[quote]dreman9999 wrote...
Why ask for Mp with bots when it's much better to ask for a servival mode in the sp?[/quote]
Ahhhh.. Dreman, you're back! And still utterly perplexed by such a simple request. A request which has been explained, scrutinised and justified for nearly 16 pages and still you refuse to acknowledge the validity of such an argument.
I've exhausted my patience trying to think of creative ways to aid you in broadening your understanding - I've utilised countless analogies and even resorted to mathematical formulea in an apparently futile gesture of good will and still you wander through the mists of comprehension like a blind, incontinent sheep-dog.
p.s. please stop quoting every line of every post to which you are responsing unless you have a reply that warrants in-depth analysis. One line responses to eighy line posts are idle and insulting.
[quote]bigheadzach wrote...
There are people who appear to keep confusing the concept of
"multiplayer enhances your SP performance", which was stated, and
"not playing multiplayer will penalize your SP performance", which was outright refuted.[/quote]
The two are mutually and inextricably inclusive, they're a tortology - If multiplayer 'enhances' 'your SP performance', then not participating in multiplayer will result in an 'unenhanced SP performance' i.e. an inferior performance thus:
SP + MP = SP Plus
SP - MP = SP
SP Plus > SP[/quote][quote]bigheadzach wrote...
If the game is a mountain, and the goal is to reach the top, and I've had the traditional option of just climbing straight up it, but then someone shows me a series of switchback trails which will challenge me in a different but still entirely valid fashion, and doing either (or a bit of both) still gets me up the mountain...
...then why are the mountain-climbers complaining about the switchback enthusiasts? It's like the mere presence of switchback enthusiasts somehow irritates the mountain climbers for some unfathomable reason.[/quote]
Nice analogy but needs a little embelishment to clarify the 'unfathomable'.
EA = Local Government
Bioware = National Park management Quango
Bioware Edmonton = Straight path maintenance division
Bioware Montreal = Switchback trail maintenance division
National Park = ME Franchise
Mountains = ME Episodes
Mountain 3 = Mass Effect 3
Straight path = Traditional SP route
Switchback trails = MP co-op missions
Guide rail = AI bots/companions
Local Government wants to impose social reform according to what it thinks will generate the most tourist revenue. Certain National Parks with less scenic peaks have capitalised on the appeal for hard core climbers to resort to switch-back trailing which has yielded a notable upturn in profit. Most hard core switch back trailers however, go to (and permanently reside in) the neighbouring county where the mountains are barren but entirely 'off-the beaten track'. Believing that this popular form of mountain climbing is universally appealing, Local Government has ordered every one of it's National Park Authorities to incorporate switch back trals.
One National Park however, has traditionally eschewed the trend for switch back trailing on the basis that tearing up more natural beauty to make way for additional trails would be counter-productive. In all liklihood, the hard core 'switch-backers' will stick to their usual venues as it caters more specifically to their tastes and doesn't distract them from the challenge of switch back trailing with unneccessary undulgences like pretty scenery and convenient viewpoints.
Unfortunately, this National Park, for whatever reason has capitulated to the demands of Local Government and the relatively small group of local switch-back enthusiasts who up until now have had to travel to neighbouring counties to get their fix. Local government has left the job of selling this unlikely development to the National Park who are trying desperately to placate both the Local Authority and the indiginous mountain climbers who have lovingly nurtured this area of natural beauty and faithfully supported the National Park Authority.
The NPA has stated, all be it in a rather obfuscatory fashion, that the proposed development on Mountain 3 will be every bit as satisfying as the existing 'straight paths' on mountains 1 and 2 and that the inclusion of 'switch-back trails' will in no way hinder or detract from the traditional route which is still the NPA's chief concern.
However, the local inhabitants, many of whom resettled here specifically because they couldn't stand the barren landscapes of neighbouring counties and their respective NPA's obsession with tearing up vegetation for the sake of swich-backers and a quick profit, are more than a little concerned about what these developments will entail.
