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Mass Effect 3: Galaxy at War and 4 player co-op multiplayer announced


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#1851
Shadow Recon117

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Daeion wrote...

rolson00 wrote...

kevin cousland wrote...

Blueflame wrote...

This is going to be awesome!


no its not!

think for a bit.

with all the time and effort and disk space they use on MP they could have used that to make SP extra long extra epic extra polished and hell id rather have them get rid of extra bug. MP is wasting time money and disk space.

ME3 will probly last only 10 hours and have loads of plot holes because of time and space being wasted on MP which when released no one would care about.

scrap MP and the story will last twice as long and make sense. MP is just the devs being lazy and the writers running out of ideas.

they had two teams the core team for sp and they hired MP devs for the co-op so your wrongPosted Image


They could have used that 2nd team to make the SP even more epic.


lol butthurt fanboy who cant handle that there will be OPTIONAL(Yes you can get the optimal ending without playing it) multiplayer

#1852
kraytspawn

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This is just another hook for people to play the game. I love Mass Effect. But for me, it's single player campaign all the way.

#1853
rolson00

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CihanSan wrote...

OH MY GOD THIS IS GOING TO BE F***ING AWESOME! LOVE YOU GUYS!!!


Posted Image

#1854
rolson00

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Shadow Recon117 wrote...

Daeion wrote...

rolson00 wrote...

kevin cousland wrote...

Blueflame wrote...

This is going to be awesome!


no its not!

think for a bit.

with all the time and effort and disk space they use on MP they could have used that to make SP extra long extra epic extra polished and hell id rather have them get rid of extra bug. MP is wasting time money and disk space.

ME3 will probly last only 10 hours and have loads of plot holes because of time and space being wasted on MP which when released no one would care about.

scrap MP and the story will last twice as long and make sense. MP is just the devs being lazy and the writers running out of ideas.

they had two teams the core team for sp and they hired MP devs for the co-op so your wrongPosted Image


They could have used that 2nd team to make the SP even more epic.


lol butthurt fanboy who cant handle that there will be OPTIONAL(Yes you can get the optimal ending without playing it) multiplayer

no the devs they hired where skilled mp devs i think some of them helped make wow or was that the star wars mmo?

#1855
BeastMTL

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Daeion wrote...

Doug4130 wrote...

Daeion wrote...

I'm so not happy about this. It's one thing to include stand alone multiplayer, it's another thing entirely to have it impact the single player campaign.


did you miss the part where he said it was optional, and that you can still get the same results by playing single player


Did you miss the part where he said  "Success in multi-player will have a direct impact on the outcome of the single player campaign"  They can spin it anyway they want about being able to get the same result in the single player, but the optimal way is going to do it through MP.


Completely agreed. If co-op can in any way affect the SP then it's no longer quite so "optional". It becomes mandatory, and this is where I have a problem with it.

So, made the call, cancelled my pre-order this morning.. I'll wait for bargain bin.

#1856
kevin cousland

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Doug4130 wrote...

Taciter wrote...

You know, I don't know why there has to be this division between single and multi-player subscribers. There is a very simple solution that seems to be consistently overlooked by virtually every developer throughout the past decade - Bots!!!

I've played countless multi-player 'training' scenarios designed to provide the player with a crash course in how to play the associated game prior to unleashing you into the frenetic world of MP combat. Invariably, some developer's go to the effort of providing the player with AI controlled companions to provide a some degree of continuity and allow the player to become accustomed to multiplayer controls.

I can see absolutely no reason why such a practical implementation can't be included with EVERY multiplayer game. If a publisher wants to appeal to the broadest possible consumer base, then surely this would be the ultimate solution. Multiplayer fanatics can have their cake and eat it and Sociopathic Solo'ers can have theirs too. I don't care if the bots are relatively stupid... I just want to experience the content that MP'ers do without the baggage of social interaction.

