Aller au contenu

Photo

Mass Effect 3: Galaxy at War and 4 player co-op multiplayer announced now with video and official FAQ page


  • Veuillez vous connecter pour répondre
2261 réponses à ce sujet

#1351
Iakus

Iakus
  • Members
  • 30 414 messages

IsaacShep wrote...

Killjoy Cutter wrote...

That assumes we trust Bioware all that much after getting the runaround for months about MP, about the reasons for the release delay, etc, not to mention DA2...

Yet somehow many people didn't feel like they've been lied to at all regarding MP.


I'd say that many people didn't care that they'd been lied to regarding MP

But then, there are also a bunch who do.

Modifié par iakus, 17 octobre 2011 - 08:51 .


#1352
Iakus

Iakus
  • Members
  • 30 414 messages

KBomb wrote...

dreman9999 wrote...

Ok, then. Then that's your problem if your a completist.



It is a problem if you don’t want to be a completist on every.single.play.through. If you have ten or more imports, you may not want to be a completist on them all, so if you want to gain those RP, you’ll have to scoot on over to MP, or settle for a lackluster ending even if you do all the important missions.


I think I have only one ME1 playthrough where I found all the Matriarch writings.

Whoops, there goes Thessia!

How many Keepers am I gonna hafta scan, insignias to find, minerals to probe/mine for to make up for not doing MP?

#1353
Il Divo

Il Divo
  • Members
  • 9 775 messages

iakus wrote...


I'd say that many people didn't care that they'd been lied to regarding MP


I think this is pretty accurate. Lawyer speak will always remain lawyer speak.

#1354
CptBomBom00

CptBomBom00
  • Members
  • 3 940 messages
I still want to know what is this galaxy at war thing please somebody explain to me clearly if you known the answer.

#1355
dreman9999

dreman9999
  • Members
  • 19 067 messages

KBomb wrote...

dreman9999 wrote...

1. No, I'm saying that you don't need to be a completionest to get the maximium output ofthe game. It about getting the best out of the gemt their is no problem, you can do that and get everything you want out of the game. Ifyour a completionist, you have more things to do. But really ask your self this, do you really have to do everything to getthe mostout of agame?




Jesus Christ, do you even read my replies? Lol The bolded is exactly what I don’t want to do, which is why I wanted to know if I was going to have to do everything in order to get the maximum ending, or do I have to supplement the RP from MP to get it. Because according to the CH interview (and I could be wrong about this, which is why I was asking the question in the first place for a dev to answer, not so that a user can say “I guess so or it‘s implied) you have to basically be a completist and do pretty much everything well enough so that you don’t have to do MP. However, if you choose not to be a completist what will that mean for your RP in SP. You don't know the answer to this, you can only guess as no dev has made a comment in regards to that question.

2.Yes, it is. That is going out of your way. You don't have to do it to get resourses, you can get that on missions. You do the mining to help you get extra resources. You are going out of you way when you mine.




Again, I have to wonder if you even read my replies. I stated many times that I complete every assignment, but not for every play through. So for instance on my eighth play through if I don’t want to do missions A, B, C or D because I find them boring, then I won’t get those elements, will I? I will have to supplement them by planet scanning which isn’t going out of my way as that’s how I get to a bulk of the missions I do complete. And if you upgrade everything, I am not sure you get enough by assignments only, if there are no bonuses. Either way, planet scanning doesn’t affect the outcome of the game and saying it's going out of the way is your opinion.

3.It been comment that you actions and choices effect which race will be on your side. It's a general statement, not a spacific one. Theirnot going to say you have to choose salarias or krogan. It logical to see that how you play the games effect what race is on your side at the end. Which is why they have the unlock race system in ME3's MP.




