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Mass Effect 3: Galaxy at War and 4 player co-op multiplayer announced


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#751
THEE_DEATHMASTER

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Nashiktal wrote...

I am concerned that achievements will be tied into the multiplayer. :(

Why does that matter and how is that any different from any other game? They all have multiplayer achievements these days, doesn't stop me from not playing them :P

#752
CDRSkyShepard

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Melchiah109 wrote...

randomchasegurney wrote...

Okay then so whos gonna be my infiltrator to complement my vanguard?


I'm so there.


I would also lend my sniper rifle to this endeavor. ^_^

#753
Lard

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Il Divo wrote...

Lard wrote...


addiction21 wrote...I counter you with Neverwinter Nights.


IIRC, the MP in that game didn't affect the SP game. I can't honestly remember.

And my statement stands. RPGs should *always* have a single player focus.


Clearly you didn't play Neverwinter Nights. The actual purpose of the game was the toolest, not the Official Campaign, which if I recall Bioware admitted to be merely an intro to the game. I'm also curious if you have any pen and paper experience to back up these claims that RPGs must be only single player.


Pen and paper RPGs are not comparable to a single player video game.

#754
paptschik

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This has helped to get rid of most of my fears in regards to this mode, but one thing remains, I think it has been asked, but I'll go for it again: Will we be able to do these modes alone or only with one other player etc.?
Because one thing I personally hate is having this extra content and not being able to enjoy it alone, because I have noone to play it with and no, you can't always find someone to play with. Plus sometimes going at it alone is just more convenient and often even more fun.

#755
Jonas TM

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Sounds pretty good if it is done well. I would just like to know two things:

1) Can we play the co-op with less than 4 player characters (either just 2 or 3, or like L4D where the other players are AI controlled)

2) Can we turn off the influencing of the SP game through options? I think the MP will be fun and I will play it, but I would like my SP outcome to be only affected by my choices in the SP campaign.

We will probably find those out on Wed, but other than that it sounds pretty good to me and I am a huge fan of ME since the beginning.

Modifié par Jonas TM, 11 octobre 2011 - 03:23 .


#756
NOD-INFORMER37

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didymos1120 wrote...

NOD-INFORMER37 wrote...

sedrikhcain wrote...

cachx wrote...

"it is still possible to achieve the optimal, complete ending of the game in Mass Effect 3 through single-player alone."

I'm going to make plaques with this
I'm going to hire blimps all over the world with this text attached to it
I'm going to convince Google to make flashing signs on every webpage known to man

They still won't get it.


It's really not that complicated. I fight battle at planet X in MP. my SP campaign gets content (cutscenes, dialogue, resources, allies, whatever) in relation to that. If I don't fight that battle in MP, I can still beat the Reapers but I won't get those cutscenes, dialogue, or whatever in my SP experience.

It's not about optimal outcomes. It's about content.


I think I understand now....I think.

And if I understand correctly, however succesful(or unsuccesful) you are in co-op, it effect how you intect with the single player game and how it interacts with you...so if my "readiness bar" is only half ready then despite all I have done in Mass Effect 1/2, I'll have a 50% chance of saving the galaxy...

F*** THIS S***!


Did people honestly think we weren't going to be able to win no matter what?  Seriously?


lolno its just the "readiness bar" is such a dumb thing, it sounds so far however well you do/dont do in multi affects how well you do/dont do in single player. Not exactly a great idea for something that was never supposed to have multi in the first place. :/  

#757
Lard

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Anacronian Stryx wrote...

Lard wrote...


Il Divo wrote...

Lard wrote...

Having DLC in an RPG is bad enough - it's like ripping chapters out of a book.


What are you talking about? What makes RPGs so special that they shouldn't have dlc in comparison to any other genre of games? 



No games should have DLC, because it's a scam that removes content from the game to sell as extra.

RPGs especially so, because they are content and story driven. It is, literally, like ripping a chapter out of a book and reselling it later.


The chapter would never be there if it weren't for DLC so in fact you get extra chapters from DLC.


No, actually, probably 95% of the time, the chapter (and cut content) would be on the disc already.

