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Mass Effect 3: Galaxy at War and 4 player co-op multiplayer announced


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#3651
NOD-INFORMER37

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Anyways the xbox thing didnt show much, just explained what we akready know. :P

But the screenshots looked pretty kickass. :]

#3652
Candidate 88766

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Someone With Mass wrote...

CannotCompute wrote...

Candidate 88766 wrote...

getbentaholes wrote...

Am going to be frank about this.

I will NOT tolerate any shape or form of MP in ME3 whatsoever. Especially sodding co-op.

Congrats Bioware. You have just lost 5 N7 pre-orders and lost a loyal fan.

SO UP YOURS!

Because of course a truly 'loyal' fan would immediately cancel all pre-orders due to something they know virtually nothing about without even giving the company a chance to explain...


Keep in mind he just signed up today.


His name isn't particularly friendly either.

Wow, don't I feel daft :unsure:

#3653
didymos1120

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NOD-INFORMER37 wrote...

Anyways the xbox thing didnt show much, just explained what we akready know. :P

But the screenshots looked pretty kickass. :]


Oh, dude, you know that thing was linked in here just a few pages ago, right?  It's already on Youtube:



#3654
NOD-INFORMER37

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Whered everyone go? lol

#3655
Killjoy Cutter

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The PLC wrote...
We won't HAVE to play MP to be able to get the best ending, right?


That's the claim.

#3656
Killjoy Cutter

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justgimmedudedammit wrote...

So...are co-op companions going to be immune from taking damage by others in the party? Never know, I might get indoctrinated on the fly and have a sudden urge to kill everything near me.Stranger things have happened.



And yet people can't understand why I hate MP games...

#3657
didymos1120

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Killjoy Cutter wrote...

The PLC wrote...
We won't HAVE to play MP to be able to get the best ending, right?


That's the claim.


So, since direct dev statements apparently aren't sufficient, what, short of actually testing it for yourself empirically with the actual game, would be?

Modifié par didymos1120, 12 octobre 2011 - 02:23 .


#3658
culletron1

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ReverendSID wrote...


It basically feels like nothing but a money grab. I realise that they're a business and they want to make as much money as possible from their games. But this feels like an attempt to grab sales from the 12 year olds who won't buy a game unless it's got multiplayer so they can curse at people and pretend they're baddass. In other words, CoD's main player base.


I have no problem with bioware making money... I celebrate it!! If they didn't make money they couldn't make us games...

However what I am railing against is a percieved move towards short term profits rather than long term profits... 

Kinnect, DA2, a host of cr*p DLC being examples of this...

That is why this multiplayer fills me with dread... If DA2 had been just as good as DA:O or at least made with as much care Multiplayer in ME3 wouldn't cause me concern at all... 

It just seems lately that BW is losing its way in the search of percieved easy gains....

#3659
FugitiveMind

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My apprehensions on MP are more of the death to immersion variety. And before you fly off and say "just play with friends" let me say that THAT requires scheduling, and I'm old. So are my friends. It's hard to come up with a DAY to hang out much less a specific time to game. So one is left with whomever gets put in the battle. The usual result is as follows.

Welcome to your 4player battleground! Here you'll fight for the survival of the ME universe, your teammates are:

W33dMan420; who only giggles and talks about how high he is

xxXH34DSh0tM4st4Xxx; who spends the match telling you what to do, how you're garbage, and how you should go back to the SP you noob

ScrotyMcBoogerBallzz; who spends the whole time with his mike keyed up while his mom yells at him to get off that dang machine while listening to Justin Bieber

"Strangers in Coop" is no more friendly than "Strangers in Deathmatch".

Modifié par FugitiveMind, 12 octobre 2011 - 02:25 .


#3660
NOD-INFORMER37

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didymos1120 wrote...

NOD-INFORMER37 wrote...

Anyways the xbox thing didnt show much, just explained what we akready know. :P

But the screenshots looked pretty kickass. :]


Oh, dude, you know that thing was linked in here just a few pages ago, right?  It's already on Youtube:





Yeah thats the one. Looks pretty good so far, but I'm still waiting for more info before I either freak out of joy/anger. xP

And has anyone else noticed on Bioware's website that they changed it from "Bioware" in the top left corner to "Bioware- a division of EA" or is just me O-o

#3661
someguy1231

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ReverendSID wrote...

