No, I can't tell you much anything related to it, but I haven't made assumptions about it.dreman9999 wrote...
Could you tell me the cost to add co-op to a gamE? At the base you add player control to another avatar and split the screen. That does not cost much to do. Extra cost would be with online support and getting the AI to work in tangent with each system and kill any bugs,which is also not that expensive to do ether.
If you play any fps online co-op, you will clearly see it doesn't take much to make a co-op game. You just add it tothe sp. The most the other team will do is make new skin, make a new rpg system, cut up maps and kill bugs.
All what I have sayed is that making any content cost money and it has affect. I haven't sayed anything how big or small affect. That is because I don't know how big or small the affect is, I just know it has affect and costs. All development time cost money. Time and resources limits what content can be made.
Point been again, it would be easyer to discuss without too much assumptions from personal needs and desire. I can understand need to defend own desire, but it just cause a lot of arguing from nothing if it goes too "unknown" assumptions.
Modifié par Lumikki, 18 octobre 2011 - 07:54 .





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