DaJe wrote...
CannonLars wrote...
DaringMoosejaw wrote...
They won't. The planets were all just about randomized except for the pretty skyboxes and just about anything you 'discovered' was a retread. I guess there's potential in it, but I'm not going to miss it very much at all.
But for the 20 identical feeling planets there were, 5 of them are some of the most beautiful and beloved places in my gaming memory. There was absolutely massive potential and that was part of why I loved it. I thought, "By the third game, this is going to be mesmerizing and graphically beautiful and one of the best emotional feelings in gaming to walk on the surface of an uncharted moon and find creatures and artifacts and big spacecraft." It has so much it could offer if they put the tech to its task and add some uniqueness and variety to 15-20 planets for us to enjoy openly. I want to stand in a field and look up at a planet above me. I need to know if this will be linear or if I will get that feeling of being a speck of dust in a beautiful and sleek universe to see ever again.
I feel the same way. However, it requires effort and since the more immersive exploration you speak of is quite sciency and nerdy, I doubt it will ever make the cut.
I'm not a big science guy, so it was really just all about the creative scifi approach and I think I was only thinking of it in an evolution of ME1's version of exploration, not something ridiculous or impossible. I am only talking about the direction the feature would have already been going in had it remained. I can't really see why they left it out unless they just decided to rush and cut.





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