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Multiplayer FAQ: One thread to combine them all. Updated 14th October


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#451
DarthSliver

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Well it looks like there isnt a confirmation if solo mode for Co-Op will be real or not, anyway to get that confirmed?

#452
Bogsnot1

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Will people please read the first frakking post before asking questions? If it continues, there will be a new section of the FAQ listed "Idiots who dont know how to read a FAQ" containing your names.

PXXL wrote...
Will in-game voices be morphed for players wearing a helmet?

They arent at the moment, why should MP be any different?

Drone223 wrote...
Also how many MP missions will there be?

Added.

Ramus Quaritch wrote...
Will we be able to play with bots in multiplayer or do we have to play with people?

Based on other answers already provided, no bots, either other players, or solo.

KainrycKarr wrote...
So we can mod single-player files without tampering with multiplayer?

MP will have its own files and settings, so SP modding will have no effect on MP, once we have figured out how to do it.

SkyeHawk89 wrote...
I hope people are reading the faqs before
answering most been answered. I'm glad there Offline, Locan Multiplayer.
I hope that's correct, from one of the Devs.

Source?

All other questions that were asked, either already existed, or were so boneheaded stupid that they dont need to be asked. Do you really want to join PrinceZeel in that section of the FAQ?

I have also updated the Origin  question with a clarification, as well as a note about some experiments I am doing about its behaviour.

#453
didymos1120

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Bogsnot1 wrote...

PXXL wrote...
Will in-game voices be morphed for players wearing a helmet?


They arent at the moment, why should MP be any different?


Actually, there is an effect applied when a character is wearing headgear that covers the face. The voice has a "tinnier" sound, as if coming from a speaker.

#454
Bogsnot1

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didymos1120 wrote...

Bogsnot1 wrote...

PXXL wrote...
Will in-game voices be morphed for players wearing a helmet?


They arent at the moment, why should MP be any different?


Actually, there is an effect applied when a character is wearing headgear that covers the face. The voice has a "tinnier" sound, as if coming from a speaker.


Is there? Never noticed that before. Thanks. I shall amend my answer to;
If SP does it, then MP will probably do it.

*hedges bets* :)

#455
Cypher0020

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Ok I have a...question

how can you play co-op solo? Wouldn't that just be like playing the SP campaign? O_o

#456
didymos1120

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Cypher0020 wrote...

Ok I have a...question

how can you play co-op solo? Wouldn't that just be like playing the SP campaign? O_o


Ever play Borderlands solo?  Like that: you do the same stuff, just without any help (they also do some variable scaling to compensate in that game).

BTW, for those wondering if they're going to remove the solo option...I kinda doubt it. Here's why: I don't think they're interested in kicking you off if, say, the other three people you were playing with all decided to quit on you in the midst of a mission for whatever reason and force you to do it all over again to get any of the rewards you'd racked up thus far. 

Also, they have to take into account the fact that you may be the only one of the group currently alive.  I.e., the need for one person to be able to handle it is kind of inherent in the system.  It may be pretty difficult to do so, but it's rather likely it won't be so difficult that it may as well impossible. 

Modifié par didymos1120, 15 octobre 2011 - 06:47 .


#457
Epic Legion

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Not sure if anyone already said that, but you don't need a virtual machine to run Origin isolated. Good sandboxing software should be enough (Sandboxie etc.).

#458
luzburg

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hmm, im exidet abou mp and all but im still going to play singlplayer as if i didnt play multiplayer maybe we can reach a overkill redyness and uterly crush the reapers ? or does just stop at one point
anyway i always playd a me game 100%complete (all sidemissions)
so i will do that and play the mp

#459
Bogsnot1

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Epic Legion wrote...

Not sure if anyone already said that,
but you don't need a virtual machine to run Origin isolated. Good
sandboxing software should be enough (Sandboxie etc.).

Didnt think of sandboxing to be honest. Was concentrating more on complete isolation of it and its processes.
I'll look into it once I work out whats gone wrong in my PC since the power outage. GPU running hot just using a browser (63* C), and crashing if I try and do too much at once, so some RAM issues too. :?


luzburg wrote...

hmm, im exidet abou mp and all but im still going to play singlplayer as if i didnt play multiplayer maybe we can reach a overkill redyness and uterly crush the reapers ? or does just stop at one point
anyway i always playd a me game 100%complete (all sidemissions)
so i will do that and play the mp


If you actually paid attention to the official announcement and FAQ, you would realise that MP is just an alternative way to get the same level of readiness as you can get in SP.

