Mass Effect 3: Galaxy at War and 4 player co-op multiplayer announced now with video and official FAQ page
#2076
Posté 29 octobre 2011 - 01:50
What thing concern you most about this multiplayer actually?
#2077
Posté 29 octobre 2011 - 02:14
shengar wrote...
Okay guys, I don't have the luxury to read all 8u0 pages back.
What thing concern you most about this multiplayer actually?
Well, mostly people are upset that MP will take away from the Single Player Campaign...
#2078
Posté 29 octobre 2011 - 02:21
#2079
Posté 29 octobre 2011 - 02:25
shengar wrote...
Take away from single player? What do you mean by that? Because its separated from the SP or something?
They mean that the time Bioware used creating Multiplayer, could've instead been put into making the campaign more epic. I personally dont think this will or has happened at all but many others disagree.
Modifié par Garrison2009, 29 octobre 2011 - 02:26 .
#2080
Posté 29 octobre 2011 - 02:32
Garrison2009 wrote...
Well it looks as if there'll be no need for bots. From several different reviews, it looks like they've made it so you can play completely by yourself in MP, if you so wish, and difficulty is changed accordingly. So yeah, other players are not ABSOLUTELY required for Co-op (A wise move on Bioware's part in my opinion).
I think one of the devs already confirmed that one could go into these things solo, but that it would be "extremely difficult" or something along those lines. I suspect that even if the difficulty is altered based on the number of players, it's still not balanced for just one. Particularly given some of the objectives (like hacking a terminal while others cover you)
#2081
Posté 29 octobre 2011 - 02:37
iakus wrote...
Garrison2009 wrote...
Well it looks as if there'll be no need for bots. From several different reviews, it looks like they've made it so you can play completely by yourself in MP, if you so wish, and difficulty is changed accordingly. So yeah, other players are not ABSOLUTELY required for Co-op (A wise move on Bioware's part in my opinion).
I think one of the devs already confirmed that one could go into these things solo, but that it would be "extremely difficult" or something along those lines. I suspect that even if the difficulty is altered based on the number of players, it's still not balanced for just one. Particularly given some of the objectives (like hacking a terminal while others cover you)
Oh well... I dont see a problem with doing it alone, even if it is more difficult. It'll just be more of a challenge and (thankfully) I like challenges.
Modifié par Garrison2009, 29 octobre 2011 - 02:37 .
#2082
Posté 29 octobre 2011 - 02:40
#2083
Posté 29 octobre 2011 - 02:56
ForgottenWarrior wrote...
I have been offline for a while and may miss something... So, is there any news about customization? As i know, we can't play as familiar characters in co-op, such as Liara or Kaiden. So, there must be some customization. Like Halo. Any news about this?
Apparently we will be able to create our avatar from any species and any class we want and then customize that avatar in... we dont know what way yet. Armor and stuff I'm guessing.
#2084
Posté 29 octobre 2011 - 09:08
Ahh yes, that indeed is a concerning thing since many of us here putting our faith to Bioware because they are the few devs left who focus more on the SP than the MP. But, could the release delay back then have something to do with this? it could be the SP already complete, thus they delayed the release for MP_Garrison2009 wrote...
They mean that the time Bioware used creating Multiplayer, could've instead been put into making the campaign more epic. I personally dont think this will or has happened at all but many others disagree.
wait , that make things worse.
#2085
Posté 29 octobre 2011 - 01:27
You can get the best ending with SP alone or thru XP from Co-OP combined with SP. Can we move on?
How do people feel on what was revealed? Honestly it sounds like it could be fun if the controls are a lot better than ME2's. ME2 had better controls than ME1, but still not on par with a real shooter. ME has always been a weird blend of Shooter with some RPG on top once the fighting stops, so I would hope they tightened the controls and made it less awkward to move around and shoot. I hope there are more modes than just the Horde mode. They need a real Co-Op like in Uncharted 2 or 3 with story in it, a Death Match/ Team Death Match, King of the Hill, etc modes as well. It doesnt make sense to do half a job when it comes to the MP mode or it'll just feel tacked on. I hope they do. I already know SP will be amazing & Im not worried. I just want MP to be amazing as well.
#2086
Posté 29 octobre 2011 - 03:04
aang001 wrote...
