5 as well.

#78
Kaiser Shepard

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Edge 7 wrote...

Prince Zeel wrote...

Scudman_Slayer wrote...

Kaiser Shepard wrote...

Mass Effect's 'spiritual predecessor', Gears of War.


i fail to see the resemblance between mass effect and gears of war they have nothing in common


Other than the combat, right?

and the now confirmed multiplayer?

Third person shooters are all the same.

Bonus co-op missions and a game built upon its multiplayer are the same thing.

Flawless logic.

No, not all third person shooters are the same. Mass Effect's combat, however, from the second game onward is as close as you get to directly copying GoW's style of combat.

#79
robarcool

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Borderlands

#80
Edge 7

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Kaiser Shepard wrote...

No, not all third person shooters are the same. Mass Effect's combat, however, from the second game onward is as close as you get to directly copying GoW's style of combat.

Mass Effect is about as close to Gears as Halo is to Call of Duty. Same genre, different mechanics.

#81
Merchant2006

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- James Bond 007: Everything or Nothing. I think I've played well over 300 hours playing with my friend on splitscreen back in the good ol' Gamecube days.
- F.E.A.R. 3 has some pretty decent co-op.
- Super Mario Bros. Wii.

Ehm... everyone else has thought of pretty much everything I would write up, heh. Hrmm... what else... yeah... can't think of any others at the moment. Like I said the previous pages have most of the fun co-op games I've played in the past. Anything more old school... OH GOD YES.

Star Wars: Rebel Strike - Rogue Squadron 3. This is by far the greatest Star Wars space fighter game ever. Even better than Xwing v Tie fighter or Starfighter or any others. Best split screen co-op star wars game, ever.

#82
They call me a SpaceCowboy

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Blooddrunk1004 wrote...

Red Dead Redemption aswell B)



How did RDR handle Co-op? The single player game was a defined protagonist like Shepard, right?

#83
BlueMagitek

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Perfect Dark (N64), Timesplitters 2 (I think it was 2 >_> ).

But those were different sorts of games, so yeah. D=

Baldur's Gate multiplayer was okay. If you could get it to work, that is. >______>

#84
happy_daiz

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Kaiser Shepard wrote...
No, not all third person shooters are the same. Mass Effect's combat, however, from the second game onward is as close as you get to directly copying GoW's style of combat.


I never know if people mean God of War or Gears of War (unless you mention shooting) when saying "GoW". Dang them for having such similar names. :P

#85
Hathur

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BlueMagitek wrote...

Baldur's Gate multiplayer was okay. If you could get it to work, that is. >______>


Did someone keep picking up the phone in your house while you were in a tough battle, breaking your 9600 baud modem connection and ruining hours of hard work too? ^_^

Ahhhh memories.... and damn you daddy for never asking if I was on the modem first! 

... um,  woops.. was somewhere else and in another time for a moment. :?

Modifié par Hathur, 10 octobre 2011 - 09:51 .


#86
staindgrey

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United_Strafes wrote...

Ya you play with a good partner pulling off 150 kill combos and doing the most awesome ever melee combos you can sit and play Mercenaries for hours and hours....even now 3 years later, so all these people saying it cannot be good are wrong.

Also take into account that Resident Evil was only a single player experience until 5 as well.


Right, BUT keep in mind the effect on single player. That's what's irking ME fans right now.

Go over to the Capcom-Unity forums, and you'll see just what old RE diehards think of RE5. It completely undermined the essentials of the RE franchise in favor of something entirely different. Yes, RE5 was an incredible co-op game, but for all of the fans who never wanted that, it was trash.

I understand both appeals, because RE5 is NOT what I want in a RE title, but it was still amazing in its own right. I love the game, but I haven't had a legitimate survival horror title in the style of the old RE's since 2002.

#87
In Exile

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Mario Kart is the most legendary form of Co-Op, and you're all lame for not mentioning it. :P

#88
Scudman_Slayer

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staindgrey wrote...

