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Mass Effect 3: Galaxy at War and 4 player co-op multiplayer announced now with video and official FAQ page


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#651
Killjoy Cutter

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Someone With Mass wrote...

Killjoy Cutter wrote...

Except that it's Xbox disk space limits that ended up gimping ME2 so that you had to get the companions in a certain order. 


Aw, boo-hoo.

Too bad that they didn't even attempt to use it correctly, since I had to change discs a whooping two times.


Why the "boo hoo"?

The content is there, buried in the game, to use any of the squadmates on any of the missions. 

Let's say... Thane is your favorite character.  You're not interested in what Thane has to say during the missions that take place before Horizon?  In how Thane reacts to the conditions on Purgatory, or during the mission to recruit Archgarrus? 

#652
Gatt9

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jake112296 wrote...

@Lunatic Lk47 I actually think the multiplayer is a good idea it will get ME the sales it deserves without compromising the story for CoD versus mode crap


It's not going to increase sales one iota.  No one out there is saying,  "I can't play a co-op missions in my narrative driven single player game,  no sale!".  It's just not a needed feature.  If you want proof,  go look at Fable 2 and 3's sales,  both of which offered a fully co-op experience,  and neither or which cracked 5 million units.  Only very rarely,  and in very specific instances,  does multiplayer factor into purchasing patterns. 

Which is because,  and studies have shown,  most people who buy games won't touch multiplayer.  For two reasons,  one is all the children and people unable to act like adults who dominate the demographic of Multiplayers,  and the other is because they all virtually require dedicated play for extended lengths of time,  or face the wrath of the people who make up the first reason.

Lunatik's right,  this isn't going to work.  It's going to backfire hard,  because it's a single player game,  once people have finished the game or passed the point of those missions,  they'll quit participating,  and those who come late will be left out in the cold.  Late being probably around 3 weeks after release.

It's a bad idea all the way around,  which when combined with the completely useless Kinect features,  gets you a crap-ton of the budget wasted on features that add no value to the game,  instead of adding content.  Which is starting to line ME3 up on DA2's path.

Which really isn't a huge surprise,  given that it's obviously some Suit at EA's bullet-point list of what he thinks will get him a yearly bonus.

#653
Someone With Mass

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Killjoy Cutter wrote...

Why the "boo hoo"?

The content is there, buried in the game, to use any of the squadmates on any of the missions. 

Let's say... Thane is your favorite character.  You're not interested in what Thane has to say during the missions that take place before Horizon?  In how Thane reacts to the conditions on Purgatory, or during the mission to recruit Archgarrus? 


Tali is my favorite character and she has even more dialogues than the rest. But do I care? Not really. It's more of the same stuff the rest of the team says and I can do just fine without it.

One stray line here and there won't exactly make the game ten times better for me. Quality before quantity.

#654
Zakatak757

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Quarians have been replaced by Drell due to the inability to use Biotics. Exposure to Eezo would kill them, hence why no Quarian biotics exist.

Quarians would be limited to Engineer/Soldier/Infiltrator.

#655
Killjoy Cutter

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Someone With Mass wrote...

Killjoy Cutter wrote...

Why the "boo hoo"?

The content is there, buried in the game, to use any of the squadmates on any of the missions. 

Let's say... Thane is your favorite character.  You're not interested in what Thane has to say during the missions that take place before Horizon?  In how Thane reacts to the conditions on Purgatory, or during the mission to recruit Archgarrus? 


Tali is my favorite character and she has even more dialogues than the rest. But do I care? Not really. It's more of the same stuff the rest of the team says and I can do just fine without it.

One stray line here and there won't exactly make the game ten times better for me. Quality before quantity.


Yeah, but it's there, it was finished, and then silly console system limits caused it to be left in limbo.  And from what you're saying, they screwed it up and you have to switch disks around anyway.  Image IPB

#656
zombitologist

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I figure any way for me to continue playing my favorite game series is a plus.

#657
Killjoy Cutter

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Zakatak757 wrote...

Quarians have been replaced by Drell due to the inability to use Biotics. Exposure to Eezo would kill them, hence why no Quarian biotics exist.

