Aller au contenu

Photo

Mass Effect 3: Galaxy at War and 4 player co-op multiplayer announced


3794 réponses à ce sujet

#601
DaringMoosejaw

DaringMoosejaw
  • Members
  • 1 340 messages

sedrikhcain wrote...

I read the faq, thank you very much. The point is, the content will vary. There are things that I won't see in my SP unless I consent to engaging in godforsaken MP, in a series that has NEVER been about that.


Where! Where does it say that?!

#602
patocerda

patocerda
  • Members
  • 395 messages
It looks VERY promising.

I think you'll nail it guys. Also, the good thing about this is that it is actually a really interesting way to integrate MP. Great idea!

#603
RyuGuitarFreak

RyuGuitarFreak
  • Members
  • 2 254 messages

Sgt Stryker wrote...

Complistic wrote...

Guys is it possible to achieve the optimal complete ending of the game if I only play single player?


Yes. Did you read Priestly's post in its entirety?

I think it was a joke :lol:

#604
AdmiralCheez

AdmiralCheez
  • Members
  • 12 990 messages

Sepewrath wrote...

I don't care about optimal outcomes, I care that I will have every option available in a single player game. But this system is taking options and putting it in multiplayer, where I will have to buy Gold to play for what is suppose to be a single player game. That is annoying.

Having to subscribe to XBL for this sounds like a major pain.  It's a legitimate complaint, and yeah, not fair.

#605
Whatever42

Whatever42
  • Members
  • 3 143 messages
The only thing I really have to complain about is that the game is probably delayed for this. I do believe them when they said they decided to pour extra resources into the game, hoping for a bigger ROI.

I think Bioware is looking for a big break-through game. ME2 did great but not Rockstar great. I think they see multiplayer as a possible killer feature for an action TPS RPG. Maybe they're right.

Actually, it might bode well for us. With so much riding on the game, I bet they polished the heck out of it.

#606
sedrikhcain

sedrikhcain
  • Members
  • 1 046 messages

AtreiyaN7 wrote...

sedrikhcain wrote...

RyuGuitarFreak wrote...

sedrikhcain wrote...

"Success in multi-player will have a direct impact on the outcome of the single player campaign"


NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO...

I have now moved from concerned, to worried, to panic mode.

Christ's sake...it's OPTIONAL.


Doesn't matter. It means if I want to explore every aspect of the single-player campaign, then I must engage in multiplayer, otherwise I miss out. EPIC FAIL TO END EPIC FAILS!

And Christ has nothing to do with this.


No, you don't - the bullet points kind of point out that you don't have to engage in multiplayer at all. Hmm, I guess I should quote those bullet points now:


What if I don’t like multiplayer – will my experience be negatively impacted?
Mass
Effect 3 is a complete, standalone game that will deliver a satisfying
story experience, even if you choose not to try multiplayer.
The Mass
Effect 3: Galaxy at War system and all of the individual components are
meant to complement that amazing game and can be enjoyed on their own or
as part of the Galaxy at War experience.[/list]What if I am not good at / do not like multiplayer? Will my readiness rating go down?
ME3
is a story about a war against overwhelming force where the most you
can hope for us survival. The more you do to fight that war, the more
you can change that story into a more optimistic one. You can reach the
highest levels of success in the single player experience alone, but
Galaxy at War gives you alternative ways to get there.
It’s about
choice, and allowing players to find their own ways to stay immersed in
the Mass Effect universe.[/list]


Again, I read the D*mn bullet points. The fact remains that there is content that I won't see in my SP unless I play MP. That's BS. I couldn't less about optimal outcomes. I don't want my sp content availability dependent on MP.

#607
shepskisaac

shepskisaac
  • Members
  • 16 374 messages
You guys, will it be possible to achieve the best ending without like playing that multigame?

#608
kyles3

kyles3
  • Members
  • 1 984 messages
I can't see myself playing anything but krogan. When you can send suckers flying with a krogan charge, why do anything else?

#609
Dragoonlordz

Dragoonlordz
  • Members
  • 9 920 messages

1136342t54 wrote...

Dragoonlordz wrote...

1136342t54 wrote...


"it is still possible to achieve the optimal, complete ending of the game in Mass Effect 3 through single-player alone."

Had to do this.


Don't make yourself look more stupid than you already have. Reapeating the same flawed PR statement over and over without a clue as to why it is flawed just shows your stupidity.