It's not a case of all or nothing... there is a compromise staring us all straight in the face!


People tend to play games longer if they can play it with friends/other people instead of bots.  I'm not talking about you personally, but this is a fact.  This way, since ME3 is the end of the series (as far as we know) they will be able to keep more people playing well after they have finished the main campaign and keep players actively interested in the game who will be more likely to shell out some money here and there for DLC since they'll stay interested in the game for reasons other than story progression.  It's a win-win.  BW gets more cash and we get more stuff to fiddle around with, assuming they up the ante on the DLC this time around.  Don't see why they wouldn't.




but they could keep ME3 as singleplayer and shortly after release a dedicated MP based on the war, then they could have ME3 as a perfect singleplayer experience and MEO as a perfect dedicated MP experience,

example they could make it a MMO with hundreds of players in a single game and customize there own ships aswell as character AND have ship battles. this would be possible if u made them seperate. but if u just have it all on ME3 youd either have a ok MP and a rubbish SP, or youd have a great SP with a rubbish MP.

get your priorities right bioware ME3 dedicated singleplayer
then new disk MEO dedicated MP, and look at it this way youd make double profit selling them as seperate games.

id buy MEO seperate if u let ME3 be singleplayer all the way. that way everyone's happy.
dedicated fans get the awesome singleplayer on ME3
others get MEO as a great MMO seperately so it doesnt taint ME3
and bioware and the evil EA make double the money.

#1857
RPGamer13

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See? How can this be a bad thing?

I'll finally get to play as an asari, it's going to be awesome!

#1858
Dragoonlordz

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Shadow Recon117 wrote...

lol butthurt fanboy who cant handle that there will be OPTIONAL(Yes you can get the optimal ending without playing it) multiplayer


Optional does not mean will not miss something in SP if do not do it. You could apply same thing to optional choice of having your leg removed or keeping it but it will effect your life even though it is optional. The only thing they said is can still have "optimal ending" this does not mean all the aspects from time click or press start to reaching the end will also not be affected in SP if do not do MP.  In fact they also said it will have an effect in SP and have not said how the system will work or what affects will have. For example you could miss out on single player dialogue or scenes even a mission(s) that is not vital to "optimal" ending which will not be in SP if skip MP but would still fill that blanket statement of both "optional and optimal ending".

Modifié par Dragoonlordz, 11 octobre 2011 - 03:21 .


#1859
Saberchic

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Daeion wrote...

Doug4130 wrote...

Daeion wrote...

I'm so not happy about this. It's one thing to include stand alone multiplayer, it's another thing entirely to have it impact the single player campaign.


did you miss the part where he said it was optional, and that you can still get the same results by playing single player


Did you miss the part where he said  "Success in multi-player will have a direct impact on the outcome of the single player campaign"  They can spin it anyway they want about being able to get the same result in the single player, but the optimal way is going to do it through MP.


^QFT.

Multiplayer should be completely separate from the SP game. I don't like that it ties in with the SP game. I feel like SP has been compromised now.

#1860
ckolsen

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Saberchic wrote...

Daeion wrote...

Doug4130 wrote...

Daeion wrote...

I'm so not happy about this. It's one thing to include stand alone multiplayer, it's another thing entirely to have it impact the single player campaign.


did you miss the part where he said it was optional, and that you can still get the same results by playing single player


Did you miss the part where he said  "Success in multi-player will have a direct impact on the outcome of the single player campaign"  They can spin it anyway they want about being able to get the same result in the single player, but the optimal way is going to do it through MP.


^QFT.

Multiplayer should be completely separate from the SP game. I don't like that it ties in with the SP game. I feel like SP has been compromised now.


Agreed

#1861
Estelindis

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I've never been one for multi-player games in general, but this sounds really good. I actually find myself looking forward to it. I'm particularly glad that multi-player is intregrated into the story arc without replacing the single-player method of achieving an optimal result. Thanks, Chris, for explaining it so clearly and comprehensively, and thanks, Bioware, for putting so much hard work towards this extra feature. :-)

#1862
TheGreenAlloy

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Daeion wrote...