Quarians would be limited to Engineer/Soldier/Infiltrator.



Who cares if the Quarians can't be biotics?  What difference does it make?

#658
Someone With Mass

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Zakatak757 wrote...

Quarians have been replaced by Drell due to the inability to use Biotics. Exposure to Eezo would kill them, hence why no Quarian biotics exist.

Quarians would be limited to Engineer/Soldier/Infiltrator.


Image IPB

#659
LPPrince

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Gatt9 wrote...

jake112296 wrote...

@Lunatic Lk47 I actually think the multiplayer is a good idea it will get ME the sales it deserves without compromising the story for CoD versus mode crap


It's not going to increase sales one iota. 


My friend was NOT gonna get ME3 until I told him it had a co-op feature that was separate from the single player.

He told me today that he put 5 dollars down on a preorder for it.

I wouldn't be so quick to assume.

#660
Feena.c

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Super annyoed that multi-player is getting added. I don't begrudge the developers making a multi-player game in the ME universe, but keep it away from Shepard's story and ME3. Really disappointed in this decision.

#661
Someone With Mass

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Killjoy Cutter wrote...

Yeah, but it's there, it was finished, and then silly console system limits caused it to be left in limbo.  And from what you're saying, they screwed it up and you have to switch disks around anyway.  Image IPB



Again, I don't give a damn. I have no reason to care either. It's just mostly the same generic lines the rest of the team says with almost the exact same words.

So take your pathetic console bashing somewhere else.

#662
Zakatak757

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Killjoy Cutter wrote...

Zakatak757 wrote...

Quarians have been replaced by Drell due to the inability to use Biotics. Exposure to Eezo would kill them, hence why no Quarian biotics exist.

Quarians would be limited to Engineer/Soldier/Infiltrator.



Who cares if the Quarians can't be biotics?  What difference does it make?


Obsessive Compulsive Disorder. 6 classes, 6 races. 7 races with 1 oddball race sounds terrible.
If this is Biowares reasoning, I can't even say anything because my OCD baaaaad, and I would likely make the sense decision because of it.

@the picture, you pwned me

Modifié par Zakatak757, 13 octobre 2011 - 01:33 .


#663
Il Divo

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Gatt9 wrote...

jake112296 wrote...

@Lunatic Lk47 I actually think the multiplayer is a good idea it will get ME the sales it deserves without compromising the story for CoD versus mode crap


It's not going to increase sales one iota.  No one out there is saying,  "I can't play a co-op missions in my narrative driven single player game,  no sale!".  It's just not a needed feature.  If you want proof,  go look at Fable 2 and 3's sales,  both of which offered a fully co-op experience,  and neither or which cracked 5 million units.  Only very rarely,  and in very specific instances,  does multiplayer factor into purchasing patterns. 

Which is because,  and studies have shown,  most people who buy games won't touch multiplayer.  For two reasons,  one is all the children and people unable to act like adults who dominate the demographic of Multiplayers,  and the other is because they all virtually require dedicated play for extended lengths of time,  or face the wrath of the people who make up the first reason.

Lunatik's right,  this isn't going to work.  It's going to backfire hard,  because it's a single player game,  once people have finished the game or passed the point of those missions,  they'll quit participating,  and those who come late will be left out in the cold.  Late being probably around 3 weeks after release.

It's a bad idea all the way around,  which when combined with the completely useless Kinect features,  gets you a crap-ton of the budget wasted on features that add no value to the game,  instead of adding content.  Which is starting to line ME3 up on DA2's path.

Which really isn't a huge surprise,  given that it's obviously some Suit at EA's bullet-point list of what he thinks will get him a yearly bonus.


As opposed to Gatt's bullet point list of what he thinks is going to happen? I don't see one as being better than the other.  

#664
Lunatic-LMD

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It would be cool if your multiplayer character/s was in the background or made a cameo in the battle against the reapers. Even for a few seconds, it would be cool.

#665
shepskisaac

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Ok so Jesse hinted races in co-op will be unlockable. So...

