Mass Effect 3: Galaxy at War and 4 player co-op multiplayer announced
#626
Posté 11 octobre 2011 - 02:49
#627
Posté 11 octobre 2011 - 02:49
cachx wrote...
"it is still possible to achieve the optimal, complete ending of the game in Mass Effect 3 through single-player alone."
I'm going to make plaques with this
I'm going to hire blimps all over the world with this text attached to it
I'm going to convince Google to make flashing signs on every webpage known to man
They still won't get it.
It's really not that complicated. I fight battle at planet X in MP. my SP campaign gets content (cutscenes, dialogue, resources, allies, whatever) in relation to that. If I don't fight that battle in MP, I can still beat the Reapers but I won't get those cutscenes, dialogue, or whatever in my SP experience.
It's not about optimal outcomes. It's about content.
#628
Posté 11 octobre 2011 - 02:49
#629
Posté 11 octobre 2011 - 02:50
Fleetleader101 wrote...
Re-Reading it again I'm still confused.
I can affect the single player campaign, but its optional at the same time?
So basically bioware is stating that this additional game play is not necessary, but if used becomes an important part of your game?
hmm idk more info is needed. This is poorly written and would probably be best served as a video demonstration of the content at a later time. I simply see no real value to it yet.
I also smell the hand of EA in this.
You probably get a mail in your inbox giving you a pat on the back.
#630
Posté 11 octobre 2011 - 02:50
Mr.Kusy wrote...
In your head.
In your heeeeead.
Zombie...
Great...now that is going to be stuck in my head all night
#631
Posté 11 octobre 2011 - 02:50
Complistic wrote...
With how many choices there are in the games it was really the only way to do it. Each choice you've made basically amounts to points (positive and negative) and those points determine how sucessful you are towards winning against the reapers.
This is worse than the emails in ME2. So now we just got points from our choices. Not only that, it implies that there are right and wrong choices.
If they really just reduce it to points, I'm out after ME3. Screw Bioware. This would have been the worst possible way of handling it.
Modifié par AlphaJarmel, 11 octobre 2011 - 02:51 .
#632
Posté 11 octobre 2011 - 02:50
Mr.Kusy wrote...
DaringMoosejaw wrote...
sedrikhcain wrote...
I read the faq, thank you very much. The point is, the content will vary. There are things that I won't see in my SP unless I consent to engaging in godforsaken MP, in a series that has NEVER been about that.
Where! Where does it say that?!
In your head.
In your heeeeead.
Zombie...
Glad you mention that because no doubt zombie mode is the first DLC. How long before we get a capture-the-flag map?
#633
Posté 11 octobre 2011 - 02:51
Fleetleader101 wrote...
Re-Reading it again I'm still confused.
I can affect the single player campaign, but its optional at the same time?
So basically bioware is stating that this additional game play is not necessary, but if used becomes an important part of your game?
hmm idk more info is needed. This is poorly written and would probably be best served as a video demonstration of the content at a later time. I simply see no real value to it yet.
I also smell the hand of EA in this.
I'm willing to give them the benefit of the doubt at this point, but I'd like to see a bit more information released on the MP aspect as well. So far, it doesn't sound as bad as I was expecting.
#634
Posté 11 octobre 2011 - 02:51
#635
Posté 11 octobre 2011 - 02:51
#636
Posté 11 octobre 2011 - 02:51
AlphaJarmel wrote...
Why can't we have multiple good endings and variations on the other levels?
Why do you assume we won't?
#637
Posté 11 octobre 2011 - 02:51
sedrikhcain wrote...
cachx wrote...
"it is still possible to achieve the optimal, complete ending of the game in Mass Effect 3 through single-player alone."
I'm going to make plaques with this
I'm going to hire blimps all over the world with this text attached to it
I'm going to convince Google to make flashing signs on every webpage known to man
They still won't get it.
It's really not that complicated. I fight battle at planet X in MP. my SP campaign gets content (cutscenes, dialogue, resources, allies, whatever) in relation to that. If I don't fight that battle in MP, I can still beat the Reapers but I won't get those cutscenes, dialogue, or whatever in my SP experience.
It's not about optimal outcomes. It's about content.
Spot on.
Also people spamming that phrase imho should get suspended from BSN for simply spamming something that is not even relevant to what people are talking about.
Modifié par Dragoonlordz, 11 octobre 2011 - 02:52 .
#638
Posté 11 octobre 2011 - 02:51
#639
Posté 11 octobre 2011 - 02:52
Yeah, seriously, wat. What if we wanted to do a Renegade playthrough? Dumb. They should have it completely seperate.Kaiser Shepard wrote...
Wait, multiplayer affects the state of the galaxy in singleplayer? The ****?
#640
Posté 11 octobre 2011 - 02:52
#641
Posté 11 octobre 2011 - 02:52
mjb203 wrote...
I'm willing to give them the benefit of the doubt at this point, but I'd like to see a bit more information released on the MP aspect as well. So far, it doesn't sound as bad as I was expecting.