Doug4130 wrote...

Daeion wrote...

I'm so not happy about this. It's one thing to include stand alone multiplayer, it's another thing entirely to have it impact the single player campaign.


did you miss the part where he said it was optional, and that you can still get the same results by playing single player


Did you miss the part where he said  "Success in multi-player will have a direct impact on the outcome of the single player campaign"  They can spin it anyway they want about being able to get the same result in the single player, but the optimal way is going to do it through MP.

If you say so, well-informed stranger.

#1863
bekkilyn

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I just hope that if there are co-op multiplayer achievements for these on the 360 that we can play through these missions alone and on our own time if needed. No one else I know in RL has a 360 and the rest don't play (or have even heard of) games like Mass Effect. I'm not looking forward to putting up with the random, profanity-screaming 13-year olds on XBL to boost these achievements before getting back to the real (i.e. single-player) game. That's assuming that the MP isn't already dead and shut down by EA by the time I do get around to playing it, considering that I just started the first Mass Effect a few days ago and have yet to touch the second one.

#1864
dreman9999

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BeastMTL wrote...

Daeion wrote...

Doug4130 wrote...

Daeion wrote...

I'm so not happy about this. It's one thing to include stand alone multiplayer, it's another thing entirely to have it impact the single player campaign.


did you miss the part where he said it was optional, and that you can still get the same results by playing single player


Did you miss the part where he said  "Success in multi-player will have a direct impact on the outcome of the single player campaign"  They can spin it anyway they want about being able to get the same result in the single player, but the optimal way is going to do it through MP.


Completely agreed. If co-op can in any way affect the SP then it's no longer quite so "optional". It becomes mandatory, and this is where I have a problem with it.

So, made the call, cancelled my pre-order this morning.. I'll wait for bargain bin.

"It is important to note that the system is entirely optional and just
another way players can have control over your game experience – it is
still possible to achieve the optimal, complete ending of the game in
Mass Effect 3 through single-player alone."
......
"it is
still possible to achieve the optimal, complete ending of the game in
Mass Effect 3 through single-player alone."
.....
Did you skip that?

#1865
Taciter

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Doug4130 wrote...

Taciter wrote...

You know, I don't know why there has to be this division between single and multi-player subscribers. There is a very simple solution that seems to be consistently overlooked by virtually every developer throughout the past decade - Bots!!!

self-blah...


People tend to play games longer if they can play it with friends/other people instead of bots.  I'm not talking about you personally, but this is a fact...


I understand your argument Doug and I concur that in terms of replay value, MP is probably very appealing to those demographics to whom it was targeted but the 'mass Effect' franchise distinguished itself as a single-player RPG. It allowed people like me to immerse ourselves in a world completely dissasociated with reality - to escape! The encroachment of that insidious religion so euphamistically termed 'social networking' into my beloved refuge is an unwelcome imposition no matter how benign.

I accept that many people find it reassuring to know that their mobile support base is always at hand to serve as an attentive audience to whom the narrator can chronicle their endless list of banale activities in meticulous detail from visiting the bathroom to omgwtfpwning 10 Krogan mercs with a single sniper round. However, I don't see how incorporating an optional AI could possibly compromise the interests of the MP fraternity OR the publisher's bank balance. I would get more replayability out of a bot based MP side-mission than I would out of a conventional MP scenario. With such an implementation in place, everyone would win and no-one would lose.

Modifié par Taciter, 11 octobre 2011 - 03:38 .


#1866
Dragoonlordz

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dreman9999 wrote...

"It is important to note that the system is entirely optional and just
another way players can have control over your game experience – it is
still possible to achieve the optimal, complete ending of the game in
Mass Effect 3 through single-player alone."
......
"it is
still possible to achieve the optimal, complete ending of the game in
Mass Effect 3 through single-player alone."
.....
Did you skip that?


