Lard wrote...
Bioware themselves confirmed that it directly affects the SP game.
And they confirmed that the story bonuses you get you can also get in SP working standalone. I've pointed this out like twice. Were you even paying attention?
Lard wrote...
Bioware themselves confirmed that it directly affects the SP game.
Novate wrote...
I understand that you are saying that without MP the SP is already as good as it is, but how could it be, if it was ready shouldn't the game already be released. Then this MP would be an DLC that those that wanted it could buy it and those that didn't would avoid it. NO HARM DONE, But what their current strategy is to ****** off the Fan base and said that all these extra time spend on Mass Effect 3 has no effect at all on SP, its all because of the MP.
All these months of waiting for something that is entirely OPTIONAL, no extra SP campaigns was added.
Is that what you are trying to say, all the extra funds was spend on something entirely OPTIONAL, instead of puring it into something more Concrete like the Single Player Experiences.
Apparently I don't know much about business because it doesn't sound too good to me.
fl0wers wrote...
Bioware themselves also confirmed that NOT playing it will not have any negative effect on the SP game. Hence it being completely optional.Lard wrote...
fl0wers wrote...
Outright lie? Explain.Lard wrote...
fl0wers wrote...
It's weird to me that anyone can complain about something completely optional that is being developed by a separate team so it won't take away from the main single player experience.
If you don't like the idea of co-op in ME3, don't play it. It's optional.
Why do people continue to repeat this outright lie?
Jesus.....
Bioware themselves confirmed that it directly affects the SP game.
Indeed. Want to know how, Lard?Lard wrote...
fl0wers wrote...
Outright lie? Explain.Lard wrote...
fl0wers wrote...
It's weird to me that anyone can complain about something completely optional that is being developed by a separate team so it won't take away from the main single player experience.
If you don't like the idea of co-op in ME3, don't play it. It's optional.
Why do people continue to repeat this outright lie?
Jesus.....
Bioware themselves confirmed that it directly affects the SP game.
Guest_SkyeHawk89_*
Lard wrote...
fl0wers wrote...
Outright lie? Explain.Lard wrote...
fl0wers wrote...
It's weird to me that anyone can complain about something completely optional that is being developed by a separate team so it won't take away from the main single player experience.
If you don't like the idea of co-op in ME3, don't play it. It's optional.
Why do people continue to repeat this outright lie?
Jesus.....
Bioware themselves confirmed that it directly affects the SP game.
BeefoTheBold wrote...
By that logic why not throw in a "NCAA Football" mode that is completely optional as well?
TheGreenAlloy wrote...
Indeed. Want to know how, Lard?Lard wrote...
Jesus.....
Bioware themselves confirmed that it directly affects the SP game.
Modifié par Dragoonlordz, 11 octobre 2011 - 11:02 .
royceclemens wrote...
Aw, great. Now that it has multiplayer, Mass Effect 3 will be linear and five hours long. Just like Grand Theft Auto IV and Red Dead Redemption... Wait a minute...
In my experience, there's a difference between a single player game adding multiplayer and a single player story perfunctorily included in a game everyone plays just for the multiplayer. From where I'm sitting, everything looks solid.
Modifié par Zakatak757, 11 octobre 2011 - 11:04 .
"Success in multi-player will have a direct impact on the outcome of the single player campaign, giving players an alternative method[/i] of achieving ultimate victory against the greatest threat mankind – and the entire galaxy – has ever faced."Lard wrote...
fl0wers wrote...
Outright lie? Explain.Lard wrote...
fl0wers wrote...
It's weird to me that anyone can complain about something completely optional that is being developed by a separate team so it won't take away from the main single player experience.
If you don't like the idea of co-op in ME3, don't play it. It's optional.
Why do people continue to repeat this outright lie?
Jesus.....
Bioware themselves confirmed that it directly affects the SP game.
Modifié par gamer_girl, 11 octobre 2011 - 11:08 .
shep82 wrote...
I don't agree with that at all.
Such is the way of any debate, ever.Dr. Cheezburg wrote...
Why are people even arguing over this? The people who are pro-MP are not gonna change there minds. Likewise, the anti-MP aren't either.
