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Bioware, A developer in decline?


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#201
Il Divo

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KotorEffect3 wrote...

Lotion Soronnar wrote...

ME1 > ME2
DA:O > DA2

ME3 looks liek it will be a dissapointment.

Still not enough to make a call yet, I'll wait till ME3 is out. But it doesn't look promising from where I'm standing.



The only part of your statement that is anywhere close to being right is that DAO was better than DA 2.  ME 2 was incredible and a huge improvement over ME 1 and ME 3 is going to top even that.


Agreed. At this stage, I find Mass Effect 1 nigh unplayable.

#202
Chromie

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Lotion Soronnar wrote...

ME1 > ME2
DA:O > DA2

ME3 looks liek it will be a dissapointment.

Still not enough to make a call yet, I'll wait till ME3 is out. But it doesn't look promising from where I'm standing.


ME2> ME1
DA:O> DA2

I can't even play ME1 because of how ME2 improved gameplay wise.

#203
Mercannis

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I found DA2 to be wanting as well however one game does not make or break a dev. They went looking for another demographic ,sucks that i wasnt included this time around but hey maybe next time i will be.

Modifié par Mercannis, 12 octobre 2011 - 01:43 .


#204
Phaelducan

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xkg wrote...

Phaelducan wrote...

Mass Effect 3 will sell close to 10 million copies,


hahaha what a nice joke. Keep dreamin' dude.


Not joking. ME2 sold more than 6 all-in (again, multi-platform, digital download), and 3 will generate stronger sales simply based on the inclusion of multiplayer, Kinect, and simultaneous launch on 3 platforms (which ME2 lacked).

EA will throw money at the marketing (expect another Superbowl spot), and there will be at least 1 social-media tie-in but probably multiple. The game will sell more than ME2 did, the only question is how much. I think a 40% growth is perfectly reasonable (again, given the aforementioned factors) given the release date, lack of competition in that quarter, and the fact that EA can pull directly from the Gears of War fans who are getting bored with a game that's been out for half a year. Gears of War fans who, while you might think are idiots, show up in droves to support that IP. 

So rather than say hahaha what a nice joke, why don't you come up with reasons why the game won't increase in sales? Other than the 24 of you who keep whining about how dead Bioware is as a developer and how you won't buy their product because of a co-op MP mode that won't even affect your single player game if you don't want it to.

#205
slimgrin

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Ringo12 wrote...

Lotion Soronnar wrote...

ME1 > ME2
DA:O > DA2

ME3 looks liek it will be a dissapointment.

Still not enough to make a call yet, I'll wait till ME3 is out. But it doesn't look promising from where I'm standing.


ME2> ME1
DA:O> DA2

I can't even play ME1 because of how ME2 improved gameplay wise.


ME2 does indeed have better combat. Some of the best in any RPG imo.

#206
xkg

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Phaelducan wrote...

xkg wrote...

Phaelducan wrote...

Mass Effect 3 will sell close to 10 million copies,


hahaha what a nice joke. Keep dreamin' dude.


Not joking. ME2 sold more than 6 all-in (again, multi-platform, digital download), and 3 will generate stronger sales simply based on the inclusion of multiplayer, Kinect, and simultaneous launch on 3 platforms (which ME2 lacked).

EA will throw money at the marketing (expect another Superbowl spot), and there will be at least 1 social-media tie-in but probably multiple. The game will sell more than ME2 did, the only question is how much. I think a 40% growth is perfectly reasonable (again, given the aforementioned factors) given the release date, lack of competition in that quarter, and the fact that EA can pull directly from the Gears of War fans who are getting bored with a game that's been out for half a year. Gears of War fans who, while you might think are idiots, show up in droves to support that IP. 

So rather than say hahaha what a nice joke, why don't you come up with reasons why the game won't increase in sales? Other than the 24 of you who keep whining about how dead Bioware is as a developer and how you won't buy their product because of a co-op MP mode that won't even affect your single player game if you don't want it to.


