Precision required. I'm talking about bad things, because everyone has already talked about the positives, so do not think there is nothing positive in what I am saying. Warm colors, graphics, landscape diversity, the gameplay, the fighting. Most of the Orlesians outfits worked. The humor. Small news content, the desire to diversify.
There are many good things in this dlc. I just think that bioware has understood what are the positive things after so many opinions, no need to return on it. Now my reviews. I did love Legacy, still the best DLC came out in the dragon age franchise for me.
Not impressed and disappointed. I find MoA honest, but not exceptional. Tallis is an interesting character, but too much is left unanswered. The story is "not" very interesting, we see the future reversals as big as houses - fortunately, the dialogues are all afloat. Overall I think this DLC is less dynamic as Legacy . There are fewer party banter, so I feel Hawke "a little lonely."
The story has virtually no real meaning to the universe of dragon age as opposed to Legacy or importance to DA2, it was simply the show of Tallis. Hawk isn't at all concerned as opposed to legacy, his personal story. Tallis did not seem exceptional, that is Isabella. That's the attention that was focused on her that will save her character and give her a field already exploited by another character. That's the concentration around her, which is giving the impression of something new, but actually not really. In reality that's just the flirt which make you turn your head and make you forget that her character does not have really an exotic profile.
And be careful. Yes cinematics, but please let's avoid Holliwood. Really. Tallis eliminating dozens of guys two time and Hawk and others who are wainting in the same time, mhhh. There were some scenes like that.
Now, I did not feel also that this dlc was really serious, worrying. Never really in danger, sometimes I felt that was a gag video. A lot of humor, but be careful not to confuse everything, the atmosphere must not slide into the grotesque when it comes to action. Even when it concerns orlesians.
I had no explanation for the presence of Bethany, or I need someone who can tell me, because I heard absolutely nothing.
She is there, that's all. Not even an explanation from her or the Duke. "Oh my brother." When she sees me. That's all. And Prosper, says to me, another Amell is here, a warden, wow, but he doesn't explain me why she's at the party.
No new music, always the same. The old Leliana' song. There is urgent need to innovate. all the time the same thing in music, in the DLC, it's a bit lazy and it gets boring. This is a detail that should not be neglected, it helps to think we are exploring something new.
There are also NPC now, we see them again, it's nice, but again, if it tis simply for one sentence like Isolde or the other Fereldian, the brother of Eamon, it's not really worth it to impose them to me. It gives more frustration and appears more awkward than anything else. Fortunately, the fact that it is a party and they are all guests saves that.
In short, much less epic than Legacy. the gains are there, but I did not feel that there is something new , and from Legacy, and that we have made a step forward.
I even feel that Bioware, has forgotten why Legacy was more appreciated. Somes Enemies came out of nowhere again, they have not jumped right from the sky that said, but they had really worked on it in Legacy, it is important not to stop and continue in this field there. Also, much Less party banter, or at least with our companions. Hawk and Tallis were mostly talking to each other.But the others... And what if you are not interested in Tallis?
I do not seem to have learned much to be honest.
The passage of time day to the night was really weird.
The choice at the end is terrible, so either choose to support Tallis, or by running away, it falls on our ennemies, so Hawk is a moron. We do not win points rivalry or friendship from our companions whatever the decision, there are no consequences, so in the end, why choose to run away if it is to get there and to be considered like a moron ?
Also, I do not think the team was bothered to try to justify the presence of Hawke. That's extremely weak. Never I had the feeling, I needed to be there. it is something that must be worked next time for DA3, pace the next hero to be successful. Why is a key issue, why is a must. Or maybe it was simply a pretext to present Tallis in a dlc and theytried to stick hawk to a script improvised.
Also question : , where do come from the mages? There is no circle of mages in theses montains, no Templars to watch them, no chantry. we are in the middle of nowhere. They were free ? Apostate ?
For this dlc 6/10.
I must admit that I regret buying this dlc. But I'm not offended to have purchased it. It was the last dlc I'm willing to buy, because, I think I'm done with DA2 content, not because of this dlc, but because It's probably better to wait another game.

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Modifié par Sylvianus, 12 octobre 2011 - 07:51 .