So it’s all your presumptions? There is no dev conformation. I thought so. And the bolded: That still is your assumptions. No where is it said you’ll have to choose between races. It very well could be that we have to, but that was the question, wasn’t it? If you want to play as a krogan in MP, will you be punished because you didn’t gain the krogan ally because you chose not to. So, if you want to play as a krogan in MP, you’re going to have to make the decision in SP to gain him as an ally, even if you don’t want to for whatever reason. You will feel you have to in order to have him unlocked in MP, which is influencing your decision in SP. My question is: Will this be the case? It is a valid question.


1.The only time you would need to worry about being a completionist to get the most out of a game is if you have to do everything in the game to beat get the most out of the game. If your worried about issues that coalitionist have then your worried about  doing everything. Plain and simple. Think about that when you throw words like "completionist" around. On point, I'm said you don't need to do everything to get max out of the game, but it's clear you missed my point. So if you don't need to do every thing in the game, why worry about doing everything in the game?

2.Take that concept and apply it with the mp.If you don't want to do the sp to get resource, you can do the mp and vise versa...But I don't believe their is anyone who prefer doing mining instead of shooting people to death?

3.It a logical deduction. Many times the devs stated, what you did in the last 2 games has an impact to what race is on your side in the end.It's logical that you may not recruit everyone, just like in dragon age you can have dwaves and golems or Eleves and were wolves.

#1356
dreman9999

dreman9999
  • Members
  • 19 067 messages

iakus wrote...

KBomb wrote...

dreman9999 wrote...

Ok, then. Then that's your problem if your a completist.



It is a problem if you don’t want to be a completist on every.single.play.through. If you have ten or more imports, you may not want to be a completist on them all, so if you want to gain those RP, you’ll have to scoot on over to MP, or settle for a lackluster ending even if you do all the important missions.


I think I have only one ME1 playthrough where I found all the Matriarch writings.

Whoops, there goes Thessia!

How many Keepers am I gonna hafta scan, insignias to find, minerals to probe/mine for to make up for not doing MP?

Thanks,iakus.

That exactly my point. You don't need to do everything to get the mos tout me3 and BW is not forcing you to do everything to get the most out of ME3.
So the consern is mute.

#1357
dreman9999

dreman9999
  • Members
  • 19 067 messages

CptBomBom00 wrote...

I still want to know what is this galaxy at war thing please somebody explain to me clearly if you known the answer.

It's like the normady upgrade system in ME2. It's one part to the tally of guaging your sucess in the final battle. I basiclly a guage of how strong you army is. It has no power over you choices, past or present. Nor any power to who your allies are and how loyal they are.
It used to upgrade your armada. In short, you have two way to upgrade your armada...to get resourses in the mp, or the get resources in the sp.

#1358
KBomb

KBomb
  • Members
  • 3 927 messages

dreman9999 wrote...

iakus wrote...

KBomb wrote...

dreman9999 wrote...

Ok, then. Then that's your problem if your a completist.



It is a problem if you don’t want to be a completist on every.single.play.through. If you have ten or more imports, you may not want to be a completist on them all, so if you want to gain those RP, you’ll have to scoot on over to MP, or settle for a lackluster ending even if you do all the important missions.


I think I have only one ME1 playthrough where I found all the Matriarch writings.

Whoops, there goes Thessia!

How many Keepers am I gonna hafta scan, insignias to find, minerals to probe/mine for to make up for not doing MP?

Thanks,iakus.

That exactly my point. You don't need to do everything to get the mos tout me3 and BW is not forcing you to do everything to get the most out of ME3.
So the consern is mute.


Lol whoosh!

#1359
Garrison2009

Garrison2009
  • Members
  • 205 messages

dreman9999 wrote...

CptBomBom00 wrote...

I still want to know what is this galaxy at war thing please somebody explain to me clearly if you known the answer.

It's like the normady upgrade system in ME2. It's one part to the tally of guaging your sucess in the final battle. I basiclly a guage of how strong you army is. It has no power over you choices, past or present. Nor any power to who your allies are and how loyal they are.
It used to upgrade your armada. In short, you have two way to upgrade your armada...to get resourses in the mp, or the get resources in the sp.


