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Mark of the Assassin PS3 Bug and Support Thread


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#126
ekarat

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System Type: 120 GB slim
System Software: Version 3.72
Game Type: Signature Edition
Game DLCs:All except item packs
Unlockables: All except Ser Isaac's Armor (Dead Space promo)

Other information that might be relevant:
Characters Used for MoTA: Aveline, Merrill, and Talis
Other bugs seen: Level-Up Bug (level up option listed in menu but greyed out)

I have a save file from which I can reliably reproduce the problem.  The save file is from the dungeons -- immediately after the conversation with Talis at the start of the dungeons.  I can do whatever I want in the dungeons, save, and reload.  After I leave the dungeons, any further autosave or normal save files will be corrupt.  I have tried leaving the dungeons through all 3 exits and tried turning off the autosave, but none of that matters.  The first save after leaving the dungeons will be corrupt.  This happened each time out of a dozen tries.  I have not tried reloading an earlier save from before the dungeons, but that is the next thing I would do to track down the issue.  (I have multiple saves from the DLC, and I have all save slots for that character filled.)

Rereading the thread, I do not believe there is any evidence that autosave is related to this issue.  I believe people simply turned autosave off to avoid overwriting a functional autosave with a corrupt one.

Once I failed to load a corrupt save, I would also (sometimes) fail to load an uncorrupt save with a different message about not finding the DLC.  I once managed to reload such a save after trying again.  However, if I quit and restarted, I could reliably load all such saves with the alternate message.  However, the corrupted files remained corrupt.  (See posts above for details.)

I do suspect the Level-up bug might be related.  I encountered that once I was near the area where you first start sneaking and was not able to get around it until afterwards -- when I got the save file corruption bug.  The level up bug happened after I finished the fountain quest and got a point to spend.  I couldn't spend it because the option to level up option in the circular menu was greyed out.

Perhaps it might help to mention if people noticed the level-up bug before getting the save file corruption.  Perhaps we can see if there is a pattern.

#127
OlafThorsson666

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So, I just completed mar of the assassin!!! I used my post save campaign and once it loaded I made a new save file for. Once I left the Vault I turned of the autosave just to be sure and I had no glitches what so ever. Another worth while note, is that during playing the DLC I left the playstation on, so any activity that happened was the Saving. Not sure if this is of any help?

#128
Falconslayer

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System Type: 120 GB slim
System Software: Version 3.72
Game Type: Signature Edition
Game DLCs:All available
Unlockables: All except Ser Isaac's Armor (Dead Space promo)

Saved in multiple spots, all saves from start of Mark of the Assassin are corrupt, got 2 different messages from loading attempts: "The DLC is not on the HDD..." and "The save file appears damaged". Tried in all 3 chapters with similar results.

#129
Quest Langcaster

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Stanley Woo wrote...

As I said before, all we are doing at this point is looking into the issue and trying to narrow down the root cause of it. I cannot guarantee at this time that the issue can or will be fixed.


I understand that. But I think I speak for just about everyone experiencing this issue when I ask: Assuming the problem cannot or will not be fixed, what about those of us who payed for this bugged content? Will we be getting our money back or what? It would suck to have to uninstall the game and reinstall without the content but my game and apparently many others were fine before downloading this so it stands to reason that removal might work. But that doesn't do anything for the money I spent (not even considering the time wasted). And seeing as you said that it's possible that it "will not" be fixed that says that it is possibly a conscious decision not to fix the problem you (your company) sold us. 

Cannot fix, I can understand. Annoying as hell and proof that more testing before release dates is definitely in order but understandable. Will not is unacceptable. If a car is sold with faulty parts, a computer, a lawnmower, a cupboard you have to construct yourself, anything that is sold that is missing something or that doesn't fit together properly when used as instructed it is the company that made the products' responsibility to either fix the problem or failing that, reimburse the consumer. Why are video games different? We paid for it. We expect a working product or fair treatment and reimbursement if that isn't possible.  

