The difficulty of this game is a joke
#76
Posté 22 novembre 2009 - 01:15
Now as to the specific fight you mentioned. If you're getting owned, you probably have the wrong gear for it. I simply gave my tank (Alistair) the best armor I could find and gave him items that increased healing received and he was very easy to keep up. If you can't defeat that particular fight right now, just continue playing other missions until you've got some better characters and try again.
#77
Posté 22 novembre 2009 - 01:16
I mean bioware can't just have put in the ability ti use two differnet setups of weapons just for the fun of it..
I play as a rouge aswell using two weapons BUT I also have him equippied with a bow and arros for range attacks ..
Its tactics like this that can easily change the course of a battle Ive learned.. but it sure took me some time haha
#78
Posté 22 novembre 2009 - 01:17
The difficulty does not need to be toned down: you need to tone your difficulty down if you can't win that fight on your difficulty mode of choice. Or learn how to make a mod to make it easier for you. Nerf your own game; don't nerf mineSimulacrum wrote...
Like I was saying, the difficulty needs to be toned down.
I'm going to be starting a petition where you all can sign in protest. I'll get to work on that now.
I won this particular fight first time. You can too but you will need patience and you'll need to put some thought into it. Read dtsazza's excellent post on the previous page of this thread and try again.
#79
Posté 22 novembre 2009 - 01:23
What spell setup should one use against a dragon? Cone of Cold isn't as effective as a good blizzard, really, and I don't have much in the way of healing outside of Morrigan, whom is suboptimal.
I also am not using Arcane Warrior. Still winnable?
#80
Posté 22 novembre 2009 - 01:29
#81
Posté 22 novembre 2009 - 01:47
Prosthetics511 wrote...
Lower the difficulty if its too hard. Highten it if its too easy. Simple really.
Yeah I would agree with you here, but I'm playing my rogue on Nightmare and basically I don't feel like I'm in a nightmare. I want it to be really really hard so I'm forced to micromanage, but so far nothing like that.
#82
Posté 22 novembre 2009 - 01:47
#83
Posté 22 novembre 2009 - 01:49
Mistress9Nine wrote...
Prosthetics511 wrote...
Lower the difficulty if its too hard. Highten it if its too easy. Simple really.
Yeah I would agree with you here, but I'm playing my rogue on Nightmare and basically I don't feel like I'm in a nightmare. I want it to be really really hard so I'm forced to micromanage, but so far nothing like that.
Lots of people have said that the only real difference in difficulty is the friendly fire.
The only way to make the game really challenging is how you set up your party.
#84
Posté 22 novembre 2009 - 02:09
#85
Posté 22 novembre 2009 - 02:13
Uh-huh. Now tell us how to beat it on Hard.StuartMarshall wrote...
Turn difficulty down to Easy and give your mage the Cone of Cold spell. Easy, you win.
#86
Posté 22 novembre 2009 - 02:27
#87
Posté 22 novembre 2009 - 02:28
Uh-huh. Now tell us how to beat it on Hard.
But I was replying to the OP, who says he finds it too hard if I'm reading right?
Modifié par StuartMarshall, 22 novembre 2009 - 02:30 .
#88
Posté 22 novembre 2009 - 02:48
So for Dragon Age 2, I would suggest an extra super easy "difficulty" for care bears and an extra super hard nightmare "difficulty" for people who enjoy to spend hours of reloading to kill imaginary monsters.
#89
Posté 22 novembre 2009 - 03:58
- The shadow ruins: You had to aquire a stone to sneak past a dragon, to not awaken him. Funny if Lilarcor began to scream "Let's go and kill a dragon. Yes, right now!" while doing so, but... well, sneaking past the Dragon was included and advised to do.
- a totally different quest had a dragon as the puppet master behind some recent events. He let you go, humiliated, but still. Again you didn't have to face him.
Now the thing with Baldur's Gate 2 dragons was (especially when ToB was installed, to fix the stupid immobility weakness) that they were easily able to wipe out a party of unprepared adventurers. Especially everything that didn't bordered on epic levels. In both cases you were able to come back later, after you've aquired much better gear and nearly demi-god like levels, and reap some dragon scales for armor. That was satisfying
And then comes Dragon Age. "High Dragon only three levels above your character" I've read? Oh I hate level scaling, I really do! Either way the fight isn't so hard in higher levels as several here wrote, and like the two dragons in Baldur's Gate 2 it's an entirely optional encounter. So coming back later is a viable strategy. Especially since the Dragon's level get frozen once you've entered the area, if I recall the working of DA's level scaling correctly (it's still an abomination. Level scaling is something only done right if not done at all imho).
So while having characters only at medium level, you awaken a sleeping dragon to fight, get owned and then complain about a difficulty too high?
Let me put it like this: There are strategies in BG2 even with ToB installed to take down the Dragons at medium levels without good equipment. They required strategy and planning. In DA much less so, because the dragons aren't nearly as dangerous. Still it's kind of good to know that at least fully optional enemies supposed to be dangerous are in fact, despite of dreaded level scaling, are a risk for low and medium levels.
(Personally I had done the this questline last, so I was already lvl 18 or something. The Dragon wasn't that of a problem. And I didn't use kiting nor cone of cold nor forcefield - I was kind of disappointed how easy it was on hard. Compared to BG2 the dragons in DA are a cakewalk.)
I'm not sure if I want to see the reactions if Bioware ever creates an optional enemy on par with Kangaxx
#90
Posté 22 novembre 2009 - 04:08
That's one of the main reasons I grew disinterested in fallout 3 so fast. Everything was so easy due to the unlimited stimpaks, VATS, etc.