Modifié par Elvis_Shepard, 11 octobre 2011 - 11:11 .
Zanallen wrote...
BeefoTheBold wrote...
Again, you're comparing apples to oranges.
You're comparing another play mode to a complete single player experience.
And my complete single player experience never included those romance options. So obviously, my complete single player experience was complete without those options. Just like you can get a complete ME1 experience without romancing anyone, doing various sidequests, doing BDtS or that other pointless DLC. Without the romance DLC, your Shep would always turn down romances because the mission comes first. With the DLC, it would open up choices.
Taciter wrote...
JD196 wrote...
Taciter wrote...
Il Divo wrote...
Which has resulted in a million back and forths, often with the same people. I also believe a statistic was released which indicates that we represent less than 1% of Bioware fans. All decisions lead to endorsement or alienation. That can include a game's setting, voice-acting, or simply shooter-gameplay. If the argument is to have merit, we need to demonstrate that multiplayer has/will alienate fans significantly more than any other feature, to date.
And when better to try it than during the final episode of a traditionally single player saga!
Exactly. If you were dying would you pass up the oppertunity to try something new?
If I was dying, and my beloved offspring were sitting by my side mourning my imminent departure but waiting in earnest for my final words of wisdom, I wouldn't choose that moment to turn schizophrenic.
shep82 wrote...
No they confirmed that it helps, HELPS with readdieness in an optional way. Hence the word optional there.Lard wrote...
fl0wers wrote...
Outright lie? Explain.Lard wrote...
fl0wers wrote...
It's weird to me that anyone can complain about something completely optional that is being developed by a separate team so it won't take away from the main single player experience.
If you don't like the idea of co-op in ME3, don't play it. It's optional.
Why do people continue to repeat this outright lie?
Jesus.....
Bioware themselves confirmed that it directly affects the SP game.
Lard wrote...
fl0wers wrote...
Outright lie? Explain.Lard wrote...
fl0wers wrote...
It's weird to me that anyone can complain about something completely optional that is being developed by a separate team so it won't take away from the main single player experience.
If you don't like the idea of co-op in ME3, don't play it. It's optional.
Why do people continue to repeat this outright lie?
Jesus.....
Bioware themselves confirmed that it directly affects the SP game.
gamer_girl wrote...
"Success in multi-player will have a direct impactLard wrote...
fl0wers wrote...
Outright lie? Explain.Lard wrote...
fl0wers wrote...
It's weird to me that anyone can complain about something completely optional that is being developed by a separate team so it won't take away from the main single player experience.
If you don't like the idea of co-op in ME3, don't play it. It's optional.
Why do people continue to repeat this outright lie?
Jesus.....
Bioware themselves confirmed that it directly affects the SP game.
on the outcome of the single player campaign, giving players an
alternative method of achieving ultimate victory against the greatest
threat mankind – and the entire galaxy – has ever faced."
As
a bonus to the campaign, BioWare is introducing the Mass Effect 3:
Galaxy at War system, a new way for players to manage and experience the
galactic war from multiple fronts, including a new 4-player co-op mode.
The key to saving the galaxy is the “Galactic Readiness” level,
measured by Commander Shepard’s ability to apply
"It is important to note that the system is
entirely optional and just another way players can have control over
your game experience – it is still possible to achieve the optimal,
complete ending of the game in Mass Effect 3 through single-player
alone."
Does the addition of co-op multiplayer missions impact the scope or quality of the single-player experience?
No.
A dedicated team from our recently formed BioWare Montreal studio has
been focused on creating the multiplayer game features while the main
game continued to be developed by the team in BioWare Edmonton. Both
teams are integrated under the same leadership group that produced Mass
Effect 1 and 2, led by Casey Hudson. BioWare remains dedicated to
delivering one of the most amazing single-player campaigns gamers have
ever experienced.
[/list] How did developing multiplayer impact the single player game?
BioWare
is dedicated and focused on delivering an engaging, fun, and
action-packed experience for Mass Effect 3, one that lives up the
BioWare standard. To reach that level of quality, last year BioWare
opened a studio in Montreal that is home to designers, programmers,
engineers, and other developers. Both studios work together as
partners, lead by the core Mass Effect team, unified in a single vision.