In the meantime, if there is anything else that we can do let us know. What if some of us actually sent you our save files with the information on what we used in the game, what system it was on, version and DLC and unlockables and of what we do in our game that causes the bug. For me, for instance just continue the main story, as I've done everything else. Would that help?

#130
Falconslayer

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Instead of complaining and demanding action, help solve the problem and we can all win. No one said they were not going to fix the problem...

#131
DriftSpace

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Falconslayer wrote...
Instead of complaining and demanding action, help solve the problem and we can all win.

How else do we "help solve the problem," if we don't "complain" (Complaint: a statement that a situation is unsatisfactory or unacceptable), and "demand action" (Demand: a request, as if made by right) regarding those situations? What you're saying is (by definition) nonsensical; what other way on a forum is there for gamers to convey their "issues" (aka: COMPLAINTS) to the developers with the goal of discovering a remedy (aka: a DEMAND) for the problem? Help comes after the complaint; the solution comes in-response to the demand.

Falconslayer wrote...
No one said they were not going to fix the problem...

Yes, but those of us that live in the real world know that it's highly probable -- given BioWare/EA's recent track-record -- that this will NOT be fixed, and nobody needs to specifically say that for us to know it.

It's just not how EA's business model works; they are not spending money to fix a product like this; spending resources to fix expansion packs directly eats-into their profit margin. Why would a corporation do anything which directly eats-into their profit margin, especially one as greedy as EA? They just won't do it.

Case-and-point: were the "Legacy" bugs fixed? Answer: No. How long has that been out? Are all the major bugs from the main campaign fixed? Answer: No. How long has that been out?

Stop being a fanboy and wake up. Some of us have spent literally almost a year on these forums trying to be civil and "help" make things better, but all that comes of it is lip service and patronization. I've sent save files to EA and spent many, many hours trying to explain what was happening in my game, but instead of treating me like an experienced gamer who was offering free QUALITY ASSURANCE, they continued to tell me that the game was broken because I was playing it wrong, or because I needed to power-cycle my router, or because the PlayStation Network was down. In the end they sent me a free game to shut me up because I kept proving to them that they were wrong, and that the problems I was having were programmed into this joke of a game.

It's not going to happen. BioWare's job (or at least the forum mods' job, because the actual development team doesn't come around here anymore) is to keep us all thinking they still care about gamers, when the reality is that they have already moved-on to other content/games. They don't have the time, budget, or interest to fix problems like this.

Reality: you paid for the content that was broken. You failed to do the research necessary to find out whether or not the content would work properly for you. You lose, and given BioWare's track-record with recent releases this is definitely a case of "fool me once: shame on you; fool me twice: shame on me." Shame on you. EA wins; they sell you junk that sucks and doesn't work properly, and you keep buying.

Me, I'm done; not only did I not buy "Mark of the Assassin," but I'm done buying anything BioWare, and probably anything EA after Reckoning is released (if I buy that at all).

I'd love to be wrong, but where corporations and the realm of consumer satisfaction are concerned: consumers rarely win.

Modifié par DriftSpace, 07 novembre 2011 - 04:15 .


#132
DriftSpace

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calvin0 wrote...

"This forum is for fans and owners of Dragon Age II on the PS3 to assist each other with technical questions and advice. Official game support is provided by Electronic Arts at the link at the bottom of the page.Fans are encouraged to try to assist each other here"

WTF, bioware sold us a broken game and then ditch us?


YES!

