Aller au contenu

Photo

Mass Effect 3: Galaxy at War and 4 player co-op multiplayer announced


3794 réponses à ce sujet

#3401
OmegaBlue0231

OmegaBlue0231
  • Members
  • 754 messages
This does sound cool and I'd love to play it, although I'm not going to have Live for a long time (blame WoW).

That being said if any content, even one mission, was cut for multiplayer it was not worth it!

#3402
NOD-INFORMER37

NOD-INFORMER37
  • Members
  • 1 566 messages

didymos1120 wrote...

ReconTeam wrote...

Zakatak757 wrote...
worthless anomaly missions


Some of those were cool. Others were... lacking. Like that one where you go down to a planet, hit some buttons on a shield generator thing, and leave. Don't they hire vorcha to do that stuff?


You could totally tell it was originally meant to be a combat mission too, because there were a bunch of explosive crates littered about.


......Wth is kind of animal is your avater?

Modifié par NOD-INFORMER37, 12 octobre 2011 - 05:17 .


#3403
InfiniteLogic

InfiniteLogic
  • Members
  • 12 messages

didymos1120 wrote...

InfiniteLogic wrote...

I do care about achievements, they add extra side-tasks to the game which are usually good, and I always try to complete them where I can.  

Adding Co-op and MP makes those achievements unattainable to someone like me that wants to play ME3 purely as I expectected it to be. i.e. an SP RPG par excellence.


So one or two achievements is really that big a deal?  I mean, do you really think it's going to be even half MP achievements?  And it's not like ME has a history of particularly interesting achievements anyway.  They're very often brainless and dead-easy busywork like "Watch these four videos we made about combat that are completely unecessary because we cover that stuff in the game!"


I have a bad feeling that it will be rather more than one or two achievements: just look at the "real" FPS games that have 50-60% only achievable online.   I don't expect ME3 to be that bad from the info that has been released so far, but let me hazard a pure guess of >20% not available in SP mode to satisy the obvious XBL justification for this.

The ME series has always kept to pure offline SP, and well away from XBL. Have Bioware really sold-out to increase their income?  I certainly think so.

#3404
NOD-INFORMER37

NOD-INFORMER37
  • Members
  • 1 566 messages

InfiniteLogic wrote...

didymos1120 wrote...

InfiniteLogic wrote...

I do care about achievements, they add extra side-tasks to the game which are usually good, and I always try to complete them where I can.  

Adding Co-op and MP makes those achievements unattainable to someone like me that wants to play ME3 purely as I expectected it to be. i.e. an SP RPG par excellence.


So one or two achievements is really that big a deal?  I mean, do you really think it's going to be even half MP achievements?  And it's not like ME has a history of particularly interesting achievements anyway.  They're very often brainless and dead-easy busywork like "Watch these four videos we made about combat that are completely unecessary because we cover that stuff in the game!"


I have a bad feeling that it will be rather more than one or two achievements: just look at the "real" FPS games that have 50-60% only achievable online.   I don't expect ME3 to be that bad from the info that has been released so far, but let me hazard a pure guess of >20% not available in SP mode to satisy the obvious XBL justification for this.

The ME series has always kept to pure offline SP, and well away from XBL. Have Bioware really sold-out to increase their income?  I certainly think so.


If thats the case then Mr. T needs to pay them a visit. They need to get their nuts back from EA.

Modifié par NOD-INFORMER37, 12 octobre 2011 - 05:19 .


#3405
Fangirl17

Fangirl17
  • Members
  • 1 046 messages
I have no interest in playing multiplayer and even if I did want to play it the only person I could play it with will have the game on another system. So my reaction is indifference and a little worried mixed together. I'm all for the single player experience so it saddens me to see that one of my favorite single player games has joined the bandwagon of multiplayer. Whatever, it doesn't matter to me. I'll just pretend its not there >.>

#3406
Hakwam

Hakwam
  • Members
  • 82 messages
Interasting...

Modifié par Hakwam, 12 octobre 2011 - 05:26 .


#3407
didymos1120

didymos1120
  • Members
  • 14 580 messages

OmegaBlue0231 wrote...

That being said if any content, even one mission, was cut for multiplayer it was not worth it!