I have never been to a forum with so many people that can't read or with such low reading comprehension or comprehension in general that threads spiral into a long unnecessary argument over nothing! Most of it is fears over something that has been explained to death, yet still people are fearful of MP taking away from SP. They stated they formed a 2nd team to take care of MP that had nothing to do with the SP team, yet people still have a warped idea that the same team was on the MP & taking time from a game they know what it takes to make, but people who are just customers & I'm assuming a large portion of them are not game designers, think they know what resources goes into a game better than Bioware before even touching the game! MP is here so stop whining about it! We need ideas to help improve the game in ways Bioware might not have thought of before the window to add them closes if it isnt closed already. I rather spend time adding input that might improve the game in the slightest instead of arguing over nothing amongst ourselves.
You can get the best ending with SP alone or thru XP from Co-OP combined with SP. Can we move on?
How do people feel on what was revealed? Honestly it sounds like it could be fun if the controls are a lot better than ME2's. ME2 had better controls than ME1, but still not on par with a real shooter. ME has always been a weird blend of Shooter with some RPG on top once the fighting stops, so I would hope they tightened the controls and made it less awkward to move around and shoot. I hope there are more modes than just the Horde mode. They need a real Co-Op like in Uncharted 2 or 3 with story in it, a Death Match/ Team Death Match, King of the Hill, etc modes as well. It doesnt make sense to do half a job when it comes to the MP mode or it'll just feel tacked on. I hope they do. I already know SP will be amazing & Im not worried. I just want MP to be amazing as well.
Well, I would like a co-op campaign. But I'm not sure about the PvP. It could be justified, by a combat simulator, but a lot of people would just whine. Maybe in a DLC Pack.
#2087
Posté 29 octobre 2011 - 03:12
#2088
Posté 29 octobre 2011 - 03:13
It has to make sense.... They may do it in another game.Someone With Mass wrote...
There won't be a PvP in ME3.
#2089
Posté 29 octobre 2011 - 05:51
Camo'n PvP in ME game isn't that little a MMORPG?
#2090
Posté 29 octobre 2011 - 06:40
Quote from GamesRadar.com...
And here’s the connection: War Assets are earned by completing missions in not only the campaign, but the co-op as well. So yes, the multiplayer does affect the single player, and yes, avoiding the multiplayer altogether will hurt your chances of reaching the best possible ending in the single player.
So by that quote we have to play multiplayer, mini-games, facebook games, etc. to get the optimal ending for Mass Effect 3. A contradiction to what the official line has been.
http://www.gamesrada...feature/?page=2">
Modifié par aj2070, 29 octobre 2011 - 06:43 .
#2091
Posté 29 octobre 2011 - 06:43
just do other stuff that will be available to do.
Also I hope that after the ending there is post ending like in ME2 and not ME1.
#2092
Posté 29 octobre 2011 - 06:46
aj2070 wrote...
Now Games Radar is reporting that you can not get the optimal finish for Mass Effect 3 without multiplayer. Can you either correct them or confirm?Quote from GamesRadar.com...
And here’s the connection: War Assets are earned by completing missions in not only the campaign, but the co-op as well. So yes, the multiplayer does affect the single player, and yes, avoiding the multiplayer altogether will hurt your chances of reaching the best possible ending in the single player.
So by that quote we have to play multiplayer, mini-games, facebook games, etc. to get the optimal ending for Mass Effect 3. A contradiction to what the official line has been.
http://www.gamesrada...feature/?page=2
You apparently missed the paragraph right after that:
Before you panic, though, remember how the endgame of Mass Effect 2 worked. Rush towards the climax without checking off enough of your team’s loyalty quests, or without mining enough to purchase your team’s recommended upgrades, and anyone could die. Even Shepard. The Galaxy at War system is similar – if you’re as much of a 100% completionist as you were in Mass Effect 2, finishing every possible side mission and visiting every possible planet, you’ll bank enough War Assets that you won’t need the multiplayer. But if you’re not that obsessive-compulsive, the multiplayer provides an alternative route to experiencing the game’s optimal conclusion. The developers at BioWare aren’t punishing you… they’re giving you options.
Yes, it could be worded better, but they do know it's not required.
Modifié par didymos1120, 29 octobre 2011 - 06:48 .
#2093
Posté 29 octobre 2011 - 06:50
CptBomBom00 wrote...
AH yes ME4 where it was supposed to be only trilogy.
Camo'n PvP in ME game isn't that little a MMORPG?
Shepard's story is a trilogy. They never said their won't or can't be other games in the ME universe that don't involve Shepard.
#2094
Posté 29 octobre 2011 - 06:58
didymos1120 wrote...
aj2070 wrote...
Now Games Radar is reporting that you can not get the optimal finish for Mass Effect 3 without multiplayer. Can you either correct them or confirm?Quote from GamesRadar.com...
