Lukertin wrote...
Nobody has yet cracked multiplayer for starcraft2 without a valid game license, so no, your point is wrong. Blizzard's investment in anti-piracy has paid off. Yea, I recognize that there were supposedly millions of 'illegal torrents' of Starcraft2 within a month of its release. It's nothing more than bull****, I legally purchased Starcraft2, and I downloaded a copy via torrent because at the time, Blizzard's distribution service was way too slow. How many people do you think did the same thing as me? What is the point of pirating sc2 if all you can do is play the singleplayer? pathetic, I don't think Blizzard cares, at all.
i don't care about multi-player one bit. i'm on dialup in the middle of no-where alaska. my multi-player is split-screen halo: reach when my nearest neighbor, who lives 12 miles away, rides over on her snow-mobile. and when she does that we rarely play videogames. i was infuriated that when i installed SC2 it wouldn't let me play the single player campaign until after it connected to "activate", but before it would finish activating it had to download a patch, which took DAYS on my connection. then, when i tried to play single player mode, i required i connect to the internet. then it was unable to stay connected because i'm on dialup.
so i make the hour and a half trip to town, and the store won't give me a refund, never mind the fact that the label on the box only says "broadband connection required for online play." it says nothing to warn that you have to be online to play the single player mode.
and to say that blizzard doesn't care about it, look at diablo 3. i was going to get that game when it comes out, but thankfully they've stated ahead of time that you can only play it online, it won't save any of your characters info on your computer.
it's... it's just retarded, all that money spent on developing all this shady protective software could be going into core game development to make better games. they're trying to bar the door to the chicken coop after the fox has already got in and killed the chickens and left. you can call the origin client a marketing tool or anything you want, but at it's core it's just a big corporation afraid of losing potential profits, and even if EA's intent is 100% benign, it's still just one more program running in the background bogging down your computer, wasting system resources, which could otherwise be used by the game itself to be more awesome.
over all the discussion tossed back and forth in this thread though, the question seems to be "do you have to keep origin running in order to play in single player mode?" people deserve a clear and concise answer to whether or not origin will
be required to run while playing the single player game. yes, they've
stated origin will be required to activate the game.
that is not a complete answer!!!
can you uninstall it after you activate ME3? does it require activation every time you start up the game, and then you can close it? or does it keep running while the ME3 client is open and you are playing the single player story? can i play mass effect 3 if i am not connected to the internet?
i worry about this because there are even a few xbox 360 games i've bought that i coudn't play because they required i sign into xbox live. i'm on 56k dialup, i can't sign into xbox live. i'm lucky to stay connected for more than half an hour at a time, and checking my email takes a good half hour most days. videogames are one of my few escapes, especially in the winter, aside from watching moose humping from my back porch, but every year it gets more and more annoying to bother with them.
EDIT: more annoying to bother with videogames. i don't bother moose, they're freakin huge, and mean, and their rear ends are too high.
Modifié par Savadrin, 07 novembre 2011 - 09:29 .