This is EXACTLY how it works, and I know because I decided to humour them and jumped through all the hoops:

1) I read that sentence where it was originally posted and followed the link.
2) I contacted EA technical support and described the problem I was having in as much detail as possible. I also compressed and attached several different save files to illustrate the problem which I was having.
3) EA told me that I was having a "gameplay issue," which they could not help me with because it was not a "technical" issue with the game.
4) I responded with specific forum links establishing that other players were having the same problem, and also provided links to details about how this particular aspect of the game was suppose to function according to BioWare staff.
5) EA responded and told me they forwarded my files to the development team, and asked me to await a response.
6) I responded back because I know that EA tech support threads/tickets auto-close after a few days if the consumer fails to respond. When companies like this ask you to "please wait" it's usually so that the ticket will auto-close, so that you'll hang-up because you get sick of waiting, or whatever. I know this for a fact because I have worked for corporations and have received training on "customer service," which is really more of a disservice than anything else.
7) EA responded that this was a problem with my router (my specific game-play issue had NOTHING to do with on-line functionality) and asked me to power-cycle my router. Note that from this point forward there was NO mention of the save files or the development team.
8) I responded saying that, even though it was a stupid suggestion which was completely unrelated to my issue, that I did it anyway. It didn't work.
9) EA responded that my problem was with the PlayStation Network, and that I shold call SONY.
10) I called Sony, and the representative almost laughed at the suggestion "No, your issue is clearly an in-game issue, and Sony does not provide support for third-party titles." What a surprise.
11) I responded to EA with my specific Sony incident number, telling them what Sony said. I also pointed-out that I was tired of EA "passing the buck" for something which was clearly their problem.
12) EA responded to say that I should seek assistance from the development team on the BioWare forums, and that having me call Sony was not a diversion.
13) I responded (angrily) that the FIRST thing I did was seek assistance from the official forums, and provided links to the specific pages detailing my issues. I also pointed-out that telling me that it was someone else's problem was essentially the definition of "diversion."
14) EA (FINALLY) responded that this issue was beyond their ability to remedy, and that this was an issue only BioWare could fix. I was encouraged to contact BioWare for assistance.
15) I responded that this was unacceptable; the BioWare page clearly says to refer all technical support issues to EA, via the link which originally lead me to this ridiculous and masturbatory feedback loop. I then demanded that EA compensate me for my time.
16) EA wrote back offering me a retail title of my choice (which was an entierly different nightmare).

So, as you can see, the aim of the corporation is to either get you to feel like you're being helped -- by using the forums and having moderators with the "BioWare" logo emblazoned on their profile to convince you that someone "important" cares, or by referring you to a mindless technical support page -- when their real goal is just to divert you through a ridiculous obstacle course so they don't really have to deal with you. Realize that forums are a front; they make you feel like there's a place from which you can seek help -- and sometimes other players are very helpful, so in that sense it works, and only where shoddy programming is not the issue -- but the trade-off is that it enables BioWare/EA to be as hands-off as possible after the game is released, while still maintaining a facade that suggests that there is active support for the game. Sometimes a few bugs get fixed because of the forums, but if we go back and count the amount of those fixes compared to the vast expanse of other things which were not (and will never be) fixed, you'll see that this is the exception and not the mean.

Yes, once again: BioWare sold us a broken game and then ditched us.

Stanley Woo wrote...
As I said before, all we are doing at this point is looking into the issue and trying to narrow down the root cause of it. I cannot guarantee at this time that the issue can or will be fixed.

Translation: unless this is something we can fix really easily --  as long as it isn't a bunch of really messy code in a bunch of different locations -- then maybe we'll fix it. Maybe (probably not). By "root cause" I mean that we'll only consider fixing it if the problem is really super easy to spot, like a missing parentheses or something. However, you should feel better about the problem by posting here in s much detail as possible, but I cannot guarantee that anything will come of it because most of the team has moved on to other projects. I mostly just stopped-by to give you some (false) hope because you all recognize my name, and so you'll keep buying our products and so the shareholders will be happy because they are the only people who really matter.

Modifié par DriftSpace, 07 novembre 2011 - 04:03 .


#133
Quest Langcaster

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Falconslayer wrote...

Instead of complaining and demanding action, help solve the problem and we can all win. No one said they were not going to fix the problem...