-sigh- You do realize that ALL of that is strictly YOUR opinion of what it MIGHT be? Granted, it makes sense that they'd implement it that way... But you cannot state it, as fact, as NONE of it has been confirmed as of yet...

#1360
dreman9999

dreman9999
  • Members
  • 19 067 messages

KBomb wrote...

dreman9999 wrote...

iakus wrote...

KBomb wrote...

dreman9999 wrote...

Ok, then. Then that's your problem if your a completist.



It is a problem if you don’t want to be a completist on every.single.play.through. If you have ten or more imports, you may not want to be a completist on them all, so if you want to gain those RP, you’ll have to scoot on over to MP, or settle for a lackluster ending even if you do all the important missions.


I think I have only one ME1 playthrough where I found all the Matriarch writings.

Whoops, there goes Thessia!

How many Keepers am I gonna hafta scan, insignias to find, minerals to probe/mine for to make up for not doing MP?

Thanks,iakus.

That exactly my point. You don't need to do everything to get the mos tout me3 and BW is not forcing you to do everything to get the most out of ME3.
So the consern is mute.


Lol whoosh!

You posted this...

He also said this:

“If you’re a
completist”, says Casey Hudson, “and you do pretty much everything in
the single-player really well, then your total War Assets will be so
high that you actually don’t have to do anything in terms of fighting
this ‘galactic war’. You do have to have a very complete play through,
though"

My question was: Do you get RP based on decisions
you make in-game. Do you have to complete every single mission during
every single import to get high RP? If so, then it does affect
single-player if you want to make certain decisions and still gain the
points. If there are side missions that are mind numbingly boring, I
don’t want to be punished for not doing them in all ten of my play
throughs.
.......
My point based on what you posted before in this is. You don't have to do every sp mission toget the right GR level. They never make you do everything. That is my point and iakus point.
Your making a moutian out of a mole hill.

Modifié par dreman9999, 17 octobre 2011 - 09:34 .


#1361
dreman9999

dreman9999
  • Members
  • 19 067 messages

Garrison2009 wrote...

dreman9999 wrote...

CptBomBom00 wrote...

I still want to know what is this galaxy at war thing please somebody explain to me clearly if you known the answer.

It's like the normady upgrade system in ME2. It's one part to the tally of guaging your sucess in the final battle. I basiclly a guage of how strong you army is. It has no power over you choices, past or present. Nor any power to who your allies are and how loyal they are.
It used to upgrade your armada. In short, you have two way to upgrade your armada...to get resourses in the mp, or the get resources in the sp.


-sigh- You do realize that ALL of that is strictly YOUR opinion of what it MIGHT be? Granted, it makes sense that they'd implement it that way... But you cannot state it, as fact, as NONE of it has been confirmed as of yet...

But they did expline. My commetis based on what BW told xbox magazine.


http://www.pcgamer.c...ayer-explained/

The December issue of Official Xbox Magazine US has revealed a lot more
details regarding the recently announced Mass Effect 3 multiplayer.
Which has apparently been in the planning stages ever since the first
Mass Effect, but was the first time producer Casey Hudson felt
comfortable integrating it into the series, in keeping with the theme of
'Galactic War'. Check inside for a full explanation of how
multilayer will work, and how it will integrate with Mass Effect 3′s
single player story.

The article, spotted Sticky Skills,
finally explains how exactly the multiplayer component will affect the
single player campaign. Completing side missions and plot points in
single player will earn you a currency called 'war assets' which
enables you to 'buy' allies, fleets and other support options to aid
you in the fight against the Reapers. Completing all or most of the
content in single player will net you enough war assets to save the
galaxy, but you can also earn them by playing the multiplayer mode.