#460
masterkajo

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luzburg wrote...

hmm, im exidet abou mp and all but im still going to play singlplayer as if i didnt play multiplayer maybe we can reach a overkill redyness and uterly crush the reapers ? or does just stop at one point
anyway i always playd a me game 100%complete (all sidemissions)
so i will do that and play the mp


As far as I understand it you earn "War Assets" by playing multiplayer co-op - the same "War Assets" can be earned in singleplayer. Think of them as resources from Mass Effect 2. You then decide what to do with these "War Assets" (like using resources to upgrade your ship in ME2). If you got a lot of them and use them correctly (on the correct upgrades in ME2) your galactic readiness and thus your chance of survival goes up. Howver, it was stated by Jesse Houston on his twitter that galactic readiness is but one of many factors that influence the ending - choices from ME1,ME2 and ME3 as well as some other factors contribute.

#461
Fiery Phoenix

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I reiterate the leaderboards question. I would also like to know if there will be friendly fire that isn't linked to your powers.

#462
CroGamer002

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Is there gonna be Theater Mod?

#463
Bogsnot1

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Mesina2 wrote...

Is there gonna be Theater Mod?


Theater mod?

#464
Iakus

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Bogsnot1 wrote...

Mesina2 wrote...

Is there gonna be Theater Mod?


Theater mod?


I assume this means mod tools for creating your own battlegrounds for MP?  So players can design their own planet surfaces, urbarn scenerios, office buildings, amusement parks, etc, to fight through.

Not sure if I got it right though.

#465
Bogsnot1

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Thats what Im wondering, whether he means mod tools, or a theatre mode in which you can watch other people playing or rewatch your own playthroughs in a cinematic view.

#466
Dreadwing 67

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A thread by Tobynator89 Warrents a good question.

"Will we see our MP characters in SP?"

More over will we seem them in the final battle or on the normandy or as a cameo, but the above question should suffice for now.

Modifié par Dreadwing 67, 15 octobre 2011 - 01:46 .


#467
CroGamer002

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By Theater Mode I meant something like we have in Team Fortress 2 and CoD Black Ops.


Record the match and edit it later on so it can have cinematic view.

#468
Someone With Mass

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Mesina2 wrote...

By Theater Mode I meant something like we have in Team Fortress 2 and CoD Black Ops.


Record the match and edit it later on so it can have cinematic view.


Uncharted 2 and Halo 3 had this too, so it shouldn't be that hard to make.

#469
zweistein_J

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ignore this post --

Modifié par zweistein_J, 15 octobre 2011 - 02:22 .


#470
didymos1120

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zweistein_J wrote...

ignore this post --


Good man.

#471
C-Sec Nova

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I somewhat have a question or two... When you create a custom character, will there be a code for the character like there was for SP, as well as can you create a character on the PC then import it to a console game? Skate 2 had a feature like that where you could create a custom skateboard on pc then link it through an Ea account to the system. I just think that would be kinda cool considering I already have my own Turian drawn.

#472
Comsky159

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Cypher0020 wrote...

Ok I have a...question

how can you play co-op solo? Wouldn't that just be like playing the SP campaign? O_o

Yep. That's exactly the idea.

Modifié par Comsky159, 15 octobre 2011 - 02:56 .


#473
WolfForce99

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I dont have any questions. But when I was reading my new Official Xbox Magazine, MP will effect the SP's, War Assets (Currency for founding the war's, war efforts.). War Assets will be gained in SP by successfully completing side-missions and the main quests. You gain extra War Assets by playing and successfully completing MP mode.

Also the MP has a level cap of 20. You can also play as a Drell in MP.

Modifié par WolfForce99, 15 octobre 2011 - 03:15 .


#474
Bogsnot1

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Mesina2 wrote...
By Theater Mode I meant something like we have in Team Fortress 2 and CoD Black Ops.

Record the match and edit it later on so it can have cinematic view.

Doubtful, but added.

Comsky159 wrote...

Cypher0020 wrote...
Ok I have a...question
how can you play co-op solo? Wouldn't that just be like playing the SP campaign? O_o

Yep. That's exactly the idea.

Except that it will give you the chance to test out your skills without squadmates, or tactical pausing.

C-Sec Nova wrote...
I somewhat have a question or two... When
you create a custom character, will there be a code for the character
like there was for SP, as well as can you create a character on the PC
then import it to a console game? Skate 2 had a feature like that where
you could create a custom skateboard on pc then link it through an Ea
account to the system. I just think that would be kinda cool considering
I already have my own Turian drawn.

We have no idea about what sort of customisation is available for any races yet, so wont know until that question is answered.

#475
Sajuro

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Based off the mini theater mod question, do you think there will be sort of a Forge option like in Halo 3/Reach