Aller au contenu

Photo

Mass Effect 3: Galaxy at War and 4 player co-op multiplayer announced


3794 réponses à ce sujet

#1451
MGIII

MGIII
  • Members
  • 408 messages

Lard wrote...

MGIII wrote...

And now, personal insults. You antimultiplayers are so charming.


And you MP dudebro jocks are so condescending.


You make it so easy by lowering the quality of your posts so far to decry Bioware and multiplayer that normal, par for the course posts seem of a higher, more authoritative design.

#1452
Lard

Lard
  • Members
  • 195 messages

NOD-INFORMER37 wrote...

Hey guys when do they release more info of this this anyways? Was it the day after tommorow or the day after the day after tommorow? xP


More than likely after the game releases so they can squeeze a few more launch sales out of the game.

#1453
didymos1120

didymos1120
  • Members
  • 14 580 messages

Robuthad wrote...

Haha didymos I'm just foolin' around! Could it affect it? Possibly.
Will it affect it? Hopefully not


Nah, it was just the sudden spike in the thread's "Ah yes"-ness factor I was referring to.

#1454
NOD-INFORMER37

NOD-INFORMER37
  • Members
  • 1 566 messages

Lard wrote...

NOD-INFORMER37 wrote...

Hey guys when do they release more info of this this anyways? Was it the day after tommorow or the day after the day after tommorow? xP


More than likely after the game releases so they can squeeze a few more launch sales out of the game.


Well they better release info sooner than that or I'll reign a Reaper Invasion of my own lol

#1455
didymos1120

didymos1120
  • Members
  • 14 580 messages

NOD-INFORMER37 wrote...

Hey guys when do they release more info of this this anyways? Was it the day after tommorow or the day after the day after tommorow? xP


Wednesday, I believe.  They may decide to attempt a bit more soothing before that though.

#1456
NitrAce

NitrAce
  • Members
  • 210 messages

didymos1120 wrote...

NitrAce wrote...

Just one question, what about the different decisions each player has made in the previous games? How would these technically collide in multiplayer? Or is the influence just omnidirectional and single player has no affect on multi player just vice versa?


The OP said our ME1 and ME2 saves don't influence the co-op.


Thanks.

But then that only raises my question as to why not? I mean ME has always been about YOUR personal input into shaping the galaxy. Your decisions making an impact on the grand scheme of things. So yeah why not? Because that'd actually be pretty cool. Also I don't see how you can't mention the Rachni in the multiplayer if it's purpose is to make the single player more fulfilling by providing you with more assets in your galactic fight. I mean how would they not mention something like the Quarian, Geth war which you could have supported or frowned upon. Unless that's just there to soothe Shepards conscience and make him feel good about saying the right thing rather than doing it. I guess I'll just have to wait for future details and clarifications if not, then the game itself.

#1457
Robuthad

Robuthad
  • Members
  • 258 messages
Need atleast a little levity in this thread. It's so loaded with humidity and anger and sometimes utter confusion

#1458
Eckswhyzee

Eckswhyzee
  • Members
  • 164 messages
@MGIII

I'm near certain that this 'Lard' person is some sort of troll:

-Randomly comes out of the woodwork to post on one thread and one thread only
-No registered games
-Continual barrage of snide one liners
-Total failure to address opposing points

Taken together, these provide strong evidence for the conclusion that 'Lard' is a troll, and should not be replied to.

Yes we get it already, you don't like multiplayer......:bandit:

#1459
Zanallen

Zanallen
  • Members
  • 4 425 messages

didymos1120 wrote...

You son of a....<_<


Here:

Posted Image

#1460
NOD-INFORMER37

NOD-INFORMER37
  • Members
  • 1 566 messages

didymos1120 wrote...

NOD-INFORMER37 wrote...

Hey guys when do they release more info of this this anyways? Was it the day after tommorow or the day after the day after tommorow? xP


Wednesday, I believe.  They may decide to attempt a bit more soothing before that though.


Ok good, my thrist for more knowledge on this "readiness level" on so on is driving me crazy since I heard about it. 

"I vant to know!!!" :P

#1461
NitrAce

NitrAce
  • Members
  • 210 messages
I'll go under utter confusion thanks. As long as it's done right... But I really want to know if it's done right, right now rather than future details or gameplay footage. Alas it's just a wish. The waits killing me... March be here already.

#1462
slyborg

slyborg
  • Members
  • 396 messages
Not a fan of multiplayer but I will reserve judgement until I see it for myself in March. Blog thoughts.

Modifié par slyborg, 11 octobre 2011 - 07:19 .


