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#51
JJDrakken

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I still don't see what the problem was, I guess I had a good set up? Blood Mage/Spirit Healer/Elemental/Healing Hawke. Only Toggles she has are Blood Magic, Heroic Aura, & her Dog(Spirit Heal one, when I really need it).

Then I had Tallis(who is made of wet paper), Fenris, & Carver(who was Warden, but had all Templar abilities).

As I stated, I never even noticed much of anything, until Tallis dropped, beyond that, I found the fight rather fun, didn't realize the Horror was even super boss.


JJ

#52
naledgeborn

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Yeah my first play was on hard. I was testing waters. Died twice. Then **** got serious and I out lived it (only thing I could do). Went back with another team and mopped. Depends on who you got and what you're packing.

Modifié par naledgeborn, 12 octobre 2011 - 02:15 .


#53
caradoc2000

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Reno_Tarshil wrote...

Was this supposed to be the Malvernis of MotA?

At least it was a PitA.

#54
swk3000

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I'm running through the DLC with DW Hawke, Tallis, Anders, and Merrill from a Level 27 post-game auto-save. I had little to no trouble at any point in the game, and then this fight happens. No boss should be allowed to instantly kill every member of my party in a single hit. But he does. All the time. Every time. And forget getting out of range of the effect; even if you get moving right away, you die right on the edge of the thing.

Bioware needs to stop doing Harvester fights. I understand making things challenging, but there's a difference between making things challenging and what they're doing here. I'm not kidding when I say he regularly wipes my party in a single go. I even dropped the difficulty from Normal to Casual, and he still insta-gibbed my entire party.

Frankly, this is one fight where a major weakness of the game shows: it's got the elements of an Action game, but you can't achieve anything nearing full power unless you play it as a tactical game. And in this fight, if you don't micromanage, you're dead the moment the fight starts.

The only good thing about this is you can complete the quest without triggering the fight. It's far too much of a pain in the neck to be bothered with.

#55
Complistic

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I dropped it to easy for this fight and this fight alone. Enemies that basically one shot an entire party is not good game design bioware.

#56
Davillo

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lordnoak wrote...

Her anti magic spells suck, period. I should not be spending this much time on a fight. I spent less on the Arishok FFS. This obviously was designed for end game Hawke, and is not scaled properly...otherwise I wouldn't die in 1 hit of entropy cloud or gravity ring (which isn't even supposed to do damage...at least give it a green glow instead of the natural to let us know it's not gravity ring..geez).




It is not GRAVITY RING its called Spirit SHIELD thats why it does spirit damage.

#57
MightyFavog

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When I did my first run through the DLC on launch day, I failed miserably at this fight. My party (Mage Hawke, Tallis, Anders, and Aveline, all around Level 22) did so badly against the boss that I ended up dropping the difficulty to Casual. Disappointing, to say the least.

I'm now replaying the DLC on Hard with my second character and just beat this boss with a Level 8 party of DW Rogue Hawke, Tallis, Fenris, and Bethany. After around a dozen failed attempts, I finally figured out a strategy - I took advantage of this being a "phased" boss. As soon as he entered the battlefield, I'd have the entire party hit him with their strongest attacks - Twin Fangs for Hawke and Tallis, Mighty Blow for Fenris, and Winter's Grasp for Bethany. All of those connect, and - poof! - he's gone until Round 2. The minor baddies were easy to mop up with their leader gone. Repeated the process when he showed up the second time, and it completely wiped him out on his third appearance. He never even got to cast a spell.

Modifié par MightyFavog, 13 octobre 2011 - 09:44 .


#58
TeamLexana

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Wow, I didn't seem to have all that much trouble with this fight as others. I died and Tallis died twice (used mrythals favor :P) on my first playthrough but on my second playthrough, only Tallis died once. The first run was a bit more balanced too since I had a mage Bethany, warrior Fenris, with two dagger rogues, Tallis and Hawke, so I'm surprised I didn't do better on that one. I was ready to die over and over on the second because I had three dagger rogues, Hawke, Isabella, and Tallis with Aveline tanking, lol.

