Mass Effect 3: Galaxy at War and 4 player co-op multiplayer announced
#2051
Posté 11 octobre 2011 - 06:08
*MAYBE KINDA SPOILERS FOR ME 2*
Kinda like the hold the line section of the final mission in mass effect two. you need a certain invisible defense score along with loyalty to pass without killing someone. By itself leaving people like grunt tends to do it, but when you also got the merc through dlc, You were a whole hell of a lot more likely to be fine. if its something in the background like that defense score, I'm good.
#2052
Posté 11 octobre 2011 - 06:09
TobyHasEyes wrote...
masterkajo wrote...
xSTONEYx187x wrote...
xSTONEYx187x wrote...
Another question, would it make sense to play the co-op before jumping straight into the SP campaign? How else would you up your "Galactic Readiness"? Play a bit of SP, when you reach a certain point, jump into MP?
I'm confused? :S
Anyone got any input regarding this?
Really interested in this especially concerning spoilers about SP. Since MP apparently lets you experience big battles from SP from a different point of view and influence SP it would only make sense if you play them parallel to the SP.
But what if you choose to play it beforehand?`Won't this spoil some big battles for SP?
Also makes you wonder if you do really great, immense success in co-op, but pretty poor SP, does it even out?
Would love more detail as it seems a strange system to me.. co-op can make an impact, but don't worry you won't miss the impact if you don't play the co-op
I really can't wrap my head around how they will get it to work.
Let's say in the I'm on Sur'Kesh with Shep and his crew, doing a mission, rescuing the Krogan female, and their is an option to help out MP wise, do I quit and then play the co-op, do whatever you have do do, then reload my SP campaign?
This really needs to be addressed, hopefully we hear something soon.
#2053
Posté 11 octobre 2011 - 06:10
aquamutt wrote...
dlc does somthin similar yet the majority is fine with it and it's optional mp anywaymauro2222 wrote...
aquamutt wrote...
your going to miss out on content no matter what you do every choice you make does thismauro2222 wrote...
So... If I not play Co-op, I miss content?
Well, one thing is choosing a different path inside the singleplayer experience, the other is missing content for not playing a complete and different gameplay or gametype.
I see your point, but what I need to know is that if, for example, one mission involves saving someone that then appears in the singleplayer. That is missing content.
Modifié par mauro2222, 11 octobre 2011 - 06:15 .
#2054
Posté 11 octobre 2011 - 06:10
http://masseffectclu...ature-262865365
Take a look at this, if you like.
(By the way, my apologies to all for being unable to quote or use working links, I am currently using a mobile device.)
#2055
Posté 11 octobre 2011 - 06:11
http://masseffectclu...ature-262865365
Read this if you like, I think the "invisible level" thing is what BW are doing.
#2056
Posté 11 octobre 2011 - 06:12
Modifié par someguy1231, 11 octobre 2011 - 06:13 .
#2057
Posté 11 octobre 2011 - 06:14
That just sounds so incredibly drama queen no matter how I try reading it. Could you please try to explain it further? I mean, if you don't like your multiplayer influencing your single player, then don't play it. Before this announcement you were going to finish your single player campaign without any multiplayer on the side anyway, right?Marionetten wrote...
Yes. Multiplayer having any effect whatsoever on singleplayer is an unacceptable development to me. For me it's more about the principles and making a stance against this kind of development.
I would totally understand your point if they required people to play multiplayer or gave unique single player content to those who do so, but from what it sounds like it's more akin to skipping loyalty missions - if you want to. Even if you were to play the multiplayer, I'm sure they won't remove the ability to play all the missions from your game.
What exactly is changed about your game experience by the addition of this new feature, which was developed by another set of developers who wouldn't otherwise have touched ME3 anyway? Personally I applaud BioWare on what sounds to be like a great new feature. Had not expected to be this pleasantly surprised going into this thread! ^^
#2058
Posté 11 octobre 2011 - 06:15
#2059
Posté 11 octobre 2011 - 06:15
Geth_Prime wrote...
@Dragonloordz That is fair enough, but it came across as a little ungracious. I based that info on what BioWare have already said.
http://masseffectclu...ature-262865365
Take a look at this, if you like.
(By the way, my apologies to all for being unable to quote or use working links, I am currently using a mobile device.)
Yes I already read that which is the first post in the thread. Sorry if seems ungracious, I am just more direct and to point type of person without pleasantries as personal habit. The initial post in the thread and therefore that link which says the same thing unfortuantly does not give me the answers I am specifically asking for and is far to open to interpretation than I deem viable to gain my answers.