^ 6 millions huh ? So whats your source of this information ?
Last time i heard DA:O was Bioware's best selling game - with around 4~4.5 mil, and ME2 sales were lower.

Modifié par xkg, 12 octobre 2011 - 03:25 .


#207
Romantiq

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Cover and shoot. Get shot until screen turns red. Cover. Regain health. Flee if required. It was very very basic but I still liked it more than ME1 combat. What I really didn't like about it was it's awful story.

#208
Phaelducan

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Romantiq wrote...

Cover and shoot. Get shot until screen turns red. Cover. Regain health. Flee if required. It was very very basic but I still liked it more than ME1 combat. What I really didn't like about it was it's awful story.


Well... in all fairness it's a third-person cover shooter. That's the basic mechanic of the genre from Sam Fischer to Marcus Fenix to Shepard. 

Any RPG has pretty basic mechanics (generally) so for ME to have anything beyond click command-execute distinguishes it somewhat I reckon.

#209
Heather Cline

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Romantiq... ME2's story needed to be executed better. The individual character story lines over shadowed the main storyline and plot itself. Also I hated the ammo clip feature in ME2. Definitely not going to like it in ME3. I really liked the weapons from ME1 honestly with the no ammo clip feature. Combat in ME1 could have been better yes. I think if they took the weapons with no ammo clip feature from ME1, combat from ME2 it would be the best of both worlds.

#210
Phaelducan

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xkg wrote...

Phaelducan wrote...

xkg wrote...

Phaelducan wrote...

Mass Effect 3 will sell close to 10 million copies,


hahaha what a nice joke. Keep dreamin' dude.


Not joking. ME2 sold more than 6 all-in (again, multi-platform, digital download), and 3 will generate stronger sales simply based on the inclusion of multiplayer, Kinect, and simultaneous launch on 3 platforms (which ME2 lacked).

EA will throw money at the marketing (expect another Superbowl spot), and there will be at least 1 social-media tie-in but probably multiple. The game will sell more than ME2 did, the only question is how much. I think a 40% growth is perfectly reasonable (again, given the aforementioned factors) given the release date, lack of competition in that quarter, and the fact that EA can pull directly from the Gears of War fans who are getting bored with a game that's been out for half a year. Gears of War fans who, while you might think are idiots, show up in droves to support that IP. 

So rather than say hahaha what a nice joke, why don't you come up with reasons why the game won't increase in sales? Other than the 24 of you who keep whining about how dead Bioware is as a developer and how you won't buy their product because of a co-op MP mode that won't even affect your single player game if you don't want it to.


^ 6 millions huh ? So whats your source of this information ?
Last time i heard DA:O was Bioware's best selling game - with around 4~4.5 mil, and ME2 sales were lower.


ME2 sales were lower... with the last sales figures that were released in April of 2010. It was at 3 million then, and with only Xbox and PC sales. After that, hard sales figures disappear and all you get find on NPD listings are whether or not it appears on the list at all for that month. However, in order to be on that list it has to outsell the other games below it, and some months figures for those games are available. 

It dropped off quickly, as most games not on the Wii do, but even 40k a month over a year adds up, and the figures for the digital releases aren't included at all... anywhere.

So the sales are at some figure north of 3.5 million (again, the only hard figures available). That doesn't include any PS3, digital distribution, free promotions over christmas season, or second-hand market, or sales to be generated in the next 4 months up to the lead-up for ME3. 

#211
Romantiq

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Heather Cline wrote...

Romantiq... ME2's story needed to be executed better. The individual character story lines over shadowed the main storyline and plot itself. Also I hated the ammo clip feature in ME2. Definitely not going to like it in ME3. I really liked the weapons from ME1 honestly with the no ammo clip feature. Combat in ME1 could have been better yes. I think if they took the weapons with no ammo clip feature from ME1, combat from ME2 it would be the best of both worlds.


