IsaacShep wrote...
That's not what I asked about. Why do people think EA would hire more devs to singleplayer if multiplayer didn't exist? Why do they think they would spend the extra money on hiring devs for singleplayer if they know the number of singleplayer ME3 devs is big enough already to produce a hit game?Teredan wrote...
Srsly? It's about money of course. You remember that statement about how every game needs a multiplayer to be successfull? That's pretty much the origin of it. EA thinks that ME3 will do better with Multiplayer.
Now if it does fine, but as for me I won't support this idiotic direction. I'll get ME3 used because I give a **** about the online pass. Even if I doubt it, maybe more people think like me resulting in ME3 not doing as well as EA hopes for and maybe mending it's stupid MP philosophy.
Ah ok I get it now. But that's some messed up could be scenario question you're asking.
Ok now you're probably right that EA wouldn't put more money into the SP if they canned the MP.
But the thing is from a consumers perspective we see that they are willing to put more money into the game.
The thing the few of us are wondering about is, if you're willing to put more money into the game why put it in a feature that probably won't add a whole lot to the experience(of course this part is an assumption because who knows I'm human maybe the Mp will be a revelation, but I judge from the given experience from games like dead space2) ? Why not use it instead to make other features?
Our whole argument is made from the consumers perspective which is logical, right?
Of course if I would argue from a publishers perspective given sufficient data I would probably be in favor of the MP who knows?
Modifié par Teredan, 11 octobre 2011 - 03:58 .





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