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Mass Effect 3: Galaxy at War and 4 player co-op multiplayer announced


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#2351
Dark_Caduceus

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Ruud333 wrote...

Darkeus wrote...

We must be looking at different sites.  IGN look pretty negative.  Gamefaqs seems not all too happy.  Game trailers is Cautious but more interested in Single Player to care much anyway.

Not a good reaction I would say.


People are a lot more vocal when they like something than when they are upset Posted Image


No... it's kinda the other way around...

#2352
BeefoTheBold

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spiros9110 wrote...

BeefoTheBold wrote...

Not really. The feature has no appeal to me. It isn't specific to Mass Effect. Multiplayer in general doesn't interest me. I've played plenty of multiplayer and coop games in the past. I've tried out games like RE5 coop. It just ruins the experience for me because the biggest factor of my enjoyment of a game is the story.

Having other people talking to me ruins the mood. To me, this is an utterly wasted feature and money that could be better spent in ensuring that Bioware fully wraps up all the dangling loose threads of character choices that are hanging out there from the first two games in a fun (read: actual story consequences instead of an email on Shep'sc omputer) way.

It could be the funnest multiplayer around and of the highest quality polish and development and I wouldn't play it because it just isn't a part of my tastes. It's like how some people don't like Racing games. It doesn't matter how good the Racing game is, if you don't like Racing games then it doesn't make much difference if it is a good Racing game or a bad Racing game.


Okay that's fine, was just curious as to your outlook towards the idea. To each it's own, though on the bolded part, I really hope they do nail that aspect of our choices and not go the email route again, but that's another discussion for another time!


And I understand your point of view as well to take a "wait and see" approach. It's one I could sympathize with if there were a greater number of SP only RPG titles around these days.

Decisions like this bother me a lot more than they would if I knew I had a lot of viable alternatives if I wanted to get away from the continuing "socialization" of the gaming medium.

From my perspective, people who LIKE playing games with other people have a bazillion or so games to choose from. Is it too much to ask that us SP types have our tiny little segment of the industry where we can have what WE want?

#2353
Ancient Metal

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What I have noticed is that lost in translation in all of this....guess who?

Commander Shepard.

ME3 is about Shepard and finding a way to defeat the Reapers....or stop them....anything....to save organic life. Now Shepard has been swept under the rug and at the very least there are corresponding characters.

Sure....I'm sure the common response will be don't use it, but just knowing it exists....and that it effects single player....is despicable. And resources used on MP could have been directly used on other aspects...any other aspect...of ME3 and made the game better. But its not, and we know now why there was a delay.

People should be ashamed....instead of the focus being soley on Commander Shepard as a PC....a character many people poured dozens and dozens of hours into and two games with transferring choices....they sold out for.....oh Lookie, I can be a Turian!!!!!!!!!! In reality, ME3 isn't Shepard's story, and the focus is now off of it and into a jumbled mess.

This is horrendous news, and I am frustrated and disgusted beyond words at this decision. I know my girlfriend is, too. Multiplayer diminishes everything I was looking forward to in this game....now I know full effort wasn't given to the game and we were basically misled into believing it wouldn't be in Mass Effect 3.

I was a fan who thought there were some good things in DA2, but overall felt it was a much inferior product to what I came to expect from BioWare and overall a fairly "shoddy" game. I'm not happy at all with the direction BioWare is going, and making choices that are directly opposite of my likes and dislikes as an avid fan of rpgs.

So much so, along with my girlfriend, that we have both cancelled our preorders of Mass Effect 3.

#2354
whitey2525

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Dark_Caduceus wrote...

whitey2525 wrote...


One of the worst ideas here.


I thought it was pretty good.


i see what you did thar...lol

#2355
Il Divo

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Darth Vengeant wrote...

Doug4130 wrote...
Because whether it affects it or not is completely your choice.  Nothing is being forced on you at all, in the slightest.  You can pretend that multiplayer is not there, never click it once, and it will not affect your experience in any way shape or form.  You don't want multiplayer?  Don't play it then.  People who do want it will play it.  Everybody gets to do it the way they want to.  