I think the main thing was with three rogues we were able to immediatly dump alot of dps on that boss to make it teleport away like a beyatch before it could do much of anything, then those same rogues could dump aggro and stealth so the adds would focus on Aveline, hehehe. Plus it's easier to get Aveline to work off of CCC with rogues because Fatiguing Fog puts out alot of disorients pretty easily for her W/S Scatter and Assault to slaughter them. Fenris, not so much. Poor guy got nerfed pretty hard and Sunder is STILL BUGGED so he really really can't stagger for shyt.

#59
Fauxnormal

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Guys. Holy crud, guys. Normal diff, this fight only took me two tries. It's about being smart, being fast, and paying attention.

It's not the game's fault you failed.

#60
lordnoak

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Fauxnormal wrote...

Guys. Holy crud, guys. Normal diff, this fight only took me two tries. It's about being smart, being fast, and paying attention.

It's not the game's fault you failed.


Yes because I wasn't being very smart at being 1 shot by a random drop of entropic cloud. My bad. I guess I'm just not as "fast" as you normal boy.

#61
Huntress

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Foolsfolly wrote...

BioWare can't win.

It's too easy! They shout.

And then they throw in an optional tough boss fight and then people complain that it's too tough.


people whine about 5 years old news.. no suprise here rofl, any way.. Use runes and good game.:lol::lol:

#62
GoodFella146

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RedFireRyu wrote...

best way to get over the gravity ring i say is dispel magic lol


AND WE HAVE A WINNER!!!!!!

Dispel Magic is quite possibly the most underrated spell in the game, especially if you play on Nightmare without using potions (like me lol).

#63
RagingCyclone

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lordnoak wrote...

Fauxnormal wrote...

Guys. Holy crud, guys. Normal diff, this fight only took me two tries. It's about being smart, being fast, and paying attention.

It's not the game's fault you failed.


Yes because I wasn't being very smart at being 1 shot by a random drop of entropic cloud. My bad. I guess I'm just not as "fast" as you normal boy.


I bolded the part that I liked about this fight. It only happened to me once in four playthroughs.  But that it was random made it interesting for me. Kind of like dealing with an enemy with a doomsday weapon...will he or won't he use it. Otherwise I thought the fight was relatively easy...but the chance it could make that random drop was what kept me on the edge of my seat during the fight.

Modifié par RagingCyclone, 14 octobre 2011 - 03:57 .


#64
Fauxnormal

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lordnoak wrote...

Fauxnormal wrote...

Guys. Holy crud, guys. Normal diff, this fight only took me two tries. It's about being smart, being fast, and paying attention.

It's not the game's fault you failed.


Yes because I wasn't being very smart at being 1 shot by a random drop of entropic cloud. My bad. I guess I'm just not as "fast" as you normal boy.


Plz to check your genders before you make yourself look stupid. And apperantly, no, you're not; I'm hardly the only one saying how this fight was not nearly as difficult as you want to make it seem.

Two tries. Normal mode. I'm not the only one. Those facts remain true; so obvious conclusion is you're doing something wrong. ^_^

#65
lordnoak

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Fauxnormal wrote...

lordnoak wrote...

Fauxnormal wrote...

Guys. Holy crud, guys. Normal diff, this fight only took me two tries. It's about being smart, being fast, and paying attention.

It's not the game's fault you failed.


Yes because I wasn't being very smart at being 1 shot by a random drop of entropic cloud. My bad. I guess I'm just not as "fast" as you normal boy.


Plz to check your genders before you make yourself look stupid. And apperantly, no, you're not; I'm hardly the only one saying how this fight was not nearly as difficult as you want to make it seem.

Two tries. Normal mode. I'm not the only one. Those facts remain true; so obvious conclusion is you're doing something wrong. ^_^


I'm not sure what gender has to do with this, but I could care less what your gender is (not to mention your avatar is a boy-tiger, so whatever). I'm not sure what you're so proud about, you're playing on normal. Just sayin'.