This means that multiplayer is entirely optional, offering an
alternative method of completion to those that don't want to explore
all the sidequests. I wonder if this could be a reaction by Bioware to
the number of people who never actually finish their games.
Personally I always like to do everything I can in RPG games anyway,
but that won't stop me trying the multiplayer on for size. According
to the article the co-op mode will you playing as a four man team
under the command of Admiral Hackett, returning from the previous
games. You'll be defending key single player locations against
increasingly difficult waves of Cerberus foes, much like Dawn of War's
Last Stand mode. Each stage offers eleven waves of enemies, from
stealthy assassins to armoured mechs. There will also be objectives
scattered around the map, such as retrieving data or protecting an ally
while they hack a terminal. You'll be able to play as races
and ****s from the Mass Effect universe, with Drell (aka: Thane's race
from Mass Effect 2) joining the previously announced Asari, Krogan
and Turian options. Solider, Infiltrator, Sentinel and Engineer ****s
were also revealed, with more to follow. It seems likely that the
other single player ****s, Vanguard and Adept, will appear, although
they may play differently in multiplayer. Each race and ****will have
special abilities, such as the Krogan's charge attack. You can
level your characters up to level 20 during the multiplayer, with each
****levelling separately. You'll also be able to upgrade your armour
and weaponry, picking which powers and weapons to take with you before
the action starts. There's no word yet on the extent of character
customisation, although you will be able to choose your gender (unless
you're an Asari, presumably). Finally defending areas will
bring them up on a strategic map, viewable from outside the game via
Facebook and mobile devices, which will also have their own tie ins to
'Galaxy at War', although we're still waiting on the details for
those.

Modifié par dreman9999, 17 octobre 2011 - 09:33 .


#1362
Iakus

Iakus
  • Members
  • 30 414 messages

dreman9999 wrote...

My point based on whatyou posted before in this is. You don't have to do every sp mission toget the right GR level. They never make you do everything. That is my point and iakus point.
Your making a moutian out of a mole hill.


Umm, my point was if you don't do MP, you may very well have to do everything in SP to make up for it.  Thus collection quests, which would otherwise be nothing more than extra side quests may end up being a lot more significant.  Same would go with other time sinks like scanning and mining.

"If you're a completionist and you do pretty much everything in the single player really well, then your total War Assets will be so high that you won't have to do anything in terms of fighting this "galactic war".  You do have to have a very complete playthrough, however"

emphasis mine.

So, will single players be "punished" for not going MP by having to dig up whatever the ME equivalent of the Blackstone Irregulars are?  Mine til our eyes bleed?  Scour wastelands for League of One medallions?  Shoot down airships with Kang the Mad's inventions?  Go through all dialogue options twice just to be sure we didn't miss anything?  ALl because we want our single player game to remain single player?

I'm a completionist by nature, but even I have limits.  Like I said before I rarely completed ME1's collection quests.  I do missions because I want to do missions.  Not because I feel forced into doing them because I don't want to participate in teh latest gimmick.

#1363
Garrison2009

Garrison2009
  • Members
  • 205 messages

dreman9999 wrote...

Garrison2009 wrote...

dreman9999 wrote...

CptBomBom00 wrote...

I still want to know what is this galaxy at war thing please somebody explain to me clearly if you known the answer.

It's like the normady upgrade system in ME2. It's one part to the tally of guaging your sucess in the final battle. I basiclly a guage of how strong you army is. It has no power over you choices, past or present. Nor any power to who your allies are and how loyal they are.
It used to upgrade your armada. In short, you have two way to upgrade your armada...to get resourses in the mp, or the get resources in the sp.


-sigh- You do realize that ALL of that is strictly YOUR opinion of what it MIGHT be? Granted, it makes sense that they'd implement it that way... But you cannot state it, as fact, as NONE of it has been confirmed as of yet...

But they did expline. My commetis based on what BW told xbox magazine.


http://www.pcgamer.c...ayer-explained/

The December issue of Official Xbox Magazine US has revealed a lot more
details regarding the recently announced Mass Effect 3 multiplayer.
Which has apparently been in the planning stages ever since the first
Mass Effect, but was the first time producer Casey Hudson felt
comfortable integrating it into the series, in keeping with the theme of
'Galactic War'. Check inside for a full explanation of how
multilayer will work, and how it will integrate with Mass Effect 3′s
single player story.