Your wrong. You are being "forced" to do it if there are multiplayer achievments. I feel it is unfair. I have always felt there should be two separate types of achievements. One area for Single Player, and one area for Multiplayer. That way you can still get 100% in the Single Player part and never even have to worry about the rednundant and trendy Mutliplayer band wagon everyone is jumping on. Games like Assassins Creed and Dead Space do NOT need Multiplayer and would be much better off without it. Some people work very hard to get 100% in their games, but being forced to play part of the game they really dont care at all to play in order tyo get them is unfair. I can't count how many games I would have 100% on if it were not for the stupid mutliplayer achievemtns ruining it. No, not everyone enjoys playing with others all the time. That is why I am looking forward to Batman Arkham City so much, not a spec of Multiplayer or Co-Op in it.


Your argument here doesn't get to magically work. If you want 100% on achievements in any game, you don't get to choose which ones to perform and which ones to ignore. By admitting your desire to obtain all achievements, there is always that significant possibility of finding a million different achievements that are either difficult or not to your taste, for whatever reason. If BIoware created an achievement for romancing Kaidan and I don't want to play femshep, I'm still going to be forced down that road or lose the 100%.

#2356
Darth Vengeant

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Killjoy Cutter wrote...

Sgt Stryker wrote...

Killjoy Cutter wrote...

Sgt Stryker wrote...

Darth Vengeant wrote...

Sgt Stryker wrote...

After reading the last couple of posts, I just thought I need to clarify that being anti-social and being an introvert are two completely different things.


Actually, they aren't. Introverts tend to be FAR more anti-social than Extroverts. But, it is beside the point and not part of the discussion anyway.


I'm sorry, but it seems like your definition is slightly off. The word you're looking for is "asocial." An introvert is less social (more asocial)  than an extrovert. An anti-social person is basically a troll IRL.


True. 

(I've met a few highly extroverted anti-social people... )


I go to an SEC university, so I know exactly what that's like. Redneck fratboys, fun fun.


Ah yes, the tribal male in the throes of testertosterone overdose...  speaking of multiplayer shooter games.  Posted Image

(My sympathies.)



Which is exactly why I hate most Multiplayer.

#2357
zico291

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BeefoTheBold wrote...

spiros9110 wrote...

BeefoTheBold wrote...

Not really. The feature has no appeal to me. It isn't specific to Mass Effect. Multiplayer in general doesn't interest me. I've played plenty of multiplayer and coop games in the past. I've tried out games like RE5 coop. It just ruins the experience for me because the biggest factor of my enjoyment of a game is the story.

Having other people talking to me ruins the mood. To me, this is an utterly wasted feature and money that could be better spent in ensuring that Bioware fully wraps up all the dangling loose threads of character choices that are hanging out there from the first two games in a fun (read: actual story consequences instead of an email on Shep'sc omputer) way.

It could be the funnest multiplayer around and of the highest quality polish and development and I wouldn't play it because it just isn't a part of my tastes. It's like how some people don't like Racing games. It doesn't matter how good the Racing game is, if you don't like Racing games then it doesn't make much difference if it is a good Racing game or a bad Racing game.


Okay that's fine, was just curious as to your outlook towards the idea. To each it's own, though on the bolded part, I really hope they do nail that aspect of our choices and not go the email route again, but that's another discussion for another time!


And I understand your point of view as well to take a "wait and see" approach. It's one I could sympathize with if there were a greater number of SP only RPG titles around these days.

Decisions like this bother me a lot more than they would if I knew I had a lot of viable alternatives if I wanted to get away from the continuing "socialization" of the gaming medium.

From my perspective, people who LIKE playing games with other people have a bazillion or so games to choose from. Is it too much to ask that us SP types have our tiny little segment of the industry where we can have what WE want?


