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Mark of the Assassin PS3 Bug and Support Thread


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#226
Crell77

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lucky for me I have access to my brothers Xbox 360, so if i really want to play mota glitch free, I'll only have to shell out the masive amount of cash for a second copy of DA 2 and the dlcs, which will cost more then i actually have. If only bioware would fix the ps 3 dlc glitch so i could actually play Mota.

#227
hideo_sakaguchi

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I wouldn't buy a second copy of Dragon Age 2 on a different platform just to play Mark of the Assassin, which is only about 2-3 hours in length (so in short it's not worth all the money you are talking about).

If you dieing to play it just to see the story I would just hit up YouTube for a video play-through. It's a really good DLC, but even at $9.99 it's over-priced (and you're talking about spending at least $30 plus the time it takes to replay the game on a different system).

#228
Crell77

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well spoken, I just wish they would find the problem, and then fix it, but even I know it's not that easy, it could be buried deep in the dlc and need unique curcumstances to reproduce, maybe long playtimes, such as Skyrim has on ps3, I'll just have to dig deep and find the patience needed to wait for the issue to be found.

#229
BKlovski

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I'm glad I saved MOTA for the very end of the game. I didn't know about this hot mess. I've played through the entire game with Legacy completed and MOTA installed but not activated and had no error issues. I just started MOTA tonight. This should be fun... : /

#230
Titan the Green

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Did not know this problem existed when I bought MotA Friday night.

Lucky for me I came looking for a puzzle answer, saw this, didn't save anything again until MotA was over and I was back in the Hawk estate. That save seems to be ok, not corrupted. The save before that was before I entered the Chateau (haven't checked that one, not sure I need to.)

This was with all the Main quest, side etc quests done, plus Legacy done.

#231
hideo_sakaguchi

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I was screwing around some trying to find out when the save file actually corrupts. I can play through the end-game sequence but once I get to Templar Hall, right before the Meredith fight, the save corrupts. I saved at the start of each section of the Last Straw and tried to load my game and everything worked fine until I reach Templar Hall. Anything saved from that point onward, including the post game auto-save, gets corrupted.

I don't know if that will help but there you go.

#232
Snake241079

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I got through all of MotA without issues. Working on The Last Straw now, hopefully I don't have any issues once I reach the templar hall.

#233
Snake241079

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hideo_sakaguchi wrote...

I was screwing around some trying to find out when the save file actually corrupts. I can play through the end-game sequence but once I get to Templar Hall, right before the Meredith fight, the save corrupts. I saved at the start of each section of the Last Straw and tried to load my game and everything worked fine until I reach Templar Hall. Anything saved from that point onward, including the post game auto-save, gets corrupted.

I don't know if that will help but there you go.


This sucks, now I just had it happen in the Templar hall too.  They need to get on to fixing this NOW.  This is just rediculous, I pretty much can't finish the game because it corrupted all my saves from the Orisno fight on. 

EDIT: I managed to be able to finish the game by reverting to a save before I played through MotA and from that save I went and got the rest of the act 3 trophies I needed, reverted to my Act 2 save that I needed to go to to pick up the couple resources I missed in act 2 and proceeded to finish up all the rest of the trophies and got my platinum and 100% trophies.  I really want to play through with a mage and also have a 100% post game save but I'm not going to even touch this game, nor any other Bioware game, till this is patched.  Its rediculous that its taken 3 months and there is still nothing in reguards to a patch.  If you are monitering this post it'd be nice to get some kind of real update istead of just "we're looking into it". 

Modifié par Snake241079, 11 janvier 2012 - 09:03 .


#234
ekarat

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It seems like this triggers when you've done both the last straw and MotA and corrupts on whichever you do later. That is, if you finish the game first, it corrupts after the dungeon in MotA (the very next save will be corrupt when you next quit and load it , but you can keep playing until then). If you do MotA before finishing, it corrupts the save file in The Last Straw or later.

#235
calvin0

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so they havnt fixes this game breaking bug?

how long have it been? around 4 months?

look like i'm not able to play DA3 when it came out... i begin to even doubt IF i'm going to get DA3...

#236
hideo_sakaguchi

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calvin0 wrote...

so they havnt fixes this game breaking bug?

how long have it been? around 4 months?.


Yeah no kidding.  I regret getting rid of my 360 a couple of years back.

Next generation I'm buying all my WRPGs on Microsoft's console since the PS3 keeps getting screwed (the Fallout games, Skyrim, and now this). ;)

#237
Riffuel_Raffit

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Oh damn... I just visited this thread because I´m not able to pick up the fog warrior amulet in the vault, and now I have to read that MotA is going to screw my whole playthrough up <_<
I haven´t searched for bugs before I purchased it because I just didn´t think something like this possible... that´s usually Bethesdas brand.
I still have a seperate savegame from just before I started this DLC, so hopefully If I play through MotA and then load the old save I will be able to continue the game normally. :?