#1463
NOD-INFORMER37

NOD-INFORMER37
  • Members
  • 1 566 messages
 When I pick up the game(and the co-op ISNT as bad as we think) then I'll be playing this song www.youtube.com/watch

#1464
MGIII

MGIII
  • Members
  • 408 messages

Eckswhyzee wrote...

@MGIII

I'm near certain that this 'Lard' person is some sort of troll:

-Randomly comes out of the woodwork to post on one thread and one thread only
-No registered games
-Continual barrage of snide one liners
-Total failure to address opposing points

Taken together, these provide strong evidence for the conclusion that 'Lard' is a troll, and should not be replied to.

Yes we get it already, you don't like multiplayer......:bandit:


I'm aware. However, I find too many serious posts are of like mind and thus by responding to him, it's like I'm responding to them all.

#1465
AmyMac

AmyMac
  • Members
  • 174 messages
It will be interesting to see how they make multiplayer missions capable of influencing the story outcome without making them a direct part of the single-player storyline.
Essentially, they'd be limited to assignments/side missions that aren't directly related to the main missions or any decisions that a player might have made in a given playthrough. Something like a squad of krogan mercenaries or asari commandos infiltrating and disabling a Cerberus ship and then sending intel/resources to Shepard/the Alliance would be possible. However, if this were the case, would someone doing single-player only have the option to raid the same ship with Shepard and the squad? This seems like an ideal way to implement it.

#1466
Moconn

Moconn
  • Members
  • 1 messages
Bioware. I love you.

Thanks for giving RPG lovers who have twin brothers something to do in Mass Effect 3 :D

#1467
TeaCokeProphet

TeaCokeProphet
  • Members
  • 400 messages
At least they're being developed separately. Ignoring multi player in favor of single player won't detract from my experience at all.

I have no idea why I'm here or saying these things to anybody.

#1468
NOD-INFORMER37

NOD-INFORMER37
  • Members
  • 1 566 messages
Hey guys breaking news, the Prime Minster visited the embassy staff :]

#1469
Pani Mauser

Pani Mauser
  • Members
  • 401 messages

ciaweth wrote...

Babe Mause wrote...

DiebytheSword wrote...

You assume the entire MP team could have produced more, what exactly?  The MP team would be working on combat, which already has a deadicated team at the other location.  How about story!  Because adding more writers never overcomplicates the plot and produces plot holes.  I know, we will hurl money at it!  Because in its done state, we can spend more on . . . N7 Collectors edition dogtags . . . or something.  At some point you cannot put more resources in without becoming inefficient.  

I think the problem is not multiplayer, but your entirely unrealistic expectations.

How about we get the voice actors from multiplayer to make more . . . random battlefield sounds?

No, there is no real impact on SP when implementing MP.  People who claim this have no idea about compartmentalized manufacturing, or what it means to have enough to do the job..



Or they could use people from the MP team to do a better job on the squad instead of making smaller squad, leaving half the characters behind.

I know that squad is is pretty complicated issue because there are too many variations of who is dead and who is not(except of Liara who is unkillable).  MP tream could be used to address this issue.  


They could let the main team to concentrate on the story and let this new studio do the animation, rendering, sound editing etc.
so they could have dialogs, party banter and cutscenes for 16+ characters and then add variables depending on who lives and who doesn't.


So, there is real impact on SP, and fyi I have an idea how games are made. There are always things to improve. If you cannot think of something besides combat and dogtags, it's your problem.

Of course, we will never know if they would actually do things they could have done, but the thought that sp could been better/bigger/more immersive and all we got was just a coop will be eating me forever.


This.  This is armchair project managering.  It is clear from this post that you have no everloving clue about budgets, skillsets, personnel allocation, or anything else mentioned here.  You are literally flailing about to make up reasons to justify your extreme emotional reaction, and it's evident to anyone with even the littlest bit of an idea about how a software house, let alone a game company, runs.

Seriously, knock it off.  You're embarrassing yourself.  If you want to come up with reasons why MP is bad, do it with facts.


I know that addition of any new feature to the game is evaluated by how much money and people company has to allocate to implement it. 

So, something as big as decent mp-mode requires  a lot of money and people. even a separate new studio. I'm pretty aware that this studio was created with MP-task in mind and they hired specific people for this exact task, and I'm not saying that MP studio should drop doing MP stuff right now and start doing other stuff.

But BW could use those money to form differentr team that would concentrate on roleplay stuff instead of MP, to hire different people with appropriate skills for this task, etc.

I'm not saying that they would do it. Maybe, if it was not for multyplayer, they would never hired additional people. And this I would like to know. If it was EA's idea and they gave additional money for this purpose without subtracting a single penny from SP budget, then fine, I have no problems with MP at all.