Agreed, I use Mass Effect to relax then when I stop playing it feels like I have woken up from a very good dream. I do want to play the co-op, if it had bots in the I could still get the same enjoyment.

Modifié par zico291, 11 octobre 2011 - 09:13 .


#2358
Dusty Boy T

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mfw

I mean, you don't HAVE to play it, but still... I hope they have an option that keeps multiplayer from affecting your singleplayer experience.

#2359
ScorpioProX

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Sadly the addition of “optional” MP will affect the Sp game.
Or will the game be bubble in price? Or do you believe the will deliver 200% of the work for the same profit?
The only way it won’t is if they let you play Mp with AI and even then a strong storyline is hard to find in almost all Mp games. So I will think that Mp will still affect the Sp negatively.

Question will be is it enough to not buy ME3 in the end.

(On a personal note I would like to see a 100% ME3.5? Online shooter just not in my story based game and as far away as possible from Sheppard. But I can see that coming anyway, when the story is over and we “won”, all those trained and scared for life combat specialists have to do something and they will go into… UNREAL tournaments. Hell we can even have my beloved invasion back, where we fight of waves of incoming evil AI’s, as a team ofc! With online tracing of the best teams, rl contest, price money, and, and, and…
Not sure what it has to do with ME but it would push sales up having ME3.5 on the box!! If you play your cards right you could have too types of ME games running the ME .5’s online shooters and the ME 1,2,3,5,4,5,6… the storyline of the me universe keeps everyone happy and you can actually do it right! Ppl who love the online shooter might even try your singe player game and vice versa!
And if you’re really, as you claim, are not subtracting anything of out the sp experience you could do that right now. Only you can’t cause it’s just marketing spin. Your singe player game would be maybe too short to sell right and your online mode as is probably not worthy of a standalone game.)

#2360
Dark_Caduceus

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zico291 wrote...

BeefoTheBold wrote...

spiros9110 wrote...

BeefoTheBold wrote...

Not really. The feature has no appeal to me. It isn't specific to Mass Effect. Multiplayer in general doesn't interest me. I've played plenty of multiplayer and coop games in the past. I've tried out games like RE5 coop. It just ruins the experience for me because the biggest factor of my enjoyment of a game is the story.

Having other people talking to me ruins the mood. To me, this is an utterly wasted feature and money that could be better spent in ensuring that Bioware fully wraps up all the dangling loose threads of character choices that are hanging out there from the first two games in a fun (read: actual story consequences instead of an email on Shep'sc omputer) way.

It could be the funnest multiplayer around and of the highest quality polish and development and I wouldn't play it because it just isn't a part of my tastes. It's like how some people don't like Racing games. It doesn't matter how good the Racing game is, if you don't like Racing games then it doesn't make much difference if it is a good Racing game or a bad Racing game.


Okay that's fine, was just curious as to your outlook towards the idea. To each it's own, though on the bolded part, I really hope they do nail that aspect of our choices and not go the email route again, but that's another discussion for another time!


And I understand your point of view as well to take a "wait and see" approach. It's one I could sympathize with if there were a greater number of SP only RPG titles around these days.

Decisions like this bother me a lot more than they would if I knew I had a lot of viable alternatives if I wanted to get away from the continuing "socialization" of the gaming medium.

From my perspective, people who LIKE playing games with other people have a bazillion or so games to choose from. Is it too much to ask that us SP types have our tiny little segment of the industry where we can have what WE want?


I disagree.


You're likely in the minority there...

#2361
Alicia Keys

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Why mutiplayer!?!? Why!?!??! I want a story driven game. I want a huge epic story driven game!!! Not some crappy multiplayer!! This games solo campagin better be worht the title of Mass Effect 3! i WANT THIS GAME TO BE LONG AND EPIC AND A LOT OF COMPANIONS AND A LOT OF CUT SCENES AND A LOT OF DIALOUGE AND A LOT OF ACTION!!!! So far Bioware let me down with Dragon Age Awakening and Dragon Age 2. I hope they do not ruin the Mass Effect experience!!! Please make it a epic story driven game. A3wesome everything game not the multiplayer!!! NOOOO!!!