OK, but unless someone from Bioware just straight-up says "We totally cut that because of MP" (or someone steals a big cache of internal docs or something), we'll never know why anything was cut. I mean, why was all that stuff in my sig left out or changed?  Got me.  The only exceptions are the few cases we know are because of import bugs.

#3408
didymos1120

didymos1120
  • Members
  • 14 580 messages

NOD-INFORMER37 wrote...


......Wth is kind of animal is your avater?


It's a crocoduck.

#3409
InfiniteLogic

InfiniteLogic
  • Members
  • 12 messages

NOD-INFORMER37 wrote...

InfiniteLogic wrote...

didymos1120 wrote...

InfiniteLogic wrote...

I do care about achievements, they add extra side-tasks to the game which are usually good, and I always try to complete them where I can.  

Adding Co-op and MP makes those achievements unattainable to someone like me that wants to play ME3 purely as I expectected it to be. i.e. an SP RPG par excellence.


So one or two achievements is really that big a deal?  I mean, do you really think it's going to be even half MP achievements?  And it's not like ME has a history of particularly interesting achievements anyway.  They're very often brainless and dead-easy busywork like "Watch these four videos we made about combat that are completely unecessary because we cover that stuff in the game!"


I have a bad feeling that it will be rather more than one or two achievements: just look at the "real" FPS games that have 50-60% only achievable online.   I don't expect ME3 to be that bad from the info that has been released so far, but let me hazard a pure guess of >20% not available in SP mode to satisy the obvious XBL justification for this.

The ME series has always kept to pure offline SP, and well away from XBL. Have Bioware really sold-out to increase their income?  I certainly think so.


If thats the case then Mr. T needs to pay them a visit. They need to get their nuts back from EA.


I think their nuts have been well and truly squashed to try to improve the balance sheet with no regard to their huge loyal base (or is that where the greed steps in?)  Image IPB

#3410
NOD-INFORMER37

NOD-INFORMER37
  • Members
  • 1 566 messages

didymos1120 wrote...

NOD-INFORMER37 wrote...


......Wth is kind of animal is your avater?


It's a crocoduck.


:o

I want one. :3

#3411
Hakwam

Hakwam
  • Members
  • 82 messages
Nice, sounds good. I was worried at first, but with no FPS deathmatch style gameplay and seeing as its made by Montreal studio definitely relieved me. I hope you can play as a Yagh. If not... Turian Soldier and Asari Adept will be the characters I will play as.

#3412
NOD-INFORMER37

NOD-INFORMER37
  • Members
  • 1 566 messages

InfiniteLogic wrote...

NOD-INFORMER37 wrote...

InfiniteLogic wrote...

didymos1120 wrote...

InfiniteLogic wrote...

I do care about achievements, they add extra side-tasks to the game which are usually good, and I always try to complete them where I can.  

Adding Co-op and MP makes those achievements unattainable to someone like me that wants to play ME3 purely as I expectected it to be. i.e. an SP RPG par excellence.


So one or two achievements is really that big a deal?  I mean, do you really think it's going to be even half MP achievements?  And it's not like ME has a history of particularly interesting achievements anyway.  They're very often brainless and dead-easy busywork like "Watch these four videos we made about combat that are completely unecessary because we cover that stuff in the game!"


I have a bad feeling that it will be rather more than one or two achievements: just look at the "real" FPS games that have 50-60% only achievable online.   I don't expect ME3 to be that bad from the info that has been released so far, but let me hazard a pure guess of >20% not available in SP mode to satisy the obvious XBL justification for this.

The ME series has always kept to pure offline SP, and well away from XBL. Have Bioware really sold-out to increase their income?  I certainly think so.


If thats the case then Mr. T needs to pay them a visit. They need to get their nuts back from EA.


I think their nuts have been well and truly squashed to try to improve the balance sheet with no regard to their huge loyal base (or is that where the greed steps in?)  Image IPB


lol true.

But still this needs to happen to Bioware nonetheless 

Modifié par NOD-INFORMER37, 12 octobre 2011 - 05:26 .


#3413
OmegaBlue0231

OmegaBlue0231
  • Members
  • 754 messages

didymos1120 wrote...

OmegaBlue0231 wrote...

That being said if any content, even one mission, was cut for multiplayer it was not worth it!


