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Bioware, A developer in decline?


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#126
addiction21

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Doug4130 wrote...

.  They'll never make a HDTV/refrigerator, but they do make HDTV and DVD players combined for that same reason


Actually http://www.switched....v-refrigerator/

#127
shepskisaac

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Teredan wrote...

It may be. But I mean again look at Dead Space 2 Multiplayer? I mean I don't wan't to take away from the maybe thousand or more people that enjoy this aspect of the game but the general expression that I got is that almost no one cared about its MP. And in retrospective I can easily say that the ressources spend on it could have been used to bring a better experience to the crowd that plays Dead Space for it's Sp experience which is undeniable massivley bigger than it's MP counterpart.

But we're back to the same question. Would EA hire extra devs for SP in DS2 if they never wanted MP? SP in DS2 was amazing, so it's not like they needed more devs for SP. Which is most likely the reason why EA would't do it and just spent the resources from MP elsewhere, maybe produce another Sims Stuff Pack for example that would give them sales.

Modifié par IsaacShep, 11 octobre 2011 - 04:30 .


#128
Teredan

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happy_daiz wrote...

Actually, they already make refrigerators with HDTVs. Meet the LG LSC27990TT.

Image IPB

Did that just blow your mind?


great find, but I probably pass on this great invention being the unlikable sceptic that I am :P

#129
Guest_Mei Mei_*

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That's what this thread needed, more refrigerators with HDTV! God bless the BSN.

#130
Doug4130

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Captain_Obvious wrote...

stonbw1 wrote...

Isn't this thread (on BW's own community site) like going to someone's house for dinner and telling them their food sucks?


No, it's like me going to someone's house and telling them that they used to serve incredible food before they decided to spoil the fracking recipe without asking me what was okay to change.  Screw whoever else was coming to dinner, if I don't like ham then the cook had better damn well not serve ham.  It's very presence on the table, even if I chose not to have any, would offend me to such an extent that I'd never eat dinner there again. 


so you're saying that the chef must accomodate you at everyone else's expense?  (thankfully) that's not how the world works.  It's an option and is in no way forced on you.  Maybe it's worth it for you to not eat anything if the "ham" is there, but you'd be missing out on the same food that you always enjoyed if you did, which is also your choice.

#131
Phaelducan

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tez19 wrote...

I have always been a fan of Bioware's games and Mass Effect 1 and 2 are my favourite story driven games of all time, Dragon Age: Origins is not far behind.
With the extreme disappointment which was Dragon Age 2 (to completely change and redesign the game, combat, graphics, story i.e nothing to do with wardens) i was left disappointed by the game and did not expect such a mediocre game from Bioware, I put it down to a hiccup.
Now with the news of kinect and multiplayer in Mass Effect 3 i believe my fears are being confirmed that Bioware has stopped being the story driven RPG developers i use to love. I do not believe it is EA that has turned Bioware into this, i believe Bioware have just become greedy and want a larger slice of the market and a wider audience (they were quoted on saying they want the COD audience) but by doing this they seem to be completely alienating and betraying the fans that made them what they are today and the fans who have followed them for years.
I now believe Bioware is a good developer, not a godlike developer who make games they believe in and love. They are now making games for money and profit like many other good developers do. Bioware seem to no longer be in the elite of development studios.
I am sure Mass Effect 3 will be a good game as was Dragon Age 2, but by standards Bioware set, good is a severe disappointment from this once great studio. Thank god we still have Bethesda.


No. They are on the rise in terms of profitability, market share, critical acclaim, and new forms of games and game modes.

If you don't like it, your gig, but the other 10 million or so of us who are going to play and like ME3 are a little tired of the whining.

#132
happy_daiz

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Mei Mei wrote...

That's what this thread needed, more refrigerators with HDTV! God bless the BSN.


Actually, that thing has been around since 2006/2007. I wasn't aware of that when I posted the image/link. 

Clearly I need to get out more. Mayhap we all do. ;)

Modifié par happy_daiz, 11 octobre 2011 - 04:34 .