#2060
Posté 11 octobre 2011 - 06:15
Camronnba wrote...
Will be cancelling my pre-order on my way home from work. Might still buy it but will not spend 60 dollars on it. I was once so hyped about ME3 and now I can happily wait till the game is 20 bucks to play it
Same here, with exception that after DA II i didn't trust them enough to pre-order anything(as it appears rightly so),but i was ready to pay full price on release date.
Since i don't give a dime for co-op or MP in any game(actually i deplore that type of gaming), i have no intention of supporting that idea whatsoever and will wait for heavy discount, and only if i am not forced to play co-op or MP dump in order "to affect" SP campaign.
What ever happened with "we learned from our mistakes with DA II"?
When they stop making games the way their accountants want them , then i will think about it.
Modifié par tariq071, 11 octobre 2011 - 06:17 .
#2061
Posté 11 octobre 2011 - 06:16
You doubt it, I don't.Amaterasuomikami wrote...
Well, yes. If there is a mode in any game that you do not play, you are missing content. But I think you're confusing the singleplayer content with co-op. There are two different teams working on this, so I doubt Bioware decided to cut some singleplayer content out and stick it in co-op. You're not losing content, just deciding not to play an optional extra.
Plus money and time have been spent on these, when they could have been spend on single player.
#2062
Posté 11 octobre 2011 - 06:18
Marionetten wrote...
Yes. Multiplayer having any effect whatsoever on singleplayer is an unacceptable development to me. For me it's more about the principles and making a stance against this kind of development.Rovay wrote...
Just wondering... You have read the next parts of his post and understood them, right?
Oh, fine then. Personaly I find this kind of a stance a bit weird, but I can see where you're coming from. Have fun playing other games then.
#2063
Posté 11 octobre 2011 - 06:19
The anwser you want are major detail to the game it self. It's more of a wait and watch salution. As much as you say not enough is said to say hpw the mp is, to assume the worst has no grounds.Dragoonlordz wrote...
Geth_Prime wrote...
@Dragonloordz That is fair enough, but it came across as a little ungracious. I based that info on what BioWare have already said.
http://masseffectclu...ature-262865365
Take a look at this, if you like.
(By the way, my apologies to all for being unable to quote or use working links, I am currently using a mobile device.)
Yes I already read that which is the first post in the thread. Sorry if seems ungracious, I am just more direct and to point type of person without pleasantries as personal habit. The initial post in the thread and therefore that link which says the same thing unfortuantly does not give me the answers I am specifically asking for and is far to open to interpretation than I deem viable to gain my answers.
#2064
Posté 11 octobre 2011 - 06:21
Why don't you get it, dudes? You lose nothing, they gain nothing. It's gonna be the same ending. It's equal.
#2065
Posté 11 octobre 2011 - 06:21
#2066
Posté 11 octobre 2011 - 06:23
roflchoppaz wrote...
Playing MP gives you something of a boost to your playthrough, it does nothing but boost that "galaxy readiness' meter thing. You can max it out even without MP if you played all the cards right.
Why don't you get it, dudes? You lose nothing, they gain nothing. It's gonna be the same ending. It's equal.
*hits rofl* Punchies!
Modifié par Tamahome560, 11 octobre 2011 - 06:23 .
#2067
Posté 11 octobre 2011 - 06:24
We lose single player missions which could have been done with the time/money.roflchoppaz wrote...
Playing MP gives you something of a boost to your playthrough, it does nothing but boost that "galaxy readiness' meter thing. You can max it out even without MP if you played all the cards right.
Why don't you get it, dudes? You lose nothing, they gain nothing. It's gonna be the same ending. It's equal.
#2068
Posté 11 octobre 2011 - 06:25
dreman9999 wrote...
The anwser you want are major detail to the game it self. It's more of a wait and watch salution. As much as you say not enough is said to say hpw the mp is, to assume the worst has no grounds.Dragoonlordz wrote...
Geth_Prime wrote...
@Dragonloordz That is fair enough, but it came across as a little ungracious. I based that info on what BioWare have already said.
http://masseffectclu...ature-262865365
Take a look at this, if you like.
(By the way, my apologies to all for being unable to quote or use working links, I am currently using a mobile device.)
Yes I already read that which is the first post in the thread. Sorry if seems ungracious, I am just more direct and to point type of person without pleasantries as personal habit. The initial post in the thread and therefore that link which says the same thing unfortuantly does not give me the answers I am specifically asking for and is far to open to interpretation than I deem viable to gain my answers.