The article, spotted Sticky Skills,
finally explains how exactly the multiplayer component will affect the
single player campaign. Completing side missions and plot points in
single player will earn you a currency called 'war assets' which
enables you to 'buy' allies, fleets and other support options to aid
you in the fight against the Reapers. Completing all or most of the
content in single player will net you enough war assets to save the
galaxy, but you can also earn them by playing the multiplayer mode.

This means that multiplayer is entirely optional, offering an
alternative method of completion to those that don't want to explore
all the sidequests. I wonder if this could be a reaction by Bioware to
the number of people who never actually finish their games.
Personally I always like to do everything I can in RPG games anyway,
but that won't stop me trying the multiplayer on for size. According
to the article the co-op mode will you playing as a four man team
under the command of Admiral Hackett, returning from the previous
games. You'll be defending key single player locations against
increasingly difficult waves of Cerberus foes, much like Dawn of War's
Last Stand mode. Each stage offers eleven waves of enemies, from
stealthy assassins to armoured mechs. There will also be objectives
scattered around the map, such as retrieving data or protecting an ally
while they hack a terminal. You'll be able to play as races
and ****s from the Mass Effect universe, with Drell (aka: Thane's race
from Mass Effect 2) joining the previously announced Asari, Krogan
and Turian options. Solider, Infiltrator, Sentinel and Engineer ****s
were also revealed, with more to follow. It seems likely that the
other single player ****s, Vanguard and Adept, will appear, although
they may play differently in multiplayer. Each race and ****will have
special abilities, such as the Krogan's charge attack. You can
level your characters up to level 20 during the multiplayer, with each
****levelling separately. You'll also be able to upgrade your armour
and weaponry, picking which powers and weapons to take with you before
the action starts. There's no word yet on the extent of character
customisation, although you will be able to choose your gender (unless
you're an Asari, presumably). Finally defending areas will
bring them up on a strategic map, viewable from outside the game via
Facebook and mobile devices, which will also have their own tie ins to
'Galaxy at War', although we're still waiting on the details for
those.


Thanks for posting that. Definitely answers any questions I had about the SP vs MP impact on the galactic readiness scale. IT sounds as if MP is more of a supplement. Should be interesting to see how it works out.

#1364
KBomb

KBomb
  • Members
  • 3 927 messages
 

dreman9999 wrote...
*snip*

The article, spotted Sticky Skills,
finally explains how exactly the multiplayer component will affect the
single player campaign. Completing side missions and plot points in
single player will earn you a currency called 'war assets' which
enables you to 'buy' allies, fleets and other support options to aid
you in the fight against the Reapers
. Completing all or most of the
content in single player
will net you enough war assets to save the
galaxy, but you can also earn them by playing the multiplayer mode.
This means that multiplayer is entirely optional, offering an
alternative method of completion to
those that don't want to explore
all the sidequests.



 
lol Your own evidence validates the very thing iakus and myself are concerned about. Look at the bolded parts and tell me that isn’t exactly what I’ve been saying all along. Again, read iakus reply, it says all that needs to be said perfectly.

iakus wrote...

Umm, my point was if you don't do MP, you may very well have to do everything in SP to make up for it. Thus collection quests, which would otherwise be nothing more than extra side quests may end up being a lot more significant. Same would go with other time sinks like scanning and mining.

"If you're a completionist and you do pretty much everything in the single player really well, then your total War Assets will be so high that you won't have to do anything in terms of fighting this "galactic war". You do have to have a very complete playthrough, however"

emphasis mine.

So, will single players be "punished" for not going MP by having to dig up whatever the ME equivalent of the Blackstone Irregulars are? Mine til our eyes bleed? Scour wastelands for League of One medallions? Shoot down airships with Kang the Mad's inventions? Go through all dialogue options twice just to be sure we didn't miss anything? ALl because we want our single player game to remain single player?