#133
BatmanPWNS

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This is gonna be the quickest selling Mass Effect game and I bet the so called "hardcore fans" will be pissed because they think they have a "You owe us" card.

#134
rapscallioness

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Teredan wrote...

rapscallioness wrote...
I didn't say there were MP elements in FF13. At all. Perhaps I wasn't clear. I don't care why FF13 sucked, or was meh. It had potential, but didn't deliver. That's not my point in this post.


Ah ok than I'm sorry the sentence that made me scratch my head was this one.

rapscallioness wrote...
The one they did FF13...just wasn't.....It seems like they focused so much on MP, they've ditched the Single Player.


Which doesn't make a lot of sense, I mean how could they have focused on MP when it isn't in the game?
But it seems you were referring to something different with the MP. My tip always beware of what the object in your sentence is.


Yes, it was a confusing sentence. Thank God I ain't in English class.

#135
Il Divo

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PoliteAssasin wrote...

Are you kidding? The multiplayer has character customization, different races, level progression, weapons modding, and ties into the story. How is that not an RPG? All it's missing is the dialogue. Stop whining over this, you do realize this isn't Bioware's first go at multiplayer right?

-Polite


This post should be stickied. Twice.

#136
Bmeszaros

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armass wrote...

Since they were bought by EA some changes have occured, which ive noticed, that are not always for the best. This latest decision smells like it was deviced by EA not BW. Hopefully it pays off, im not intrested in MP personally.

Im also concerned what may happen should TOR fail, they have pumped huge sums into it. Yet the game copies WOW shamelessly as some reviewers have said and besides the story and voice acting doesn't bring anything new or innovative to the table.

I remain skeptical, but still hopeful.


I agree...

My biggest fear with the announcement is that certain elements of the core ME3 experience, the single player, Shepard-Driven story, will be lost due to the implementation of this MP mode. Clearly, resources need to be either diverted from or taken away from other earmarked features in the single-player or another "team" needs to be brought in and paid from the budget to develop it....

I also feel that MP would be better served implemented into future products with the franchise, not to test the viability of it in the final installment of the IP's introduction trilogy.

#137
whywhywhywhy

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Phaelducan wrote...

tez19 wrote...

I have always been a fan of Bioware's games and Mass Effect 1 and 2 are my favourite story driven games of all time, Dragon Age: Origins is not far behind.
With the extreme disappointment which was Dragon Age 2 (to completely change and redesign the game, combat, graphics, story i.e nothing to do with wardens) i was left disappointed by the game and did not expect such a mediocre game from Bioware, I put it down to a hiccup.
Now with the news of kinect and multiplayer in Mass Effect 3 i believe my fears are being confirmed that Bioware has stopped being the story driven RPG developers i use to love. I do not believe it is EA that has turned Bioware into this, i believe Bioware have just become greedy and want a larger slice of the market and a wider audience (they were quoted on saying they want the COD audience) but by doing this they seem to be completely alienating and betraying the fans that made them what they are today and the fans who have followed them for years.
I now believe Bioware is a good developer, not a godlike developer who make games they believe in and love. They are now making games for money and profit like many other good developers do. Bioware seem to no longer be in the elite of development studios.
I am sure Mass Effect 3 will be a good game as was Dragon Age 2, but by standards Bioware set, good is a severe disappointment from this once great studio. Thank god we still have Bethesda.


No. They are on the rise in terms of profitability, market share, critical acclaim, and new forms of games and game modes.

If you don't like it, your gig, but the other 10 million or so of us who are going to play and like ME3 are a little tired of the whining.

10 million ?  I don't think so.

#138
Teredan

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IsaacShep wrote...

But we're back to the same question. Would EA hire extra devs for SP in DS2 if they never wanted MP? SP in DS2 was amazing, so it's not like they needed more devs for SP. Which is most likely the reason why EA would't do it and just spent the resources from MP elsewhere, maybe produce anout Sims 2 Stuff Pack for example that would give them sales.


I already answered that, didn't I? But again here only because it's you: probably not.