I agree. Individual story lines...uhh as my comrade RazorFist calls it "b itch work" felt more important than the main plot which is apparently written by Mac Walters who I don't really take seriously because I haven't read a single good piece of writting from him.

#212
Jiggasaurus

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GodWood wrote...

Addai67 wrote...
It's certainly true that almost nothing that's come out of the DA universe since Origins has interested me, especially the latest stuff with the anime, Facebook game and web series. Kinect and MMO is also the anti-fun as far as I'm concerned. I just ignore such things, but I think it's true that it could end up being distractions that take away from the quality of the singler-player RPGs. It's great to draw in new audiences, but then those audiences expect something different than the things I value in a RPG, and the devs are creating for them, so the cycle continues.

This is evident to me in DA's writing which since Origins has a tone that seems much different to me than the original game, and is making me start to think my liking of that game was a fluke and more to do with the books it drew inspiration from (Song of Ice and Fire) than the actual writing team. Which is fine- different strokes etc. I just need to adjust my expectations that I'm going to consume them more like a throwaway movie than a literary experience that really captures me- which is how I found DAO.

Yup, this pretty much perfectly sums up my opinion on Bioware's direction with the Dragon Age franchise.


Agree with most of that as well, though I think it’s harsh to say the written direction for DAO was a fluke, they simply made the game properly with a long production cycle and a well-tested end product. I’d love to know what exactly was chopped from DAO i.e. elements they made then thought to drop in the final months leading to the physical and digital distributed copy of the game.

BioWare are simply more interested in the casual market, most of their games since ToR’s announcing have been testing ideas for their upcoming MMO, a game to pander to the casual masses.

Once upon a time they were the envy of the gaming world providing their player fanbase with serious moding toolsets, great single player campaigns with some of the best storylines and memorable characters/enemies/companions in the industry, even the expansion packs always offered a lot of bang for your buck, and nifty features like NWN had the auto-patcher.

It’s all about the DLC & subscription charges (for The Old Republic) now, that’s where the ‘easy’ money is, DA2 was ravaged by the gaming masses, one small patch… then an item pack DLC. Plus weird little ventures of pointlessness like DA Legends, built solely to try grab a few easy $ in item malls.

#213
Lotion Soronarr

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KotorEffect3 wrote...

Lotion Soronnar wrote...

ME1 > ME2
DA:O > DA2

ME3 looks liek it will be a dissapointment.

Still not enough to make a call yet, I'll wait till ME3 is out. But it doesn't look promising from where I'm standing.



The only part of your statement that is anywhere close to being right is that DAO was better than DA 2.  ME 2 was incredible and a huge improvement over ME 1 and ME 3 is going to top even that.


:ph34r:[meme image removed]:ph34r:

I consider ME2 overall inferior to ME1. It's writing, plot and narrative were considerably weaker, despite some other improvements.

Modifié par Stanley Woo, 12 octobre 2011 - 08:22 .


#214
GAME_MASTERMIND

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I'm losing hope in Bioware everyday day :(

#215
Addai

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Jiggasaurus wrote...

Agree with most of that as well, though I think it’s harsh to say the written direction for DAO was a fluke, they simply made the game properly with a long production cycle and a well-tested end product. I’d love to know what exactly was chopped from DAO i.e. elements they made then thought to drop in the final months leading to the physical and digital distributed copy of the game.

Well, fluke as in fitting to my tastes- because everything I see and hear says they like DA2's direction even if they'll be more careful about cutting corners.

BioWare are simply more interested in the casual market, most of their games since ToR’s announcing have been testing ideas for their upcoming MMO, a game to pander to the casual masses.

The periodic sorts of content in DA2 and its DLCs says "MMO" to me, too.  Even how they say the game is about the world, and the fact that they are... um... rather "flexible" on lore of late.

