dreman9999 wrote...
No,it's not. How can you say they did not have GR in mind in the begining. If so, then that would mean that even if the game had no mp, you still had to do side mission to build up GR any way. So in the end, mp or not, they were going to make GR a feature of the game. If your have an issue with grinding then mp has no issues in it because reguardless if you play the mp or not you still have to get GR build up in the sp, aka grinding as you put it. This means the issue is not with the mp.
Because, as I stated, how grinding is balanced takes into account all the different methods of play. I did not say that GR is not a problem, I said multiplayer can enhance that problem. Let's try this one last time:
Scenario 1: MP affects SP. To achieve the optimal ending, I can play SP and obtain it in four hours. Or I can play MP and obtain it in one hour.
Scenario 2: MP does not affect SP, which means everyone must engage in more similar content to obtain the optimal ending, which could affect balancing; I can now obtain the Optimal Ending in one hour, using SP.
Multiplayer just made that experience worse, in consideration of scenarios 1 and 2.





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