If someone has so much difficulty on Easy, I dont know what to say. Buy DLC for the overpowered items and try again?
The difficulty of this game is a joke
#101
Posté 22 novembre 2009 - 04:46
If someone has so much difficulty on Easy, I dont know what to say. Buy DLC for the overpowered items and try again?
#102
Posté 22 novembre 2009 - 04:53
Dark Mercy wrote...
I disagree with the OP. Most games made in the last five years have been over-simplified.
I agree with this. Too many games are just about button mashing your way to the next cutscene, which is why I always start my games on Hard. DAO on Hard was a decent "getting to know the mechanics" difficulty level. Nightmare is a decent challenge in that you cannot get lazy.
What I mean is that on Nightmare you have to study the game mechanics. Use traps, poisons, balms, potions, optimal enchantments, grind for gear, setup ambushes, scout ahead, and micromanage. If you are doing these things on Normal/Hard you should be breezing through the game.
Modifié par -Solrek-, 22 novembre 2009 - 04:54 .
#103
Posté 22 novembre 2009 - 06:17
Spaceweed10 wrote...
Archonsg wrote...
You could substitute the main player or Alister to tank, just make sure he is specced to be a meat shield with the constitution to take hard hits.
Or the dex.
Lateral thinking works wonders.
Uhh lets not confuse someone who has problems dealing with "normal" stuff. Baby steps, take baby steps.
#104
Posté 22 novembre 2009 - 06:29
There is no enemy in this game that is hard with two mages in the party, but don't just have them shoot the thing with their wands...
#105
Posté 22 novembre 2009 - 06:39
#106
Posté 22 novembre 2009 - 06:50
#107
Posté 22 novembre 2009 - 06:51
#108
Posté 22 novembre 2009 - 06:54
Killyox the Defender wrote...
Stop being BAD, VERY BAD
i sarted the game at HARD on my first walkthrough and switched a lot of times to nightmare. Played 1 rogue [me] wynne alisair and leliana. Did ZERO reasearch. The reason i didnt suck as much as you is quite simple probably. This isnt my first RPG and unlike most 2000+ kids i havent started RPGs from oblivion but baldurs gate ID PS:T etc.
Use your brain instead of crying like a little girl. Game is actually quite easy regardless of difficulty.
well i started with tabletop games like hero quest over p&p to baldurs gate 1 and 2 on hardcore playing rpgs until today and i cannot possibly beat the quest to rescue redcliff town. its a wonder i even made it there im dying like every fight twice no matter what i face. im playing on normal and my tank dies if hes attacked by 2+ mobs if i dont both pot and heal so how do people do this ****. i think theres difficulty bugs in this game more than you guys thought before because this just cannot be i feel like im playing on nightmare even on easy i dont got enough potions and the 5 seconds cooldown on the healing spell is enough for the mobs to kill any character i have to offer. i have hit the new game button like 15 times now and none of my characters or group setups is doing well. if the game is really that hard and not buggy like **** id say everyone telling me he played on nightmare or hard is a liar. you simply cannot do anything against being three-hittet with any tactic or micro management (where i must throw in that the management is a joke you cannot even chain commands like in nwn before its disgusting to hit the pause mode every strike)
Modifié par pistolenpete, 22 novembre 2009 - 06:56 .
#109
Posté 22 novembre 2009 - 06:55
Nemesis7884 wrote...
the hardest fight for me btw was later, when u rescue xy and try to flee when you get caught by yz and her/his soldiers... that was freaking tough with 15 archers or something
Thats because you are suppose to lose that fight.
#110
Posté 22 novembre 2009 - 06:56
Killyox the Defender wrote...
Stop being BAD, VERY BAD
i sarted the game at HARD on my first walkthrough and switched a lot of times to nightmare. Played 1 rogue [me] wynne alisair and leliana. Did ZERO reasearch. The reason i didnt suck as much as you is quite simple probably. This isnt my first RPG and unlike most 2000+ kids i havent started RPGs from oblivion but baldurs gate ID PS:T etc.
Use your brain instead of crying like a little girl. Game is actually quite easy regardless of difficulty.
well i started with tabletop games like hero quest over p&p to baldurs gate 1 and 2 on hardcore playing rpgs until today and i cannot possibly beat the quest to rescue redcliff town. its a wonder i even made it there im dying like every fight twice no matter what i face. im playing on normal and my tank dies if hes attacked by 2+ mobs if i dont both pot and heal so how do people do this ****. i think theres difficulty bugs in this game more than you guys thought before because this just cannot be i feel like im playing on nightmare even on easy i dont got enough potions and the 5 seconds cooldown on the healing spell is enough for the mobs to kill any character i have to offer. i have hit the new game button like 15 times now and none of my characters or group setups is doing well. if the game is really that hard and not buggy like **** id say everyone telling me he played on nightmare or hard is a liar. you simply cannot do anything against being three-hittet with any tactic or micro management (where i must throw in that the management is a joke you cannot even chain commands like in nwn before its disgusting to hit the pause mode every strike)
edit: sorry doublepost by accident -.- plz delete
Modifié par pistolenpete, 22 novembre 2009 - 07:00 .
