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Mass Effect 3: Galaxy at War and 4 player co-op multiplayer announced


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#951
PossibleCabbage

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Well, I'm at least happy that I don't have to play the multiplayer to get everything possible out of the single player campaign. I'd rather play the pre-patch mining mini-game from ME2 for hours on end than play multiplayer.

So I'm at least satisfied that they're not forcing me to play it.  I'm still disappointed with its inclusion though, since this will be the first Mass Effect I won't get all the achievements for.

What I would like to know though, and I don't know if this has been addressed at all, is it possible to complete the Co-Op missions by yourself (i.e. without other players)?  Will it require an active internet connection to play them?

Modifié par PossibleCabbage, 11 octobre 2011 - 04:15 .


#952
addiction21

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Merci357 wrote...

No, it's not.
If it replaces, say mining as a way to gather troops and resources, what's the big deal? If it replaces something I could have done by other means in my SP game, why does it matter? On the other hand, if it rewards something that I can't do while playing SP, then I'd agree, we have a problem.


That.

Untill I know what it impacts I will just wait.

#953
Edge 7

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Lard wrote...

And throwing in MP doesn't make the game more "enjoyable".

Haven't played either Portal.


If it creates a meaningful dynamic between the player and his friends without rehashing what's been done before then it is enjoyable. I'm sorry that's a foreign concept to you.

And I'm glad you have an understanding of how good co-op can be. Have you played co-op on any game, ever?

#954
Guest_SkyeHawk89_*

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Does anyone know if you can play the features offline? I have the old Xbox so I don't have WiFi, I have PS3 also. I'm WiFi only right now. I don't want too miss out on the other features. I usually miss out on games that have Multiplayer.

#955
onelifecrisis

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didymos1120 wrote...
Um, how do you figure?  If it just makes some other non-central SP task optional (say, whatever the equivalent of scanning is), then I don't see how it matters in the least.


Riiight. An equivalent of planet-scanning, the most universally hated feature of ME2, being forced on SP ME3 players who don't want co-op, doesn't matter in the least?

Modifié par onelifecrisis, 11 octobre 2011 - 04:15 .


#956
Pani Mauser

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Eshaye wrote...

The point is you get no penalty for not playing co-op, but you do get a bonus. Nobody is funneled or forced to play it and there's no reason to gripe about it when BioWare has been very careful in handling this. 


It is not a bonus if it influences your xp level (or Galactic Readiness level, whatever it means). You are punished with having slower progression or lesser level for not playing coop.

It it was just for people who love coop, with no bonuses for the main game, there would be no reason indeed to gripe about it.

But what it I want this bonus to make my game easier? Why getting it should depend on three other people? Coop should be a bonus in itself for those who love it. 

With this Galactic Readiness meter people who love multiplayer get their fun with coop and some bonuses for sp. People who don't like multiplayer get nothing at all. 

If there were additional sp missions not available to coop players, we would be even. But no, you get all we get+some extra on top.

Modifié par Babe Mause, 11 octobre 2011 - 04:21 .


#957
didymos1120

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Gatt9 wrote...

If you want,  we could point out that it wasn't very long ago you were claiming Multiplayer wasn't in ME3 because Bioware said so instead.


Nope. Sorry.  I didn't claim it definitely wasn't in, and I didn't claim Bioware had definitively ruled it out.  I always said I was very skeptical of the available information (which was largely just rumors), and wanted to have more before I'd be convinced that it was in.  When the last round of info came in (the latest job posting for QA) I revised my stance to "It could very well be an MP DLC they're planning, but I doubt it'd make the March release."  And now more info has come in, and as it turned out, I was wrong. Oh well. Not really seeing the problem with making a bad guess.

Modifié par didymos1120, 11 octobre 2011 - 04:18 .


#958
spirosz

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Fiery Phoenix wrote...

I want this explained, and I want this explained now.

How exactly is this going to work? Should I play both modes concurrently to achieve that sort of success or does the fact that I have completed the MP at least once give me that edge on the single-player campaign?


I believe you can achieve the success regardless of playing the multiplayer, it just adds another element of achieving a specific outcome. It might bring out a unique perspective, say playing as Krogans while taking back a colony.  While you could do this as Shepard at first, you'll only see his views and may not even be directly involved (planetside or something), but while using the multiplayer feature, you'll be able to really be there as one of the Krogan warriors itself. 

