Fable 2 co-op was great! The game is much more fun when you're randomly killing things or doing quests in co-op, because the story in Fable 2 was the same as Fable 1's but just not as good. The tongue-in-cheek nature of Fable makes it a blast to play in co-op I think. If you're evil then co-op makes the game particularly good. Besides, you can play the entire story in co-op without missing anything or losing out on anything, not that Fable 2 had much of a story anyway. Sure, the co-op could've been executed better but the idea of it was brilliant for a game like Fable 2 - a story-driven game that doesn't take itself seriously. I mean, this is a game that rewards you for farting in people's faces. Whether this'll work for ME3 remains to be seen, but in the context of a galactic war I think it makes sense to be able to view the war from different sides and that wouldn't have any place in the SP.Gatt9 wrote...
Candidate 88766 wrote...
Not everyone that bought ME1 and ME2 will buy ME3. Bioware needs to make up that deficit somehow, but people that didn't but the first two probably won't buy the 3rd because its still the same sort of game. Add MP into the mix - now you have a variety of modes and even greater longevity. More people may become interested in the franchise and so Bioware makes more money.Lumikki wrote...
http://social.biowar...17/polls/13874/Candidate 88766 wrote...
Extra money and time don't necessarily make a game better than it was before, and people need to remember that before instantly blaming the MP for anything they don't like in the SP.
Does extra feature make it better, if people did not even want it?
Anyone working with ME3 game cost money to EA. ALL those money will be need to get back from sale of ME3 game.
All the money and time could have been used increase content in SP. Better or not, it's more what people want.
An extra feature can indeed make a game better. Whether co-op will improve the ME3 experience is something none of us will know until relase, but I for one am optimistic.
Also you missed my point - extra money/time may not necessarily make the SP better. Adding too much stuff could detract from the pacing and weaken the experience as a whole. I would rather have a well-paced quality game than a longer game that potentially sacrifices quality for quantity.
You are making a massive error in your assessment.
First, it's a single-player narrative driven game, not conducive to multiplayer. Go play Fable 2 co-op, the game is decidedly less entertaining when you're not getting any story and just randomly killing things.
Second, you are forgetting...this is a handfull of co-op missions, not a co-op game. I doubt there's many people who will be swayed by the promise of a few co-op missions.
I doubt there's even fewer who'll be swayed by the promise of a few co-op missions in a narritive driven single player game.
I often wonder these days, did many people here play Fable 2? I'd guess not considering that people seem to think this feature has any value.
I'm not saying co-op will be enough to sway people entirely, but for anyone on the fence or people that are only looking forward to it a bit then this extra feature may be a deciding factor. The whole concept of Galaxy at War may be interesting enough to people that they buy ME3 when they haven't wanted the others.
Modifié par Candidate 88766, 20 octobre 2011 - 01:45 .





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