And here’s the connection: War Assets are earned by completing missions in not only the campaign, but the co-op as well. So yes, the multiplayer does affect the single player, and yes, avoiding the multiplayer altogether will hurt your chances of reaching the best possible ending in the single player.
So by that quote we have to play multiplayer, mini-games, facebook games, etc. to get the optimal ending for Mass Effect 3. A contradiction to what the official line has been.
http://www.gamesrada...feature/?page=2
You apparently missed the paragraph right after that:Before you panic, though, remember how the endgame of Mass Effect 2 worked. Rush towards the climax without checking off enough of your team’s loyalty quests, or without mining enough to purchase your team’s recommended upgrades, and anyone could die. Even Shepard. The Galaxy at War system is similar – if you’re as much of a 100% completionist as you were in Mass Effect 2, finishing every possible side mission and visiting every possible planet, you’ll bank enough War Assets that you won’t need the multiplayer. But if you’re not that obsessive-compulsive, the multiplayer provides an alternative route to experiencing the game’s optimal conclusion. The developers at BioWare aren’t punishing you… they’re giving you options.
Yes, it could be worded better, but they do know it's not required.
^ The second quote above. THAT is the perfect example of how I see MP working.
#2095
Posté 29 octobre 2011 - 07:04
didymos1120 wrote...
You apparently missed the paragraph right after that:Before you panic, though, remember how the endgame of Mass Effect 2 worked. Rush towards the climax without checking off enough of your team’s loyalty quests, or without mining enough to purchase your team’s recommended upgrades, and anyone could die. Even Shepard. The Galaxy at War system is similar – if you’re as much of a 100% completionist as you were in Mass Effect 2, finishing every possible side mission and visiting every possible planet, you’ll bank enough War Assets that you won’t need the multiplayer. But if you’re not that obsessive-compulsive, the multiplayer provides an alternative route to experiencing the game’s optimal conclusion. The developers at BioWare aren’t punishing you… they’re giving you options.
Yes, it could be worded better, but they do know it's not required.
Bolded for emphasis. Couldn't have been worded much worse, if you ask me. Sure sounds like you're being pushed into MP. Even if it's "just an alternative"
Modifié par iakus, 29 octobre 2011 - 07:05 .
#2096
Posté 29 octobre 2011 - 07:31
iakus wrote...
Sure sounds like you're being pushed into MP. Even if it's "just an alternative"
Sounds like you have to do most everything to get the best ending to me. Which is pretty much...not at all unusual.
#2097
Posté 29 octobre 2011 - 07:39
didymos1120 wrote...
iakus wrote...
Sure sounds like you're being pushed into MP. Even if it's "just an alternative"
Sounds like you have to do most everything to get the best ending to me. Which is pretty much...not at all unusual.
You don't need to be anywhere near 100% completionist to get the optimal endings in ME1 or ME2.
#2098
Posté 29 octobre 2011 - 07:40
shengar wrote...
Take away from single player? What do you mean by that? Because its separated from the SP or something?
It is tied into the single player. There are conflicting press reports as to whether or not you can completly finish the single player without it.
#2099
Posté 29 octobre 2011 - 07:51
didymos1120 wrote...
You apparently missed the paragraph right after that:Before you panic, though, remember how the endgame of Mass Effect 2 worked. Rush towards the climax without checking off enough of your team’s loyalty quests, or without mining enough to purchase your team’s recommended upgrades, and anyone could die. Even Shepard. The Galaxy at War system is similar – if you’re as much of a 100% completionist as you were in Mass Effect 2, finishing every possible side mission and visiting every possible planet, you’ll bank enough War Assets that you won’t need the multiplayer. But if you’re not that obsessive-compulsive, the multiplayer provides an alternative route to experiencing the game’s optimal conclusion. The developers at BioWare aren’t punishing you… they’re giving you options.
Yes, it could be worded better, but they do know it's not required.
I stand corrected. But I agree with iakus's signiture; "if I have to install it to play Mass Effect 3, it's not optional enough".
Modifié par aj2070, 29 octobre 2011 - 07:54 .
#2100
Posté 29 octobre 2011 - 07:57
iakus wrote...
You don't need to be anywhere near 100% completionist to get the optimal endings in ME1 or ME2.
Well, there is no optimal ending in ME1. At best you just need to max your charm or intimidate. For ME2, you need to do all the loyalty missions and scan enough to do the three upgrades. I imagine ME3 to be similar, especially when the quote compares the two games.





Retour en haut