#758
Il Divo

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Lard wrote...


No games should have DLC, because it's a scam that removes content from the game to sell as extra.


Yes, because every developer is clearly withholding content in creating dlc. Image IPB

RPGs especially so, because they are content and story driven. It is, literally, like ripping a chapter out of a book and reselling it later.


Irrelevant. If you don't like dlc, don't buy it. See how easy that was? By your logic, we would not have expansions, sequels, or spin-offs because the developers didn't provide the entire storyline in one box. It's a weak man's argument at best.

#759
Brownfinger

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So damn excited for this.

I wonder how customizable the various races we get to play as will be.

#760
Complistic

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Anacronian Stryx wrote...

Lard wrote...


Il Divo wrote...

Lard wrote...

Having DLC in an RPG is bad enough - it's like ripping chapters out of a book.


What are you talking about? What makes RPGs so special that they shouldn't have dlc in comparison to any other genre of games? 



No games should have DLC, because it's a scam that removes content from the game to sell as extra.

RPGs especially so, because they are content and story driven. It is, literally, like ripping a chapter out of a book and reselling it later.


The chapter would never be there if it weren't for DLC so in fact you get extra chapters from DLC.


Actually in the olden days (lol) they'd probably just delay the game and get all the content in for the price of admission.

Alternatively they could just be a good developer and put out all their dlc for free like CD Projekt and Valve.

Modifié par Complistic, 11 octobre 2011 - 03:23 .


#761
1136342t54_

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sedrikhcain wrote...

1136342t54 wrote...

sedrikhcain wrote...

cachx wrote...

"it is still possible to achieve the optimal, complete ending of the game in Mass Effect 3 through single-player alone."

I'm going to make plaques with this
I'm going to hire blimps all over the world with this text attached to it
I'm going to convince Google to make flashing signs on every webpage known to man

They still won't get it.


It's really not that complicated. I fight battle at planet X in MP. my SP campaign gets content (cutscenes, dialogue, resources, allies, whatever) in relation to that. If I don't fight that battle in MP, I can still beat the Reapers but I won't get those cutscenes, dialogue, or whatever in my SP experience.

It's not about optimal outcomes. It's about content.


Explain what cutscenes or dialogue are you talking about?

Edit: You are assuming there will be something extra like that if you do some MP missions.



BioWare says in the faq that your MP experience will affect your "galactic readiness". It's affecting your SP experience. I am making assumptions but I think they're logical ones. The only alternative is that they have no impact other than on some stupid "points" system. Both option are BS and I want to part of them.


ME2 was in some ways the same when it depands on how much resources you have.

#762
Digifi

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sedrikhcain wrote...

1136342t54 wrote...

sedrikhcain wrote...

cachx wrote...

"it is still possible to achieve the optimal, complete ending of the game in Mass Effect 3 through single-player alone."

I'm going to make plaques with this
I'm going to hire blimps all over the world with this text attached to it
I'm going to convince Google to make flashing signs on every webpage known to man

They still won't get it.


It's really not that complicated. I fight battle at planet X in MP. my SP campaign gets content (cutscenes, dialogue, resources, allies, whatever) in relation to that. If I don't fight that battle in MP, I can still beat the Reapers but I won't get those cutscenes, dialogue, or whatever in my SP experience.

It's not about optimal outcomes. It's about content.


Explain what cutscenes or dialogue are you talking about?

Edit: You are assuming there will be something extra like that if you do some MP missions.



BioWare says in the faq that your MP experience will affect your "galactic readiness". It's affecting your SP experience. I am making assumptions but I think they're logical ones. The only alternative is that they have no impact other than on some stupid "points" system. Both option are BS and I want to part of them.


From the fact that there is an iOS game and some other stuff, I'm leaning towards the points only assumption.  That also makes it the most portable and optional (if it weren't just points you'd have more complexity and more cost and I thought the point of all this according to some people is for the ca$h).

#763
dreman9999

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Lard wrote...

Il Divo wrote...

Lard wrote...


addiction21 wrote...I counter you with Neverwinter Nights.


