Someone With Mass wrote...
SimJoseph7 wrote...
I have a lot to say that will quickly get lost in here, so I'll just say one thing.
In the video, Casey Hudson says (at ~2:15) regarding assets and such, "... fighting to control those on the multiplayer side, and the better you do, the more you control, the better your single player ending will be."
Sounds like a contradiction of how they are tryingto sell us on multiplayerto explain it as it having no effect on single player (note the bolded, underlined words in the paragraph above).
If I can play the "co-op" with A.I. players, fine. Otherwise I am "psuedo forced" into true multiplayer to get this: "the better your single player ending will be".
It makes me sad but these come from the same people (whom I actually admire very much) who denied that there will be multiplayer.
Joseph
N.B. If you enjoy this new feature I am really happy for you and there is no sarcasm at all from me. Myself? Well as I have mentioned, if I can play the same co-op with 3 A.I. members, I would be very happy too.
I thought it was like this: If you play more co-op, you'll get more rewards and stuff that carries over to the singleplayer, but you can play only singleplayer and get the same things. It's just a matter of preferance. Want to play with buddie to get the best? Go right ahead. Want to play solo? Nobody's stopping you.
You can't reconcile that with this:
In the video, Casey Hudson says (at ~2:15) regarding assets and such, "... fighting to control those on the multiplayer side, and the better you do, the more you control, the better your single player ending will be."
They're talking both sides of the thing to try to sell it to the players how want MP while smokescreening the players who are worried about MP.
You can't have it both ways, and based on what Hudson says there, MP will have a distinct effect on the SP campaign.





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