EDIT: Though I admit I am miffed for having payed for a DLC that just doesn´t work properly.
I don´t have an issue with smaller bugs, because games have and will always have those, but this goes beyond the usual.

As I said before, all we are doing at this point is looking into the
issue and trying to narrow down the root cause of it. I cannot guarantee
at this time that the issue can or will be fixed.


Until it gets fixed  the PS3 version really should be withdrawn. Having people still paying for and downloading MotA without warning that it will eventually corrupt the save data at the end of the game (and how frustrating is it if you´re playing it early on in the game and then getting the nasty surprise after hours and hours of playing?) is just plain wrong.

Modifié par Valaun, 14 janvier 2012 - 11:31 .


#238
Snake241079

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Valaun wrote...

Oh damn... I just visited this thread because I´m not able to pick up the fog warrior amulet in the vault, and now I have to read that MotA is going to screw my whole playthrough up <_<
I haven´t searched for bugs before I purchased it because I just didn´t think something like this possible... that´s usually Bethesdas brand.
I still have a seperate savegame from just before I started this DLC, so hopefully If I play through MotA and then load the old save I will be able to continue the game normally. :?

EDIT: Though I admit I am miffed for having payed for a DLC that just doesn´t work properly.
I don´t have an issue with smaller bugs, because games have and will always have those, but this goes beyond the usual.

As I said before, all we are doing at this point is looking into the
issue and trying to narrow down the root cause of it. I cannot guarantee
at this time that the issue can or will be fixed.


As long as you don't play MotA and Legacy on the same save file you should be fine from what I hear.  I had already played Legacy on my save when I encountered it though.

Until it gets fixed  the PS3 version really should be withdrawn. Having people still paying for and downloading MotA without warning that it will eventually corrupt the save data at the end of the game (and how frustrating is it if you´re playing it early on in the game and then getting the nasty surprise after hours and hours of playing?) is just plain wrong.



#239
Kothos Kor-Torn

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I am beginning to think a class action lawsuit is in order.

#240
Seirno

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I bought MotA first day but just played through it today. Had no idea there was a corruption bug until it happened to me after I tried to reload a game upon completion of MotA. Luckily I like to keep several saves for games of this gen (this being point in hand) because of problems like this. If I had known there would be an issue with it like this, I never would have bought it.

After reading the last five pages of this thread, it's been a month since someone from BioWare has said they're "monitoring" this thread for the "root cause". It's been established many, many times over in these last few pages that the cause is the vault portion of MotA. They've had several months to get this problem fixed and they haven't.

What's the deal? Is this what we're to expect when ME3 releases? A corruption issue that will never get fixed and everyone is throwing away their money? If something happens to the SWTOR servers are you going to wait four months to fix them?

If this isn't fixed soon, and judging from the incredibly fast pace this is going it's not going to be, I'm going to demand a refund of my money. I like the DLC, I like BioWare, but I do NOT like buying a defective product that will ruin any save I make on my game if I play it.

#241
Quill74Pen

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I understand your frustration, Seirno, but, frankly, you're not getting your money back. The small print included with any software purchase guarantees that.

Quill74Pen

#242
Omnis Hunter

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Kothos Kor-Torn wrote...

I am beginning to think a class action lawsuit is in order.


Are you serious? 

Yeah, I'm as angry as the rest of you my save file was corrupted, but are you seriously thinking you could win a lawsuit over something this small?

They have promised they're working on it, something like this takes time to work out. If you don't like it, you don't have to buy their games. I for one am not going to let MY enjoyment be spoiled by a bug.

The fact that you're considering a LAWSUIT just shows you're letting this get way too out of hand.

#243
maddog48

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Omnis Hunter wrote...

Kothos Kor-Torn wrote...

I am beginning to think a class action lawsuit is in order.


Are you serious? 

Yeah, I'm as angry as the rest of you my save file was corrupted, but are you seriously thinking you could win a lawsuit over something this small?

They have promised they're working on it, something like this takes time to work out. If you don't like it, you don't have to buy their games. I for one am not going to let MY enjoyment be spoiled by a bug.

The fact that you're considering a LAWSUIT just shows you're letting this get way too out of hand.



First there was the oh so many many glitches that broke the game when it was launched.  Then they release the 1.02 patch that fixed many minor or less widespread impacting problems - w/ said fixes mostly to the benefit of new customers, not the ppl who preordered or got the game first day = most loyal group of fans) except for the biggest one that happened to be hitting PS3 users the most: the Isabella Slo-mo/Sebastian HP glitches.  After they finally fixed that, they then release basically a DLC that just isn't buggy, but an actual game breaker - AGAIN! - for PS3 users.  To add injury to insult, Bioware asks for our patience and sets up this Post to help them fix said bug, but have yet to give us an update (we've gotten/haven't gotten this far, we have/don't have a solution, we've found/haven't found the problem, something?), just simply post that they are still monitoring this thread about oh a month ago.