#66
swk3000

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RagingCyclone wrote...

lordnoak wrote...

Fauxnormal wrote...

Guys. Holy crud, guys. Normal diff, this fight only took me two tries. It's about being smart, being fast, and paying attention.

It's not the game's fault you failed.


Yes because I wasn't being very smart at being 1 shot by a random drop of entropic cloud. My bad. I guess I'm just not as "fast" as you normal boy.


I bolded the part that I liked about this fight. It only happened to me once in four playthroughs.  But that it was random made it interesting for me. Kind of like dealing with an enemy with a doomsday weapon...will he or won't he use it. Otherwise I thought the fight was relatively easy...but the chance it could make that random drop was what kept me on the edge of my seat during the fight.


For me, he used it consistently. It wasn't a 'will he or won't he', it was a 'when'. Most of the time, it was when he was down to about half health; then he just wiped my party. Once, he used it right off the bat. The Blue AoE spell cost me one party member in each fight; the entropic cloud cost me the rest. This wasn't random; it was every single time. And I had about half a second of warning before my entire party dropped dead from the entropic cloud, as there was no obvious warning of it coming; a few wisps of smoke, and everyone dies.

I don't mean this as an attack, and if it comes across that way, I apologize. This is simply a statement of fact on what happened to me. And I'm not talking one or two tries; I tried the fight a good 15-20 times before simply giving up.

#67
Quething

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I liked the fight, myself. It was the first time in the game I felt rewarded for playing as a templar, whose control and utility abilities were finally worth as much as a Mach 5 zerker/reaver's pure DPS.

And I definitely came with a substandard party; Isabela + Beth + 2her + Tallis, no spirit runes, no electric staff for Bethany. No items, beyond the stack of 10 resto pots and 5 combustion grenades I always have on hand. It took me five reloads to figure out the pattern (and stop scything my own rogues to death), but I was able to do it without going back to Kirkwall for more items and starting over. You don't have to be specifically prepped for that specific fight if you've got a good general base of varied crowd control and a reliable CCC routine. (I admit I might be singing a different tune if I weren't a templar, which is admitedly a bit unfair; my force mage made it with no reloads, but she benefitted from foresight.)

It was the wyvern fights that I found obnoxious. The Duke in particular (none of his minions drop heath pots, WTF), but the Alpha too; that AoE stun lasts way, way too long and they knockback-lock like the bloody Arishok, with a wider hitbox and less warning in the build-up animation.

Modifié par Quething, 15 octobre 2011 - 01:47 .


#68
ev76

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This thread is like a sky horror support group, nice. I fell to the sky horror for the first time on a nice Tuesday afternoon. I had found the alter that a lost traveler had mentioned held a secret. As I opened the the chest that appeared on top of the alter Templar powered hawke, Tallis, anders, and fenris turned to do battle with the sky horror. As hawke took his first step a burst of pain shot through him.
As hawkes body lay on the ground, life force leaving his body he turned to look at his fallen teammates and thought that in his next life, if he battled this sky horror, he would have anders move quickly and use dispel magic, hoping that will give them enough time to attack and scatter.
On his 3rd reincarnation hawke and friends killed this sky horror and went on to forge re incarnation battles wit the wyvern as dispel magic and templar powers did not help the cause. Lol.

#69
Mikka-chan

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I had a few struggles with this fight, too. Then I paused, stopped trying to bite my way through it, and used strategy.

I didn't have an optimal party- warrior Hawke, Aveline, Talis, and Isabella. No mage. Yet on hard, I was able to win. I had my idiot rogues take their Lifeward potions, and then had them hold near the alter. Had Aveline get the boss taunted, so that the Entropy Cloud was almost always dropped on her. Then sent the rogues to kill the adds. When boss reappeared, Aveline used her rawr damage, and Hawke used his awesome Templar magic. That, plus some Reaver stunning, made things a lot easier.