But again since we're talking could/would be scenerios, wouldn't you as a consumer wish they did?
I mean DS2 was amazing. But what would you say if you know that it could have been even more amazing spending the MP ressources on it? Wouldn't you take that experience over the MP?

Maybe not, maybe you do. I think we both made our cases and these would/could be argument don't lead to anything.

But if it wasn't clear in my responses. I relate to your perspective, I really do. I mean it's not hard to get other opinions if you're not a sociopath. So here it is, I probably just won't ever share the same perspective because I have what seems like a very different taste in my games than you.
But the case I wanted to make is that my taste isn't too unreasonable, there are oh gosh reasons for it and I hope even if you don't share them you least relate to where they're coming from.

:)

#139
Fiery Phoenix

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Il Divo wrote...

PoliteAssasin wrote...

Are you kidding? The multiplayer has character customization, different races, level progression, weapons modding, and ties into the story. How is that not an RPG? All it's missing is the dialogue. Stop whining over this, you do realize this isn't Bioware's first go at multiplayer right?

-Polite

This post should be stickied. Twice.

But... but if we sticky it twice it will remain unstickied! :blink:

#140
Captain_Obvious

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Teredan wrote...

In your example you don't pay for the food. But you know what you would have to pay for? Right ME3...


Okay, so change the analogy to a restaurant.  If I hate ham, and I go to a restaurant that serves ham, therefore I am subsidizing the cost of someone else eating ham.  Maybe they would be able to offer more pasta, which I like to eat, and which I would gladly pay for, instead of me having only three pasta dishes to buy because the cook has to spend time cooking someone else's ham, which I don't think should be on the menu because I only want the pasta. 

We deal with this OMG, I'm subsidizing the cost of something I don't want in my house/restaurant/game/whatever all of the time.  It's ridiculous for me to assume that because I hate ham, everyone else should, that because I hate dogs, no one else should own them, because I hate children, no one else should have any, and because I hate multiplayer, no one else should like it.

I've never played any multiplyer.  I don't care for the idea much, but I'm willing to try it out in ME3 because ME is a franchise I have enjoyed.  What I'm not willing to do is engage in the gamer nihilism that seems to pervade every new release for every company who dares to continue making games. 

#141
Il Divo

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Fiery Phoenix wrote...

Il Divo wrote...

PoliteAssasin wrote...

Are you kidding? The multiplayer has character customization, different races, level progression, weapons modding, and ties into the story. How is that not an RPG? All it's missing is the dialogue. Stop whining over this, you do realize this isn't Bioware's first go at multiplayer right?

-Polite

This post should be stickied. Twice.

But... but if we sticky it twice it will remain unstickied! :blink:


Hmm, didn't know that. Then we shall sticky it three times just to be safe!

#142
chumble182

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Bmeszaros wrote...

armass wrote...

Since they were bought by EA some changes have occured, which ive noticed, that are not always for the best. This latest decision smells like it was deviced by EA not BW. Hopefully it pays off, im not intrested in MP personally.

Im also concerned what may happen should TOR fail, they have pumped huge sums into it. Yet the game copies WOW shamelessly as some reviewers have said and besides the story and voice acting doesn't bring anything new or innovative to the table.

I remain skeptical, but still hopeful.


I agree...

My biggest fear with the announcement is that certain elements of the core ME3 experience, the single player, Shepard-Driven story, will be lost due to the implementation of this MP mode. Clearly, resources need to be either diverted from or taken away from other earmarked features in the single-player or another "team" needs to be brought in and paid from the budget to develop it....

I also feel that MP would be better served implemented into future products with the franchise, not to test the viability of it in the final installment of the IP's introduction trilogy.

They've already said that they've brought in another team (Bioware Montreal) to help so they haven't neglected any part of the game as a result.

#143
Guest_Mei Mei_*

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@Happy_daiz are you serious? Why wasn't I told! This is an outrage! More refrigerators with HDTV! MOAR!

#144
Teredan

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Captain_Obvious wrote...