If you had read all of Mr. Woo's post and mine you'd understand entirely what I meant and I do not apologize. You would also understand that I am volunteering to help, have done everything they've asked and have thrown a few ideas (perhaps good, perhaps not) their way and have asked if there is any more I can do. Although it is likely just as Driftspace has indicated. (And don't I feel the fool for thinking that Bioware could be bought up by EA and still maintain some integrity.) Thank you for not reading the whole comments section and all of our posts before making a snide remark.

Modifié par Quest Langcaster, 07 novembre 2011 - 04:40 .


#134
DriftSpace

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Quest Langcaster wrote...
I do not apologize.

As you should not; the gamers are not at fault here, and at no point should we put ourselves in a situation below the company that made this junk. Fanboys just make it worse; fanboys (along with dishonest, "incentivized" [paid] previews/reviews) are the reason products like this sell at all. I'll even admit that I'm guilty of that; I bought and paid-for Dragon Age 2 out of sheer trust for the quality of BioWare products, but don't doubt that this the last time I'll make that mistake.

As this lovely interview from March 2011 says:
"Unlike other titles from BioWare, this was kind of a rush job. EA really wanted to capitalize on the success of Origins, so the game was really being pushed hard to be released now." -- Inon Zur, music composer for DA2
(http://au.music.ign..../1154594p1.html)

The only people who should be apologizing are those that thought it was okay to release a RUSHED, sub-par, dysfunctional product.The gamers are the reason this franchise exists at all; the "success of Origins" is completely due to loyal BioWare fans -- the very same fans that were disrespected so heavily by this half-hearted, profit-centric release. Another one bites the dust, courtesy of EA. Speaking with BioWare employees during late 2010 was revealing enough; most of them didn't approve of the direction which Dragon Age 2 was headed. It's not a secret at this point that Dragon Age 2 was a financial snow-job; it's not even specuation or opinion at this point.

Stanley Woo: please do us a favor and at least respect us enough to quit the lip-service and drop the corporate facade; you know well enough that your team has no intention to rememdy any of these bugs. If BioWare intended to fix the myriad problems with Dragon Age 2, Legacy, and Mark of the Assassin there's no reason they wouldn't come right out and say it. All this "maybe" and "no guarantees" junk is just adding insult to injury.

Be honest and clear -- even though it is written elswhere on the forums -- that an "official support thread" is for gamers to help each other, and does not mean by any stretch of the imagination that the presence/creation of these threads indicate that the developer plans to expend ANY resources to help fix problems detailed in these threads.

Take a page from the book of Valve and learn something about the relationship between the quality of your final product and respect for the gamers that support your business. "Be excellent to each other" is the quote at the bottom of Woo's posts, but there's nothing "excellent" about the offering of Dragon Age 2 to the fans who built the franchise.

Modifié par DriftSpace, 07 novembre 2011 - 05:31 .


#135
Stanley Woo

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DriftSpace wrote...

Stanley Woo: please do us a favor and at least respect us enough to quit the lip-service and drop the corporate facade; you know well enough that your team has no intention to rememdy any of these bugs. If BioWare intended to fix the myriad problems with Dragon Age 2, Legacy, and Mark of the Assassin there's no reason they wouldn't come right out and say it. All this "maybe" and "no guarantees" junk is just adding insult to injury.

So I shouldn't have volunteered to ask someone about this issue and post about it in this thread--responding directly to a community member who brought it to my attention--asking for more information? I should not be clarifying our role in this investigation, but instead should be promising that the issue will be found and fixed no matter what? Or should I not be saying anything at all?

I'm still not quite certain which tone I should be taking with this, as you seem to want the issue to be fixed, but don't want us to communicate with you until and unless we can say something definite in your favour. You also seem to want us to skip the part where we investigate and/or find the root cause of an issue and jump straight to the "customer is always right"/fix/patch/"do or do not, there is no try" part.