I'm a completionist by nature, but even I have limits. Like I said before I rarely completed ME1's collection quests. I do missions because I want to do missions. Not because I feel forced into doing them because I don't want to participate in teh latest gimmick.


Modifié par KBomb, 17 octobre 2011 - 10:09 .


#1365
dreman9999

dreman9999
  • Members
  • 19 067 messages

iakus wrote...

dreman9999 wrote...

My point based on whatyou posted before in this is. You don't have to do every sp mission toget the right GR level. They never make you do everything. That is my point and iakus point.
Your making a moutian out of a mole hill.


Umm, my point was if you don't do MP, you may very well have to do everything in SP to make up for it.  Thus collection quests, which would otherwise be nothing more than extra side quests may end up being a lot more significant.  Same would go with other time sinks like scanning and mining.

"If you're a completionist and you do pretty much everything in the single player really well, then your total War Assets will be so high that you won't have to do anything in terms of fighting this "galactic war".  You do have to have a very complete playthrough, however"

emphasis mine.

So, will single players be "punished" for not going MP by having to dig up whatever the ME equivalent of the Blackstone Irregulars are?  Mine til our eyes bleed?  Scour wastelands for League of One medallions?  Shoot down airships with Kang the Mad's inventions?  Go through all dialogue options twice just to be sure we didn't miss anything?  ALl because we want our single player game to remain single player?

I'm a completionist by nature, but even I have limits.  Like I said before I rarely completed ME1's collection quests.  I do missions because I want to do missions.  Not because I feel forced into doing them because I don't want to participate in teh latest gimmick.

I'm sorry...But all bioware game so far don't make you do all the sidequest to get the max out put of the games. You don't need to do every sidequest toget the right GR level like you don't have to get every matriach writing to beat Seran. Thinking other wise this is making a mountain out of a mole  hill.

Modifié par dreman9999, 17 octobre 2011 - 10:18 .


#1366
dreman9999

dreman9999
  • Members
  • 19 067 messages

KBomb wrote...


 

dreman9999 wrote...
*snip*

The article, spotted Sticky Skills,
finally explains how exactly the multiplayer component will affect the
single player campaign. Completing side missions and plot points in
single player will earn you a currency called 'war assets' which
enables you to 'buy' allies, fleets and other support options to aid
you in the fight against the Reapers
. Completing all or most of the
content in single player
will net you enough war assets to save the
galaxy, but you can also earn them by playing the multiplayer mode.
This means that multiplayer is entirely optional, offering an
alternative method of completion to
those that don't want to explore
all the sidequests.



 
lol Your own evidence validates the very thing iakus and myself are concerned about. Look at the bolded parts and tell me that isn’t exactly what I’ve been saying all along. Again, read iakus reply, it says all that needs to be said perfectly.

iakus wrote...

Umm, my point was if you don't do MP, you may very well have to do everything in SP to make up for it. Thus collection quests, which would otherwise be nothing more than extra side quests may end up being a lot more significant. Same would go with other time sinks like scanning and mining.

"If you're a completionist and you do pretty much everything in the single player really well, then your total War Assets will be so high that you won't have to do anything in terms of fighting this "galactic war". You do have to have a very complete playthrough, however"

emphasis mine.

So, will single players be "punished" for not going MP by having to dig up whatever the ME equivalent of the Blackstone Irregulars are? Mine til our eyes bleed? Scour wastelands for League of One medallions? Shoot down airships with Kang the Mad's inventions? Go through all dialogue options twice just to be sure we didn't miss anything? ALl because we want our single player game to remain single player?

I'm a completionist by nature, but even I have limits. Like I said before I rarely completed ME1's collection quests. I do missions because I want to do missions. Not because I feel forced into doing them because I don't want to participate in teh latest gimmick.





Again, you don't have to do everything.