United_Strafes wrote...

Ya you play with a good partner pulling off 150 kill combos and doing the most awesome ever melee combos you can sit and play Mercenaries for hours and hours....even now 3 years later, so all these people saying it cannot be good are wrong.

Also take into account that Resident Evil was only a single player experience until 5 as well.


Right, BUT keep in mind the effect on single player. That's what's irking ME fans right now.

Go over to the Capcom-Unity forums, and you'll see just what old RE diehards think of RE5. It completely undermined the essentials of the RE franchise in favor of something entirely different. Yes, RE5 was an incredible co-op game, but for all of the fans who never wanted that, it was trash.

I understand both appeals, because RE5 is NOT what I want in a RE title, but it was still amazing in its own right. I love the game, but I haven't had a legitimate survival horror title in the style of the old RE's since 2002.



well for me resident Evil is not survival horror anymore

1 - you find WAY too much ammo

2- you're expectingstuff to happen to you

3 - you're expecting people to be around corners

4 - the atmosfere doesn't sem scary at all


now if you want A real survivor horror go play silent hill you're never expecting anything in that game

#89
Guest_Catch This Fade_*

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Multiplayer threads coming out of the woodworks now.

#90
staindgrey

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Scudman_Slayer wrote...

staindgrey wrote...

United_Strafes wrote...

Ya you play with a good partner pulling off 150 kill combos and doing the most awesome ever melee combos you can sit and play Mercenaries for hours and hours....even now 3 years later, so all these people saying it cannot be good are wrong.

Also take into account that Resident Evil was only a single player experience until 5 as well.


Right, BUT keep in mind the effect on single player. That's what's irking ME fans right now.

Go over to the Capcom-Unity forums, and you'll see just what old RE diehards think of RE5. It completely undermined the essentials of the RE franchise in favor of something entirely different. Yes, RE5 was an incredible co-op game, but for all of the fans who never wanted that, it was trash.

I understand both appeals, because RE5 is NOT what I want in a RE title, but it was still amazing in its own right. I love the game, but I haven't had a legitimate survival horror title in the style of the old RE's since 2002.



well for me resident Evil is not survival horror anymore

1 - you find WAY too much ammo

2- you're expectingstuff to happen to you

3 - you're expecting people to be around corners

4 - the atmosfere doesn't sem scary at all


now if you want A real survivor horror go play silent hill you're never expecting anything in that game


Lol were you agreeing with me or going against me? Because you listed everything RE4/5 are missing. And I agree entirely.

SH hasn't been top quality survival horror since SH3. The Room and everything after were getting progressively more dull, and Shattered Memories, while (much like RE5) great in its own right, wasn't really a "Silent Hill" title.

The problem lies in the fact that action greatly outsells horror. RE4 and RE5 sold significantly more than their predecessors, so Capcom would be stupid to go back to the old style unless there were a greater market appeal.

RE5 sold over 5.5 million copies. That's more than any other RE game, counting the constant re-releases adding to their totals. So of course Capcom's going to forego horror for action.

That is what core ME fans are afraid of. I can't say I blame them, even if I don't agree with them.

#91
Xewaka

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Commandos: Behind the Enemy Lines
Commandos 2: Men of Courage

Co-op in those made the game much more fun.

#92
BlueMagitek

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Hathur wrote...

BlueMagitek wrote...

Baldur's Gate multiplayer was okay. If you could get it to work, that is. >______>


Did someone keep picking up the phone in your house while you were in a tough battle, breaking your 9600 baud modem connection and ruining hours of hard work too? ^_^

Ahhhh memories.... and damn you daddy for never asking if I was on the modem first! 

... um,  woops.. was somewhere else and in another time for a moment. :?


The demonKnight was most pleased that the party dropped.