Since you seem to have all the answers here, DriftSpace, based on your demands and your castigation of us (and me, specifically), perhaps you can tell me what to say and when, after dictating to the people looking into this issue how they can fix an issue without adequate investigation, reliable reproduction, and requests for more information. If you have a magic "fix it now" button in your possession and are holding out on us, I think there will be many in this community who will be annoyed that you've been keeping it to yourself. ;)

#136
DriftSpace

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Stanley Woo wrote...
So I shouldn't have volunteered to ask someone about this issue and post about it in this thread--responding directly to a community member who brought it to my attention--asking for more information? I should not be clarifying our role in this investigation, but instead should be promising that the issue will be found and fixed no matter what? Or should I not be saying anything at all?

No, more clarity is definitely the goal here, but realize that "cannot guarantee" and "maybe" phrases don't clarify anything except a lack of interest, and an unwillingness or general disinterest in commitment. Am I wrong?

Did you volunteer to ask because you had a solution, or did you was it to save-face? Did you volunteer to help these people, or did you volunteer to ask with the aim of helping EA? I'm not trying to be facetious; I really want to know.

At this point, and from my experience with EA (which is BioWare; let's not pretend there's a difference anymore; you said it yourself) it would seem better to not say anything. I understand the stance you have to take to protect the interest of your job and try to keep fans loyal, but let's face it: we're in the damage-control phase now; you're not winning anyone back with "maybe," and to egg-on (or provide false hope to) players who don't know any better is pretty much as low as selling sub-par products to people based on the hype of a mostly unrelated and quality product (Origins) to make a quick profit.

Is there or is there not a patch coming to fix known game-play issues in DA2, Legacy, and Mark of the Assassin?

Stanley Woo wrote...
I'm still not quite certain which tone I should be taking with this, as you seem to want the issue to be fixed, but don't want us to communicate with you until and unless we can say something definite in your favour. You also seem to want us to skip the part where we investigate and/or find the root cause of an issue and jump straight to the "customer is always right"/fix/patch/"do or do not, there is no try" part.

It's not really the presence of communication overall with which I am taking issue; it is the quality of that communication, and the lack of results which seem to stem from it. Seriously; let's address the fact that there are known issues with not only Mark of the Assassin, but with Legacy, and even with the core campaign of Dragon Age 2 which have not been fixed. Other game companies come right out and say "we are working on a patch to fix these issues," yet somehow BioWare doesn't do that, and instead gives forum participants and endless/ephemeral chain of "we're looking into it." What does that mean? I think the lack of adequate fixes for console users thus far suggets that it means nothing.

So, if you're asking us to choose between having smoke blown-up our britches, or no smoke at all, I'll choose no smoke, and I'll assert that less smoke-blowing is better for everyone overall. There are even a host of issues listed in previous patch details which have not actually been fixed at all. Again: this is about the quality of communication. I guess our contention here is whether or not smoke-blowing counts as "trying," or perhaps (maybe I'm being to generous) that there is no smoke-blowing. (I have yet to discover a multi-national corporation/entity that does not abide smoke-blowing.)

Stanley Woo wrote...
Since you seem to have all the answers here, DriftSpace, based on your demands and your castigation of us (and me, specifically), perhaps you can tell me what to say and when, after dictating to the people looking into this issue how they can fix an issue without adequate investigation, reliable reproduction, and requests for more information. If you have a magic "fix it now" button in your possession and are holding out on us, I think there will be many in this community who will be annoyed that you've been keeping it to yourself. ;)

If I had a magic "fix it now" button that sh*t would be so worn-out by now ... kind of like this keyboard, which is the best tool I have available to me to "fix it now."