According to the NPA, the 'straight path' will be just like the straight paths of the other mountains (better even) and that they have commissioned an entirely new division to undertake the task of overseeing the switch-back development so as not to dilute the funds allocated to the main path development. This is all well and good, but the majority of the local inhabitants are wondering why areas of natural beauty on Mountain 3 are being 'cordoned off' exclusively for switch-back trailers.
The Switch back trailers are all saying that 'It doesn't matter, we'll all get to the same summit in the end' and that 'the switch back trails closely follow the main path' but the NPA has already stated that, in order to experience the whole mountain, you must resort to switch-back trails. Those who aren't keen on 'switch-backing' are wondering why it never occured to the NPA to incorporate a guide rail along the switch-back trails so that those who wanted to see the whole mountain without having to go 'hard-core' could shuffle there way along at there own pace!
[quote]Onilink1230 wrote...
"In the video, Casey Hudson says (at ~2:15) regarding assets and such, "... fighting to control those on the multiplayer side, and the better you do, the more you CONTROL, the better your single player ending will be." "[/quote]
More = greater than
Better = greater than
So in essence MP is >> SP - why would you think traditional SP'ers would be enthusiastic about such news?
Woops.. I see now, you were pointing out that SP'ers WOULDN'T be enthusiastic.. good call!
[quote]Strephon Gentry wrote...
...So, if y'all enjoy debating without having all the facts from the game at your disposal, don't let me stop you.
Like I have stated before, I'm withholding judgement until I have the final product to form my opinion with....[/quote]
It's not our fault that certain, rather critical 'facts' have been omitted or overlooked - the best we can do is surmise. MP may have been confirmed but how it's implemented may still be up for debate... what's the harm in trying?
[quote]dreman9999 wrote...
...Having co-op with bot's is no differnt then just playing the side mission in the sp. The sp uses AI character to help you...which are bots, it would be no different then playing the sp. It would be better to have aco-op mode and a pinnicale station 2.0 mode then co-op with bots.
[/quote]
...and there it is again.. what did I say about 4-post repeat countdown?
[quote]Balek-Vriege wrote...
...If I was Bioware I would add the option for bots later or not at all and make a random recruit search...[/quote]
Dissapointed Balek, thought you were one of the egalitarian few but this statement is pretty definitive - 'MP is all important, the Bots compromise should just be a convenient afterthought but it's not important as long as I get to indulge my incessant need for social interaction'
[quote]dreman9999 wrote...
You also, ignore every part he said it's optional.[/quote]
Sigh... and again the encouragable Dre insists on using ambiguous statements to confirm the contestable.
[quote]dreman9999 wrote...
Yes, based on what you did in the last 2 games...Not on the co-op.[/quote]
Where did he say that the Co-op would have absolutely no bearing on the conclusion and if the conclusion to ME3 is based entirely on our activities during ME1 and ME2, why bother devloping ME3 at all? Why not just have series of cut scenes based on choices dictated by ME1 and ME2 save games?
[quote]Lumikki wrote...
and any one who says that mp will add something unachievable by sp only players and who have downloaded any of the me or me2 dlc shame on you for you are a hypocrite there are people out their who have not bought a single dlc they were not forced to buy it any more than you are forced to play me3 mp.[/quote]
DLC's are ENTIRELY 'optional' as they aren't even an integral part of the game, a multiplayer campaign that shadows the single player campaign and can ultimately determine the manner in which an end game scenario is achieved... isn't 'optional'.
Shame on you for not acknowledging your own hypocricy.[/quote][quote]Onilink1230 wrote...
...So, you say it's choise. Yes it's choise, but it's choise between accepting some unpleasant technical design or be without this game content (part of story). They are building content what requires internet connection on SINGLE PLAYER computer games. It's techical issue, not what player wants. It's choise to sacriface you privacy and security for game content (story) in single player games where is absulute no need for internet connections...
...It's totally different to require one time DRM check for istalled software, than require internet connection everytime you start the game or access game content. (PC). Some people don't care they own privacy and security, but some people do care.[/quote]Well said Onilink!
Modifié par Taciter, 20 octobre 2011 - 12:49 .