Okay, so change the analogy to a restaurant.  If I hate ham, and I go to a restaurant that serves ham, therefore I am subsidizing the cost of someone else eating ham.  Maybe they would be able to offer more pasta, which I like to eat, and which I would gladly pay for, instead of me having only three pasta dishes to buy because the cook has to spend time cooking someone else's ham, which I don't think should be on the menu because I only want the pasta. 

We deal with this OMG, I'm subsidizing the cost of something I don't want in my house/restaurant/game/whatever all of the time.  It's ridiculous for me to assume that because I hate ham, everyone else should, that because I hate dogs, no one else should own them, because I hate children, no one else should have any, and because I hate multiplayer, no one else should like it.

I've never played any multiplyer.  I don't care for the idea much, but I'm willing to try it out in ME3 because ME is a franchise I have enjoyed.  What I'm not willing to do is engage in the gamer nihilism that seems to pervade every new release for every company who dares to continue making games. 


It's still wrong.

I make it right. You visit this one restaurant that serves your favourite food. Now the cook thinks to get more guest he has to upgrade his dishes including your favourite food. As it turns out he makes it "better" with an ingredient that you don't like and he refuses to make it without it because this restaurant doesn't have the compacity to accomodate for everyones little changes. Now this makes you sad rightly so and the only thing you can do is find a new restaurant. 

And here it is. What if you had the chance to voice your opinion before this change occured? Wouldn't you do so?
That's all that's there to this. I mean if I don't like ME3 direction I'll take it like a normal person and probably won't buy Bioware games anymore. It's not that unreasonable?

PS: Of course there are some part even in this analogy that are pretty shabby (I mean could bring in an example where there's a second dish that had to be cut because of the expenses of that new special ingredient but that's going to far) but I hope you get the argument I try to make which is that the MP negative stance isn't that unfounded as some people try to make it out to be.

And lastly only because I'm against MP doesn't mean I can't be happy for everyone else who loves it.
I
am. But at the same time I'm sad knowing that my SP could maybe have
been even better and I just think that there will be more people
thinking that way when the game releases. And if it turns out different
fromt he DeadSpace2 MP and it becomes something superawesome that a
millions of people will enjoy ok. I will admit how wrong my opinion was
and join everyone in their bliss :P but until then...
I'll remain to be petty but I think this makes me also human.

Modifié par Teredan, 11 octobre 2011 - 04:57 .


#145
Phaelducan

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whywhywhywhy wrote...

Phaelducan wrote...

tez19 wrote...

I have always been a fan of Bioware's games and Mass Effect 1 and 2 are my favourite story driven games of all time, Dragon Age: Origins is not far behind.
With the extreme disappointment which was Dragon Age 2 (to completely change and redesign the game, combat, graphics, story i.e nothing to do with wardens) i was left disappointed by the game and did not expect such a mediocre game from Bioware, I put it down to a hiccup.
Now with the news of kinect and multiplayer in Mass Effect 3 i believe my fears are being confirmed that Bioware has stopped being the story driven RPG developers i use to love. I do not believe it is EA that has turned Bioware into this, i believe Bioware have just become greedy and want a larger slice of the market and a wider audience (they were quoted on saying they want the COD audience) but by doing this they seem to be completely alienating and betraying the fans that made them what they are today and the fans who have followed them for years.
I now believe Bioware is a good developer, not a godlike developer who make games they believe in and love. They are now making games for money and profit like many other good developers do. Bioware seem to no longer be in the elite of development studios.
I am sure Mass Effect 3 will be a good game as was Dragon Age 2, but by standards Bioware set, good is a severe disappointment from this once great studio. Thank god we still have Bethesda.


No. They are on the rise in terms of profitability, market share, critical acclaim, and new forms of games and game modes.

If you don't like it, your gig, but the other 10 million or so of us who are going to play and like ME3 are a little tired of the whining.

10 million ?  I don't think so.


Multi-platform? I bet it's pretty close. It will be more than 7.