IIRC, the MP in that game didn't affect the SP game. I can't honestly remember.

And my statement stands. RPGs should *always* have a single player focus.


Clearly you didn't play Neverwinter Nights. The actual purpose of the game was the toolest, not the Official Campaign, which if I recall Bioware admitted to be merely an intro to the game. I'm also curious if you have any pen and paper experience to back up these claims that RPGs must be only single player.


Pen and paper RPGs are not comparable to a single player video game.

Pen and paper RPGs are the inseration of all video game rpgs. Are you forgeting a Game called Never winter nights that is D&D in electronic form made by this very company?:whistle:

#764
Eshaye

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Darkeus wrote...

I am amazed on how fast people have drank the Kool-Aid.


Yeah because holy sh*t Bioware actually listened to it's players and gave us the best of both worlds. There's absolutely no reason to rejoice here at all. 

Go home you constantly negative annoyances.

Modifié par Eshaye, 11 octobre 2011 - 03:27 .


#765
Il Divo

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Lard wrote...

Il Divo wrote...

Lard wrote...



addiction21 wrote...I counter you with Neverwinter Nights.


IIRC, the MP in that game didn't affect the SP game. I can't honestly remember.

And my statement stands. RPGs should *always* have a single player focus.


Clearly you didn't play Neverwinter Nights. The actual purpose of the game was the toolest, not the Official Campaign, which if I recall Bioware admitted to be merely an intro to the game. I'm also curious if you have any pen and paper experience to back up these claims that RPGs must be only single player.


Pen and paper RPGs are not comparable to a single player video game.


And my statement stands. RPGs should *always* have a single player focus.

That was your statement. RPGs do not, by necessity, require a single player experience. Pen and Paper is still indicative of the RPG genre. Your statement was false, thank you.

#766
Anacronian Stryx

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Lard wrote...

Anacronian Stryx wrote...

Lard wrote...


Il Divo wrote...

Lard wrote...

Having DLC in an RPG is bad enough - it's like ripping chapters out of a book.


What are you talking about? What makes RPGs so special that they shouldn't have dlc in comparison to any other genre of games? 



No games should have DLC, because it's a scam that removes content from the game to sell as extra.

RPGs especially so, because they are content and story driven. It is, literally, like ripping a chapter out of a book and reselling it later.


The chapter would never be there if it weren't for DLC so in fact you get extra chapters from DLC.


No, actually, probably 95% of the time, the chapter (and cut content) would be on the disc already.



Really?.. then show me what Mass Effect 2 DLC was already on the disk.

#767
arni3

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El_Chala_Legalizado wrote...

arni3 wrote...

well, bioware, iam not interested in co-op MP, no thank you, sir/mam.
so, EA, what next ?? a new zombies DLC for mass effect 3??

Mmm well, husks are zombies and ME3 will be filled with them :wizard:


a new zombies DLC for co-op MP in mass effect 3 ?? no, thank you.:D

#768
JeffZero

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Eshaye wrote...

Darkeus wrote...

I am amazed on how fast people have drank the Kool-Aid.


Yeah because holy sh*t Bioware actually listened to it's players and gave us the best of both worlds. There's absolutely no reason to rejoice here at all. 

Go home you constant negative goiter people. 


:wizard:

#769
Il Divo

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Anacronian Stryx wrote...

Lard wrote...

Anacronian Stryx wrote...

Lard wrote...


Il Divo wrote...

Lard wrote...

Having DLC in an RPG is bad enough - it's like ripping chapters out of a book.


What are you talking about? What makes RPGs so special that they shouldn't have dlc in comparison to any other genre of games? 



No games should have DLC, because it's a scam that removes content from the game to sell as extra.

RPGs especially so, because they are content and story driven. It is, literally, like ripping a chapter out of a book and reselling it later.


The chapter would never be there if it weren't for DLC so in fact you get extra chapters from DLC.


No, actually, probably 95% of the time, the chapter (and cut content) would be on the disc already.



Really?.. then show me what Mass Effect 2 DLC was already on the disk.


I should point out that merely voice recordings don't count. It is necessary to demonstrate that the entire dlc was prepped and ready to go.