Well, I'm a fan of the AC series, and I was disappointed with the lack of additions to the SP in Brotherhood, it played exactly like 2. And the MP was just another CoD level based style piece of crap. And I'm not prejudiced against multiplayer, I'm prejudiced against it being added to single player games because companies want a quick sales boost. I've played a lot of multiplayer games over the years. I actually like Halo's multiplayer, I've tried MoH, CoD, Battlefield, Borderlands, Fable, Bioshock, RdR. Fighting games, shooters, rpgs,MMOs, just about every type out there. Some I like, some I hate, some I'm totally indiferent about. Not wanting multiplayer in one type of game doesn't make me prejudiced.


You can bet that, no matter what additions Ubisoft might have made, there'd be some group of AC fans who'd complain about them. Funny thing about us gamers. If a game changes, we complain. If a game stays the same, we still complain.

And you think single player games should never go multiplayer? If video game companies agreed, then we never would've gotten games like the Unreal Tournament series, or Portal 2's fantastic co-op mode, or Uncharted 2's excellent multiplayer. As long as they put effort into it, and it's fun to play, why complain? 

ReverendSID wrote...
But to answer your question, there probably isn't anything they could do to make me want to play it. And as was pointed out, romances have been part of the series since the beginning, if they hadn't been and they suddenly tried to throw that system in now, I'd probably be upset about that too.


The fact that romances have been part of ME from the beginning while MP is only appearing in the third game is of no relevance whatsoever. In the end, both of them are unnecessary, optional, and added to cater to a certain group of fans. The fact that one came before the other doesn't matter, and only means that some gamers afraid of change are more inclined to defend them.

#3662
Dragoonlordz

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More than anything this is probably my biggest concern and hope that if do not play the co-op...

You [do not] miss out on a single dialogue, cinematics, mission, companion or anything else that you could of otherwise seen in any playthrough dependant on choices of the [single player] game.

That there is not a single visual or physical difference seen in the single player game if do not play co-op (see above bolded comment for clarification); which also includes no (added) or (missing) scenes or dialogue or missions put in the single player game if do co-op because if there is a single thing added to the single player if do co-op then it is as far as I am concerned single player content locked out from the single player game unless do co-op for the simple reason the imapct, actual content appears in the single player game so is part of the single player game and not the co-op.

Modifié par Dragoonlordz, 12 octobre 2011 - 02:36 .


#3663
The_11thDoctor

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Northernian wrote...

I protest Bioware's decision to add ME3 co-op. gameplay. It is very much against the spirit of Mass Effect.


Against Shep and his Squad taking out bad guys? yep...totally against ME... Cause Shep has been soloing every mission since ME1-2... Never had friends with him on any mission...

Do people think before they get online and rage against nothing? I mean this person is mad over a extra feature they can choose to take advantage of... Did you play ME1 or 2? You couldnt have if you werent upset over ME2. They took out tons of things, but ME3 they add tons more RPG and Shooter to the game and your upset by 1 new feature the ADDED? Are you 4 and just didnt understand the info you were given? Everyone against it has no argument and they are just upset for the sake of being so or following a bandwagon... My head hurts...

#3664
didymos1120

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Dragoonlordz wrote...

That there is not a single visual or physical difference seen in the single player game...


You realize there will almost certainly be some sort of little text box with a status update to inform you that your readiness has improved by X due to co-op mission Y being completed though, right?  Is even that intolerable?

#3665
JGDD

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Killjoy Cutter wrote...

justgimmedudedammit wrote...

So...are co-op companions going to be immune from taking damage by others in the party? Never know, I might get indoctrinated on the fly and have a sudden urge to kill everything near me.Stranger things have happened.



And yet people can't understand why I hate MP games...


Understand perfectly. That's why I brought it up.  :)

#3666
Dragoonlordz

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didymos1120 wrote...

Dragoonlordz wrote...

That there is not a single visual or physical difference seen in the single player game...


You realize there will almost certainly be some sort of little text box with a status update to inform you that your readiness has improved by X due to co-op mission Y being completed though, right?  Is even that intolerable?