#146
Raanz

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Like most games, I hold off my analysis until I have played the game. There ARE good story driven, co-op games, and co-op can be very fun if done right.
I'm going to go out on a limb here and say that I think what a lot of people are worried about is that the multiplayer element will either
A.) take away from the story part of the game
B.) feel tacked on, and turn into a bunch of Garrus' fighting each other in an abandoned warehouse somewhere.

I'm pretty confident that Bioware won't do that to this IP. Remember that the key to a successful title is replayability and retention. I love the Witcher franchise...why do you think they have the ability to play through the game specc'ing Geralt in three different "types"?
Co-op is just another way to draw new fans and allow players to enjoy ME for months or years after it's release.

If they screw the pooch, then I just won't play it, and it will go in my "won't play that again" bin of games. :)

#147
happy_daiz

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Mei Mei wrote...

@Happy_daiz are you serious? Why wasn't I told! This is an outrage! More refrigerators with HDTV! MOAR!


I think we've been intentionally left out, and I demand justice! :D

#148
kyonkun

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I respectfully disagree, just because they had one game that critics and fans may not have liked doesn't mean that their quality in games is going down. I think ME3 is by and far their most ambitious to date, if it fails it fails. However unlike most companies Bioware takes our comments into account when making a new title that way they find out what does and doesn't work so they can improve or just throw away something we didn't like. They aren't on a slide right now.

#149
Phaelducan

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Teredan wrote...

Captain_Obvious wrote...


Okay, so change the analogy to a restaurant.  If I hate ham, and I go to a restaurant that serves ham, therefore I am subsidizing the cost of someone else eating ham.  Maybe they would be able to offer more pasta, which I like to eat, and which I would gladly pay for, instead of me having only three pasta dishes to buy because the cook has to spend time cooking someone else's ham, which I don't think should be on the menu because I only want the pasta. 

We deal with this OMG, I'm subsidizing the cost of something I don't want in my house/restaurant/game/whatever all of the time.  It's ridiculous for me to assume that because I hate ham, everyone else should, that because I hate dogs, no one else should own them, because I hate children, no one else should have any, and because I hate multiplayer, no one else should like it.

I've never played any multiplyer.  I don't care for the idea much, but I'm willing to try it out in ME3 because ME is a franchise I have enjoyed.  What I'm not willing to do is engage in the gamer nihilism that seems to pervade every new release for every company who dares to continue making games. 


It's still wrong.

I make it right. You visit this one restaurant that serves your favourite food. Now the cook thinks to get more guest he has to upgrade his dishes including your favourite food. As it turns out he makes it "better" with an ingredient that you don't like and he refuses to make it without it because this restaurant doesn't have the compacity to accomodate for everyones little changes. Now this makes you sad rightly so and the only thing you can do is find a new restaurant. 

And here it is. What if you had the chance to voice your opinion before this change occured? Wouldn't you do so?
That's all that's there to this. I mean if I don't like ME3 direction I'll take it like a normal person and probably won't buy Bioware games anymore. It's not that unreasonable?

PS: Of course there are some part even in this analogy that are pretty shabby (I mean could bring in an example where there's a second dish that had to be cut because of the expenses of that new special ingredient but that's going to far) but I hope you get the argument I try to make which is that the MP negative stance isn't that unfounded as some people try to make it out to be.



It is unfounded, though. If ME3 could add a TON of increased market desirability and profits by adding Ham to the menu. Nothing else has changed, they just added Ham (multiplayer) by hiring a second cook (dev team). It's 100% additive, nothing was removed from the original menu. How is that not a good thing when TONS of people like Ham (cooperative MP).

#150
naes1984

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waaah! waah! Bioware owes us for um... some reason! How dare they add a new feature! I hate change. Waah! I'll ignore the fact that Bioware has been a subsidiary of EA for years and blame evil EA for forcing this upon our Mom and Pop RPG company. Waah! Let's face it- you're still going to buy their product (and their next product and the comic book tie-ins for that matter) so these protests ring a little hollow. It all goes to some sort of bizarre sense of entitlement "hardcore" fans have about multimillion dollar companies and IPs. These products don't belong to you just because you were an early adopter. Nor is evolution of a product the sign of the decline of the developer of said product.