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Will multiplayer support split-screen?


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59 réponses à ce sujet

#1
GarrusIsMyBro

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I don't really enjoy multiplayer games without split-screen. Plus, none of my friends like Mass Effect, so having split-screen would be a good way of introducing them to it. I'm not expecting Mass Effect 3 to have 4 players on the same screen, but atleast 2 please! Otherwise I wont get to play multiplayer unless the game has matchmaking.

#2
Funkcase

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I would like to know this too. Also the ability to play it offline solo, I want to try the multiplayer but I know I will probably rather play it offline by myself, Mass effect has always been a more personal game to me, although the co-op sounds really fun, I just think I might enjoy it more by myself and would like the option.

#3
JeffZero

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We don't know about splitscreen.

We do know it can be played solo. Please check out developer Brenon Holmes' answer in Bogsnot's Multiplayer FAQ thread. It will be hard -- you may need to adjust the difficulty -- but it's possible.

#4
Guest_Neurotics_*

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This would be a good thing.
All night co-op with my bros? Hellz yeah!
BioWare! make it happen!
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#5
Anacronian Stryx

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As far as i know split screen multiplayer are resource hogs and hard to implement so i doubt it.

#6
Ghost-621

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I don't think split-screen would work. If they did put it in, the visual quality would drop at a staggering rate. That's usually how it works.

I don't like multiplayer in my favorite game, and I'm still on the fence, show me something to like Bioware.

#7
Mr. Gogeta34

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Tell that to the Gears and Halo series... they handle split-screen co-op without problems

#8
GAME_MASTERMIND

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hope it does, it Gears done it without any problem

#9
Ghost-621

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Mr. Gogeta34 wrote...

Tell that to the Gears and Halo series... they handle split-screen co-op without problems


Actually, pop in Halo Reach, and load up two player or more split-screen. You'll see a difference.

#10
GAME_MASTERMIND

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Ghost-621 wrote...

Mr. Gogeta34 wrote...

Tell that to the Gears and Halo series... they handle split-screen co-op without problems


Actually, pop in Halo Reach, and load up two player or more split-screen. You'll see a difference.


I don't. Pics or you're lying.

#11
Ghost-621

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GAME_MASTERMIND wrote...

Ghost-621 wrote...

Mr. Gogeta34 wrote...

Tell that to the Gears and Halo series... they handle split-screen co-op without problems


Actually, pop in Halo Reach, and load up two player or more split-screen. You'll see a difference.


I don't. Pics or you're lying.


*Sigh* You're the troll who just spammed the forums with "hurr multiplayar tornies durr," but I'll bite. You obviously haven't played splitscreen Co-Op or Multiplayer on Reach, otherwise you would have noticed the difference in level of detail, field of view, lighting, and shading.

#12
BatmanPWNS

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Reach didn't bother me with co-op. But maybe that's because I just have a big TV.

#13
CBKeffer

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Ghost-621 wrote...

GAME_MASTERMIND wrote...

Ghost-621 wrote...

Mr. Gogeta34 wrote...

Tell that to the Gears and Halo series... they handle split-screen co-op without problems


Actually, pop in Halo Reach, and load up two player or more split-screen. You'll see a difference.


I don't. Pics or you're lying.


*Sigh* You're the troll who just spammed the forums with "hurr multiplayar tornies durr," but I'll bite. You obviously haven't played splitscreen Co-Op or Multiplayer on Reach, otherwise you would have noticed the difference in level of detail, field of view, lighting, and shading.


Field of view I'll give you, but the others I haven't seen, same with GT5, and any other splitscreen game I've ever played. The only difference I'v eever noticed is that you suddenly have a much smaller screen to work with.

#14
Total Biscuit

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I would happily take a drop in graphics to play splitscreen co op, even if it'd only support two players.

Not least of all because it'd be literally the only way I COULD play MP.

#15
Ghost-621

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I don't want ME sacrificing visuals to cater. The visuals were a big contribution of what made ME so awesome.