Let me begin by first by saying that it was never my intention to assert that I have "all the answers here," aside from the answer that it's probably better for these people to just give BioWare the same kind of treatment that BioWare has given them through Dragon Age 2: hurry-up and shove it out the door. I'm basically done beating this dead horse, but it's disquieting to see others think that their efforts will bear fruit, and that is why I'm here; I want to help these people move to greener pastures; I want these people to wake up, and I want EA to experience some kind of consequence for destroying art in-favor of profit. I've spend such an inordinate amount of time (nearly 8 weeks in EA's tech-support, which doesn't include any of my forum posts here) dealing with masturbatory corporate diversions, and (aside from a free -- though an also rushed and sub-par -- game) it was basically for naught.

Second, I don't have enough information to "castigate" you specifically about the status of the epic failure that is Dragon Age 2; what I meant to address with my previous comments -- as I hopefully clarified above -- is that you, as a highly-respected member of this community, might be better suited to just cut these stragglers loose as opposed to dangling the proverbial carrot. You've already participaetd -- to whatever extent -- in duping these people into buying this product, abusing their good-faith with BioWare's historical magnificance to line the pockets of the "1%" (to make this especially poignant), so please don't continue to do it with "maybe."

Don't you feel bad for these people? Don't you know what it's like to have your expectations shattered and to have the people who gave you so much hope and throughtful art to let you down? Did you ever play Ultima IX? Prince of Persia: The Warrior Within? I do feel bad for these people, and it's because I was one of them; I'd come here, post my issues, and hope for the best, but many of these people are creatures of habi; many of these people are just programmed (by the efforts of companies like EA) to just buy, buy, buy, and not ask any questions. Whatever success Dragon Age 2 can claim has more to do with that mentality than the quality of the actual product ... and you know it. Is that the kind of world we want to foster here? How many people here downloaded Legacy, found it to be broken, but downloaded Mark of the Assassin anyway? Is that fair, Stanley, or should we be trying to get these people to think for themselves and wake-up to the fact they are are little more than a cash-cow for EA, who is continually looking for more ways to get people to pay more for less? As a zombie who woke-up a little I feel obligated to come here and speak-out against this atrocious business model, and I know that questioning authority is a theme that pervades many BioWare games, so I don't think it's a stretch to ask you to empathize.

I do understand that it is a stretch to expect you to put your job on the line by being honest about certain things, and I understand various flavors of disclosure can have a serious impact on not only your career, but your personal life as well; breach of contract against a company as large as EA could destroy your life, so I don't expect you to be the hero here.

(Basically: I get where you are, and I don't expect you to martyr yourself for the sake of art and anti-corporate, anti-fascist ethos.)

Again: I'd love to be wrong here; I'd love to fire-up my game in a few weeks, download a patch, load-up my saves and find that most of the major things with which I have taken issue have vanished, but there are too many things I've read in interviews, and have experienced with previous EA titles, and have experienced with this very game that foster this sense of doubt. I'd love to actually have an interest in playing Legacy, for which I paid, but it's so infuriating that I cannot bring myself to invest any time in it.

Finally, Stanley, this isn't personal; I don't know you, I don't know what motivates you, and I don't what they hell you all were thinking when the deal with EA was made (except maybe: "holy sh*t, that's a lot of zeros and commas!"), so please don't take any of this as a personal attack. All things must pass, and BioWare has done me right for over a decade; I just hate to see it end like this ... but it must; I have too much self-respect to participate in this charade any longer, though I'm not going out without making it known why I'm leaving, and without trying to illuminate things a little more for others.

A little part of me dies whenever artistry and vision take a back-seat to corporate cash-mongering, and it happens all over the world every single day as we slide into corporate slavery and fascism.

Fix it or don't, but don't string people along; these are human beings with lives and feelings; they are not resources to be exploited or means to an end, contrary to whatever EA's business model is. As much as I hate to quote Kant: gamers are ends in themselves, and should be treated as such.

Modifié par DriftSpace, 08 novembre 2011 - 02:47 .