Also, please point when and where I showed signs of extreme emotional reaction. Did I used a lot of f-words and threatened to kill myself? Did I threatened to blow up BW-building or kill people responsible for MP decision? Did i cried 'ruined forever' etc? I don't remember doing any of those. I expressed my concerns with MP in civil fashion, and somehow I ended up 'embarrasing myself'?  

If you bothered to read my previous posts in this thread, you could see my post where I said that while I'm not happy with existance of MP-mode, I'm willing to give it a try myself. And in reply to your post I said why I'm unhappy with it, and what things I would rather have instead of MP.

If that is extreme for you, then I humbly apoligize for hurting your feelings.

#1470
NitrAce

NitrAce
  • Members
  • 210 messages

AmyMac wrote...

It will be interesting to see how they make multiplayer missions capable of influencing the story outcome without making them a direct part of the single-player storyline.
Essentially, they'd be limited to assignments/side missions that aren't directly related to the main missions or any decisions that a player might have made in a given playthrough. Something like a squad of krogan mercenaries or asari commandos infiltrating and disabling a Cerberus ship and then sending intel/resources to Shepard/the Alliance would be possible. However, if this were the case, would someone doing single-player only have the option to raid the same ship with Shepard and the squad? This seems like an ideal way to implement it.


If it's like that, freaking amazing! I really hope it is hehe. I just want the game out so I can see it for myself and be done with some of the really blind hate posts this has cropped up.

#1471
MGIII

MGIII
  • Members
  • 408 messages

Babe Mause wrote...

I know that addition of any new feature to the game is evaluated by how much money and people company has to allocate to implement it. 

So, something as big as decent mp-mode requires  a lot of money and people. even a separate new studio. I'm pretty aware that this studio was created with MP-task in mind and they hired specific people for this exact task, and I'm not saying that MP studio should drop doing MP stuff right now and start doing other stuff.

But BW could use those money to form differentr team that would concentrate on roleplay stuff instead of MP, to hire different people with appropriate skills for this task, etc.

I'm not saying that they would do it. Maybe, if it was not for multyplayer, they would never hired additional people. And this I would like to know. If it was EA's idea and they gave additional money for this purpose without subtracting a single penny from SP budget, then fine, I have no problems with MP at all.

Also, please point when and where I showed signs of extreme emotional reaction. Did I used a lot of f-words and threatened to kill myself? Did I threatened to blow up BW-building or kill people responsible for MP decision? Did i cried 'ruined forever' etc? I don't remember doing any of those. I expressed my concerns with MP in civil fashion, and somehow I ended up 'embarrasing myself'?  

If you bothered to read my previous posts in this thread, you could see my post where I said that while I'm not happy with existance of MP-mode, I'm willing to give it a try myself. And in reply to your post I said why I'm unhappy with it, and what things I would rather have instead of MP.

If that is extreme for you, then I humbly apoligize for hurting your feelings.


At least you aren't close minded. You are a cut-above.

#1472
Soul Cool

Soul Cool
  • Members
  • 1 152 messages
The only thing that I actually want to hear about MP in ME 3 is the confirmation that it is not P2P.

#1473
NOD-INFORMER37

NOD-INFORMER37
  • Members
  • 1 566 messages

NOD-INFORMER37 wrote...

Hey guys breaking news, the Prime Minster visited the embassy staff :]


i'm just gonna quote myself since no one else cares. :[

#1474
Lard

Lard
  • Members
  • 195 messages

Eckswhyzee wrote...

@MGIII

I'm near certain that this 'Lard' person is some sort of troll:

-Randomly comes out of the woodwork to post on one thread and one thread only
-No registered games
-Continual barrage of snide one liners
-Total failure to address opposing points

Taken together, these provide strong evidence for the conclusion that 'Lard' is a troll, and should not be replied to


WTF does registering games have to do with me being a "troll"?

The simple fact of the matter is that MP adds absolutely nothing to the game, and is only being done to sell to casual gamers and dudebro shooter lovers. Oh - and to sell us more DLC maps.

There is no concrete benefit to adding MP to the game, and the points raised about ME being a personal game both here and by IGN are completely valid.

Get off your high horse and remove your head from your anus.

#1475
Soul Cool

Soul Cool
  • Members
  • 1 152 messages

NOD-INFORMER37 wrote...

NOD-INFORMER37 wrote...

Hey guys breaking news, the Prime Minster visited the embassy staff :]


i'm just gonna quote myself since no one else cares. :[

What are you talking about?