#1367
KBomb

KBomb
  • Members
  • 3 927 messages

dreman9999 wrote...

Again, you don't have to do everything.


Of course you don't have to do all the side quests. You'll just have to supplement those RP in MP. Your own evidence said as much. Thumbs up.

#1368
dreman9999

dreman9999
  • Members
  • 19 067 messages

KBomb wrote...

dreman9999 wrote...

Again, you don't have to do everything.


Of course you don't have to do all the side quests. You'll just have to supplement those RP in MP. Your own evidence said as much. Thumbs up.

It's states

"Completing all or most of the
content in single player will net you enough war assets to save the
galaxy,"
 Did we missed the part theat says "most of the content"?=]

#1369
Iakus

Iakus
  • Members
  • 30 414 messages

dreman9999 wrote...

KBomb wrote...


 

dreman9999 wrote...
*snip*

The article, spotted Sticky Skills,
finally explains how exactly the multiplayer component will affect the
single player campaign. Completing side missions and plot points in
single player will earn you a currency called 'war assets' which
enables you to 'buy' allies, fleets and other support options to aid
you in the fight against the Reapers
. Completing all or most of the
content in single player
will net you enough war assets to save the
galaxy, but you can also earn them by playing the multiplayer mode.
This means that multiplayer is entirely optional, offering an
alternative method of completion to
those that don't want to explore
all the sidequests.



 
lol Your own evidence validates the very thing iakus and myself are concerned about. Look at the bolded parts and tell me that isn’t exactly what I’ve been saying all along. Again, read iakus reply, it says all that needs to be said perfectly.

iakus wrote...

Umm, my point was if you don't do MP, you may very well have to do everything in SP to make up for it. Thus collection quests, which would otherwise be nothing more than extra side quests may end up being a lot more significant. Same would go with other time sinks like scanning and mining.

"If you're a completionist and you do pretty much everything in the single player really well, then your total War Assets will be so high that you won't have to do anything in terms of fighting this "galactic war". You do have to have a very complete playthrough, however"

emphasis mine.

So, will single players be "punished" for not going MP by having to dig up whatever the ME equivalent of the Blackstone Irregulars are? Mine til our eyes bleed? Scour wastelands for League of One medallions? Shoot down airships with Kang the Mad's inventions? Go through all dialogue options twice just to be sure we didn't miss anything? ALl because we want our single player game to remain single player?

I'm a completionist by nature, but even I have limits. Like I said before I rarely completed ME1's collection quests. I do missions because I want to do missions. Not because I feel forced into doing them because I don't want to participate in teh latest gimmick.





Again, you don't have to do everything.


Nope.  Not everything.  Just "pretty much everything" and have a "very complete playthrough";)

#1370
KBomb

KBomb
  • Members
  • 3 927 messages

dreman9999 wrote...

It's states

"Completing all or most of the
content in single player will net you enough war assets to save the
galaxy,"
 Did we missed the part theat says "most of the content"?=]



It says ‘all or most’. Most as in the majority of the content. Did you miss that part?
 
Did you miss the part where it stated “offering an
alternative method of completion to those that don't want to explore
all the sidequests.
”? Surely your reading comprehension understands that multiplayer is only optional if you don’t want to “explore all the sidequests”  At least that is what your own evidence says.Posted Image

Modifié par KBomb, 17 octobre 2011 - 10:34 .


#1371
dreman9999

dreman9999
  • Members
  • 19 067 messages
[quote]KBomb wrote...

[quote]dreman9999 wrote...

It's states

"Completing all or most of the
content in single player will net you enough war assets to save the
galaxy,"
 Did we missed the part theat says "most of the content"?=]

[/quote]


It says ‘all or most’. Most as in the majority of the content. Did you miss that part?
 