And even then, the question is raised as to who gets to decide how much content is necessary at launch.

#770
ryoldschool

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After reading the OP, I must admit that I am disgusted. I pre-ordered ME3, and instead of putting all resources into making it a great game, they added this other "content" that I am not interested in. What BS. I play ME when I have time, I don't want to play with folk I don't know, and I don't want to schedule my playing time around when I can find three other folk, I do know, can play. What a disaster. I have xbox live and never play multiplayer ( I have it to get updates and DLC ), not to play damnnnn multiplayer.

Its like was mentioned all these months about adding other stuff to the game - we were worried that it would take away from the resources to make the game better. Damn, now you are telling me that not only you took resources away from the main game, but to access content that is relevant to the single player game I play must play multiplayer?

You just stole content from my pre-order!

#771
THEE_DEATHMASTER

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I can see how the concept of DLC can be abused for monetary gain. It's unfortunate that it's become such a goddamn trend.

#772
Dragoonlordz

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Digifi wrote...

sedrikhcain wrote...

BioWare says in the faq that your MP experience will affect your "galactic readiness". It's affecting your SP experience. I am making assumptions but I think they're logical ones. The only alternative is that they have no impact other than on some stupid "points" system. Both option are BS and I want to part of them.


From the fact that there is an iOS game and some other stuff, I'm leaning towards the points only assumption.  That also makes it the most portable and optional (if it weren't just points you'd have more complexity and more cost and I thought the point of all this according to some people is for the ca$h).


At this stage I just want clarification on just what level of impact and how the system will work as it stands. Hardly asking the world in asking such questions. Even if doesn't get answered right away. I think that is what both me and Sedrik plus others are asking for at the moment.

Modifié par Dragoonlordz, 11 octobre 2011 - 03:27 .


#773
Melchiah109

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ryoldschool wrote...
You just stole content from my pre-order!


...

rofl

Modifié par Melchiah109, 11 octobre 2011 - 03:27 .


#774
NOD-INFORMER37

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Il Divo wrote...

Anacronian Stryx wrote...

Lard wrote...

Anacronian Stryx wrote...

Lard wrote...


Il Divo wrote...

Lard wrote...

Having DLC in an RPG is bad enough - it's like ripping chapters out of a book.


What are you talking about? What makes RPGs so special that they shouldn't have dlc in comparison to any other genre of games? 



No games should have DLC, because it's a scam that removes content from the game to sell as extra.

RPGs especially so, because they are content and story driven. It is, literally, like ripping a chapter out of a book and reselling it later.


The chapter would never be there if it weren't for DLC so in fact you get extra chapters from DLC.


I dont like the idea of paying for LDC (Locked Disc Content), hopefully Bioware will release good old meaty DLC :P

Anyways I gtg, damn  

No, actually, probably 95% of the time, the chapter (and cut content) would be on the disc already.



Really?.. then show me what Mass Effect 2 DLC was already on the disk.


I should point out that merely voice recordings don't count. It is necessary to demonstrate that the entire dlc was prepped and ready to go.

And even then, the question is raised as to who gets to decide how much content is necessary at launch.



#775
DaringMoosejaw

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ryoldschool wrote...

After reading the OP, I must admit that I am disgusted. I pre-ordered ME3, and instead of putting all resources into making it a great game, they added this other "content" that I am not interested in. What BS. I play ME when I have time, I don't want to play with folk I don't know, and I don't want to schedule my playing time around when I can find three other folk, I do know, can play. What a disaster. I have xbox live and never play multiplayer ( I have it to get updates and DLC ), not to play damnnnn multiplayer.

Its like was mentioned all these months about adding other stuff to the game - we were worried that it would take away from the resources to make the game better. Damn, now you are telling me that not only you took resources away from the main game, but to access content that is relevant to the single player game I play must play multiplayer?

You just stole content from my pre-order!


Well, guess what! You don't have to!

You can play single-player, fill up that galactic bar using other methods and get all the same benefits as if you did multiplayer. I imagine it'll be a seperate button, and all you have to do is not push it! Bam, problem solved.