This also applies to Doug4130 Your making assumptions. Based of limited PR speak that contain no actual details.

http://social.biowar...1789/75#8486901

Before make assumptions we need the details about the system and the actual impact not just optimal ending they described and only spoke of. What about the impact on the rest of the game.

Modifié par Dragoonlordz, 11 octobre 2011 - 03:37 .


#1867
Doug4130

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Saberchic wrote...

Daeion wrote...

Doug4130 wrote...

Daeion wrote...

I'm so not happy about this. It's one thing to include stand alone multiplayer, it's another thing entirely to have it impact the single player campaign.


did you miss the part where he said it was optional, and that you can still get the same results by playing single player


Did you miss the part where he said  "Success in multi-player will have a direct impact on the outcome of the single player campaign"  They can spin it anyway they want about being able to get the same result in the single player, but the optimal way is going to do it through MP.


^QFT.

Multiplayer should be completely separate from the SP game. I don't like that it ties in with the SP game. I feel like SP has been compromised now.


except if MP isn`t optimal for you, you don`t have to ever touch it and it will never comprimise your single player experience.  I just don`t understand.  It`s there, it`s an available option to people who want to use it (and they will) and is by no means required to be used by people who don`t.  Options are a good thing

#1868
dreman9999

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Saberchic wrote...

Daeion wrote...

Doug4130 wrote...

Daeion wrote...

I'm so not happy about this. It's one thing to include stand alone multiplayer, it's another thing entirely to have it impact the single player campaign.


did you miss the part where he said it was optional, and that you can still get the same results by playing single player


Did you miss the part where he said  "Success in multi-player will have a direct impact on the outcome of the single player campaign"  They can spin it anyway they want about being able to get the same result in the single player, but the optimal way is going to do it through MP.


^QFT.

Multiplayer should be completely separate from the SP game. I don't like that it ties in with the SP game. I feel like SP has been compromised now.

Then don't play it. It just rewards you for playing it but you still get the same rewards playing the sp game. They are just expading how you can play the game.

#1869
CannotCompute

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bekkilyn wrote...

I just hope that if there are co-op multiplayer achievements for these on the 360 that we can play through these missions alone and on our own time if needed. No one else I know in RL has a 360 and the rest don't play (or have even heard of) games like Mass Effect. I'm not looking forward to putting up with the random, profanity-screaming 13-year olds on XBL to boost these achievements before getting back to the real (i.e. single-player) game. That's assuming that the MP isn't already dead and shut down by EA by the time I do get around to playing it, considering that I just started the first Mass Effect a few days ago and have yet to touch the second one.


Yeah, that is kind of worrisome.

#1870
idoless24

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I'm not sure if this was brought up (I'm kinda lazy today and didn't scroll back) but does this mean you can play as a female krogan and turian? Or is the gender option limited to only humans?

#1871
kevin cousland

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Shadow Recon117 wrote...

Daeion wrote...

rolson00 wrote...

kevin cousland wrote...

Blueflame wrote...

This is going to be awesome!


no its not!

think for a bit.

with all the time and effort and disk space they use on MP they could have used that to make SP extra long extra epic extra polished and hell id rather have them get rid of extra bug. MP is wasting time money and disk space.

ME3 will probly last only 10 hours and have loads of plot holes because of time and space being wasted on MP which when released no one would care about.

scrap MP and the story will last twice as long and make sense. MP is just the devs being lazy and the writers running out of ideas.

they had two teams the core team for sp and they hired MP devs for the co-op so your wrongPosted Image


They could have used that 2nd team to make the SP even more epic.


lol butthurt fanboy who cant handle that there will be OPTIONAL(Yes you can get the optimal ending without playing it) multiplayer





NOOOOOOO LISTEN.