It is not assuming at all, neither the worst or as others are doing the best either. It's merely saying I am waiting for actual facts regarding what I am asking, not relying on other peoples interpretation or reading between the lines of what so far has been said. The details are what matters.
#2069
Posté 11 octobre 2011 - 06:26
Rovay wrote...
Marionetten wrote...
Yes. Multiplayer having any effect whatsoever on singleplayer is an unacceptable development to me. For me it's more about the principles and making a stance against this kind of development.Rovay wrote...
Just wondering... You have read the next parts of his post and understood them, right?
Oh, fine then. Personaly I find this kind of a stance a bit weird, but I can see where you're coming from. Have fun playing other games then.
I agree with Marionetten. This grubbing compulsion to cram MP into every game possible so that they can drag in the casual gaming crowd isn't doing anything good for the actual quality of the games. Personally, I like to avoid the stereotypical dudebro middle-school / frat-house HALO gamers.
What the hell is wrong with having a game that doesn't involve playing with other people?
#2070
Posté 11 octobre 2011 - 06:28
It's all just points. I'm pretty sure the game progression won't be GR meter-tied. It'll be mission complete-tied instead.Kakita Tatsumaru wrote...
We lose single player missions which could have been done with the time/money.roflchoppaz wrote...
Playing MP gives you something of a boost to your playthrough, it does nothing but boost that "galaxy readiness' meter thing. You can max it out even without MP if you played all the cards right.
Why don't you get it, dudes? You lose nothing, they gain nothing. It's gonna be the same ending. It's equal.
Like the Plot missions in ME2.
Time, sure, but isn't that the point of games? Waste time?
#2071
Posté 11 octobre 2011 - 06:28
I mean, I understand the concern, but basic research shows that said concern is probably not founded (we can't be sure until the game hits, of course).
And yes, I agree that any and all faults will be blamed on multiplayer immediately by these forums. Bah.
#2072
Posté 11 octobre 2011 - 06:29
Oh come off it. The only reason I never completely one-hundred percented ME1 was because of the sheer mind-crushing amount of missions available. Yes, Mass Effect is an amazing game, but there comes a point where you have to say "enough is enough. We're starting to get too much."Kakita Tatsumaru wrote...
We lose single player missions which could have been done with the time/money.roflchoppaz wrote...
Playing MP gives you something of a boost to your playthrough, it does nothing but boost that "galaxy readiness' meter thing. You can max it out even without MP if you played all the cards right.
Why don't you get it, dudes? You lose nothing, they gain nothing. It's gonna be the same ending. It's equal.
That said, I do hope that ME3 is longer than ME2 was.
#2073
Posté 11 octobre 2011 - 06:29
Tamahome560 wrote...
roflchoppaz wrote...
Playing MP gives you something of a boost to your playthrough, it does nothing but boost that "galaxy readiness' meter thing. You can max it out even without MP if you played all the cards right.
Why don't you get it, dudes? You lose nothing, they gain nothing. It's gonna be the same ending. It's equal.
*hits rofl* Punchies!
Oh you!
#2074
Posté 11 octobre 2011 - 06:31
Kakita Tatsumaru wrote...
roflchoppaz wrote...
Playing MP gives you something of a boost to your playthrough, it does nothing but boost that "galaxy readiness' meter thing. You can max it out even without MP if you played all the cards right.
Why don't you get it, dudes? You lose nothing, they gain nothing. It's gonna be the same ending. It's equal.
We lose single player missions which could have been done with the time/money.
thats assuming they would have added more. More likely they would have just released the game on time instead of pushing it so far back. Bioware and EA have quite alot of money right now. If they feel that there was a part of singleplayer that could/should be in the game. It'll be in there.
#2075
Posté 11 octobre 2011 - 06:33
I fail to see how voting with my wallet is acting like a drama queen or how it's difficult to understand why I'd reject the idea of multiplayer influencing singleplayer when I don't want multiplayer in the game at all. Tone down on the fanboyism a little.KiddDaBeauty wrote...
That just sounds so incredibly drama queen no matter how I try reading it. Could you please try to explain it further? I mean, if you don't like your multiplayer influencing your single player, then don't play it. Before this announcement you were going to finish your single player campaign without any multiplayer on the side anyway, right?
Modifié par Marionetten, 11 octobre 2011 - 06:35 .




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