#2362
Darth Vengeant

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Il Divo wrote...

Darth Vengeant wrote...

Doug4130 wrote...
Because whether it affects it or not is completely your choice.  Nothing is being forced on you at all, in the slightest.  You can pretend that multiplayer is not there, never click it once, and it will not affect your experience in any way shape or form.  You don't want multiplayer?  Don't play it then.  People who do want it will play it.  Everybody gets to do it the way they want to.  


Your wrong. You are being "forced" to do it if there are multiplayer achievments. I feel it is unfair. I have always felt there should be two separate types of achievements. One area for Single Player, and one area for Multiplayer. That way you can still get 100% in the Single Player part and never even have to worry about the rednundant and trendy Mutliplayer band wagon everyone is jumping on. Games like Assassins Creed and Dead Space do NOT need Multiplayer and would be much better off without it. Some people work very hard to get 100% in their games, but being forced to play part of the game they really dont care at all to play in order tyo get them is unfair. I can't count how many games I would have 100% on if it were not for the stupid mutliplayer achievemtns ruining it. No, not everyone enjoys playing with others all the time. That is why I am looking forward to Batman Arkham City so much, not a spec of Multiplayer or Co-Op in it.


Your argument here doesn't get to magically work. If you want 100% on achievements in any game, you don't get to choose which ones to perform and which ones to ignore. By admitting your desire to obtain all achievements, there is always that significant possibility of finding a million different achievements that are either difficult or not to your taste, for whatever reason. If BIoware created an achievement for romancing Kaidan and I don't want to play femshep, I'm still going to be forced down that road or lose the 100%.


It isnt an argument, it is an opinion. The same as yours.

I explained that if they used two categoriees for achivemetens it would fix the problem. One for Single Player, one for Multiplayer. Problem solved. You could still get 100% in the Single Player section and not ever even have to worry about the MP ones. Easy. .

Multiplayer achievements require you to play with other people, not play the game as a female or male or get 100000 kills. You have to deal with other people, find other people, and even worse, try and find enough people in the first place to GET the achievement. Four being the number talked about here. Not everyone knows 4 people who play video games, or has 4 people in their friends list who have the game. 4 people who are online at the same time. 4 people who are not at work or busy. So, it is quite unfair and the expectation is unfair. It is not skill, playthrough, or time spent playing based. It is quite different than playing the game as male, and then playing as a female to get an achievement. Very different indeed. Those can be done on your own, no hassle of others, and no problem of finding a specific amount of others to complete it.

Modifié par Darth Vengeant, 11 octobre 2011 - 09:25 .


#2363
Lard

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Killjoy Cutter wrote...

http://social.bioware.com/forum/1/topic/323/index/8481789/86#8489364

I wonder if any of the "you anti-MP guys are all paranoid fanboy geeks" crowd is going to bother with a reasoned and civil response to the concerns listed in the post linked above...


Of course they won't.

Dudebro shooter fans don't know how to reason.

#2364
Dark_Rage

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im not suprised, I hope its something new.

#2365
Sowtaaw

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Better bioware ban the cain on the co-op or we will be a cake walk.

#2366
NOD-INFORMER37

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BeefoTheBold wrote...

spiros9110 wrote...

BeefoTheBold wrote...

Do I need to try coop reading a book with my wife to know that I'd rather read a book by myself? Some things you know going in that you're not going to like based on what you know you're looking for.

I don't WANT someone's voice in my ear while I'm playing a video game.

When I want to be social, I go play basketball or poker or to a bar with my friends. When I'm trying to get immersed into pretending I'm Commander Shepard fighting a Reaver invasion is when I LEAST want to be reminded that I am, in fact, PLAYING A VIDEO GAME.

Basically the inclusion of multiplayer breaks the mood and atmosphere.