They're going to. They've already stated as much. People just couldn't wait to get the information before saying it would ruin their game.
#642
Posté 11 octobre 2011 - 02:52
AdmiralCheez wrote...
Having to subscribe to XBL for this sounds like a major pain. It's a legitimate complaint, and yeah, not fair.Sepewrath wrote...
I don't care about optimal outcomes, I care that I will have every option available in a single player game. But this system is taking options and putting it in multiplayer, where I will have to buy Gold to play for what is suppose to be a single player game. That is annoying.
This is what most bothers me but thats why I hope it worths it.
#643
Posté 11 octobre 2011 - 02:52
AlphaJarmel wrote...
Complistic wrote...
With how many choices there are in the games it was really the only way to do it. Each choice you've made basically amounts to points (positive and negative) and those points determine how sucessful you are towards winning against the reapers.
This is worse than the emails in ME2. So now we just got points from our choices. Not only that, it implies that there are right and wrong choices.
If they really just reduce it to points, I'm out after ME3. Screw Bioware.
Again, how else were they suppose to choose if you were ultimately going to win or not? The suicide mission used points in deciding who lives and dies in the holding the line segment, you just didn't see them. It'll probably be the same here. Just more complicated.
#644
Posté 11 octobre 2011 - 02:52
didymos1120 wrote...
Dionkey wrote...
I am saying if Bioware did not sell out to EA (or if they did sell out to EA and they were actually a sensible publisher), it WOULD have been invested in better features. Instead, Bioware chose a big publisher with open arms and thus completely sent their company down the drain. Understand me?
Oh, yes, because Bioware would have had the same budget if they were still an independent studio. And total creative freedom too, with no impositions from whoever they had made the publishing deal with.
Or maybe MS would have brought the mass effect ip.
#645
Posté 11 octobre 2011 - 02:52
Dragoonlordz wrote...
It hasn't been glossed over it simply does not answer the questions being asked. The 'optimal' ending is one ending out of many possible endings, questions like will you have or limit access to another non optimal ending, will it have any affect on any dialogue in the main game, will it have alternative non ending based cinematics in game or will it impact at all on any quests, missions or other such things in game are NOT covered by the single statement of "optimal ending". Something you fail to grasp. Silly little boy, spamming that one phrase as said only shows your stupidity to think it covers what everyone is asking about.
Okay then I'm going to be nice to you since you seem like a fairly sensitive person who wants to insult without provacation and act in a similar way to a ITG.
The optimal (which would mean most desirable or favorable) ending can be considered the best ending which would mean that SP will allow anyone to reach that long awaited ending without MP. Now your assumption is that you would have limited access to a non opitmal ending makes little sense.
Why is that you ask? Well considering that it is possible for you to get the best ending it will only be logical that anything less than that is quite possible without MP interference.
That is the reason why I constantly put up that quote because it is the best answer to naysayers.
#646
Posté 11 octobre 2011 - 02:52
didymos1120 wrote...
AlphaJarmel wrote...
Why can't we have multiple good endings and variations on the other levels?
Why do you assume we won't?
Then why do we need a bar or even readiness level? Note that they also say optimal/complete ending in the OP which implies there is a best ending.
#647
Posté 11 octobre 2011 - 02:53
Does that make it sound better?
#648
Posté 11 octobre 2011 - 02:53
AdmiralCheez wrote...
Having to subscribe to XBL for this sounds like a major pain. It's a legitimate complaint, and yeah, not fair.Sepewrath wrote...
I don't care about optimal outcomes, I care that I will have every option available in a single player game. But this system is taking options and putting it in multiplayer, where I will have to buy Gold to play for what is suppose to be a single player game. That is annoying.
Ouch, hadn't thought about that one. D:
Welp, thank the lord I have a PS3.
#649
Posté 11 octobre 2011 - 02:53
Fleetleader101 wrote...
It also feels very optional.
And being mandatory would be better?
#650
Posté 11 octobre 2011 - 02:53
sedrikhcain wrote...
cachx wrote...
"it is still possible to achieve the optimal, complete ending of the game in Mass Effect 3 through single-player alone."
I'm going to make plaques with this
I'm going to hire blimps all over the world with this text attached to it
I'm going to convince Google to make flashing signs on every webpage known to man
They still won't get it.
It's really not that complicated. I fight battle at planet X in MP. my SP campaign gets content (cutscenes, dialogue, resources, allies, whatever) in relation to that. If I don't fight that battle in MP, I can still beat the Reapers but I won't get those cutscenes, dialogue, or whatever in my SP experience.
It's not about optimal outcomes. It's about content.
Explain what cutscenes or dialogue are you talking about?
Edit: You are assuming there will be something extra like that if you do some MP missions.
Modifié par 1136342t54 , 11 octobre 2011 - 02:54 .




Ce sujet est fermé
Retour en haut