Dog died a lot, but Dog's not that bright.

The fight would have been so much easier if I had a mage, but that's part of the charm/hate with them- mages make everything easy. Heh.

#70
Beguiler59

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Thanks to all, after 4 hours of anguish I decided to skip it. I have a few more crews left to playthrough again and use the tips from all your remarks, but I will go back and beat it. Ha Ha afterall this is what games are for the challenge and then the relaxed feeling you have after beating it.

#71
Sidney

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The problem I had with it was when it did the ring of death and I had a "light" party - rouge, Tallis, Anders and Merrill and that HP sucking spells wiped us all out in about 2 seconds.

The AI needs to be smarter to not just stand in that spell effect and bleed out.

What I did was touch the altar, hold party and then move them to spots where they are not clumped together - one to each cardinal point in the circle. That alone seems to stop the HP sucker spell as the AI must have a "clustered" logic it uses to cast the spells. Without that spell it is actually not all that hard to defeat.

#72
KJandrew

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I'm i the only one who found this relatively easy on hard? I just wailed on it with Hawke's key while Tallis and Varric took care of the mooks and Bethany healed us.

#73
Fuzrum77

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 LOL. What a ridiculously stupid fight. Wha a ****** poor job by Bioware. -Nothing- in the main game is this difficult and annoying. I read up and I'm told the coolest folks to bring along are Aveline and Isabela. Well there's three close quarter combat folks right there: insta-death. Sure I can have them scrambling around the battle field and keep them alive for about 30 seconds, but it's annoying as hell that I have to. Very dissapointed. Shut my xbox off and I'm not really interested in playing the rest of the DLC. Wish I could return it.

#74
Ryo Bondiko

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Well, at first the fight really seemed to be impossible to me, playing on Nightmare (with SH-Hawke) I got killed so easily I had to skip the fight (as I was to stubborn to switch to a simpler diffculty...), but I have tried it again today (With an Archer), with a higher a Lvl (~20) and a balanced Resistence in my armor (not directly aimed at spirit, rather varied with spirit, fire, lightning and nature) and it was still hard but absolutely manageable.

I think these battles (you could add Corypheus and Malvernis) exist to be a challenge. You will have to use every possible tactic to win them and that does include building good resistances.
In the main game and on lower difficulties I never gave them much thought, but with the DLCs it becomes obvious they do exist for a good reason, and I like that.
I specifically don't say that you need to build your armor for a specific fight, just cover the most dangerous damage types (Spirit, Fire, Lightning) and most fights will get much easier. For a Warrior you could also invest the 1-3 points in Defender for Elemental Aegais and its 40-60% Resistance boost (That and 1-2 Spirit Runes reduced Avelines damage from the Shy Horrors Sprit Shield to something below 10 per hit, she didn't even break a sweat standing in that deadly light...)

As for Tallis. Well... she will die in the fight with the Horror, as will Isabella (if you, like me, just had to bring another squishy rogue with you, for the banter^^) and there is not much to do about it. It's not their type of battle (even though Tallis' style is allegedly abled to counter mages it has little meaning here), not enough room to run, no use in flanking the big bad (as his attack is 360 degrees).
You can revive them, but they won't stay up long enough anyway (especially if their already little HP ist reduced by wounds), so you can save those expensive Mythals Favors. In the end I killed the Horror with only Aveline and my Archer Hawke (the third squishy rogue of my party, but the resistances saved her).

So, it is very much possible to beat that guy, even on Nightmare and even with a party that is far from balanced, but I seriously doubt that you are meant to win this fight in ACT 1 (there might be some pros out there who can pull even that of, I don't).

#75
Demx

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I was a rogue and had Merrill and Bethany with me. Assassinate usually kicks him out of of the area so that my party can fight the others. Once I'm done with the others I go back and try and another critical like Vendetta along with Twin Fangs. He gets kicked out again, and I start the process all over again. You have to watch his hands to avoid the spirit damage from that shield.