YES MP is optional BUT the TIME the devs WASTE making MP they could have focused on making SP perfect, BUT NO they now waste time and DISK SPACE making a MP mode when the core pat of the game the singleplayer story gets MOTBALLED.

and what the hells this fanboy name calling?

do i like Mass effect and all biowares games? YES
do i want all those games to be perfect? YES

if that makes me a fanboy then im happy to be one, id rather call myself a gamer though.

#1872
aj2070

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It's all corporate double speak. How can multiplayer have a "direct impact" (Chris Priestly's words) on the single player campaign yet still not be required? The DLC does not even follow that logic. You can play Mass Effect 1 & 2 completely DLC free and you would not know the difference. How can a multiplayer mode that has a "direct impact" on the single player game be optional?  It's the same as saying the addon character and mission from the collector's edition of Mass Effect 3 has a direct impact on the plot but is not necessary; either it does or it does not.

Even first person shooters who pioneered multiplayer separate multiplayer from single player.

Modifié par aj2070, 11 octobre 2011 - 03:37 .


#1873
Elvis_Shepard

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Christ, why not just ****ing wait until Shepard's story was over?

#1874
dreman9999

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Dragoonlordz wrote...

dreman9999 wrote...

"It is important to note that the system is entirely optional and just
another way players can have control over your game experience – it is
still possible to achieve the optimal, complete ending of the game in
Mass Effect 3 through single-player alone."
......
"it is
still possible to achieve the optimal, complete ending of the game in
Mass Effect 3 through single-player alone."
.....
Did you skip that?


This also applies to Doug4130 Your making assumptions. Based of limited PR speak that contain no actual details.

http://social.biowar...1789/75#8486901

Before make assumptions we need the details.

That comment is also a double edge sword. You also don't fully know the full details of the mode as well as others, it's clear that they are jumping to conclusions.

And it always going to be limited pr speak, it does not mean it's not ture. Are you saying because of this mode, you have to play it to get the best ending and their is no other way to get it. If so then you are jump to conclusions.

#1875
Doug4130

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Taciter wrote...

Doug4130 wrote...

Taciter wrote...

You know, I don't know why there has to be this division between single and multi-player subscribers. There is a very simple solution that seems to be consistently overlooked by virtually every developer throughout the past decade - Bots!!!

self-blah...


People tend to play games longer if they can play it with friends/other people instead of bots.  I'm not talking about you personally, but this is a fact...


I understand your argument Doug and I concur that in terms of replay value, MP is probably very appealing to those demographics to whom it was targeted but the 'mass Effect' franchise distinguished itself as a single-player RPG. It allowed people like me to immerse ourselves in a world completely dissasociated with reality - to escape! The encroachment of that insidious religion so euphamistically termed 'social networking' into my beloved refuge is an unwelcome imposition no matter how benign.

However, I accept that many people find it reassuring to know that their mobile support base is always at hand to serve as perpetual audience to whom they can chroncicle their endless list of banale activities in meticulous detail from visiting the bathroom to omgwtfpwning 10 Krogan mercs with a single sniper round. However, I don't see how incorporating an optional AI could possibly compromisethe interests of the MP fraternity OR the publisher's bank balance. I would get more replayability out of a bot based MP side-mission that I would out of a conventional MP scenario. With such an implementation in place, everyone would win and no-one would lose.


The ME franchise has always done something a little different, this is just another example.  I agree that bots can fill the same void, but it`s more of a band-aid fix way down the road when nobody is using the feature anymore.  They want to get people playing, talking, hyped up etc by playing a game in the ME universe with other people.  People aren`t going to be running around OMFGWTFBBQ I got more headshotz than u I`ll kill u just because the game has multiplayer.  Those kind of people will say lol its a rpg at first glance and not bother with it in the first place.

In short, I do agree with the whole bot thing, just not at launch.  Probably more of a realistic solution when the next ME game has come out and nobody`s playing ME3 anymore.