[quote]Brenon Holmes wrote...
Thanks for making the thread - figured I'd cherry pick a couple of these :happy:.
[quote]Bogsnot1 wrote...
- Can the MP mode be done solo, for those who either dont like MP, or want an extra challenge to finish the game without squadmates?
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Currently, yes... but it's pretty hard. Though a lot of that depends on difficulty.
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- Further to this, are 4 players definately required, or can it be done with 2, or 3? Will there be AI to fill out the teams if 4 are required?
ViceVersaMan
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You can play with less than 4 players.
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- In case of player drop-outs, will their avatar disappear, be taken over by an AI, or will it be a universal "dump to main menu"? Will they come back with the same avatar should they reconnect quick enough?
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That player will drop, they can always reconnect.
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- Are teams rigid, and set once the game is underway, or can players join in later on?
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Players can leave and join.
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- What effect will time dilation abilities (A.R, Infiltrator Zoom) have in co-op?
sam726
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There is no time dilation in MP, the powers that might have normally had it were adjusted accordingly.
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- Will there be MP-only achievements?
DontTeachMyHamsterToSuckEggs[/quote]
We're still working on achievements, but it's likely there will be MP specific achievements.
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- Will it be Peer to Peer, or Client-Server based?
Soul Cool[/quote]
Server / Client.
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- How does pause and the radial meny work in multiplayer and will class abilities function sameway in MP, like they do in singleplay?
Juha81FIN[/quote]
There is no radial menu in MP. There's a simplified version of it (kind of) that doesn't pause the game - as was mentioned above, affected abilities have been adjusted as needed.
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- Will there be friendly fire from powers?
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Right now, yes... but that's a bug and though funny isn't really what I think we want in the final product... it is after all a cooperative experience. :happy:
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- How will difficulty levels be handled? ViceVersaMan
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Difficulty in MP leverages the same systems we use for SP, though it uses different scaling factors (I believe).
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- Will Co-Op contain any spoilers for the SP campaign, or is it totally seperated? Phaedon
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Beyond some of the enemy types, which might have specific reveals in SP - no.
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- Can we have multiples of the same class?
Sir Ulrich Von Lichenstien
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Yep!
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- Can we name our own characters, or will they just be generic race/class labels?
Sir Ulrich Von Lichenstien[/quote]
You can name them.
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This is fantastic news Brenon, thanx!
Also I know this may be a question already, but will we able to use bot allies in case there arent enough people? =P
Anyways, great news I am now that much more excited for Mass Effect 3 |