Bioware, A developer in decline?
#1
Posté 11 octobre 2011 - 01:56
With the extreme disappointment which was Dragon Age 2 (to completely change and redesign the game, combat, graphics, story i.e nothing to do with wardens) i was left disappointed by the game and did not expect such a mediocre game from Bioware, I put it down to a hiccup.
Now with the news of kinect and multiplayer in Mass Effect 3 i believe my fears are being confirmed that Bioware has stopped being the story driven RPG developers i use to love. I do not believe it is EA that has turned Bioware into this, i believe Bioware have just become greedy and want a larger slice of the market and a wider audience (they were quoted on saying they want the COD audience) but by doing this they seem to be completely alienating and betraying the fans that made them what they are today and the fans who have followed them for years.
I now believe Bioware is a good developer, not a godlike developer who make games they believe in and love. They are now making games for money and profit like many other good developers do. Bioware seem to no longer be in the elite of development studios.
I am sure Mass Effect 3 will be a good game as was Dragon Age 2, but by standards Bioware set, good is a severe disappointment from this once great studio. Thank god we still have Bethesda.
#2
Posté 11 octobre 2011 - 02:01
tez19 wrote...
I have always been a fan of Bioware's games and Mass Effect 1 and 2 are my favourite story driven games of all time, Dragon Age: Origins is not far behind.
With the extreme disappointment which was Dragon Age 2 (to completely change and redesign the game, combat, graphics, story i.e nothing to do with wardens) i was left disappointed by the game and did not expect such a mediocre game from Bioware, I put it down to a hiccup.
Now with the news of kinect and multiplayer in Mass Effect 3 i believe my fears are being confirmed that Bioware has stopped being the story driven RPG developers i use to love. I do not believe it is EA that has turned Bioware into this, i believe Bioware have just become greedy and want a larger slice of the market and a wider audience (they were quoted on saying they want the COD audience) but by doing this they seem to be completely alienating and betraying the fans that made them what they are today and the fans who have followed them for years.
I now believe Bioware is a good developer, not a godlike developer who make games they believe in and love. They are now making games for money and profit like many other good developers do. Bioware seem to no longer be in the elite of development studios.
I am sure Mass Effect 3 will be a good game as was Dragon Age 2, but by standards Bioware set, good is a severe disappointment from this once great studio. Thank god we still have CDProject.
fixed
#3
Posté 11 octobre 2011 - 02:01
.
There is not nearly enough evidence to claim that.
.
Although I have to say that after they did to Revan I'll never see Bioware with the same eyes.
#4
Posté 11 octobre 2011 - 02:02
One mediocre game. (Dragon Age 2)
One supposedly bad game that has not even been released. (Mass Effect 3)
vs
Dragon Age: Origins
Mass Effect 2
I think I'm still confident of Bioware's ability despite their move to a broader audience.
Also why do people keep saying that the addition of MP equal bad singleplayer? Have none of you guys played Uncharted 2 or Assassin's Creed: Brotherhood? Did Dead Space 2 really sucked in SP?
Honestly, we're getting more value for our money...
And why do people keep assuming that no MP equals better SP? EA would NEVER had given Bioware the extra cash if they weren't making MP so that kinda makes the point that SP will be worse because of MP kinda moot.
Haha, Bethesda? You gotta be kidding!
CDPR is the current king right now. But who knows? Maybe after 11 or so games and a decade later, they would change too.
Modifié par Savber100, 11 octobre 2011 - 02:05 .
#5
Posté 11 octobre 2011 - 02:03
Maybe ME3 will be great, maybe it will fall flat on its face. If it does fail, maybe it will be because Bioware tried to reach out to too large an audience, and maybe it will be because of something else.
Only time will tell.
#6
Posté 11 octobre 2011 - 02:05
I don't mean to rag on you or anything but you should really adopt a wait and see attitude before you assume Bioware has gone off the deep end.
#7
Posté 11 octobre 2011 - 02:05
-Polite
#8
Posté 11 octobre 2011 - 02:05
#9
Posté 11 octobre 2011 - 02:06
Only difference is that animations are faster and enemy spawn most of the time( not counting DLC's).