I understand, but I still don't see how it really breaks the mood and atmoshpere. My Shepard is still going to be kicking ass and fighting the Reapers.  His/her story is still there and I'm still being involved in the Mass Effect Universe with all the choices I've done since ME1.

Question, are you still open to trying out the feature and what would happen if you did enjoy it?  


Not really. The feature has no appeal to me. It isn't specific to Mass Effect. Multiplayer in general doesn't interest me. I've played plenty of multiplayer and coop games in the past. I've tried out games like RE5 coop. It just ruins the experience for me because the biggest factor of my enjoyment of a game is the story.

Having other people talking to me ruins the mood. To me, this is an utterly wasted feature and money that could be better spent in ensuring that Bioware fully wraps up all the dangling loose threads of character choices that are hanging out there from the first two games in a fun (read: actual story consequences instead of an email on Shep'sc omputer) way.

It could be the funnest multiplayer around and of the highest quality polish and development and I wouldn't play it because it just isn't a part of my tastes. It's like how some people don't like Racing games. It doesn't matter how good the Racing game is, if you don't like Racing games then it doesn't make much difference if it is a good Racing game or a bad Racing game.


"for me because the biggest factor of my enjoyment of a game is the story, Having other people talking to me ruins the mood"

Holy crap I'm not the only one! lol I agree completely peronally I've ALWAYS been a story guy, even in games that expect you to have co-op I still play single player(like Left 4 Dead or Army of Two for example). The problem with most games today(and f-ing EA) is the majority of gamers are obsessed with multiplayer, so even games that are single player only are being ruined.

And just because they add something that they "presume" will be replayable cartaintly doesnt mean we'll replay it......Did we buy Bioshock 2 or Dead Space 2 because of the multiplayer? Nope. But they added it anyways and now you'd be lucky to find even one match since ppl arent even interested in it.  

#2367
MarchWaltz

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I hate douche bags online...but I can solve that by playing with.....wait for it..........FRIENDS.

Modifié par MarchWaltz, 11 octobre 2011 - 09:19 .


#2368
Ruud333

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Dark_Caduceus wrote...

Ruud333 wrote...

People are a lot more vocal when they like something than when they are upset Posted Image


No... it's kinda the other way around...


Lol - I'd like to see either of us definitively prove it either way Posted Image

Anyways, in my experience, of these forums at least, people will make a lot more posts about how they dislike something than about something they like.  Look at how large the MP threads before this one was started got in just a few hours as an example.

Posted Image

Modifié par Ruud333, 11 octobre 2011 - 09:20 .


#2369
DarthSliver

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Darth Vengeant wrote...

Il Divo wrote...

Darth Vengeant wrote...

Doug4130 wrote...
Because whether it affects it or not is completely your choice.  Nothing is being forced on you at all, in the slightest.  You can pretend that multiplayer is not there, never click it once, and it will not affect your experience in any way shape or form.  You don't want multiplayer?  Don't play it then.  People who do want it will play it.  Everybody gets to do it the way they want to.  


Your wrong. You are being "forced" to do it if there are multiplayer achievments. I feel it is unfair. I have always felt there should be two separate types of achievements. One area for Single Player, and one area for Multiplayer. That way you can still get 100% in the Single Player part and never even have to worry about the rednundant and trendy Mutliplayer band wagon everyone is jumping on. Games like Assassins Creed and Dead Space do NOT need Multiplayer and would be much better off without it. Some people work very hard to get 100% in their games, but being forced to play part of the game they really dont care at all to play in order tyo get them is unfair. I can't count how many games I would have 100% on if it were not for the stupid mutliplayer achievemtns ruining it. No, not everyone enjoys playing with others all the time. That is why I am looking forward to Batman Arkham City so much, not a spec of Multiplayer or Co-Op in it.


Your argument here doesn't get to magically work. If you want 100% on achievements in any game, you don't get to choose which ones to perform and which ones to ignore. By admitting your desire to obtain all achievements, there is always that significant possibility of finding a million different achievements that are either difficult or not to your taste, for whatever reason. If BIoware created an achievement for romancing Kaidan and I don't want to play femshep, I'm still going to be forced down that road or lose the 100%.


it isnt an agrument, it is an opinion. The same as yours.