Under the direction of Casey Hudson and other team veterans, both
studios make contributions to both the single player and multiplayer
modes in Mass Effect 3. Rest assured that no compromises were made to
either of these modes in the development of Mass Effect 3.[/list]What if I don’t like multiplayer – will my experience be negatively impacted?
MassEffect 3 is a complete, standalone game that will deliver a satisfying
story experience, even if you choose not to try multiplayer. The Mass
Effect 3: Galaxy at War system and all of the individual components are
meant to complement that amazing game and can be enjoyed on their own or
as part of the Galaxy at War experience.
[/list]
Zanallen wrote...
BeefoTheBold wrote...
By that logic why not throw in a "NCAA Football" mode that is completely optional as well?
I wouldn't mind that at all as long as it made sense within the context of the game. You know, how playing as various soldiers fighting the Reapers in battles that Shep doesn't have the time to take part in because he is off saving the universe makes sense within the context of the game.
gamer_girl wrote...
"Success in multi-player will have a direct impactLard wrote...
fl0wers wrote...
Outright lie? Explain.Lard wrote...
fl0wers wrote...
It's weird to me that anyone can complain about something completely optional that is being developed by a separate team so it won't take away from the main single player experience.
If you don't like the idea of co-op in ME3, don't play it. It's optional.
Why do people continue to repeat this outright lie?
Jesus.....
Bioware themselves confirmed that it directly affects the SP game.
on the outcome of the single player campaign, giving players an
alternative method of achieving ultimate victory against the greatest
threat mankind – and the entire galaxy – has ever faced."
As
a bonus to the campaign, BioWare is introducing the Mass Effect 3:
Galaxy at War system, a new way for players to manage and experience the
galactic war from multiple fronts, including a new 4-player co-op mode.
The key to saving the galaxy is the “Galactic Readiness” level,
measured by Commander Shepard’s ability to apply
"It is important to note that the system is
entirely optional and just another way players can have control over
your game experience – it is still possible to achieve the optimal,
complete ending of the game in Mass Effect 3 through single-player
alone."
Does the addition of co-op multiplayer missions impact the scope or quality of the single-player experience?
No.
A dedicated team from our recently formed BioWare Montreal studio has
been focused on creating the multiplayer game features while the main
game continued to be developed by the team in BioWare Edmonton. Both
teams are integrated under the same leadership group that produced Mass
Effect 1 and 2, led by Casey Hudson. BioWare remains dedicated to
delivering one of the most amazing single-player campaigns gamers have
ever experienced.
[/list] How did developing multiplayer impact the single player game?
BioWare
is dedicated and focused on delivering an engaging, fun, and
action-packed experience for Mass Effect 3, one that lives up the
BioWare standard. To reach that level of quality, last year BioWare
opened a studio in Montreal that is home to designers, programmers,
engineers, and other developers. Both studios work together as
partners, lead by the core Mass Effect team, unified in a single vision.
Under the direction of Casey Hudson and other team veterans, both
studios make contributions to both the single player and multiplayer
modes in Mass Effect 3. Rest assured that no compromises were made to
either of these modes in the development of Mass Effect 3.[/list]What if I don’t like multiplayer – will my experience be negatively impacted?
MassEffect 3 is a complete, standalone game that will deliver a satisfying
story experience, even if you choose not to try multiplayer. The Mass
Effect 3: Galaxy at War system and all of the individual components are
meant to complement that amazing game and can be enjoyed on their own or
as part of the Galaxy at War experience.
[/list]
ratzerman wrote...
So still no word on whether 4 players is the maximum or required number of players?
You're missing the point. It directly affects SP if you want it to.Dragoonlordz wrote...
TheGreenAlloy wrote...
Indeed. Want to know how, Lard?Lard wrote...
Jesus.....
Bioware themselves confirmed that it directly affects the SP game.
You don't know how Green so don't even try. Noone knows how yet until tomorrow.
Darkeus wrote...
PR.
Anything else?
Ancient Metal wrote...
http://www.neoseeker...-single-player/