Ok then you idiotic twit. Now explain to me without posting your stupid as hell opinions on why MP will destroy SP. How the hell is me attempting to inform others about a statement that has been glossed over by many to help tell them not to slit there wrists about MP is somehow showing my stupidity?

You see I can call you an idiot multiple times without provaction to. :P


It hasn't been glossed over it simply does not answer the questions being asked. The 'optimal' ending is one ending out of many possible endings, questions like will you have or limit access to another non optimal ending, will it have any affect on any dialogue in the main game, will it have alternative non ending based cinematics in game or will it impact at all on any quests, missions or other such things in game are NOT covered by the single statement of "optimal ending". Something you fail to grasp. Silly little boy, spamming that one phrase as said only shows your stupidity to think it covers what everyone is asking about.

In fact the people spamming that phrase without any regard to what is actually being asked in this thread should get banned for spamming in first place.

Modifié par Dragoonlordz, 11 octobre 2011 - 02:50 .


#610
voteDC

voteDC
  • Members
  • 2 542 messages
Well at the very least this will be giving us a glimpse on how the future of the Mass Effect franchise it going to look. So that is a positive in its favour.

It's been fun reading the discussion but bed calls, so good night all and happy gaming.

#611
Bekkael

Bekkael
  • Members
  • 5 697 messages

Complistic wrote...

Guys is it possible to achieve the optimal complete ending of the game if I only play single player?


Yes. It's stated in the OP. :)

#612
Pogoboy

Pogoboy
  • Members
  • 4 messages
I hope I can play as a drell, my favorite race!!!

#613
cachx

cachx
  • Members
  • 1 692 messages
"it is still possible to achieve the optimal, complete ending of the game in Mass Effect 3 through single-player alone."

I'm going to make plaques with this
I'm going to hire blimps all over the world with this text attached to it
I'm going to convince Google to make flashing signs on every webpage known to man

They still won't get it.

#614
Kusy

Kusy
  • Members
  • 4 025 messages

DaringMoosejaw wrote...

sedrikhcain wrote...

I read the faq, thank you very much. The point is, the content will vary. There are things that I won't see in my SP unless I consent to engaging in godforsaken MP, in a series that has NEVER been about that.


Where! Where does it say that?!


In your head. 
In your heeeeead.
Zombie...

#615
sedrikhcain

sedrikhcain
  • Members
  • 1 046 messages

DaringMoosejaw wrote...

sedrikhcain wrote...

I read the faq, thank you very much. The point is, the content will vary. There are things that I won't see in my SP unless I consent to engaging in godforsaken MP, in a series that has NEVER been about that.


Where! Where does it say that?!


It would have to vary. It says galactic readiness level would by determined by battles you fought in MP. If I don't fight those battles, I won't see those effects. I'll just reach "optimal" outcomes another way. BOOOOOOOO!

#616
didymos1120

didymos1120
  • Members
  • 14 580 messages

Dionkey wrote...

 I am saying if Bioware did not sell out to EA (or if they did sell out to EA and they were actually a sensible publisher), it WOULD have been invested in better features. Instead, Bioware chose a big publisher with open arms and thus completely sent their company down the drain. Understand me?


Oh, yes, because Bioware would have had the same budget if they were still an independent studio.  And total creative freedom too, with no impositions from whoever they had made the publishing deal with.

#617
Zanallen

Zanallen
  • Members
  • 4 425 messages

sedrikhcain wrote...

Doesn't matter. It means if I want to explore every aspect of the single-player campaign, then I must engage in multiplayer, otherwise I miss out. EPIC FAIL TO END EPIC FAILS!

And Christ has nothing to do with this.


No, no it doesn't. No one has said that at all! For all you know, the SP can play out the exact same whether you did MP or not. All the Galactic Readiness scale might mean is that you can get the optimal ending without having to fully upgrade the Normandy or having to secure loyalty for all squadmates. Which doesn't mean you still can't do everything in the SP anyway.

#618
Complistic

Complistic
  • Members
  • 1 518 messages

ratzerman wrote...

Complistic wrote...

ratzerman wrote...

AlphaJarmel wrote...

The biggest problem I have with this is that horrible sounding Galactic Readiness level crap.  So essentially all our choices boil down to a bar and how far filled up it is?

Yeah, that sounds pretty damn bad.


How should they have done it?

I don't know... not do it at all? I realize we know next to nothing about this feature, but the thought of defeating the Reapers by filling up a readiness bar sounds lame. What are we gonna do, fill up our readiness meter to deliver a devastating combo attack against the Reapers?