#111
Posté 22 novembre 2009 - 07:09
http://wow.incgamers...0/southpark.jpg
Edit, the only way to beat cautherine the first time is to cheat it. If you run behind the door the archers won't follow only the yellow soldiers and cautherine and they're easily killable at that point honestly if you make it to the room you're golden. Go, go retarded AI.
Modifié par Rainen89, 22 novembre 2009 - 07:10 .
#112
Posté 22 novembre 2009 - 07:27
Loetek wrote...
Guess ill reroll... dont wanna be lame.Spaceweed10 wrote...
You need to ask yourself, 'why am I pulling aggro off my tank...'
The point im getting at is, its not lame to kite. Its a tactic.
True. If you can control when your mage is pulling aggro, you decide when to use that tactic.
#113
Posté 22 novembre 2009 - 07:32
#114
Posté 22 novembre 2009 - 07:41
Referring to people as game "noobs" is for life "noobs."Spaceweed10 wrote...
Simulacrum wrote...
All you guys do is kite the thing, don't you?
Kiting is for noobs - I haven't kited a single mob in the entire game. It isn't necessary.
Anyway, I'm finding the game's difficulty to be fine on a mixture of Nightmare and Hard. Yes, there are some battles that are challenging, but you don't have to read a walkthrough to play this game. Some battles require you to pause a lot and sometimes spend some time formulating a strategy to win a certain battle. I find this fun.
If you don't then you might enjoy the game more on the Easy setting. That's not an insult...the settings are there so you can adjust the game to fit your play style. If you don't like to study difficult battles as though they are a puzzle to be solved then the higher difficulty settings aren't for you. There's nothing wrong with that...that's what the settings are there for.
Modifié par Dex1701, 22 novembre 2009 - 07:42 .
#115
Posté 22 novembre 2009 - 07:47
Simulacrum wrote... Simply put, I'm pissed. I'm pissed that I'm having so much trouble with dragon bosses that I hear people have beaten on the first try. Yeah right, and they are probably playing the most overpowered class, did research on the best party makeup, etc. and exploit that. It comes down to this. I don't particularly enjoy doing extensive research on how to play the game the first time through. I just want to enjoy it. I've played enough RPGS and games in general to know my way around things. I'm not ignorant by any means. However, when I simply "can't" beat a boss, literally can't, there is a problem. I have my duel-wielding warrior, Alistar, Morrigan, and Wynne facing the High Dragon. I heal as best as I can but they all die, with little damage done to the thing. Why is this? I use my buffs, I heal constantly, I move my characters around in strategic positions (though it does little good), all spit back in my face. My characters are all around level 12, by the way. I hear someone beat Flemith as a level 8? What the **** is going on here? The makers should've realized that most people will be picking up this game, making a class that appeals to them, and putting points and skills wherever seems most fun/interesting. If that actually hinders your playthrough of the game, that is simply bad design. I've never thought about simply quitting a game because of being fed up when I've put so much time in to it already. I never thought I would say it, but I'm disappointed with a Bioware game. These forums are terrible too. Rant over.
I have not fought a dragon in the game yet but from what I have seen and learned from fighting dragons in mmo's and rpgs, making sure your tank can take the damage is numero uno. Second the tank should be number one on the heal list. If you position your party right they should not need a lot of heals....allowing you to focus most of your healing on the tank.
That said if your tank cant handle the damage...then its probaly cause of gearing. When it comes to tanks stat priority is pretty simple def-armor -health, basically you want the tank to get hit as little as possible but have enough mitagation to make hits survivable followed by the health to absorb it. Tanks are meat sheilds,damage asborbing spounges,its important to keep that in mind when gearing and placing points.
#116
Posté 22 novembre 2009 - 07:50
Spaceweed10 wrote...
JWeb wrote...
Sorry , but what does it mean to 'kite' .
Thanks
'Kiting' is to run around the targetted mob, whilst the rest of your party kills it. Kiting usually results in the 'kiter' taking far less damage than it would ordinarily if he/she stood in one place.
It's a lame tactic.
I don't think it's lame, if what you mean by "lame" is "taking advantage of a glitch or bad game design". Kiting to me seems like a real-world tactic--if you and your friends were on safari and you got ambushed by a wounded lion, would you attempt to wrestle it to the ground, or run away while your friends tried to shoot it down? (Of course if your defintion of "lame" is "not doing the stupid thing", that's a different matter.)
Plus kiting seems in character. I can definitely imagine Alistair running around being chased by a revenant yelling, "Shoot it! Shoot it!"
#117
Posté 22 novembre 2009 - 07:53
Hehe...that's not a bad point.Creature 1 wrote...
Plus kiting seems in character. I can definitely imagine Alistair running around being chased by a revenant yelling, "Shoot it! Shoot it!"
#118
Posté 22 novembre 2009 - 07:53
Easy Kill Spoil, beware
Easy Kill Spoil, beware
Easy Kill Spoil, beware
Just taunt a Dragon with ur Tank and then flank it, it will make a jumpy to face u, then run and flank again, play 3 ranged... gg even in hardcore
#119
Posté 22 novembre 2009 - 08:04
@ the OP: turn it down to easy. the developers already gave you a solution to the difficulty of the game. you can reduce it at the click of a button.