That's just the way I see it.

Modifié par spiros9110, 11 octobre 2011 - 04:17 .


#959
JeffZero

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onelifecrisis wrote...

didymos1120 wrote...
Um, how do you figure?  If it just makes some other non-central SP task optional (say, whatever the equivalent of scanning is), then I don't see how it matters in the least.


Riiight. An equivalent of planet-scanning, the most universally hated feature of ME2, being forced on SP ME3 players who don't want co-op, doesn't matter in the least?


An equivalent does not mean the same thing in this case -- rather, whatever its replacement will be. Whatever its equivalent will be. Bioware is changing the mineral-gathering for ME3 so unless they screw that up it won't be as 'bad'.

#960
Ghost-621

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So... explain this "Galactic Readiness" system to me, Chris. If you are boiling the entire fricking franchise and trilogy story to a meter in the corner of my screen, what becomes so the HOURS of time I've invested into all of those side missions and decisions from Mass Effect 1 and 2? What happens to every little thing I've done and obtained in my story? In MY story?

Or did you decide to get rid of that quality and luxury as well so you could cater to the masses? Wouldn't want to scare them off with a big, scary storyline that they might actually have to get into before they start the rail-shooting with their buddies, right?

Modifié par Ghost-621, 11 octobre 2011 - 04:17 .


#961
LPPrince

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I was worried earlier today. Now? Not so much.

I wished others would simmer down a tad. Better for your health.

#962
majinstrings

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iakus wrote...

majinstrings wrote...

Why the hell are any of you complaining!? You get Mass Effect 3 as it was meant to be PLUS a completely optional multiplayer experience at no extra cost...

The single player campaign will not suffer from an OPTIONAL feature...

Seriously: Why the hell are you complaining!?


Depending on how much material gets bumped off the disks by whatever software is needed for the GoW, GaW  stuff

But it's the last chapter of Shepard's trilogy...there's no way Bioware would cut things from the single player campaign to make room for multiplayer; I just cannot believe that they would do that...

#963
Edge 7

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onelifecrisis wrote...
Don't. Puzzle game for nitwits.

I bow before thine intellect.

We are but nitwit peasants before you.

#964
dreman9999

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Dragoonlordz wrote...

dreman9999 wrote...

slimgrin wrote...

Ringo12 wrote...

Let there be cross-platform!


Mouse vs. game pad?

That never goes well.

Lock on aim and powers?:whistle:

Also, It's co-op...not vs.=]


Can't see it being any different to AI "Stupid Garrus don't jump over that wall!" > "Hey Steve don't jump over that wall!" ~ Steve jumps over wall and dies.

The differance is that you don't have to play with steve, you can play with more intelligent people. With the AI....they will never be smart and you have to watch them like a hawk.

#965
alterIncogn1T0

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It's interesting to watch all the "fans" on other sites like Facebook hear the words "MULTIPLAYER" and immediate jump down BioWare's throat with "You guys suck" and "I hate you."

This new system has to be the greatest creation and addition known in the Mass Effect universe. THANK YOU CASEY!

#966
PossibleCabbage

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Oh, do I only have to play through the co-op stuff once to get all of the bonuses for any and all save-files I will be importing (I have six)? Or do I have to do it every time I want to complete the game?

I might be willing to do the co-op campaign once (I think I have a 48-hour XBL Gold trial card around here somewhere) if I would never have to do it again afterwards.

Modifié par PossibleCabbage, 11 octobre 2011 - 04:20 .


#967
Errationatus

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I'm still not a fan of multiplayer.

My concerns are pretty simple, though:

As long as I get my full SP experience, I'm cool with the additions.

If, conversely, co-op play gets perks that I cannot get otherwise - and I absolutely positively must play and pay online to get the content I've already paid for by buying the game in the first place, I'll be p!ssed off and justified in my p!ssioffedness. 

If, however, I can play the co-op stuff offline with AI, or even alone, I will not rage.  This would cool me out as the appeal of the ability to play as a customizable krogan or turian is undeniable.  If there are no real perks to co-op - other than playing with your friends (as long I can get gameplay perks in SP), who bleed'n cares?