As for my Reach argument, check the textures, the ground, the weather effects, your HUD effects, the way things look in a distance, the detail on NPCs. A good mission to test this on is "Noble Actual."

#16
Walker White

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Ghost-621 wrote...

I don't think split-screen would work. If they did put it in, the visual quality would drop at a staggering rate. That's usually how it works.


I noticed no visual degradation in Portal 2 split screen. A lot of it depends on whether the framerate is rendering bound or physics simulation bound. Physics simulation is not camera dependent and so you can do shared computation between the two views. It is only the split camera that causes extra cost.

In my experience, the performance bottleneck for the ME series has always been physics (e.g. Biotics)

#17
Tyrlian

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I have played Reach and in split screen there were differences but they were minor. Slightly less foliage, maybe a bit of toned-down detail in some textures but again it was something that was easy (for me and my buddy) to ignore.

I genuinely hope there WILL be split screen in Mass Effect 3, because not everybody has the option to play over xbox live. Even those that do, unless I am alone in this, enjoy playing games with people physically there to enjoy it together.

#18
Ghost-621

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Tyrlian wrote...

I have played Reach and in split screen there were differences but they were minor. Slightly less foliage, maybe a bit of toned-down detail in some textures but again it was something that was easy (for me and my buddy) to ignore.

I genuinely hope there WILL be split screen in Mass Effect 3, because not everybody has the option to play over xbox live. Even those that do, unless I am alone in this, enjoy playing games with people physically there to enjoy it together.


I guess I'm a little more detail-oriented (I mean that in no derogatory manner).

@Walker White
The reason Portal 2 looked so good is because ValvE did it. ValvE may have a horrible way of setting development times and release dates, but they ALWAYS deliver. Oh, and they don't change who they are or what their games are about to cater.

Modifié par Ghost-621, 12 octobre 2011 - 09:42 .


#19
Walker White

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Ghost-621 wrote...

The reason Portal 2 looked so good is because ValvE did it. ValvE may have a horrible way of setting development times and release dates, but they ALWAYS deliver. Oh, and they don't change who they are or what their games are about to cater.


It is also true that the graphics in Portal 2 console versions (because honestly, that is what we are taing about when we ask for split screen) was nothing to write home about. The processing power was in the physics.

And I would much rather BioWare focus on improving physics performance. One of the things that I hated about ME1 was how singularity regularly killed the framerate.

#20
Ghost-621

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Walker White wrote...

Ghost-621 wrote...

The reason Portal 2 looked so good is because ValvE did it. ValvE may have a horrible way of setting development times and release dates, but they ALWAYS deliver. Oh, and they don't change who they are or what their games are about to cater.


It is also true that the graphics in Portal 2 console versions (because honestly, that is what we are taing about when we ask for split screen) was nothing to write home about. The processing power was in the physics.

And I would much rather BioWare focus on improving physics performance. One of the things that I hated about ME1 was how singularity regularly killed the framerate.


Especially in Mass Effect 1 (NEVER FORGET). Floating boxes + floating people = 10 fps.

#21
Mr. Gogeta34

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How about the Gears series? All 3 games support splitscreen co-op.  Besides, gameplay-wise, they're the closest to each other.

Modifié par Mr. Gogeta34, 13 octobre 2011 - 06:06 .


#22
Bogsnot1

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http://social.biowar...3/index/8484668

Modifié par Bogsnot1, 13 octobre 2011 - 06:07 .


#23
Thompson family

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Bogsnot1 wrote...

http://social.biowar...3/index/8484668


I see the question, Bogsnot1, but where's the answer?

#24
Robuthad

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Ahhh splitscreen. How you always make my screen smaller and my graphics less amazing

#25
Mr. Gogeta34

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Thompson family has the same question I do.  And Robuthead... you know you love it.Posted Image

Modifié par Mr. Gogeta34, 13 octobre 2011 - 06:19 .