Mass Effect 3: Galaxy at War and 4 player co-op multiplayer announced
#2451
Posté 11 octobre 2011 - 09:42
#2452
Posté 11 octobre 2011 - 09:42
Yesterday it was one post every 10 seconds.
#2453
Posté 11 octobre 2011 - 09:42
Not everyone that bought ME1 and ME2 will buy ME3, so Bioware has an obligation to itself and its shareholders to at the very least make up this deficit. Now, presumably the same reasons people had for not buying ME1 or ME2 will still stand with regards to ME3 so Bioware has to try a new approach to expand ME3's audience - for example by adding new functionalities, like Kinect, or new modes, such as co-op.
I think the co-op will be fun, and I'm sure there will be many other ME fans that think so, but I don't doubt that it was added to increase the game's market appeal. It may very well have the added bonus of adding to the experience, but I don't think that's Bioware's primary aim with MP. And I'm okay with that, because I know that at the end of the day Bioware is a company and needs to make money. They've made plenty of games that I've enjoyed, and the ME universe is one of my all-time favourites in gaming and so anything that makes more people interested in this game is fine with me.
#2454
Posté 11 octobre 2011 - 09:43
DaringMoosejaw wrote...
So most of the doomsaying going on here has nothing to do with whether or not the game will be more fun, since you can just ignore the MP and have it not effect you at all, but because people are upset that Bioware cares about other people, too, and not just them.
How incredibly vain.
"You're so vain...I'll bet you think this game is about you....."
#2455
Posté 11 octobre 2011 - 09:43
iakus wrote...
Whatever DLC might or might not get peddled because of this, you can't deny that this is alienating fans.
No more than any other decision. Fans unfortunately can be well-reasoned or overly dramatic. The decision to create a voiced protagonist alienated fans, as did ME's shooter gameplay. However, unlike that decision which was new for Bioware, multiplayer was not an entirely foreign concept. Baldur's Gate featured the ability to co-op the campaign and Neverwinter Nights was primarily designed for its multiplayer component. I agree that multiplayer might alienate some players, but that is the result of any business decision. We don't have enough statistical evidence to start the "Do people feel alienated by multiplayer"?
#2456
Posté 11 octobre 2011 - 09:43
Darth Vengeant wrote...
Yes, he also did Black Swan.
And movies like that are a rarity now days partly because it was more of an Independant type of film. That is my point. Hollywood only cares about the cash, not the art. And so, we get 85% garbage in the Cinema because of it..
That or remakes, much like we're getting more and more HD remakes this gen.
#2457
Posté 11 octobre 2011 - 09:43
Lard wrote...
Oh well, it's still another game where MP was added just to put a bullet point on a box and to attract the dudebro shooter crowd.
Or...maybe people like playing puzzle games with their friends? Is that possible?
#2458
Posté 11 octobre 2011 - 09:44
#2459
Posté 11 octobre 2011 - 09:44
Lard wrote...
They also said a lot of things about DA 2 that weren't true. They're in full damage control mode now, of course they're going to say that.
Where is your evidence to the contrary? You have none because you don't know anything more than anyone else outside of people working on the game. When they say "MP is required to complete they game" I will grab a torch and pitchfork and join you. Until then, you're overreacting to something that you don't like and want to force your belief on everyone else.
#2460
Posté 11 octobre 2011 - 09:44
Disk space for one?stysiaq wrote...
So... am I the one of the few, who actually craved for the option to create your custom character, choose race and kill a few husks with a real-life friend by my side?
Multiplayer is great news for me.
The arguments that Bio could put all the resources into "more weapons", or <cough> longer Tali adventure <cough> are laughable, because all those people don't know squat about game developement and the expenses.
Adding multi is just overloading the amount of Awesome in the series.
cheers.
#2461
Posté 11 octobre 2011 - 09:44
#2462
Posté 11 octobre 2011 - 09:44
Lard wrote...
bigheadzach wrote...
What I disapprove of is that somehow the
"hardcore" ME fans, the ones who've been there from the beginning, the
ones who are anti-MP, have more merit in their opinion than newcomers or
"not just singleplayer" ME enthusiasts
The anti-MP crowd has more merit in their argument than the pro-MP crowd.
I want to hear from your perspective what you think the pro-MP argument is.
#2463
Posté 11 octobre 2011 - 09:44
Will this "galaxy at war" affect my multiple story playthroughs? I and many others have made playthroughs specifically for good endings and playthroughs specifically for bad - with many others inbetween.
If I do the co-op, thereby increasing the "readiness" level, I'll end up having more similar endings won't I?
I must say that I was looking forward to multiplayer but this galaxy readiness level has worried me with how it may affect my playthroughs - I don't want every ending to be "happy".
#2464
Posté 11 octobre 2011 - 09:45
Lard wrote...
Darth Vengeant wrote...
Yes, he also did Black Swan.
And movies like that are a rarity now days partly because it was more of an Independant type of film. That is my point. Hollywood only cares about the cash, not the art. And so, we get 85% garbage in the Cinema because of it..
That or remakes, much like we're getting more and more HD remakes this gen.