It’s all about the DLC & subscription charges (for The Old Republic) now, that’s where the ‘easy’ money is, DA2 was ravaged by the gaming masses, one small patch… then an item pack DLC. Plus weird little ventures of pointlessness like DA Legends, built solely to try grab a few easy $ in item malls.

They have to do what makes business and creative sense to them.  I don't like what I hear from Bioware in general- especially with all the SWTOR hype.  Contrast to Todd Howard, who when asked about cell phone games and multiplayer said "I don't like to play them so who knows, but they're not a priority."  And he had this look on his face like "ew."  Image IPB  That reassures me, because Todd gets it!!  He doesn't like to play them, so they're not going to prioritize them, whereas obviously the Bioware upper echelons like that sort of stuff and want to bastardize... er, adapt their games to them.

Modifié par Addai67, 12 octobre 2011 - 08:07 .


#216
Fishy

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Stanley Woo wrote...

We have, actually. Or wait, since we stopped making adventure games. Or wait, since we started making RPGs. Or wait, since we started doing more action RPGs. Or wait, since we started doing premium modules. Or wait, since we stopped doing D&D games. Or wait, since we decided to start making sci-fi games. Or wait, since we got bought by EA.

If you really think about it, according to the internet, we've been "declining" since the first Baldur's Gate. :)


I think Op is more talking about greatness rather than success.

:bandit:

Modifié par Suprez30, 12 octobre 2011 - 09:21 .


#217
KenKenpachi

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Suprez30 wrote...

Stanley Woo wrote...

We have, actually. Or wait, since we stopped making adventure games. Or wait, since we started making RPGs. Or wait, since we started doing more action RPGs. Or wait, since we started doing premium modules. Or wait, since we stopped doing D&D games. Or wait, since we decided to start making sci-fi games. Or wait, since we got bought by EA.

If you really think about it, according to the internet, we've been "declining" since the first Baldur's Gate. :)


I think Op is more talking about greatness rather than success.

:bandit:



Success makes Greatness in the long run.

No one remembers the guy who came in 2nd place.

#218
Phaelducan

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Not entirely true... I remember lots of Superbowl losers. Now third and fourth place? Not so much.

In this case, it's not entirely accurate anyway as Bioware isn't competing to be number 1 in sales. CoD hits 20 million on name alone, and GTA will likely do the same. That second tier of games, though, has room for TONS of people in it. Mass Effect 3 should be in that next-highest echelon, alongside games like AC: Revelations, Skyrim, Drake's Fortune, etc.

As long as Bioware is consistently making games that are competitive in sales they really can't be considered to be in decline.

#219
KenKenpachi

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Thats more or less what I ment actully. Bioware isn't going under, but its market base isn't what it was 10 years ago. Then again short of Sports games I can't think of many Devs who haven't changed much. On the RPG front I mean look at Bethseda, and Sony. Both have changed from there 90's markets alot.

Modifié par KenKenpachi, 12 octobre 2011 - 10:07 .


#220
Phaelducan

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That goes back to an earlier concept though. If the market is changing, and a company is adapting and doing well, can it really be said that they are actually in decline?

I think it's more likely that a lot of the detractors of Bioware's recent products just have a good deal of nostalgia about how the industry used to be.

#221
Fishy

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KenKenpachi wrote...

Suprez30 wrote...

Stanley Woo wrote...

We have, actually. Or wait, since we stopped making adventure games. Or wait, since we started making RPGs. Or wait, since we started doing more action RPGs. Or wait, since we started doing premium modules. Or wait, since we stopped doing D&D games. Or wait, since we decided to start making sci-fi games. Or wait, since we got bought by EA.

If you really think about it, according to the internet, we've been "declining" since the first Baldur's Gate. :)


I think Op is more talking about greatness rather than success.

:bandit:



Success makes Greatness in the long run.

No one remembers the guy who came in 2nd place.