Actually its a fact that you dont need all the Achievements

#2370
CHAw

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I've got to say, the rumors of multiplayer in Mass Effect 3 had me a bit worried. The confirmation of multiplayer even more so.

But after reading this description, Galaxy at War actually sounds to me like a very enjoyable and appropriate way of integrating multiplayer into the Mass Effect experience, and given that a separate studio was utilized for the development of the multiplayer segment, professionally handled as well. I have hopes that Galaxy at War will be memorable not only for its effect on the single player campaign, but on its own merits as well.

"Looking forward to it, skipper."

#2371
spirosz

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BeefoTheBold wrote...

And I understand your point of view as well to take a "wait and see" approach. It's one I could sympathize with if there were a greater number of SP only RPG titles around these days.

Decisions like this bother me a lot more than they would if I knew I had a lot of viable alternatives if I wanted to get away from the continuing "socialization" of the gaming medium.

From my perspective, people who LIKE playing games with other people have a bazillion or so games to choose from. Is it too much to ask that us SP types have our tiny little segment of the industry where we can have what WE want?


No it's not too much to ask, as I am in the same boat because I prefer to have a Single Player only exerpience.

Many games now are going the road of including a multiplayer feature just for the sake of it, which I hope fades away, but I doubt it, as gamers can only really speak with their purchases and rage over the internet, so this trend will likely continue for a while.  

#2372
BeefoTheBold

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Cainne Chapel wrote...
Lets see.
1. I like Dragon Age 2 actually, not the greatest game i ever played, but not horrible.
2. Witch hunt, eh it was ok i guess.
3. Kinda liked Arrival
4. Awakenings was decent.
5. Kinect, MS pushed for it, so BW is incorporating it, the kinect sensor does the work horse load of the work so bioware just has to implement commands, nothing really hard to do, sow hats the problem.
6. Hmm... unfortunately Bioware does not OWN the license, but were contracted to do so, much the same way Lucasarts contracted SOE to do the first SW MMO.  COuld they have turned it down? Yeah but they dont control that IP so.... blame lucasarts for that.
7.  They implied no such thing, this isn't MP its Co Op, big difference technically and they said nothing one oway or another, they merely stated their main goal is to make SP as best as it can be....which is why i think they mentioned another studio is handling it.

Whether their business decisions stray away from the long time hardcore, is of no difference, Bioware is a COMPANY  an AT PROFIT COMPANY.  THey dont make games out of the kindness of their hearts, they do it because they're a business.  Now they cant produce crap and keep making money, so they have to fall somewhre near good, popular and proftiable to retain any viability.

They may have lost your preorder, which is sad that one announcment as an added benefit is enough to push you over the edge, but then you wouldn't really be a fan now would you? No you would just be someone that likes to blow things out of proportion and hop on any of the latest news with vitriol.

Me? Still gonna buy it.  AS it doesn't matter to me whether CooP is there or not.  *shrug* Guess I'm more of a fan then huh?  But then again, I've also liked the Lions for the last 29 years too, being my home team and all, and dont just hop on the bandwagon now that their "Good"


A number of false things in your posts. I'll address one by one.

1. You're assuming that I find "mediocre" or even "good" acceptable for Bioware. I do not. I compare Bioware not just to other games out there today but also to where they've set the bar in the past.

DA2 was a MONSTER step backwards from DAO in nearly every single way imagineable. It was rushed out too quickly and the game noticeably suffered in terms of writing, character development, and environments as a result. Your consequences had very minimal impact on the game's storyline and it was easily the worst Bioware main release game that I ever played.

I still enjoyed it enough that I rated it a 7.5 or "good". It just was nowhere near the standards of any other Bioware main release I can ever remember playing.

2 - 4.