I'm not into conspiracies, but I think Bioware and (since Bioware is owned by them) EA does not really much care for PS3 users or fans who most likely are willing to buy their games on the first day and help create their usually much deserved success.  I'm NOT saying we or anyone should file a lawsuit nor am I trying to blast you Omnis Hunter; however, what I'm saying is this is starting to get old and as a PS3 user and a Dragon Age fan, I may have to part ways w/ any Bioware PS3 games for the sheer fact I hate to waste my money on somehting that takes months to actually use when it should be ready to go or fixed shortly and not be contiuiously breaking.

Modifié par maddog48, 15 janvier 2012 - 04:10 .


#244
Crell77

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A lawsuit over this would be silly, but getting updates from Bioware on their progress on finding and or fixing the bug would be great, if they can't fix the bug, then they should recall MOTA and release a non bugged version, giving it to those that already bought the dlc free, and selling it to those that are waiting for it to be fixed, like me, at the normal rate.

#245
Seirno

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Quill74Pen wrote...

I understand your frustration, Seirno, but, frankly, you're not getting your money back. The small print included with any software purchase guarantees that.

Quill74Pen


Then MotA needs to be pulled off of the PSN, no excuses.  They're selling a broken product, one that WILL ruin save files; there is no bypassing that.  It's essentially robbing people out of the fee for the DLC.  There is no warning that it "may" corrupt your save files.  If you bought a car and it caught on fire a week later, whoops?  Accept the 15k loss and "better luck next time?"  If they put the warning "This will corrupt your save file if you play through Legacy and MotA" do you honestly think people will buy it?  Of course they wouldn't, I know I surely wouldn't have.  "Buy more of our DLC so that we can ruin your save files and make you start over because of Sebastian!"  Catchy sales phrase, isn't it?

It is not acceptable to simply say "oh, we're looking into it and working on it, wait a little longer."  It's been four months; there has been zero activity in the way of a patch or seemingly any sort of attempt to fix it.  Not to mention the numerous OTHER bugs the game still has from release.  Even though they're not game breaking like MotA, they're still there.  I'm not a rocket scientist, but no save corruption before DLC means it was generally working, save corruption after the DLC means something is wrong with the DLC.  There's the "root cause" that's so hard for BioWare to find.  There are several people who have pointed out in this very thread the point of when it corrupts, myself included.  And that was -months- ago.

I know this will never happen, but I think we should get an official answer from BioWare about how this went through a QA process and they failed to notice this.  This is their job.  They are paid to notice problems like this and report them well before it's even talked about being released.  This is not a specific, hard to replicate issue.  It's a 100%, will happen issue with anyone who bought their DLC.  We paid money to play the game, not to have the game kick us in the face and ruin any progress we've had on that file.

Modifié par Seirno, 15 janvier 2012 - 05:13 .


#246
Snake241079

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Seirno wrote...

Quill74Pen wrote...

I understand your frustration, Seirno, but, frankly, you're not getting your money back. The small print included with any software purchase guarantees that.

Quill74Pen


Then MotA needs to be pulled off of the PSN, no excuses.  They're selling a broken product, one that WILL ruin save files; there is no bypassing that.  It's essentially robbing people out of the fee for the DLC.  There is no warning that it "may" corrupt your save files.  If you bought a car and it caught on fire a week later, whoops?  Accept the 15k loss and "better luck next time?"  If they put the warning "This will corrupt your save file if you play through Legacy and MotA" do you honestly think people will buy it?  Of course they wouldn't, I know I surely wouldn't have.  "Buy more of our DLC so that we can ruin your save files and make you start over because of Sebastian!"  Catchy sales phrase, isn't it?

It is not acceptable to simply say "oh, we're looking into it and working on it, wait a little longer."  It's been four months; there has been zero activity in the way of a patch or seemingly any sort of attempt to fix it.  Not to mention the numerous OTHER bugs the game still has from release.  Even though they're not game breaking like MotA, they're still there.  I'm not a rocket scientist, but no save corruption before DLC means it was generally working, save corruption after the DLC means something is wrong with the DLC.  There's the "root cause" that's so hard for BioWare to find.  There are several people who have pointed out in this very thread the point of when it corrupts, myself included.  And that was -months- ago.

I know this will never happen, but I think we should get an official answer from BioWare about how this went through a QA process and they failed to notice this.  This is their job.  They are paid to notice problems like this and report them well before it's even talked about being released.  This is not a specific, hard to replicate issue.  It's a 100%, will happen issue with anyone who bought their DLC.  We paid money to play the game, not to have the game kick us in the face and ruin any progress we've had on that file.