#137
Stanley Woo

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Thank you for your comments, DriftSpace, but I'm afraid I can't agree with your tone of your conclusions, or, really, your way of "helping" others in this thread. If it's all the same to you, since you're done and all, I'll continue to help when and where I can, in as open and honest a way as possible that does not threaten my ability to help in the future. I do appreciate your comments, and I'm sorry your cynicism does not allow you to accept any non-negative gestures to come from a corporation or its employees.

(I'm not being facetious. I do appreciate you taking the time to speak candidly and directly, even if we don't/can't come to a consensus.)

#138
DriftSpace

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The quality of a gesture, or whether or not an empty gesture (especially from a corporation) is positive or negative would be the next question begged, but you're right: I'm done here, and this forum is certainly not the place for that kind of discussion. There is no point in trying to squeeze blood from a stone; I'm well aware that you're contractually obligated to support your team, so I'm not going to find any answers or satisfaction here ... unless you suddenly develop a martyr complex.

Would that your gesture could fix my game, but I think I am -- and Dragon Age 2 is -- a little beyond being assuaged by such casual endeavors.

One last note to the other readers here: notice that Mr. Woo did not answer any of my questions, specifically the one about whether or not there was a patch in the works? Take that for what it is; politicians don't answer questions directly for a reason.

I appreciate your time as well, Stanley; I hope you find new and better ways to be truly excellent to your fan-base. I had a good time with Neverwinter Nights, so thanks for that.

#139
Quest Langcaster

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 Well... Back to the main point...

Will there be another patch for Dragon Age 2? Not specifically for this problem but any problems that exist. Is another patch in the works? It is a yes or no question.

There is no "try" here, no room for maybe. A company is not going to spend money trying to make a patch and then stop and say, "well we've changed our minds". That needlessly costs them money, which they will not do.

If there is a patch in the works then whatever I can do to help, I'll help. I understand that it can take weeks to get through all the hoops, whistles and bells to get it out and that's not even considering how long it can take to diagnose the problems and even make it.

If not, then just say so and I, and so many others, can stop wasting our time and yours. I appreciate the consideration regarding these issues but it's a simple question.

Is there a patch in the works? Yes or no?

Thank you.

#140
kyles3

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I know Priestly said there were no more patches planned, but there are several things that really ought to be fixed. The game save issue, the Sunder bug, the fact that Hawke has no battle cries or verbal trap alerts on PS3, etc.

Modifié par kyles3, 10 novembre 2011 - 12:17 .


#141
Browneye_Vamp84

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I tried to uninstall the game and nothing changed (had my doubts, but you never know) so, i'm officially stuck and have no idea what else to do. Hopefully this will get resolved.

#142
OlafThorsson666

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load up the nearest working save file. Go and start the dlc. Once loaded save it to a new save file and turn off autosave. Make sure you do the dlc in one sit in so you dont turn it off and have to load. Its what I did.

#143
Browneye_Vamp84

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OlafThorsson666 wrote...

load up the nearest working save file. Go and start the dlc. Once loaded save it to a new save file and turn off autosave. Make sure you do the dlc in one sit in so you dont turn it off and have to load. Its what I did.


Thanks!!  I'm going to go try it.  ;)

Edit: and few hours later.. IT WORKED!  it didn't even freeze up at all :D  i had the autosave off but i never tried to play it in one sit in. again thanks ^_^

Edit: all in postcampaign ;)

Modifié par Browneye_Vamp84, 10 novembre 2011 - 10:55 .


#144
Kothos Kor-Torn

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OlafThorsson666 wrote...

load up the nearest working save file. Go and start the dlc. Once loaded save it to a new save file and turn off autosave. Make sure you do the dlc in one sit in so you dont turn it off and have to load. Its what I did.



I did not have any issues IN the DLC, it was trying to complete the game AFTERWARD, thats when the corruption starts, and yes I have had autosave off, and yes I have played it through in on setting.  I also let the credits roll.  I have done the quest " The Last Straw" at least 10 times, from start to finish in one setting, this was after completing both Legacy, and MoTA.  I cannot save between my save of both DLC's and getting a post game save with everything done.