I have wiped a few times in Dragon Age origins, then I have to go back and rethink strategy and / or prep differently to improve my chances.
Also love the little nuances the developers did with death penalties. One of my party members die and while they ress once the battle is finished. They have injuries like cracked skull, ripped jugular with appropriate penalties etc. hah, nice touch.
Modifié par soot60188, 22 novembre 2009 - 04:10 .
#91
Posté 22 novembre 2009 - 04:09
L2P noob.Simulacrum wrote...
Simply put, I'm pissed. I'm pissed that I'm having so much trouble with dragon bosses that I hear people have beaten on the first try. Yeah right, and they are probably playing the most overpowered class, did research on the best party makeup, etc. and exploit that.
It comes down to this. I don't particularly enjoy doing extensive research on how to play the game the first time through. I just want to enjoy it. I've played enough RPGS and games in general to know my way around things. I'm not ignorant by any means. However, when I simply "can't" beat a boss, literally can't, there is a problem. I have my duel-wielding warrior, Alistar, Morrigan, and Wynne facing the High Dragon. I heal as best as I can but they all die, with little damage done to the thing. Why is this? I use my buffs, I heal constantly, I move my characters around in strategic positions (though it does little good), all spit back in my face. My characters are all around level 12, by the way. I hear someone beat Flemith as a level 8? What the **** is going on here?
The makers should've realized that most people will be picking up this game, making a class that appeals to them, and putting points and skills wherever seems most fun/interesting. If that actually hinders your playthrough of the game, that is simply bad design. I've never thought about simply quitting a game because of being fed up when I've put so much time in to it already. I never thought I would say it, but I'm disappointed with a Bioware game.
These forums are terrible too.
Rant over.
#92
Posté 22 novembre 2009 - 04:14
Yay, reactions would be "great".:happy:bg2408 wrote...
I'm not sure if I want to see the reactions if Bioware ever creates an optional enemy on par with Kangaxx.
I still don't know how to beat him on max difficulty.
Modifié par Solmyr2000, 22 novembre 2009 - 04:21 .
#93
Posté 22 novembre 2009 - 04:18
Maybe hes not a potion gulping - force field spaming player. Maybe hes not a min-maxer.
Like many of us, I had to change my difficulty to hard after the patch, dosnt mean I'm any better then some guy playing on easy. You cant really be better in a RPG...
Modifié par cembandit, 22 novembre 2009 - 04:19 .
#94
Guest_jynthor_*
Posté 22 novembre 2009 - 04:21
Guest_jynthor_*
Do you hate me now?
#95
Posté 22 novembre 2009 - 04:26
And Gangkax is a wuss! I SOOOO miss Imprisonment and Wail! (And having to leave your romanace interest outside because Imprisonment would bug your romance LOL)
On-topic, I beat the dragon on my first playthru on Normal at level ten on my second try. Dualy Rogue + Alistair + Sten + Wynne. The only reason I lost the first time was because I didn't see it coming.
OP, there's a little black bar near the center-left of your screen that fills yellow over time. When it fills up all the way, your character glows for a moment and their health and stamina refill. If you look up at the picture of the character after it glows, there's a little + sign next to their picture. If you press the +, you can teach extra stuff to your characters. Try this and fighting the dragon should be a lot easier.
#96
Posté 22 novembre 2009 - 04:30
ToB items were sooo godlike. +4; +5 in every store. That was bad.Darpaek wrote...
HAHA! BG2 dragons were funny because the armor created from the scales wasn't as good as the armor required to actually kill the dragon - especially in ToB! It was a horrible catch-22.
Also levelupping during the hard battles is rly nice.Darpaek wrote...
OP, there's a little black bar near the
center-left of your screen that fills yellow over time. When it fills
up all the way, your character glows for a moment and their health and
stamina refill.r.
This reminds me of stupid diablo situations.
Hey, I have 1 hp.
*mob dies*
HEY, I HAVE FULL HP AND MANA AND LVLUP!!!
Modifié par Solmyr2000, 22 novembre 2009 - 04:37 .
#97
Posté 22 novembre 2009 - 04:33
But yeah, the random bartender in the town full of starving people with an inventory of +3 items made me facepalm a little.
#98
Posté 22 novembre 2009 - 04:36
Ah Kangaxx! I didn´t even know what an imprisonment spell is until I fought him. I think it was my third playthrough when I finally beat him.
To the topic. For me it was obvious, that the high dragon would be too hard around level 11 and it was clearly optional to fight her, so I just waited until I was around 17-18. I don´t think you have to be a genius to figure out that she is meant to be beaten at a higher level.
P.S.: To people who will say, they beat her (the dragon is female) at level 10-11: Everything under "hard" doesn´t count as kill!^^
Modifié par Frostaxt, 22 novembre 2009 - 04:42 .
#99
Posté 22 novembre 2009 - 04:41
#100
Posté 22 novembre 2009 - 04:42
Spaceweed10 wrote...
The reasons these forums are cr*p, is because of QQ threads like this.
I beat Flemeth first try with Wynne, Shale , Alistair, and my Rogue on 'Hard'.
It took a lot a micro management, but was a blast.
L2P and stop whining like a little girl.
Edit: My bad, you are talking about the 'High Dragon' whilst doing the 'Ashes of Andraste' quest? Wow, that is a piece of p!ss due to the fact you have Morrigan in your party .
Wth are you playing at? Are both your arms broken?
I beat the Flemeth alone with my mage on hard.. It was my mistake.. I thought that I must go alone..
I didnt expect her to turn ino fricken dragon..
I used those things that increase fire resistence and cast inferno on Flemeth and forcefield on me and repeat..





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