If they jack up the price of the game because of this, I will likely be a bit angerfied.  But then again, I was already preparing to pay a goodly sum for the CE anyway.

So, all-in-all ...meh

Having said that, I would like to offer something to think about:

I think what a lot of this boils down to is people invest rather heavily in these games both in time and emotionally, as we would with any engaging story (Trekkers, Star Warriors, Mass Effectors, y'know, that sort of thingy), and a simple human instinct rises when we have to wait for what we want - we don't like change, we fear it, even potentially beneficial change.  We rise in outrage because change has come... at least until we calm down and start paying attention and stop simply reacting.

Remember the furor over the rebooted Star Trek?  Yeah, okay, bits of it were seriously stupid, but overall it wasn't the disaster many had feared (hardcore fans will never be satisfied with anything so they don't countI won't use Star Wars as an example because that's gone past debacle for many and floats now as a prime example of Utter WTFery).

Frankly, ME3 is in trouble no matter what Bioware does.  If Chris and the rest slit their own throats and called on the gods to use their steaming bodily fluids to create a game every last ultrafan would just Talimancer-level lovelovelove, that would last for five solid days and not only contain full nudity but appliable sensurround sexualhappyyumyum sensors and the ability for the game box to morph into a complete set of N7 armor complete with working guns and a personal, fully-operational Normandy, there would still be people who'd complain that it wasn't staffed entirely by naked quarian dancing girls all riding studded elcor while hanar cranked out the dubstep and that just ruined the entire affair for them.

It's just the way these things are.

Damn Bioware.

Modifié par JakeMacDon, 11 octobre 2011 - 04:24 .


#968
JeffZero

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Ghost-621 wrote...

If you are boiling the entire fricking franchise and trilogy story to a meter in the corner of my screen


Post didn't take long to jump into assumptions.

#969
Vaeliorin

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LPPrince wrote...

Digifi wrote...

LPPrince wrote...
I wonder if the Galactic Readiness Level is permanently raised if you completed those Co-op missions.

If not, that kinda sucks.

My reading of it is that it has a permanent effect.  The question is how is it tied to a campaign?  Do you have to pick a save to assign the points to or some other mechanism?

If it has a permanent effect, then that is WIIIIIIIN.

I imagine it'll be a slight boost, nothing more. No different than an import of the previous games giving you a boost in something.

I'd like to think that you can choose to link a sp campaign to it or not.  I'd like to do it with and without to see the differences, and if I'm forced to have it always after I've done it once, that would kind of suck.

#970
JEMEDAOME2

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I find it sad that so many people are not reading the entire FAQ which basically says you get a perfect ending WITHOUT playing co-op. Come guys I know you're worried about ME3 I was freaking out a few hours ago thinking one my fave series had been ruined forever now I find we might just have even more choice than about how we play the game thats a plus in my book

#971
Dragoonlordz

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AtreiyaN7 wrote...

I'm looking forward to something: the possibility of a mass exodus from the forums now that the horrible truth has been revealed. Maybe those people so adversely affected by the existence of co-op gameplay can start a colony for like-minded individuals somewhere in Antarctica. However, I'd feel terribly sorry for the penguins stuck listening to them squabble.

This is just as likely as your hypothetical "endless stream of MP puss for years to come."


You lot would just follow us there, without us here your lives would be rather dull and you know it with everyone saying they agree with everyone else and every possible thing. :P


Pete: Hey Dave did you see what they said?

Dave: Yes it was good wasn't it Pete?

Pete: Yes Dave it was good.

Dave: How about you Steve did you see what they said?

Steve: Yes Pete it was good.

Pete: Like yeh totally good eh Steve!

Dave: Totally Steve.

Steve: Totally....

<yawn> (dull dull dull)

Modifié par Dragoonlordz, 11 octobre 2011 - 04:21 .


#972
20thCenturyGhost

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http://social.biowar...5946/49#8478376

"There is only one thing worth getting angry over, however:
The direct
rejection of MP by Casey Hudson multiple times, the latest one being
shortly after E3. Yes. Direct. "We tried to get it in, but it didn't
work". As much as I like the guy, that's an outright lie. Yes. He was
referring to Multiplayer, not Co-Op. It doesn't matter. Co-Op counts as
Multiplayer, technically and that's dishonesty from a producer right
there.