See my comments to #1. They ranged from "absolutely terrible" (Witch Hunt) to "decent" (Awakenings) but are far, FAR below a consistent standard of top-tier quality. 

5. Development time and resources that could have been better spent elsewhere on features that actually matter to an RPG title. "Microsoft pushed for it" is hardly an acceptable answer for making a poor design decision.

6. They should have turned it down. In the past, they would have. When Lucas Arts asked for things that they
did not agree with for KOTOR2, Bioware took a pass and let Obsidian
have it. Ditto with Neverwinter Nights 2.  MMO's are VERY expensive to make.

How many REAL RPG titles could have been made with those resources instead?

7. Coop is a subsegment of multiplayer. It's a TYPE of multiplayer.

8. Personal Shot?

Yeah, because I choose not to preorder one of Bioware's games after buying nearly everything they've ever released in the past "I'm not a real fan". REAL great logic there bud.

When you think a company is doing something wrong, and going down a path you disagree with, you have a limited number of options to let them know about it. You can do things like write letters or post in forums (like this one...hint, hint.) Or you can let them know with your gaming dollar.

I'm doing all of the above. I love Bioware, but I'm loving them less and less with each bad decision they make. That doesn't make me "not a fan".

It makes me "not a sheep".

You can call it vitriol. I call it a customer expressing his preferences. Happy customers are the ones who do things like buy special editions, or buy multiple editions for the PC and console because you and your wife have different preferences.

Unhappy ones doesn't necessarily mean "vitriol".

#2373
Zakatak757

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Ancient Metal wrote...

What I have noticed is that lost in translation in all of this....guess who?

Commander Shepard.

ME3 is about Shepard and finding a way to defeat the Reapers....or stop them....anything....to save organic life. Now Shepard has been swept under the rug and at the very least there are corresponding characters.

Sure....I'm sure the common response will be don't use it, but just knowing it exists....and that it effects single player....is despicable. And resources used on MP could have been directly used on other aspects...any other aspect...of ME3 and made the game better. But its not, and we know now why there was a delay.

People should be ashamed....instead of the focus being soley on Commander Shepard as a PC....a character many people poured dozens and dozens of hours into and two games with transferring choices....they sold out for.....oh Lookie, I can be a Turian!!!!!!!!!! In reality, ME3 isn't Shepard's story, and the focus is now off of it and into a jumbled mess.

This is horrendous news, and I am frustrated and disgusted beyond words at this decision. I know my girlfriend is, too. Multiplayer diminishes everything I was looking forward to in this game....now I know full effort wasn't given to the game and we were basically misled into believing it wouldn't be in Mass Effect 3.

I was a fan who thought there were some good things in DA2, but overall felt it was a much inferior product to what I came to expect from BioWare and overall a fairly "shoddy" game. I'm not happy at all with the direction BioWare is going, and making choices that are directly opposite of my likes and dislikes as an avid fan of rpgs.

So much so, along with my girlfriend, that we have both cancelled our preorders of Mass Effect 3.


Are you a f*cking joke?

The lack of intelligence here isn't even worth replying to. Enjoy not being able to play as Shepard for 35+ hours.

#2374
RolandX9

RolandX9
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Mesina2 wrote...

@Darth Vengeant don't give me this completionist garbage.

If you really care to get 100%, you'll get friends or deal with some random people for a Co-Op achievements.

Unless you're on Xbox and don't have Gold.

People in Grouch houses shouldn't throw garbage.

#2375
Il Divo

Il Divo
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Darth Vengeant wrote...


it isnt an agrument, it is an opinion. The same as yours.


No arguments there. But if your point is going to be that you can't get 100% achievements, then I think you're arguing from the weakest position possible against multiplayer. Games incorporate millions of achievements, any number of which you're not going to like. If you really want 100%, you can't really complain that the game is forcing you into areas which you may not enjoy. It would be like me arguing that there shouldn't be an achievement for completing games on insanity because it's the hardest difficulty. Achievements are, well, achievements.