#145
Quest Langcaster

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Kothos, my problem is similar. I have not yet completed the game (that's where we differ) but did play through the DLC in one sitting with no issues until AFTER I finished the DLC and tried to continue the main campaign. With the autosave off, saving in a new slot, nothing. And I cannot complete the whole game and every side quest in one sitting and even if I could I couldn't SAVE any of it.

#146
Browneye_Vamp84

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Kothos Kor-Torn wrote...

OlafThorsson666 wrote...

load up the nearest working save file. Go and start the dlc. Once loaded save it to a new save file and turn off autosave. Make sure you do the dlc in one sit in so you dont turn it off and have to load. Its what I did.



I did not have any issues IN the DLC, it was trying to complete the game AFTERWARD, thats when the corruption starts, and yes I have had autosave off, and yes I have played it through in on setting.  I also let the credits roll.  I have done the quest " The Last Straw" at least 10 times, from start to finish in one setting, this was after completing both Legacy, and MoTA.  I cannot save between my save of both DLC's and getting a post game save with everything done.




i have one character like that.  I did both DLC  in the beginning of Act 3 and after Last Straw....as it goes to the main screen it say its corrupted.  cannot load any saves from that character.  

#147
Level 1 NPC

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Type: 160GB "Slim"
Model: CECH-2501A
Firmware Version: 3.73

DA2 Version: 1.04 (NA)

DLC
Signature Edition Rewards
The Black Emporium
The Exiled Prince
Mage Item Pack I & II
Rogue Item Pack I & II
Warrior Item Pack I & II
Legacy
Mark of the Assassin


Similar problem to the one Kothos Kor-Torn mentioned. I completed all quests leading up to The Last Straw, then chose to play Legacy and Mark of the Assassin prior to completing the game.  No difficulties encountered while playing either add-on - or with save files created while playing them - but all save files created after completing both add-ons have been damaged.  This includes manual saves, autosaves and the Post Campaign autosave.

Hope you're able to figure out what might be causing this!

Image IPB

#148
mosdefinition

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im already resigned to the fact that nothings going to be fixed we as consumers have a responsibility outside of a class action lawsuit to let our wallets be our voices and the next time they release a game we make them pay

my issue is as soon as i beat the last boss in the dlc every time i land the last hit and it goes to the cut scene it freezes

#149
kelvenaseravium

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I miss the days of non-patchable games and game systems. They had to be 99% perfect and flaw free or their sales/studio flopped. *sigh*

Oh wait! I have one of those and the games on it aren't bugged *boots up the ds, nes, snes, n64, ps1, ps2, xbox*

I still await hopeful and patiently for a fix; however my fear for Massively Buggy Effect 3 is steadily increasing. :(

#150
Stanley Woo

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Browneye_Vamp84 wrote...

Kothos Kor-Torn wrote...

OlafThorsson666 wrote...
load up the nearest working save file. Go and start the dlc. Once loaded save it to a new save file and turn off autosave. Make sure you do the dlc in one sit in so you dont turn it off and have to load. Its what I did.


I did not have any issues IN the DLC, it was trying to complete the game AFTERWARD, thats when the corruption starts, and yes I have had autosave off, and yes I have played it through in on setting.  I also let the credits roll.  I have done the quest " The Last Straw" at least 10 times, from start to finish in one setting, this was after completing both Legacy, and MoTA.  I cannot save between my save of both DLC's and getting a post game save with everything done.


i have one character like that.  I did both DLC  in the beginning of Act 3 and after Last Straw....as it goes to the main screen it say its corrupted.  cannot load any saves from that character. 

So this workaround is not 100% effective, but does work for some people? That's potentially useful information. All new visitors to this thread, please continue to post your PS3 system specs and any reliable reproduction steps to help us track down this issue.

thank you.