With how many choices there are in the games it was really the only way to do it. Each choice you've made basically amounts to points (positive and negative) and those points determine how sucessful you are towards winning against the reapers.

#619
Kmead15

Kmead15
  • Members
  • 515 messages

sedrikhcain wrote...

Again, I read the D*mn bullet points. The fact remains that there is content that I won't see in my SP unless I play MP. That's BS. I couldn't less about optimal outcomes. I don't want my sp content availability dependent on MP.


Except for the MP itself, what content will you miss out on?

#620
mjb203

mjb203
  • Members
  • 499 messages

Pogoboy wrote...

I hope I can play as a drell, my favorite race!!!


If quarian is a playable race, I may try creating one just to see what their faces look like... Hopefully we won't just be limited to helmet customization in that case!

#621
AlphaJarmel

AlphaJarmel
  • Members
  • 1 778 messages

Complistic wrote...

ratzerman wrote...

AlphaJarmel wrote...

The biggest problem I have with this is that horrible sounding Galactic Readiness level crap.  So essentially all our choices boil down to a bar and how far filled up it is?

Yeah, that sounds pretty damn bad.


How should they have done it?


First off not having a bloody bar that you fill up.  I pray to everything that it is not visually present.  Why is it hard to just visually represent the choices and have multiple outcomes based on those choices and not what Galactic Readiness level you are?

#622
1136342t54_

1136342t54_
  • Members
  • 3 197 messages

onelifecrisis wrote...

1136342t54 wrote...

onelifecrisis wrote...

The point, which I apparently didn't labor enough, is that the alternative to co-op will likely be laborious. Co-op gives a benefit in SP. We know that you don't need that benefit to win, but it will help. This implies that the same benefits (the same "optimal readiness level") can be achieved through SP alone, but we don't know how. Options are:
1) Extra SP missions for those who don't do co-op? Not likely IMO.
2) Some sort of laborious crap like planet scanning. Very likely IMO.

As I said in the edit that you missed, either co-op will make the game too easy or SP will be too laborious. You can't have it both ways.


Actually you missed the other option.

MORE DIFFICULT. The game will likely be more difficult (but not by much).


Okay, let's indulge this notion if you care to. How do you envisage the difficulty change working (affecting the readiness meter)?


Well you first claimed that there would be some other repetative option to get galactic readiness. I would like you to explain to me some specific options since if that was the case always then MP not being in it wouldn't change things for you.

Now assuming it is a meter (which it may not be that is your assumption) The MP will possibly not affect it majorly. So it would mean Shepard would have to make better decisions. Do more side quests aiding specific races (but not many). This all depends on how much the Galactic Readiness is affected which is something you or I do not know.

#623
Digifi

Digifi
  • Members
  • 314 messages

Whatever666343431431654324 wrote...

Digifi wrote...


Huh?  The co-op probably has very little dialog.  There may be some cut-scenes...if it follows a story narrative at all.  I'm seeing more like a bunch of different maps and you form a group and go.


Why would you assume that? This isn't the first time Bioware has added multiplayer to an RPG. They didn't pull all the dialogue options out of those games. 

SWTOR uses the exact same dialogue wheel and darkside/lightside options. This is what we'll see in ME3. That is my bold prediction. I WILL be back to tell everyone that I told you so when its confirmed. Thanks. :lol:


I suppose we are both assuming way too much but my basis is that the MP won't involve Shepard and it doesn't seem at this point from what little we've been provided that MP involves any choices that carry over, just points that fill a bar.

#624
Bekkael

Bekkael
  • Members
  • 5 697 messages

Mr.Kusy wrote...

DaringMoosejaw wrote...

sedrikhcain wrote...

I read the faq, thank you very much. The point is, the content will vary. There are things that I won't see in my SP unless I consent to engaging in godforsaken MP, in a series that has NEVER been about that.


Where! Where does it say that?!


In your head. 
In your heeeeead.
Zombie...


The Cranberries are awesome. :lol:

#625
Fleetleader101

Fleetleader101
  • Members
  • 48 messages
Re-Reading it again I'm still confused.

I can affect the single player campaign, but its optional at the same time?

So basically bioware is stating that this additional game play is not necessary, but if used becomes an important part of your game?

hmm idk more info is needed. This is poorly written and would probably be best served as a video demonstration of the content at a later time. I simply see no real value to it yet.

I also smell the hand of EA in this.