#120
Posté 22 novembre 2009 - 08:19
Secret to beating them easymode though, old chap?
FORCEFIELD.
#121
Posté 22 novembre 2009 - 08:19
General Strategies:
1. Face dragons away from your party. This one's more out of habit from other games, but I mean... it's probably not a good idea to be tanking a fire breathing dragon with your friends and family standing behind you.
2. Spread your party members out. In cases where the dragon has some ability to cause massive AoE damage, only one person gets hit.
3. Use supplementary skills other than your attacks to mitigate some of the damage. I did not use Cone of Cold on any dragons, because I dislike standing that close (all my characters are miles away, because I'm protective of them). My favorites are Misdirection Hex and Death Hex. These two spells seem to land 80-90% of the time. Vulnerability Hex can be resisted a lot, but it's always nice to stack on as well.
4. Lay into the dragon. Space out your damage abilities so that your characters do not pull threat. It will be a long fight, so don't feel like you have to use everything you can at once.
On tank healing:
1. My tank has health poultices set at Health < 50%. If you want to allow yourself a higher margin for healing errors, set it at 75%+. On most fights, my tank uses 1-2 lesser healing poultices, so if you are against healing poultices, this will work as well. 1-2 lesser healing poultices is nothing.
2. Cast Regenerate whenever your tank is below 75-90% health so that it will negate any incoming damage with its steady healing.
3. Use Heal at 50%. Feel free to use Group Heal to "catch up" in heals. If your tank gets particularly low, use Force Field.
That's it!
#122
Posté 22 novembre 2009 - 08:29
-Face the Dragon away from the group, so his fireball only hits your tank.
-Bring lots of potions. Depending on your gear, you will need to down an occasional big Health Poultice to keep up. And you will need lots of lyrium potions. These are endurance fights.
-I prefer Leiliana to in these fights, because she can plink away forever with her bow without any pots and the mana/stam regen is good. Magic doesn't seem to hurt the dragons very much.
#123
Posté 22 novembre 2009 - 08:38
Simulacrum wrote...
Simply put, I'm pissed. I'm pissed that I'm having so much trouble with dragon bosses that I hear people have beaten on the first try. Yeah right, and they are probably playing the most overpowered class, did research on the best party makeup, etc. and exploit that.
It comes down to this. I don't particularly enjoy doing extensive research on how to play the game the first time through. I just want to enjoy it. I've played enough RPGS and games in general to know my way around things. I'm not ignorant by any means. However, when I simply "can't" beat a boss, literally can't, there is a problem. I have my duel-wielding warrior, Alistar, Morrigan, and Wynne facing the High Dragon. I heal as best as I can but they all die, with little damage done to the thing. Why is this? I use my buffs, I heal constantly, I move my characters around in strategic positions (though it does little good), all spit back in my face. My characters are all around level 12, by the way. I hear someone beat Flemith as a level 8? What the **** is going on here?
The makers should've realized that most people will be picking up this game, making a class that appeals to them, and putting points and skills wherever seems most fun/interesting. If that actually hinders your playthrough of the game, that is simply bad design. I've never thought about simply quitting a game because of being fed up when I've put so much time in to it already. I never thought I would say it, but I'm disappointed with a Bioware game.
These forums are terrible too.
Rant over.
i found little challenge on normal on my first play through not knowing arcane warrior was so overpowered when i made one..., and what basics i learned made playing nightmare beyond easy with my main character being a mage with no damage spells and onlny Crowed control leaving my group to be the damage dealers with a pretty basic team. if anything they need to make the game MUCH MUCH harder.
the high dragon is easy to kill on nightmare.
http://www.xfire.com/video/191103/
#124
Posté 22 novembre 2009 - 08:50
#125
Posté 22 novembre 2009 - 09:04
Simulacrum wrote...
Simply put, I'm pissed. I'm pissed that I'm having so much trouble with dragon bosses that I hear people have beaten on the first try. Yeah right, and they are probably playing the most overpowered class, did research on the best party makeup, etc. and exploit that.
It comes down to this. I don't particularly enjoy doing extensive research on how to play the game the first time through. I just want to enjoy it. I've played enough RPGS and games in general to know my way around things. I'm not ignorant by any means. However, when I simply "can't" beat a boss, literally can't, there is a problem. I have my duel-wielding warrior, Alistar, Morrigan, and Wynne facing the High Dragon. I heal as best as I can but they all die, with little damage done to the thing. Why is this? I use my buffs, I heal constantly, I move my characters around in strategic positions (though it does little good), all spit back in my face. My characters are all around level 12, by the way. I hear someone beat Flemith as a level 8? What the **** is going on here?
The makers should've realized that most people will be picking up this game, making a class that appeals to them, and putting points and skills wherever seems most fun/interesting. If that actually hinders your playthrough of the game, that is simply bad design. I've never thought about simply quitting a game because of being fed up when I've put so much time in to it already. I never thought I would say it, but I'm disappointed with a Bioware game.
These forums are terrible too.
Rant over.
i agree completely.





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