I'll clarify

In otherwords if there is a text box with readiness in the single player game it is already in the single player game and visible even if never touched the co-op so it's fine, if that text box however was not visible unless did co-op then it would not be fine. Do you get what I mean now?

Modifié par Dragoonlordz, 12 octobre 2011 - 02:38 .


#3667
Killjoy Cutter

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FugitiveMind wrote...

My apprehensions on MP are more of the death to immersion variety. And before you fly off and say "just play with friends" let me say that THAT requires scheduling, and I'm old. So are my friends. It's hard to come up with a DAY to hang out much less a specific time to game. So one is left with whomever gets put in the battle. The usual result is as follows.

Welcome to your 4player battleground! Here you'll fight for the survival of the ME universe, your teammates are:

W33dMan420; who only giggles and talks about how high he is

xxXH34DSh0tM4st4Xxx; who spends the match telling you what to do, how you're garbage, and how you should go back to the SP you noob

ScrotyMcBoogerBallzz; who spends the whole time with his mike keyed up while his mom yells at him to get off that dang machine while listening to Justin Bieber

"Strangers in Coop" is no more friendly than "Strangers in Deathmatch".


That's about the whole of it right there.

#3668
culletron1

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*disclaimer this is all my opinion but perhaps explains how others feel too*

For me this is kind of like if Blizzard had released SC2 and it was complete trash (or at least not well revcieved by the SC1 fans) as they took out a lot of the hard core RTS elements and didn't really bother to polish or balance the game in any way and took away hot keys as it limits console controls...

Then 6 months before they release Diablo 3 they announce that they have added an optional FPS mode where we can have death matches !! And not only that but you can use kinnect to control your character !!!!

Its just like WTF are you guys doing lately? We don't want this, we don't need this, FPS players or casual gamers are not all of a sudden going to pick this up over CoD or something more accessable... you are just going to **** off the fans you do have.

Of course I hope I am wrong and all my fears are misplaced and this is the best mass effect/bioware game ever !!

My expectations have taken quite the hammering as of late though

******edit**** Replace Blizzard with Bioware, SC2 with DA2 and Daiblo3 with ME3 if you don't get what I am trying to say here....

Modifié par culletron1, 12 octobre 2011 - 02:45 .


#3669
Killjoy Cutter

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didymos1120 wrote...

Killjoy Cutter wrote...

The PLC wrote...

We won't HAVE to play MP to be able to get the best ending, right?


That's the claim.


So, since direct dev statements apparently aren't sufficient, what, short of actually testing it for yourself empirically with the actual game, would be?


Given how they obfuscated on the very existence of MP for months, no, their statements aren't enough. 

#3670
Taciter

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Decided on reflection that was an unfair analogy.. this debate is confusing my sense of propriety.

Modifié par Taciter, 12 octobre 2011 - 02:58 .


#3671
didymos1120

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Dragoonlordz wrote...

In otherwords if there is a text box with readiness in the single player game it is already in the single player game and visible even if never touched the co=op so it's fine, if that text box however was not visible unless did co-op then it would not be fine. Do you get what I mean now?


So:

Different text message inside common UI element == A-OK, but differently shaped/colored UI element == the line has been crossed?

#3672
didymos1120

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Killjoy Cutter wrote...

didymos1120 wrote...

Killjoy Cutter wrote...

The PLC wrote...

We won't HAVE to play MP to be able to get the best ending, right?


That's the claim.


So, since direct dev statements apparently aren't sufficient, what, short of actually testing it for yourself empirically with the actual game, would be?


Given how they obfuscated on the very existence of MP for months, no, their statements aren't enough. 


That's not what I asked.  I'd already figured that part out for myself.

#3673
Killjoy Cutter

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culletron1 wrote...

*disclaimer this is all my opinion but perhaps explains how others feel too*

For me this is kind of like if Blizzard had released SC2 and it was complete trash (or at least not well revcieved by the SC1 fans) as they took out a lot of the hard core RTS elements and didn't really bother to polish or balance the game in any way and took away hot keys as it limits console controls...

Then 6 months before they release Diablo 3 they announce that they have added an option FPS mode where we can have death matches !! And not only that but you can use kinnect to control your character !!!!