Asari Commando after we help on Thessia/Illium?
Krogan soldiers after we help on Tuchanka?
Drell after we help Thane?
Salarian after we help on Sur'Kesh?
Turian after we help on Palaven?

#666
Zanallen

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Well, I recall the article talking about some kind of unlockables right after talking about the co-op races. Maybe we'll be able to unlock quarians, hanar, elcor, volus, vorcha, collectors, geth and the like. Or maybe they will be released later as optional DLC.

#667
RolandX9

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Someone With Mass wrote...

Zakatak757 wrote...

Quarians have been replaced by Drell due to the inability to use Biotics. Exposure to Eezo would kill them, hence why no Quarian biotics exist.

Quarians would be limited to Engineer/Soldier/Infiltrator.


[smilie]http://img38.imageshack.us/img38/148/quarianbiotics.jpg[/smilie]

:D EPIC WIN.

Don't worry, though, they'll show up as $15 DLC.

Edit: Frack. The picture isn't coming through. Preview function would be nice. FTR, it's a screencap with Tali saying "Biotics are rare among quarians." (Emphasis mine.)

Modifié par RolandX9, 13 octobre 2011 - 01:41 .


#668
Ancient Metal

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The anger looks very widespread. Gaming media is starting to pick up on it, even.

#669
shepskisaac

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Ancient Metal wrote...

The anger looks very widespread. Gaming media is starting to pick up on it, even.

Actually, people are saying it's much better than they thought it would be and may actually work. Nice try though.

#670
Someone With Mass

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IsaacShep wrote...
Actually, people are saying it's much better than they thought it would be and may actually work. Nice try though.


I was pretty angry about it, since I thought it'd be wasted on versus modes and that crap. But it took a turn for the better.

Especially when I can play it solo if I want to.

#671
emanziboy

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LPPrince wrote...

Gatt9 wrote...

jake112296 wrote...

@Lunatic Lk47 I actually think the multiplayer is a good idea it will get ME the sales it deserves without compromising the story for CoD versus mode crap


It's not going to increase sales one iota. 


My friend was NOT gonna get ME3 until I told him it had a co-op feature that was separate from the single player.

He told me today that he put 5 dollars down on a preorder for it.

I wouldn't be so quick to assume.


Yeah, I know plenty of people who won't get singleplayer only games simply because games are so expensive that they want to make sure they get as much value from them as possible. Adding a MP co-op mode could help convince those people to go out and buy ME3.

#672
s3bzta

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Great news on the mplayer, sounds awesome! But in saying that Bioware, please don't dick us PC users around with some arcane web/origin hybrid like Battlelog on BF3. Steam is finally giving us PC users a defacto network and this only fragments and frustrates the market further unlike on consoles with their unified game platform. I don't wanna have to recreate a friends list for every game, it's just ridiculous!

#673
Ancient Metal

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IsaacShep wrote...
Actually, people are saying it's much better than they thought it would be and may actually work. Nice try though.


You're entitled to whatever dogmatic perception you desire.

Modifié par Ancient Metal, 13 octobre 2011 - 01:49 .


#674
Edge 7

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IsaacShep wrote...

Ancient Metal wrote...

The anger looks very widespread. Gaming media is starting to pick up on it, even.

Actually, people are saying it's much better than they thought it would be and may actually work. Nice try though.

He almost had me, and with his join date of yesterday, I thought for sure he would be the go-to man for this sort of thing.

#675
Killjoy Cutter

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Someone With Mass wrote...

Killjoy Cutter wrote...

Yeah, but it's there, it was finished, and then silly console system limits caused it to be left in limbo.  And from what you're saying, they screwed it up and you have to switch disks around anyway.  Image IPB


Again, I don't give a damn. I have no reason to care either. It's just mostly the same generic lines the rest of the team says with almost the exact same words.

So take your pathetic console bashing somewhere else.


Well, some of us don't give a damn about MP, and yet here it is.  I have a reason to care -- it would have let players progress through the game with that much more variety in who they took on what missions. 

As for the "bashing", well, the facts are the facts when it comes to why the artificial cutoff was inserted into ME2.