OK, but unless someone from Bioware just straight-up says "We totally cut that because of MP" (or someone steals a big cache of internal docs or something), we'll never know why anything was cut. I mean, why was all that stuff in my sig left out or changed?  Got me.  The only exceptions are the few cases we know are because of import bugs.


You're completely right, we'll probably never know (unless someone goes clepto).

#3414
Hakwam

Hakwam
  • Members
  • 82 messages

OmegaBlue0231 wrote...

didymos1120 wrote...

OmegaBlue0231 wrote...

That being said if any content, even one mission, was cut for multiplayer it was not worth it!


OK, but unless someone from Bioware just straight-up says "We totally cut that because of MP" (or someone steals a big cache of internal docs or something), we'll never know why anything was cut. I mean, why was all that stuff in my sig left out or changed?  Got me.  The only exceptions are the few cases we know are because of import bugs.


You're completely right, we'll probably never know (unless someone goes clepto).


We can know thanks to the cut content on the disc or whatever.

#3415
Walker White

Walker White
  • Members
  • 933 messages

InfiniteLogic wrote...

I think their nuts have been well and truly squashed to try to improve the balance sheet with no regard to their huge loyal base (or is that where the greed steps in?)  Image IPB


Younger players (on average) prefer playing online.  This has been shown in study after study.  It is a trend that is inescapable.  Yes, BioWare has a lot of older players like us who prefer single player (this is the greatest example of generation gap between gamers).  But we are not increasing; the younger players are not necessarily becoming like us as they get older.

This is what business is about: recognizing trends and reacting to them before they take out your company.

#3416
Fiery Phoenix

Fiery Phoenix
  • Members
  • 18 968 messages

RocketManSR2 wrote...

Good grief. Nowhere did it say that Insanity would be impossible without resorting to MP. Quite the opposite, actually. If you were a "real fan" you'd wait until you had the game, try the MP, then decide if you like it. As for achievements, who gives a s***?

I do, in fact. Multiplayer-specific achievements (read: online ones) are a bad, bad idea and shouldn't exist in any game other than a pure shooter designed with multiplayer in mind. Hell, even Modern Warfare doesn't have them, when it would be perfectly justified if it did.

So yes, I better not see an achievement for "completing [my] first co-op mission." Not in Mass Effect 3. Dead Space 2 had a full-fledged mutliplayer mode with zero achievements associated with it. ME3 should follow suit.

Modifié par Fiery Phoenix, 12 octobre 2011 - 05:29 .


#3417
NOD-INFORMER37

NOD-INFORMER37
  • Members
  • 1 566 messages

OmegaBlue0231 wrote...

didymos1120 wrote...

OmegaBlue0231 wrote...

That being said if any content, even one mission, was cut for multiplayer it was not worth it!


OK, but unless someone from Bioware just straight-up says "We totally cut that because of MP" (or someone steals a big cache of internal docs or something), we'll never know why anything was cut. I mean, why was all that stuff in my sig left out or changed?  Got me.  The only exceptions are the few cases we know are because of import bugs.


You're completely right, we'll probably never know (unless someone goes clepto).


Then......we need to turn one of theior employees to our side.

They can update us on Bioware's shenanigans on the inside. |:}

Modifié par NOD-INFORMER37, 12 octobre 2011 - 05:28 .


#3418
didymos1120

didymos1120
  • Members
  • 14 580 messages

Hakwam wrote...


We can know thanks to the cut content on the disc or whatever.


Um, no.  All that establishes is that cut content exists.  We won't know why.  Seriously: tell me why all that unused audio from ME2 was cut just from looking at the files, because I'd honestly love to know.

#3419
OmegaBlue0231

OmegaBlue0231
  • Members
  • 754 messages

NOD-INFORMER37 wrote...

OmegaBlue0231 wrote...

didymos1120 wrote...

OmegaBlue0231 wrote...

That being said if any content, even one mission, was cut for multiplayer it was not worth it!


OK, but unless someone from Bioware just straight-up says "We totally cut that because of MP" (or someone steals a big cache of internal docs or something), we'll never know why anything was cut. I mean, why was all that stuff in my sig left out or changed?  Got me.  The only exceptions are the few cases we know are because of import bugs.