#10
Posté 11 octobre 2011 - 02:07
#11
Posté 11 octobre 2011 - 02:11
PoliteAssasin wrote...
Are you kidding? The multiplayer has character customization, different races, level progression, weapons modding, and ties into the story. How is that not an RPG? All it's missing is the dialogue. Stop whining over this, you do realize this isn't Bioware's first go at multiplayer right?
-Polite
This.
You could even argue that they are going back to their roots, which is, you know, how they became so well respected in the first place.
#12
Guest_Aotearas_*
Posté 11 octobre 2011 - 02:13
Guest_Aotearas_*
THEN and only then can we start talking about a tendency in the ME3 forums.
#13
Posté 11 octobre 2011 - 02:16
And...in before lock.
Modifié par happy_daiz, 11 octobre 2011 - 02:18 .
#14
Posté 11 octobre 2011 - 02:18
Modifié par DaringMoosejaw, 11 octobre 2011 - 02:19 .
#15
Posté 11 octobre 2011 - 02:21
PoliteAssasin wrote...
Are you kidding? The multiplayer has character customization, different races, level progression, weapons modding, and ties into the story. How is that not an RPG? All it's missing is the dialogue. Stop whining over this, you do realize this isn't Bioware's first go at multiplayer right?
-Polite
I agree with Polite.
#16
Posté 11 octobre 2011 - 02:21
Jeez, just because you dont like some things it doesnt mean bioware have lost it. if anything, you are the one losing it.
#17
Posté 11 octobre 2011 - 02:21
#18
Posté 11 octobre 2011 - 02:21
And stop bringing DA2 into this. DA2 had alot more short development cycle. Different teams are working on SP and MP. Not to mention if multiplayer will be succesfull and awesome we might get the same quality we recieved in Read Dead Redemption.
P.S Baldur's Gate and NWN also had multiplayer, i admit i didn't want MP in ME3 but since they announced it im not gono whine like 80% of people here does im gono continue supporting them and hope they will make it epic and fun.
Modifié par Blooddrunk1004, 11 octobre 2011 - 02:25 .
#19
Posté 11 octobre 2011 - 02:24
#20
Posté 11 octobre 2011 - 02:28
PoliteAssasin wrote...
Are you kidding? The multiplayer has character customization, different races, level progression, weapons modding,
-Polite
All of that is present in your average Call of duty multiplayer. If they weren't included, BW would be lagging behind.
#21
Posté 11 octobre 2011 - 02:31
And then hopefully they'll have the confidence and resources to actually finish DA3 before releasing it, keeping the rest of us busy with new content for Mass 3 and The Old Republic while they don't rush things.
#22
Posté 11 octobre 2011 - 02:32
#23
Posté 11 octobre 2011 - 02:32
I did this with Dragon Age 2 if anybody remembers me, i even defended Bioware's decisions and stood up against the haters(getting banned by EA) but was left severely disappointed and grudgingly in agreement with the naysayers. My faith in Bioware has wavered since then.Kentuckan wrote...
Developer adds something new to time tested formula, Developers are now ruined forever.
I don't mean to rag on you or anything but you should really adopt a wait and see attitude before you assume Bioware has gone off the deep end.
#24
Posté 11 octobre 2011 - 02:34
PoliteAssasin wrote...
Are you kidding? The multiplayer has character customization, different races, level progression, weapons modding, and ties into the story. How is that not an RPG? All it's missing is the dialogue. Stop whining over this, you do realize this isn't Bioware's first go at multiplayer right?
-Polite
This. There were multiple ways of them implementing their multiplayer feature. I'm glad they took a decent route for it involving it being standalone, and completely optional along with key aspects of the gameplay, rpg elements, character customization etc, maybe minus the dialogue and decisions. Kickback with a few mates over vent/skype, or a LAN party, and enjoy some coop in an awesome IP.
#25
Posté 11 octobre 2011 - 02:36





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