Hey Kiljoy,
You know I'm not a fan of Social Interaction in traditionally single player games but I think we have to accept that MP is coming to ME3 whether we like it or not...
BUT...
It doesn't have to be all bad. I see a window of opportunity here that could benefit us all, multiplayer and solo player alike.
Thanks to the postponement of ME3's release on account of Bioware/EA's commitment to the development of the MP addition, we can safely assume that Bioware's main development house is keeping itself busy by filling in the downtime with extra bug testing, polishing and tweaking. Something that ME2 could certainly have benefitted from.
It also means we have several months left to try and convince Bioware of the necessity for an AI squad implentation to augment the forthcoming MP release. If done properly, the AI controlled squad members should be practically indistinguishable from the Shepard's SP counterparts - in effect, we solo players would get a whole bunch of new and interesting single player missions to complement the main storyline - you could think of it as a free DLC.
If such a compromise WAS implemented, multiplayers would have their much lauded co-op facility and we would have our SP missions... surely that's a reasonable suggestion?
As for your other concerns, I wouldn't spend too much time worrying about how EA distributed its development subsidies. My guess is that EA demanded that MP be integrated into Mass Effect 3, Bioware may even have expressed some reluctance on the basis that the announcement wouldn;t be overwhelmingly popular so EA threw in a healthy incentive to act as sweetener - either way, I strongly suspect we'll still get the single player finale that we've so long anticipated.
I can't answer for the MP incomers. I doubt that the sort of epeens who subscribe so enthusiastically to CoD would find much appeal in a hybrid 3rd person RPG shooter. And if the AI squad member option WAS incorporated, you would never have to encounter them anyway.
As I understand it, and don't quote me, the MP 'addition' having been developed in an entirely different house will likely utilise its own, all be practically identical, game mechanics. The liklihood of MP balancing issues carrying over to SP are fairly remote. For one thing, the community wouldn't tolerate it and Bioware could do without the extra hassle.
If I share one concern, it's the issue of Origin. I rarely give credence to third party reports but given the consistency of such universal condemnation, it hard not to feel some sense of anxiety. However, while not as yet confirmed, the general concensus seems to be that ME3 will not impose the Origin client on us. Doing so would be foolhardy commercial decision in light of ME3's projected sales.
As for modding, I have great faith in modders.. they always seem to find a way. Their resourcefulness does them credit and I very much doubt that the modding community will capitulate in the face of certain limitations.. if anything, it would only strengthen their resolve - you know what they're like... Roll on Gibbed 2.0!
I share your misgivings regarding the general shift towards 'social' gaming and you'll find no argument here but just because we're in a minority doesn't mean we won;t be catered for. We still constitute a significant minority and where there's a demand, there will always be a market so keep your eyes peeled for the next promising SP RPG... =D
Modifié par Taciter, 14 octobre 2011 - 05:05 .