You're completely right, we'll probably never know (unless someone goes clepto).


Then......we need to turn one of theior employees to our side.

They can update us on Bioware's shenanigans on the inside. |:}


Sounds like it's time to cue the spy movie theme music.

#3420
NOD-INFORMER37

NOD-INFORMER37
  • Members
  • 1 566 messages

Walker White wrote...

InfiniteLogic wrote...

I think their nuts have been well and truly squashed to try to improve the balance sheet with no regard to their huge loyal base (or is that where the greed steps in?)  Image IPB


Younger players (on average) prefer playing online.  This has been shown in study after study.  It is a trend that is inescapable.  Yes, BioWare has a lot of older players like us who prefer single player (this is the greatest example of generation gap between gamers).  But we are not increasing; the younger players are not necessarily becoming like us as they get older.

This is what business is about: recognizing trends and reacting to them before they take out your company.


I miss the good old days. :[

Back when all gaming was single player and the most multi was 4 player split screen.

And when you actually got what you paid for lol

#3421
Iakus

Iakus
  • Members
  • 30 366 messages

didymos1120 wrote...

Hakwam wrote...


We can know thanks to the cut content on the disc or whatever.


Um, no.  All that establishes is that cut content exists.  We won't know why.  Seriously: tell me why all that unused audio from ME2 was cut just from looking at the files, because I'd honestly love to know.


So would I.  From what I've heard, ME2 would have made a lot more sense if some if it was left in.  And that's without a MP component!:lol:

#3422
implodinggoat

implodinggoat
  • Members
  • 1 822 messages

TheGreenAlloy wrote...

implodinggoat wrote...

The "Galaxy At War" system worries me. I really don't want the multiplayer impacting my single player experience in any way.


It doesn't.


Chris Priestly wrote...

Mass Effect 3: Galaxy at War

As a bonus to the campaign, BioWare is introducing the Mass Effect 3: Galaxy at War system, a new way for players to manage and experience the galactic war from multiple fronts, including a new 4-player co-op mode.
The key to saving the galaxy is the “Galactic Readiness” level, measured by Commander Shepard’s ability to apply every possible asset – people, weapons, resources, armies, fleets – in the final battle against
the Reapers. Players can impact their game’s Galactic Readiness level in multiple ways via the Mass Effect 3: Galaxy at War system, including multiplayer.


It Does.

Modifié par implodinggoat, 12 octobre 2011 - 05:34 .


#3423
didymos1120

didymos1120
  • Members
  • 14 580 messages

Fiery Phoenix wrote...

So yes, I better not see an achievement for "completing [my] first co-op mission." Not in Mass Effect 3. Dead Space 2 had a full-fledged mutliplayer mode with zero achievements associated with it. ME3 should follow suit.


I actually do think that's the way it should be, but I also don't personally care about achievements in general. If I can get them via doing stuff I'd probably do anyway, great.  Otherwise, whatever.

#3424
NOD-INFORMER37

NOD-INFORMER37
  • Members
  • 1 566 messages

OmegaBlue0231 wrote...

NOD-INFORMER37 wrote...

OmegaBlue0231 wrote...

didymos1120 wrote...

OmegaBlue0231 wrote...

That being said if any content, even one mission, was cut for multiplayer it was not worth it!


OK, but unless someone from Bioware just straight-up says "We totally cut that because of MP" (or someone steals a big cache of internal docs or something), we'll never know why anything was cut. I mean, why was all that stuff in my sig left out or changed?  Got me.  The only exceptions are the few cases we know are because of import bugs.


You're completely right, we'll probably never know (unless someone goes clepto).


Then......we need to turn one of theior employees to our side.

They can update us on Bioware's shenanigans on the inside. |:}


Sounds like it's time to cue the spy movie theme music.




This work? I can imagine our insider pulling files from a top secret room and walking out cooly Image IPB

#3425
InfiniteLogic

InfiniteLogic
  • Members
  • 12 messages
......


lol true.

But still this needs to happen to Bioware nonetheless 
[/quote]

Agreed, especially as it's an extremely annoying advert on TV, but I'm not sure even an M1A2 would do any good now.

The 'bean counters' think they've seen a way of making ME3 attractive to the 'spotty brigade', and I think they've made a severe miscalculation.