Sure, it isn't as bad as some dev promises from ME1 that
were never actually refuted until after the game was released (which
seeing how Bioware fans tend to be towards the mentally unstable side, I
am surprised how someone didn't promise suing over their consumer
rights, or whatever), but, darnit, Casey, you've been a bad boy.
"

www.youtube.com/watch

Modifié par 20thCenturyGhost, 11 octobre 2011 - 04:21 .


#973
onelifecrisis

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JeffZero wrote...

onelifecrisis wrote...

didymos1120 wrote...
Um, how do you figure?  If it just makes some other non-central SP task optional (say, whatever the equivalent of scanning is), then I don't see how it matters in the least.


Riiight. An equivalent of planet-scanning, the most universally hated feature of ME2, being forced on SP ME3 players who don't want co-op, doesn't matter in the least?


An equivalent does not mean the same thing in this case -- rather, whatever its replacement will be. Whatever its equivalent will be. Bioware is changing the mineral-gathering for ME3 so unless they screw that up it won't be as 'bad'.


Oh, and you have faith that the new planet scanning will be great? Good for you. Still doesn't help me. I play these games for the story and for the combat gameplay. Planet scanning is mind-numbing padding. You can replace it with other mind-numbing padding and I still won't want it.

#974
Lard

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Edge 7 wrote...

If it creates a meaningful dynamic between the player and his friends without rehashing what's been done before then it is enjoyable. I'm sorry that's a foreign concept to you.

And I'm glad you have an understanding of how good co-op can be. Have you played co-op on any game, ever?


You're stating your opinion as fact, when it just doesn't apply in every situation. Your argument just isn't valid.
The last co-op game I tried was called something like Dungeon Hunter on the PS3. I can't remember the exact name. It was a Diablo clone is all I really remember. And playing co-op just didn't hold any interest for me.

#975
JeffZero

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JakeMacDon wrote...

I'm still not a fan of multiplayer.

My concerns are pretty simple, though:

As long as I get my full SP experience, I'm cool with the additions.

If, conversely, co-op play gets perks that I cannot get otherwise - and I absolutely positively must play and pay online to get the content I've already paid for by buying the game in the first place, I'll be p!ssed off and justified in my p!ssioffedness. 

If, however, I can play the co-op stuff offline with AI, or even alone, I will not rage.  This would cool me out as the appeal of the ability to play as a customizable krogan or turian is undeniable.  If there are no real perks to co-op - other than playing with your friends (as long I can get gameplay perks in SP), who bleed'n cares?

If they jack up the price of the game because of this, I will likely be a bit angerfied.  But then again, I was already preparing to pay a goodly sum for the CE anyway.

So, all-in-all ...meh

Having said that, I would like to offer something to think about:

I think what a lot of this boils down to is people invest rather heavily in these games both in time and emotionally, as we would with any engaging story (Trekkers, Star Warriors, Mass Effectors, y'know, that sort of thingy), and a simple human instinct rises when we have to wait for what we want - we don't like change, we fear it, even potentially beneficial change.  We rise in outrage because change has come... at least until we calm down and start paying attention and stop simply reacting.

Remember the furor over the rebooted Star Trek?  Yeah, okay, bits of it were seriously stupid, but overall it wasn't the disaster many had feared (hardcore fans will never be satisfied with anything so they don't countI won't use Star Wars as an example because that's gone past debacle for many and floats now as a prime example of Utter WTFery).

Frankly, ME3 is in trouble no matter what Bioware does.  If Chris and the rest slit their own throats and called on the gods to use their steaming bodily fluids to create a game every last ultrafan would just Talimancer-level lovelovelove, that would last for five solid days and have not only contain full nudity but appliable sensurround sexualhappyyumyum sensors and the ability for the game box to morph into a complete set of N7 armor complete with working guns and a personal, fully-operational Normandy, there would still be people who'd complain that it wasn't staffed entirely by naked quarian dancing girls all riding studded elcor while hanar cranked out the dubstep and that just ruined the entire affair for them.

It's just the way these things are.

Damn Bioware.


Fun post. Thanks for the read.