No No and NO. Of course no one remember that super talented guy playing and singing in the Metro but everyone know Lady GAGA .. Success is Success . You can be the most talented guy in the world and not successfull at all. Than you end up doing Poker face and jiggiling your boobies and you make millions.

Hell just look at some Author. Success in many case seem to be a popularity contest.
Of course their is hard-work but often you become successful for something compeltly different from what you were working for.

Don't get me started on Mcdonald . I can find better food on the ground.

Modifié par Suprez30, 12 octobre 2011 - 10:29 .


#222
KenKenpachi

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Suprez30 wrote...

KenKenpachi wrote...

Suprez30 wrote...

Stanley Woo wrote...

We have, actually. Or wait, since we stopped making adventure games. Or wait, since we started making RPGs. Or wait, since we started doing more action RPGs. Or wait, since we started doing premium modules. Or wait, since we stopped doing D&D games. Or wait, since we decided to start making sci-fi games. Or wait, since we got bought by EA.

If you really think about it, according to the internet, we've been "declining" since the first Baldur's Gate. :)


I think Op is more talking about greatness rather than success.

:bandit:



Success makes Greatness in the long run.

No one remembers the guy who came in 2nd place.


No No and NO. Of course no one remember that super talented guy playing and singing in the Metro but everyone know Lady GAGA .. Success is Success . You can be the most talented guy in the world and not successfull at all. Than you end up doing Poker face and jiggiling your boobies and you make millions.

Hell just look at some Author. Success in many case seem to be a popularity contest.
Of course their is hard-work but often you become successful for something compeltly different from what you were working for. i!!







Hahahaha I'm sure Nikola Tesla told that to himself every time Thomas Edison sold a Patent.

And at the end of the day who has more inventions that are still in use in everyday life?  Not the one who had "greatness". And on the music score you have people who have both. Such as Elvis.

Modifié par KenKenpachi, 12 octobre 2011 - 10:32 .


#223
Phaelducan

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While there certainly examples on either end... it can also be said that often success is because of greatness.

Also, it isn't fair to bring taste into the equation. You have to look at the selection in terms of the demographic who enjoys the product. It isn't accurate to say that Lady Gaga isn't talented, even if you don't care for her product. She is quite clearly talented at what she does... which is make pop music.

If you aren't willing to look at a product in the terms of who it is designed and marketed for, it's an unbalanced equation to start with (even with McDonald's, as it's pretty good... for a fast food chain).

Mass Effect 2 can be compared to other video games, other Bioware games, other RPG's, etc, but it can't really be compared to fast food or pop music. Different markets and targets.

Modifié par Phaelducan, 12 octobre 2011 - 10:44 .


#224
KotorEffect3

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Stanley Woo wrote...

KotorEffect3 wrote...

Lotion Soronnar wrote...

ME1 > ME2
DA:O > DA2

ME3 looks liek it will be a dissapointment.

Still not enough to make a call yet, I'll wait till ME3 is out. But it doesn't look promising from where I'm standing.



The only part of your statement that is anywhere close to being right is that DAO was better than DA 2.  ME 2 was incredible and a huge improvement over ME 1 and ME 3 is going to top even that.


:ph34r:[meme image removed]:ph34r:

I consider ME2 overall inferior to ME1. It's writing, plot and narrative were considerably weaker, despite some other improvements.



Story elements are always completely subjective.

#225
Fishy

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Of course Ken . Success and talent can often be connected but, can often be disconnected.
.It's not what I meant anyway. We're talking about Bioware. If they're selling more it's not because they're better . That the reason I quoted Stanley.

But anyway . If their product become to dumbed down and mainstream I will just stop buying it and  lock it in my mind somewhere with Mcdonald and Lady GAGA.

Harry Pooter can be quite nice you know  but, that not what I read when I want to be enlighten.
Don't tell me that you think Arny was a great actor?

Modifié par Suprez30, 12 octobre 2011 - 10:51 .