Its just like WTF are you guys doing lately? We don't want this, we don't need this, FPS players are not going to buy it now, casual gamers are not all of a sudden going to pick this up over CoD or something more accessable... you are just going to **** off the fans you do have.

Of course I hope I am wrong and all my fears are misplaced and this is the best mass effect/bioware game ever !!

My expectations have taken quite the hammering as of late though


But that's what most people with a product that appeals strongly to a smaller segment end up doing -- ****canning the elements that gave it strong appeal, adding elements they believe will attrack "the big market" -- and they end up alienating the people who were already buying the product while utterly failing to attract the casuals.  Then, of course, the semi-retarded wonks who inhabit marketing departmetns look and say, "See, stuff that isn't mainstream and pop and accessible fails every time."   

Modifié par Killjoy Cutter, 12 octobre 2011 - 02:48 .


#3674
NOD-INFORMER37

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Taciter wrote...

Actually the analogy I alluded to before was probably quite apt in this regard.
 
Imagine 'Multiplayer' is a new, dynamic, aggressive civilisation which believes it is the pinnacle of cultural evolution and feels it has a duty to impose its ideology on every other Nation.
 
Then suppose, there are a significant minority of individuals who don’t subscribe to the 'multiplayer' ideology - maybe they just don’t like to conform or maybe they just hate it on principle. Either way, having been unceremoniously banished from their respective habitats, they go off in search of a Civilisation that upholds their beliefs and subscribes to their fundamental ideology.
 
Bingo! They discover a relatively small but robust community of like-minded individuals who hail under the banner of 'Mass Effect'. Finally they have a refuge where, according to 'Mass Effect's political leaders, single players can be liberated from the yoke of multiplayer tyranny.
 
'Mass Effect's community subsequently thrives in an atmosphere of solidarity and national unity. It finally reaches the apex of its influence when suddenly, a scandal arises. Mass Effect's leaders have been holding secret political discussions with those foreign multiplayer diplomats and have been seduced by the promise of obscene amounts of money if they're prepared to secretly subscribe to the 'far superior' multiplayer ideology.
 
The Mass Effect leaders hold a secret meeting in which they discuss how best to engineer social reform against the will of the majority of its citizens. Hmmm.. overt political change will only precipitate anarchy and mass emigration to another less corrupt nation, that won't do, it will have to be more subtle.
 
It's clear the peasantry don't really understand the benefits that can be derived from subscribing to such an enlightened culture as the 'multiplayers' so we'll have to convince them slowly. Let's introduce a few minor legislative and cultural reforms so that they can get a taste for it and realise the error of their ways - that way, we can watch the growing number of gullible sycophants come to our cause and quell the dissenters all on their own and we won't have to lift a finger.


So true lol

#3675
Candidate 88766

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Killjoy Cutter wrote...

FugitiveMind wrote...

My apprehensions on MP are more of the death to immersion variety. And before you fly off and say "just play with friends" let me say that THAT requires scheduling, and I'm old. So are my friends. It's hard to come up with a DAY to hang out much less a specific time to game. So one is left with whomever gets put in the battle. The usual result is as follows.

Welcome to your 4player battleground! Here you'll fight for the survival of the ME universe, your teammates are:

W33dMan420; who only giggles and talks about how high he is

xxXH34DSh0tM4st4Xxx; who spends the match telling you what to do, how you're garbage, and how you should go back to the SP you noob

ScrotyMcBoogerBallzz; who spends the whole time with his mike keyed up while his mom yells at him to get off that dang machine while listening to Justin Bieber

"Strangers in Coop" is no more friendly than "Strangers in Deathmatch".


That's about the whole of it right there.

The majority of people who will buy ME3 are going to do so because they like the sound of the story and setting, or because they are already fans. People aren't going to buy it for their next 'multiplayer fix' when MW3 and BF3 will still be fairly new. There are bound to be some annoying people at the start, but after a short while the only people who still play it will be the people who actually enjoy it.

Have you ever played Halo Reach on co-op? Competitive mutliplayer is often as you described it, but the campaign lobby is generally filled with nice enough people who actually want to play co-op properly. The same often goes for the zombie mode on Black Ops - I kept my mic off when I used to do competitive stuff, but when doing zombies online I've more often than not been grouped with people that do it properly.