Couldn't have said it better myself.  I had been wanting to play through DA2 since I finished DA:O Ultimate Edition this past summer but if I'd have known about this issue before I threw out the $40 on all the dlc I would have waited even longer to get it.  Its rediculous putting 70+ hours into a game and really having nothing to show for it because of one glitch that wasn't there before their latest dlc.  All I know is that if there isn't a fix for it I will not be buying another Bioware game again, and I've bought all of the console games they've released since KOTOR, besides ME1 anyways.  Don't have a 360 and don't want one.

#247
Kothos Kor-Torn

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I find a game I paid cash for, not including DLC's becoming unplayable a very valid reason to be upset. I am by no means wealthy, so when I pay 50 dollars for a game, I do expect it to work. Bioware has even stated that they do not even know if the problem is resolvable. Therefore the money I spent on this game and the DLC's is now wasted on a paperweight of a game.

#248
Omnis Hunter

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Kothos, I would like to point out one very fatal flaw in your argument. You say you paid $50 for a game that doesn't work. But the game works just fine without Mark of the Assassin-You paid $10 for something doesn't work. An issue nonetheless, but you're making it sound worse than it is.

Perhaps I'm able to look at this from the other side of the spectrum simply because I didn't experience any glitches in either of my two runs through the game-this save bug is the first time I have EVER had an issue with Dragon Age II. I'm not saying these arguments or your is in any way unjustified, but shouting at Bioware employees, demanding your money back, threatening to sue, NONE of these things are going to get the bug fixed any faster.

Should MoTA be pulled from the PSN until the bug is fixed? Yes, I agree with this wholeheartedly. But the rest of these arguments make no sense, the biggest of all being the threats to never buy another Bioware game.

Bioware is an amazing company, and for years now I have loved every game they've delivered. Saying you're going to completely abandon a company over this glitch is just poor reasoning. You wanna do this, I say more power to you, you'll be missing out on some great games in the future.

#249
Riffuel_Raffit

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Well, at least I´ve discovered how to pick up the fog warrior amulet.
If you loot the chest at the other side of the room twice the amulet becomes click-able.
I´m not sure if that´s a bug or intended, but implanting this on purpose would be weird, so I guess it´s the former.
Not that it´s much use, though, since saving after MotA is a bad idea.

#250
Snake241079

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Omnis Hunter wrote...

Kothos, I would like to point out one very fatal flaw in your argument. You say you paid $50 for a game that doesn't work. But the game works just fine without Mark of the Assassin-You paid $10 for something doesn't work. An issue nonetheless, but you're making it sound worse than it is.

Perhaps I'm able to look at this from the other side of the spectrum simply because I didn't experience any glitches in either of my two runs through the game-this save bug is the first time I have EVER had an issue with Dragon Age II. I'm not saying these arguments or your is in any way unjustified, but shouting at Bioware employees, demanding your money back, threatening to sue, NONE of these things are going to get the bug fixed any faster.

Should MoTA be pulled from the PSN until the bug is fixed? Yes, I agree with this wholeheartedly. But the rest of these arguments make no sense, the biggest of all being the threats to never buy another Bioware game.

Bioware is an amazing company, and for years now I have loved every game they've delivered. Saying you're going to completely abandon a company over this glitch is just poor reasoning. You wanna do this, I say more power to you, you'll be missing out on some great games in the future.



The fact that a lot of people these days don't really have the money to waste on something that doesn't work is more than enough justification for me to not ever buy another Bioware game again unless they fix this.  I can't just throw out money on something that is just going to break on me 2 hours into playing it, even if its only $10.  I see nothing wrong with it. If I had the money to just throw away on something that doesn't work then maybe I wouldn't feel this way but I don't.

Reguardless as to weither or not it makes them fix it faster, the point is that they haven't even said one thing about how far along they are with fixing it or if they even will.  We get the same argument on every rare occation that they respond to us.  Its always "We're looking into it"  or "We're looking into another patch but we can't promise anything"  But never anything definite and being that its been over a month since we've got any responses as to how far along its come, and its been over 3 months since release, when this issue first came up. 

For me, all I want is a definite update as to weither they're anywhere close to figuring out a fix.  I will be boycotting ME3 until they give us an answer.  And besides, considering every one of their most recent games having issues at launch in some form or another, its really not worth my time or limited funds to pick something up that I can't even fully enjoy because its broken in some way.  And to me any dlc counts towards the full enjoyment, especially when it comes to Bioware games being that 9 times out of 10 the dlc is more story added to the game. 

Its completely unacceptable that they don't at least give us regular updates and everyone of my gamer friends I've brought this up to has agree'd to me.