Did you miss the part where it stated “offering an
alternative method of completion to those that don't want to explore
all the sidequests.
”? Surely your reading comprehension understands that multiplayer is only optional if you don’t want to “explore all the sidequests”  At least that is what your own evidence says.[smilie]http://social.bioware.com/images/forum/emoticons/sideways.png[/smilie]

#1372
dreman9999

dreman9999
  • Members
  • 19 067 messages

KBomb wrote...

dreman9999 wrote...

It's states

"Completing all or most of the
content in single player will net you enough war assets to save the
galaxy,"
 Did we missed the part theat says "most of the content"?=]



It says ‘all or most’. Most as in the majority of the content. Did you miss that part?
 
Did you miss the part where it stated “offering an
alternative method of completion to those that don't want to explore
all the sidequests.
”? Surely your reading comprehension understands that multiplayer is only optional if you don’t want to “explore all the sidequests”  At least that is what your own evidence says.Posted Image

This not counting what you get from doing the sp. What resources you carry over from ME1and 2.That after the first playthrough you get extra resourses on each play through. And Mining....,.
If yourcarrying a save over or finish a playthrough...You don't havr to do everything.=]

#1373
KBomb

KBomb
  • Members
  • 3 927 messages

dreman9999 wrote...

This not counting what you get from doing the sp. What resources you carry over from ME1and 2.That after the first playthrough you get extra resourses on each play through. And Mining....,.
If yourcarrying a save over or finish a playthrough...You don't havr to do everything.=]



Oh, I am interested in this. It’s the first time I have heard that the resources you carry over from ME1 and ME2 counts towards your RP, as well as additional bonuses gained from New Game + on ME3 and that mining gains you extra RP. I thought the details concerning those things hadn't been thoroughly explored and confirmed. Source and link, please?

Modifié par KBomb, 17 octobre 2011 - 10:57 .


#1374
dreman9999

dreman9999
  • Members
  • 19 067 messages

KBomb wrote...

dreman9999 wrote...

This not counting what you get from doing the sp. What resources you carry over from ME1and 2.That after the first playthrough you get extra resourses on each play through. And Mining....,.
If yourcarrying a save over or finish a playthrough...You don't havr to do everything.=]



Oh, I am interested in this. It’s the first time I have heard that the resources you carry over from ME1 and ME2 counts towards your RP, as well as additional bonuses gained from New Game + on ME3 and that mining gains you extra RP. I thought the details concerning those things hadn't been thoroughly explored and confirmed. Source and link, please?

They did this with ME2. You got extra resources for carrying overy our save. They also state they are mixing what they did with ME1 and ME2 post final mission.
It's in the ME3 comfirmed INFO PAGE.

Modifié par dreman9999, 17 octobre 2011 - 11:03 .


#1375
KBomb

KBomb
  • Members
  • 3 927 messages

dreman9999 wrote...


They did this with ME2. You got extra resources for carrying overy our save. They also state they are mixing what they did with ME1 and ME2 post final mission.
It's in the ME3 comfirmed INFO PAGE.



Then it’s just your presumptions, not actual confirmable facts….once again. ME2 didn’t have RP. Saying they are going to carry over resources previous games is not saying they will go towards RP. It also doesn’t say New Game + will contribute to extra RP. These are all assumptions based on what you think will be done. You can read the ME3 info page all day long and not see a dev confirm these actual features. None of your arguments are grounded in confirmations from devs, just your “I think it will be this way because of this and that, so it has to be the way it’s going to be in ME3!" The ME3 info page states about Import/Saves:

NG+ will be a hybrid of ME1's and ME2's. You can go back and finish some stuff in the post-game.


It says nothing about resources or xp from those previous games going toward RP.

In fact, in the Multiplayer fact thread, it says this:

Q) How, exactly, will co-op and Galaxy at War preparedness work with the SP campaign? Extra missions, resources, cannon fodder to throw at the Reapers?
A) Resources in the form of equipment and troops, not minerals or creds.


So how would resources like minerals you gain in ME2 go towards RP if mineral and credits have no impact on RP for SP?


 
 

Modifié par KBomb, 17 octobre 2011 - 11:32 .