But just in general, man.  One of my friends it kept bringing up the wrong character (even after he deleted him; such a stubborn fellow), if anyone dropped, if they tried to get back in with the same character, no one had control of the character, connecting was a pain.  And why did it have to be minimized to connect?  I just don't understand how the two are connected! x_X

Eh, trying to get it work on GameRanger again, it's quite an ordeal.  But more importantly, we're trying to get Arcanum to run on GameRanger. ~_^

#93
Lord_Valandil

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I'm going to say that RE5 had a good multiplayer.
But it killed the essence of a survival game, and I don't think any of you can deny that.

#94
United_Strafes

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jreezy wrote...

Multiplayer threads coming out of the woodworks now.


Herp Derp, ya weird huh? I wonder why........

When they start talking about missions and characters I wonder if threads will start to talk about those things.........

Modifié par United_Strafes, 10 octobre 2011 - 10:26 .


#95
CannonO

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None of the games listed are anything like Mass Effect. Mass Effect 3 + co op isn't like Mass Effect

#96
eye basher

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mranderson25 wrote...

Goldeneye 64!
Great story campaign, and some of the most fun MP ever....pretty much introduced me to multiplayer shooters.



Goldeneye 64! now you give me bad memories of someone picking oddjob and pissing everyone off.Posted Image

#97
staindgrey

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Lord_Valandil wrote...

I'm going to say that RE5 had a good multiplayer.
But it killed the essence of a survival game, and I don't think any of you can deny that.


The multiplayer didn't necessarily kill it. Every other design choice did.

Linear campaign. Shooter-style level design. Nearly unlimited ammo/health/other resources. Enemies on motorcycles and holding guns and throwing missiles. Boulder punching.

RE4, which had no co-op at all, already killed the survival horror aspect of RE. It was just a shooter disguised with "horror" elements, like a dark color pallete and gruesome deaths. Much like Dead Space. From a gameplay perspective, it was just a quality third person shooter.

#98
United_Strafes

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staindgrey wrote...

Lord_Valandil wrote...

I'm going to say that RE5 had a good multiplayer.
But it killed the essence of a survival game, and I don't think any of you can deny that.


The multiplayer didn't necessarily kill it. Every other design choice did.

Linear campaign. Shooter-style level design. Nearly unlimited ammo/health/other resources. Enemies on motorcycles and holding guns and throwing missiles. Boulder punching.

RE4, which had no co-op at all, already killed the survival horror aspect of RE. It was just a shooter disguised with "horror" elements, like a dark color pallete and gruesome deaths. Much like Dead Space. From a gameplay perspective, it was just a quality third person shooter.


Ya because RE games never wandered into the realm of the ridiculous before 5...........

#99
Lord_Valandil

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staindgrey wrote...

Lord_Valandil wrote...

I'm going to say that RE5 had a good multiplayer.
But it killed the essence of a survival game, and I don't think any of you can deny that.


The multiplayer didn't necessarily kill it. Every other design choice did.

Linear campaign. Shooter-style level design. Nearly unlimited ammo/health/other resources. Enemies on motorcycles and holding guns and throwing missiles. Boulder punching.

RE4, which had no co-op at all, already killed the survival horror aspect of RE. It was just a shooter disguised with "horror" elements, like a dark color pallete and gruesome deaths. Much like Dead Space. From a gameplay perspective, it was just a quality third person shooter.


You have good points, though I don't think MP could work on an old-fashioned RE game, perhaps RE4 delivered the mortal blow, but RE5 finished the job.
I'm not complaining, I enjoyed playing the campaign with my girlfriend, even at the expense of a single player experience (which is impossible, Sheva will always be there) but I don't really think ME3 needs multiplayer.

#100
Hathur

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BlueMagitek wrote...

Eh, trying to get it work on GameRanger again, it's quite an ordeal.  But more importantly, we're trying to get Arcanum to run on GameRanger. ~_^


Arcanum has Multiplayer? :blink: ..... I played that game for countless hours and had no ide....

<runs off to dig up old Arcanum box>