Dont even get me started on remakes. reimaginings, and prequels....lol.
#2465
Posté 11 octobre 2011 - 09:45
Arsenal0602 wrote...
I could have done a better analogy. But yes you're logic is flawed as the basic thing is that pandering to a new crowd is going to upset the original fans if they are adding features that do not intrest them, and if adding the new features to draw in a different group takes away from what the intrest is of the older fans.
It isn't vain of the fans to explect the status quo to stay the same, it is poor customer services to add a feature that is going to change how the game is played at the end of development.
But it doesn't. You can avoid Co-op and achieve everything just fine as if you did, by doing alternate stuff in SP. It's simply there for people who think it's fun, the same as romances being in the game for people that find them entertaining.
And seriously? Getting mad at a company for being unfaithful to you by expanding their customer base? What in the goddamn hell is that?
#2466
Posté 11 octobre 2011 - 09:46
Candidate 88766 wrote...
Why are people against Bioware expanding ME3's audience?
Not everyone that bought ME1 and ME2 will buy ME3, so Bioware has an obligation to itself and its shareholders to at the very least make up this deficit.
No, they have an obligation to the audience, not the shareholders. Do the shareholders make the game? No. Screw them.
That's the problem with the situation. People who only care about making money see what's popular and say "Do that", not caring whether it adds to the game or not.
I'm not against them expanding their audience, but not at the expense of the SP game.
#2467
Posté 11 octobre 2011 - 09:46
http://www.neoseeker...-single-player/
Take the time to copy/paste the link into your URL and check it out for yourself. Ironically, it is multiplayer that now gives the optimal experience, completely contradictory to what is stated. Why? Because they didn't want to lose potential sales.
But there it is....a nice source. Myth debunked.
#2468
Posté 11 octobre 2011 - 09:46
Lard wrote...
Il Divo wrote...
Lard wrote...
MP is only added to appeal to a crowd that wouldn't normally care about the game.
MP is only added to sell more DLC like map packs.
MP is only added to put a bullet point on a box.
These are all indisuptable facts.
Fact: Games are only made to turn a profit.
And that argument is a tired cliche.
Fact: Alienating your audience is going to reduce your profit.
I am pretty sure you don't even know 1% of the fans opinion about MP and reduce it? It didn't stop Assassin's Creed from selling, it didn't stop Portal, it sure as hell didn't stop Uncharted 2. Yes they may have DLC maps released but ME has useless stuff like appearence pack and DLC weapons released just to get money as well.
#2469
Posté 11 octobre 2011 - 09:46
Lard wrote...
MP is only added to appeal to a crowd that wouldn't normally care about the game.
MP is only added to sell more DLC like map packs.
MP is only added to put a bullet point on a box.
These are all indisuptable facts.
Wow, dude. Just...wow.
Now that I know you're not here for informed debate... /ignore
#2470
Posté 11 octobre 2011 - 09:47
bigheadzach wrote...
Lard wrote...
bigheadzach wrote...
What I disapprove of is that somehow the
"hardcore" ME fans, the ones who've been there from the beginning, the
ones who are anti-MP, have more merit in their opinion than newcomers or
"not just singleplayer" ME enthusiasts
The anti-MP crowd has more merit in their argument than the pro-MP crowd.
I want to hear from your perspective what you think the pro-MP argument is.
Their argument is "Dude, I can shoot stuff with my friends! LOL! Awesome!"
#2471
Posté 11 octobre 2011 - 09:47
#2472
Posté 11 octobre 2011 - 09:47
Citation needed.Lard wrote...
The reactions from gaming sites has not been positive.
Unless you count all the individual users that are excited/okay with/indifferent about MP and then count all the people mildly to ragingly negative about it, I'm going to call bullsh*t.The general reaction, except for a vocal minority on here, has not been positive.
#2473
Posté 11 octobre 2011 - 09:47
Lard wrote...
Melchiah109 wrote...
Lard wrote...
They are indisputable facts.
The MP is not optional because it directly affects the SP.
The MP is optional since you can do exactly the same thing in the SP campaign, which is the part you and your kindred keep trying to pull out of context. It has been very clearly stated that MP just gives you an alternative way to do it.
They also said a lot of things about DA 2 that weren't true. They're in full damage control mode now, of course they're going to say that.
So you're saying since they lied(exaggerated/messed) up about something else once before then they must, indisputably and assuredly, be lying now.
Erm...okay. You do that. I dunno about you, but I'm going to wait for the actual dang game.
#2474
Posté 11 octobre 2011 - 09:48
5 million members -2 years ago...yeahSomeone With Mass wrote...
AdmiralCheez wrote...
Most of the audience is not alienated.
Shockingly enough, the BSN does not accurately represent everyone who plays Mass Effect.
Yeah. There are millions of players and fans out there, and BSN has what...just about ten thousand members?
#2475
Posté 11 octobre 2011 - 09:48
Blind faith?Darkeus wrote...
I love all this blind faith that the pro-MP people have.
Because I'm more like, "Wow, this sounds pretty cool. I wonder if Bioware can pull it off?"




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